P06-02: Record completion under delegated approval; P06 package complete, units 21/88

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Takeshi
2026-10-20 15:48:47 +09:00
co-authored by Claude Opus 5.5
parent d743bd67b6
commit 50ceca0b7d
6 changed files with 342 additions and 16 deletions
@@ -0,0 +1,72 @@
{
"unit": "P06-02",
"title": "全館停止の統合",
"candidate": "f6f9c9c",
"followup_commit_test_only": "SERVICE_SALEイベント0の検査を追加(writer 45/reader 7 PASS)",
"status": "completed_delegated_approval",
"acceptance": "停電中の無条件売上・生産がなく、乗客と搬送対象が消えない。",
"evidence": "DOMAIN_MATRIX.md(7領域の共通停止判定と制御試験)+test_whole_tower_outage(需要23>生成20の自然枯渇、60分停止、別PID一致)",
"cross_cutting": {
"原本条件とUI操作が一致": "原本9.1全館停止。HUDの停止表示はP06-01/P06-03で受入済み。",
"Runtimeの実利用・会計・行動へ接続": "通常建設・自然営業・実雇用の塔で自然枯渇。",
"途中保存・再起動で再現": "停電中保存→別PID60分継続で台帳・全状態digest一致。",
"異常/境界/中断を検証": "reviewer probeで利用中・乗車中の瞬間に自然枯渇させる8条件と120分観測、10分境界越えの持続を確認。",
"関連回帰PASS": "149本中124 PASS、失敗24本は基準と同一。test_cleaning_gameplay/test_runtime_transportは終了処理のcleanupのみ失敗でゲーム検査は全PASS。",
"要件別ログとソースハッシュを保存": "本ファイル・regression-f6f9c9c.log。",
"既存代表負荷の性能回帰を計測": "本単位の製品コード変更なし(試験と記録のみ)。直前のP14-02計測を継承。"
},
"reviews": [
{
"round": 1,
"candidate": "f6f9c9c",
"verdict": "PASS",
"blocking": [],
"non_blocking": [
"統合試験のrevenue検査は即時掃き出しで常に0、cash<=beforeは賃金で弱い、乗車trip検査は該当0件で空振り、meals/raw_food 0とワープ利用0(生産停止は厨房制御試験が担保)→SERVICE_SALE 0検査を追加",
"TIME_BOUNDARIESがMANAより先のため、残量0に精算される当該分の到着判定は精算前残量で行われ得る(probeで2名到着、売上なしで退館)。境界端として記録",
"停止籠の待ち客・緊急降車客は30分stuck後PATH_RECOVERY→LEAVINGで上階でdespawnする既存仕組み。停電が消すのではないが非主張として明記",
"清掃・運営サイクル試験は持続helper未使用(取消は終端状態で結論不変)",
"EV/ワープはFacilityInstanceでないため全施設停止の検査に含まれない(判定コードと制御試験で確認)"
]
}
],
"not_claimed": [
"清掃対象施設の電力判定、医務室のマナ消費者登録、直接spawn_guestの電力判定(監査で根拠未確定、追加しない)",
"上階で停止した客のstuck退館の挙動変更",
"Windows実機"
],
"regression_failures_baseline_identical": [
"res://tests/mvp/test_amelia_donations.gd",
"res://tests/mvp/test_fine_cleaning_effect.gd",
"res://tests/s1/test_path_snapshot_transit_guard.gd",
"res://tests/supply/test_normal_auto_purchase_chain.gd",
"res://tests/supply/test_normal_supply_chain.gd",
"res://tests/transport/test_runtime_transport.gd",
"res://tests/ui/test_anri_recruitment.gd",
"res://tests/ui/test_chapel_gameplay.gd",
"res://tests/ui/test_dashboard_coalescing.gd",
"res://tests/ui/test_dimension_migration_ui.gd",
"res://tests/ui/test_first_operating_day.gd",
"res://tests/ui/test_guest_decision_log.gd",
"res://tests/ui/test_guest_observation.gd",
"res://tests/ui/test_layer_skin.gd",
"res://tests/ui/test_original_build_pointer.gd",
"res://tests/ui/test_rank_pointer.gd",
"res://tests/ui/test_staff_management.gd",
"res://tests/ui/test_staff_rescue.gd",
"res://tests/ui/test_staff_rest.gd",
"res://tests/ui/test_stair_transport_details.gd",
