Preserve approved pixel tower prototype as development baseline
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@@ -0,0 +1,265 @@
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class_name EventDefinition
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extends RefCounted
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const EventConditionType = preload("res://scripts/events/event_condition.gd")
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const EventActionType = preload("res://scripts/events/event_action.gd")
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const EventChoiceType = preload("res://scripts/events/event_choice.gd")
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enum TransactionPolicy {
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ROLLBACK_ALL,
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SKIP_FAILED,
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BRANCH_FAILURE,
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}
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enum OnceScope {
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NONE,
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PER_DAY,
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PER_ACTOR_PAIR,
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PER_SAVE,
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}
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enum MissingActorPolicy {
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CANCEL,
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REPLACE_WITH_ROLE,
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CONTINUE_WITHOUT,
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BRANCH_FAILURE,
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}
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enum ContentRating {
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GENERAL,
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MATURE,
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RESTRICTED,
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}
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enum FilterBehavior {
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NONE,
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FADE,
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REPLACE,
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DISABLE,
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}
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var event_id: StringName = &""
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var category: StringName = &"FLAVOR"
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var priority := 0
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var conditions: Array[EventCondition] = []
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var participant_roles: Array[StringName] = []
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var location_rule: Dictionary = {}
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var start_window: Array[int] = []
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var expires_after := 0
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var foreground := true
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var interrupt_policy: StringName = &"NORMAL"
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var choices: Array[EventChoice] = []
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var automatic_actions: Array[EventAction] = []
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var fallback_actions: Array[EventAction] = []
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var failure_actions: Array[EventAction] = []
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var replacement_event_id: StringName = &""
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var once_scope: OnceScope = OnceScope.NONE
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var transaction_policy: TransactionPolicy = TransactionPolicy.ROLLBACK_ALL
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var missing_actor_policy: MissingActorPolicy = MissingActorPolicy.CANCEL
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var content_rating: ContentRating = ContentRating.GENERAL
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var content_tags: Array[StringName] = []
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var filter_behavior: FilterBehavior = FilterBehavior.NONE
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func configure(p_event_id: StringName, options: Dictionary = {}) -> EventDefinition:
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event_id = p_event_id
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category = StringName(_value(options, &"category", &"FLAVOR"))
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priority = int(_value(options, &"priority", 0))
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conditions = _conditions(_value(options, &"conditions", []))
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participant_roles = _sorted_unique_names(_value(options, &"participants", []))
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location_rule = _dictionary(_value(options, &"location_rule", {})).duplicate(true)
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start_window = _integer_array(_value(options, &"start_window", []))
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expires_after = maxi(int(_value(options, &"expires_after", 0)), 0)
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foreground = bool(_value(options, &"foreground", true))
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interrupt_policy = StringName(_value(options, &"interrupt_policy", &"NORMAL"))
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choices = _choices(_value(options, &"choices", []))
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automatic_actions = _actions(_value(options, &"automatic_actions", []))
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fallback_actions = _actions(_value(options, &"fallback_actions", []))
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failure_actions = _actions(_value(options, &"failure_actions", []))
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replacement_event_id = StringName(_value(options, &"replacement_event_id", &""))
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once_scope = _enum_value(OnceScope.keys(), _value(options, &"once_scope", OnceScope.NONE), OnceScope.NONE) as OnceScope
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transaction_policy = _enum_value(TransactionPolicy.keys(), _value(options, &"transaction_policy", TransactionPolicy.ROLLBACK_ALL), TransactionPolicy.ROLLBACK_ALL) as TransactionPolicy
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missing_actor_policy = _enum_value(MissingActorPolicy.keys(), _value(options, &"missing_actor_policy", MissingActorPolicy.CANCEL), MissingActorPolicy.CANCEL) as MissingActorPolicy
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content_rating = _enum_value(ContentRating.keys(), _value(options, &"content_rating", ContentRating.GENERAL), ContentRating.GENERAL) as ContentRating
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content_tags = _sorted_unique_names(_value(options, &"content_tags", []))
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filter_behavior = _enum_value(FilterBehavior.keys(), _value(options, &"filter_behavior", FilterBehavior.NONE), FilterBehavior.NONE) as FilterBehavior
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return self
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func is_valid() -> bool:
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if event_id.is_empty() or category.is_empty():
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return false
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if filter_behavior == FilterBehavior.REPLACE and replacement_event_id.is_empty():
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return false
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if replacement_event_id == event_id:
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return false
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if start_window.size() not in [0, 2]:
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return false
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for condition: EventCondition in conditions:
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if condition == null or not condition.is_valid():
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return false
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var choice_ids: Dictionary = {}
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for choice: EventChoice in choices:
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if choice == null or not choice.is_valid() or choice_ids.has(choice.choice_id):
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return false
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choice_ids[choice.choice_id] = true
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for action_list: Array in [automatic_actions, fallback_actions, failure_actions]:
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for action: EventAction in action_list:
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if action == null or not action.is_valid():
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return false
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return true
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func get_choice(choice_id: StringName) -> EventChoice:
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for choice: EventChoice in choices:
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if choice.choice_id == choice_id:
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return choice
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return null
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func conditions_match(context: Dictionary, callbacks: Dictionary = {}) -> bool:
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for condition: EventCondition in conditions:
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if not condition.evaluate(context, callbacks):
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return false
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return true
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func create_snapshot() -> Dictionary:
