Preserve approved pixel tower prototype as development baseline
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[gd_resource type="Resource" script_class="FacilityDefinition" load_steps=2 format=3]
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[ext_resource type="Script" path="res://scripts/data/facility_definition.gd" id="1"]
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[resource]
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script = ExtResource("1")
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id = &"guild_counter"
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display_name = "冒険者窓口"
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description = "依頼、探索情報、護衛紹介を扱い、冒険者客と探索Systemを接続する窓口。"
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zone = 2
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layer = 0
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footprint = Vector2i(3, 2)
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construction_cost = {&"gold": 800, &"materials": 8}
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build_minutes = 150
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weight_per_cell = 1
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maintenance_mana = 1
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staff_min = 1
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staff_max = 2
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required_roles = Array[StringName]([&"clerk"])
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primary_skill = &"operation"
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capacity = 8
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queue_capacity = 16
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base_service_minutes = 15
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base_quality = 60
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base_price = 20
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tags = Array[StringName]([&"adventure", &"entrance", &"expansion", &"information", &"service"])
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