Add supply auto-purchase and preserve save recovery state
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@@ -68,7 +68,7 @@ func _run() -> void:
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for guest: GuestRuntime in _runtime.guest_service.get_guests():
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_expect(guest.current_cell == Vector3i.ZERO and _runtime.path_service.get_actor_projected_cell(StringName("guest:" + String(guest.guest_id))) == Vector3i.ZERO, "migration preserves actual passenger's logical boarding anchor")
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var canonical: Dictionary = _runtime.create_snapshot()
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_expect(canonical[&"systems"][&"runtime"][&"runtime_schema_version"] == 13 and canonical[&"systems"][&"runtime"][&"path"][&"schema_version"] == 5, "resave emits current Runtime13 and Path5 only")
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_expect(canonical[&"systems"][&"runtime"][&"runtime_schema_version"] == 14 and canonical[&"systems"][&"runtime"][&"path"][&"schema_version"] == 5, "resave emits current Runtime14 and Path5 only")
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_expect(_runtime.restore_snapshot(canonical) and _runtime.create_snapshot() == canonical, "canonical migrated save reloads exactly without applying density or stairs twice")
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forged = canonical.duplicate(true)
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forged[&"systems"][&"runtime"][&"path"][&"transit_actor_ids"].pop_back()
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