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return {
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&"event_id": String(event_id),
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&"category": String(category),
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&"priority": priority,
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&"conditions": _snapshots(conditions),
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&"participants": _names_to_strings(participant_roles),
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&"location_rule": location_rule.duplicate(true),
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&"start_window": start_window.duplicate(),
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&"expires_after": expires_after,
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&"foreground": foreground,
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&"interrupt_policy": String(interrupt_policy),
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&"choices": _snapshots(choices),
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&"automatic_actions": _snapshots(automatic_actions),
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&"fallback_actions": _snapshots(fallback_actions),
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&"failure_actions": _snapshots(failure_actions),
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&"replacement_event_id": String(replacement_event_id),
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&"once_scope": OnceScope.keys()[once_scope],
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&"transaction_policy": TransactionPolicy.keys()[transaction_policy],
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&"missing_actor_policy": MissingActorPolicy.keys()[missing_actor_policy],
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&"content_rating": ContentRating.keys()[content_rating],
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&"content_tags": _names_to_strings(content_tags),
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&"filter_behavior": FilterBehavior.keys()[filter_behavior],
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}
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static func from_variant(raw_value: Variant) -> EventDefinition:
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if raw_value is EventDefinition:
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return raw_value
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if not raw_value is Dictionary:
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return null
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# Serialized definitions are authoritative data, not a user-facing settings
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# form. Unknown enum names and out-of-range integer values must fail closed
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# instead of silently selecting a less restrictive fallback.
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var enum_fields := [
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[&"once_scope", OnceScope.keys()],
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[&"transaction_policy", TransactionPolicy.keys()],
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[&"missing_actor_policy", MissingActorPolicy.keys()],
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[&"content_rating", ContentRating.keys()],
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[&"filter_behavior", FilterBehavior.keys()],
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]
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for field: Array in enum_fields:
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var key: StringName = field[0]
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if raw_value.has(key) or raw_value.has(String(key)):
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if _strict_enum_value(field[1], _value(raw_value, key, null)) < 0:
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return null
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return EventDefinition.new().configure(
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StringName(_value(raw_value, &"event_id", &"")),
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raw_value
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)
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static func _conditions(raw_value: Variant) -> Array[EventCondition]:
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var result: Array[EventCondition] = []
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if raw_value is Array:
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for raw_entry: Variant in raw_value:
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var entry := EventConditionType.from_variant(raw_entry)
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if entry != null:
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result.append(entry)
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return result
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static func _choices(raw_value: Variant) -> Array[EventChoice]:
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var result: Array[EventChoice] = []
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if raw_value is Array:
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for raw_entry: Variant in raw_value:
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var entry := EventChoiceType.from_variant(raw_entry)
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if entry != null:
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result.append(entry)
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return result
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static func _actions(raw_value: Variant) -> Array[EventAction]:
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var result: Array[EventAction] = []
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if raw_value is Array:
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for raw_entry: Variant in raw_value:
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var entry := EventActionType.from_variant(raw_entry)
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if entry != null:
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result.append(entry)
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return result
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static func _snapshots(values: Array) -> Array[Dictionary]:
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var result: Array[Dictionary] = []
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for value: Variant in values:
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result.append(value.create_snapshot())
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return result
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static func _sorted_unique_names(raw_value: Variant) -> Array[StringName]:
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var result: Array[StringName] = []
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if raw_value is Array:
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for raw_entry: Variant in raw_value:
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var entry := StringName(raw_entry)
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if not entry.is_empty() and not result.has(entry):
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result.append(entry)
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result.sort_custom(func(a: StringName, b: StringName) -> bool: return String(a) < String(b))
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return result
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static func _integer_array(raw_value: Variant) -> Array[int]:
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var result: Array[int] = []
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if raw_value is Array:
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for raw_entry: Variant in raw_value:
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result.append(int(raw_entry))
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return result
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static func _names_to_strings(values: Array[StringName]) -> Array[String]:
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var result: Array[String] = []
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for value: StringName in values:
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result.append(String(value))
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return result
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static func _enum_value(keys: Array, raw_value: Variant, fallback: int) -> int:
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if raw_value is int:
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return clampi(int(raw_value), 0, keys.size() - 1)
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var index := keys.find(String(raw_value).to_upper())
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return index if index >= 0 else fallback
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static func _strict_enum_value(keys: Array, raw_value: Variant) -> int:
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if raw_value is int:
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var numeric := int(raw_value)
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return numeric if numeric >= 0 and numeric < keys.size() else -1
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if raw_value is String or raw_value is StringName:
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return keys.find(String(raw_value).to_upper())
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return -1
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static func _value(source: Dictionary, key: StringName, fallback: Variant) -> Variant:
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if source.has(key):
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return source[key]
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return source.get(String(key), fallback)
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static func _dictionary(value: Variant) -> Dictionary:
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return value if value is Dictionary else {}
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