Connect physical elevators and staff commutes to construction, saves, and cutaway UI
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@@ -52,16 +52,21 @@ func _run() -> void:
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return
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_expect(_command(&"hire_staff_candidate", {&"candidate_id": PORTER}), "hire the catalogue porter")
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_expect(_command(&"set_staff_work_assignment", {&"staff_id": PORTER, &"facility_id": _source, &"template_id": &"DAY"}), "assign porter to a repeating real shift")
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_expect(_worker().state == StaffRuntime.State.COMMUTING, "porter assignment begins a real warehouse commute")
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for minute in range(40):
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if _worker().state == StaffRuntime.State.AVAILABLE: break
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_clock.advance_minutes(1)
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_expect(_worker().state == StaffRuntime.State.AVAILABLE and StaffCommuteService.is_at_facility(_worker(), _runtime.facility_service.get_instance(_source)), "porter checks in physically before taking a supply job")
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_expect(_command(&"purchase_supplies", {&"warehouse_id": _source, &"item_id": SupplyCatalog.RAW_FOOD, &"quantity": 8}), "purchase the source stock through the ledger")
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_expect(_command(&"create_logistics_request", {&"request_id": REQUEST, &"source_inventory_id": _inventory(_source), &"destination_inventory_id": _inventory(_destination), &"item_requirements": {SupplyCatalog.RAW_FOOD: 8}}), "create the reserved supply request")
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_expect(_quantity(_inventory(_destination)) == 0, "request creation does not deliver anything")
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_test_manual_dispatch_boundary()
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_reserved = _runtime.create_snapshot()
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var check_in_cell := _worker().current_cell
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_clock.advance_minutes(1)
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_expect(_request().assigned_carrier_id == PORTER and _worker().current_cell.distance_to(Vector3i.ZERO) <= 1.0, "dispatcher selects the actual employee without teleporting")
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var start := _worker().current_cell
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_expect(_request().assigned_carrier_id == PORTER and _worker().current_cell.distance_to(check_in_cell) <= 1.0, "dispatcher selects the checked-in employee without teleporting")
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_wait_for(LogisticsRequest.State.DELIVERING, 40)
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_expect(_request().state == LogisticsRequest.State.DELIVERING and _worker().current_cell != start, "porter walks to the source before pickup")
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_expect(_request().state == LogisticsRequest.State.DELIVERING and _worker().current_cell.distance_to(check_in_cell) <= 1.0, "physical pickup starts delivery from the checked-in warehouse access without teleporting")
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if _request().state != LogisticsRequest.State.DELIVERING:
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_finish()
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return
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@@ -69,6 +74,7 @@ func _run() -> void:
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_expect(_crosslinks(), "loaded Request, Task, reservations and cargo agree")
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_loaded = _runtime.create_snapshot()
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_expect(_runtime.restore_snapshot(_loaded), "mid-delivery Runtime snapshot restores")
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_test_same_floor_access()
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_test_ownership_and_replay()
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_test_capacity_wait()
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_test_route_recovery()
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@@ -84,6 +90,13 @@ func _run() -> void:
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_finish()
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func _test_same_floor_access() -> void:
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var upper := FacilityInstance.new().configure(&"upper", &"warehouse", {&"origin": Vector3i(2, 1, 1), &"occupied_cells": [Vector3i(2, 1, 1)]})
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_expect(not SupplyLogisticsBridge._cell_touches_facility(Vector3i(2, 0, 1), upper), "goods cannot be picked up from the floor below a warehouse")
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_expect(SupplyLogisticsBridge._cell_touches_facility(Vector3i(1, 1, 1), upper), "same-floor doorway remains a valid transfer boundary")
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_expect(not _runtime.supply_logistics.find_facility_access_path(Vector3i(2, 0, 1), upper).get(&"reachable", false), "source access routing cannot substitute a corridor below the destination floor")
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func _test_ownership_and_replay() -> void:
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var owned := _owned_snapshot()
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var manual: CommandResult = _runtime.submit_command(&"advance_logistics_request", {&"request_id": REQUEST})
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