"res://tests/ui/test_supply_auto_purchase_ui.gd",
"res://tests/ui/test_upkeep_inspector.gd",
"res://tests/ui/test_world_tree_rank.gd",
"tests/ui/test_cleaning_gameplay.gd"
],
"source_sha256": {
"tests/mvp/test_whole_tower_outage.gd": "dd786e8c7448eeb77d51d7effd9100059ae6febf638ca2c20f3a55683009c9ea",
"scripts/mana/mana_power_projection.gd": "2026467960e857349bcb18fb97b7753189be5f2de2be91a17e73e90146eba69e",
"scripts/mana/mana_reserve_cycle.gd": "7d372d6e944765de5799803a4f5f60babf129741e6de30fe2452f133a4524d9a",
"scripts/transport/warp_service.gd": "7602c6b8a9672a703bfa98a1424c2cf68cf50184f87f72349d564af6a5ca9d41",
"autoload/simulation_runtime.gd": "68d03872a591955740346a894fa4139cea75ed264428d61ade181532ea398b41",
"docs/plans/original-completion-2026-10-02/execution/p06-02-whole-stop/DOMAIN_MATRIX.md": "47e735f72ddef95b1aa15e09ed0c7ad608c49a00c79a5d5afea7bc5ab9f2f282"
}
}
@@ -0,0 +1,33 @@
# P06-02 全館停止の統合:領域別の証拠(候補 f6f9c9c)
受入条件は「停電中に無条件の売上・生産がなく、乗客と搬送対象が消えない」です。停止判定はどの領域も共通で、同じ連鎖を通ります。A06 の有限残量が0になる → `mana_power_projection`(`reserve > 0` かつ局所配電)→ 各施設の `power_available` → 各領域の停止。ワープ(A07/A08)は同じ残量と各ワープの給電状態を毎分 connector に反映します。
| 領域 | 停止の判定 | 証拠 |
|---|---|---|
| 利用中サービス | 施設が NO_POWER になると、実行中のサービスを PAUSED にする。時間を進めず、課金しない | `test_runtime_operations_cycle`(停電中は一時停止、復帰後に一回だけ課金)、`test_premium_room_guest_flow`(宿泊、持続停電、ディスク保存)、`test_whole_tower_outage`(自然停電の60分間、収入・財布・売上が不変) |
| EV | 給電が無いと籠は非稼働。乗車中の客は有効な階で緊急降車させ、安全な階が無ければ保持する | `test_runtime_transport`(緊急降車、降車不能時の保持を持続停電で確認)、`test_whole_tower_outage`(停電中の新規乗車0、残るのは保持中の乗車だけ) |
| ワープ | 残量3未満、停電、片側の未給電、到着先の封鎖のいずれかで経路から除外。費用も移動も発生しない | `test_runtime_warp`(各条件と、別PIDでの二重反映なし)、`test_whole_tower_outage`(停電中のワープ移動0) |
| 物流 | 両端の施設が非稼働なら引渡しを止める。荷は保持する | `test_supply_logistics_bridge::_test_reserve_outage`(持続停電30分、荷を保持、復旧後に一回だけ配達) |
| 生産(厨房) | NO_POWER の間は批(batch)を保持し、投入も生成もしない | `test_supply_logistics_bridge::_test_kitchen_reserve_outage`(持続停電、批の同一性と予約を保持、生成0) |
| 救護 | 医務室が OPERATING でなければ治療しない。救助の2人組は一緒に降ろす | `test_rescue_elevator`(全館停止で2人とも有効な階へ、停止中は治療されない、保存の完全一致、持続停電) |
| 清掃 | 清掃員室が非稼働なら作業を取り消す。回復はさせない | `test_cleaning_gameplay`(停電で清掃を止め、回復させない。保存も復元される) |
| 入館 | 残量0の間、到着の受入数を0にする | `test_runtime_mana_depletion`(停電中は受入数0)、`test_whole_tower_outage`(自然停電の60分間、新規到着0) |
## 自然停電の統合試験
`test_whole_tower_outage` は通常の操作だけで塔を作ります。客用EV・受付・客室・食堂+厨房・ワープ2基・按摩室2室・倉庫・警備員詰所で、自然営業を有効にしています。維持需要は23で、世界樹の生成20を上回るため、残量が自然に0へ落ちます。
停電中の60分間、次を確認しました。
- 全施設が停止する
- 売上・収入・残っている客の財布が動かない
- 食事と食材が増えも減りもしない
- 新規の到着、ワープ移動、EV への乗車がいずれも0
- 客は塔に残るか、通常の退店で出ていくだけ
さらに、停電中に保存し、別PIDで60分続けた結果が writer と完全に一致しました。
## 適用範囲と既知の制約
- 統合試験の塔には在庫・物流・救護・清掃の作業がありません。これらの領域は、上の表の制御試験(持続停電の helper を使用)で確認しています。
- 清掃と救護には別の論点が残っています。清掃は対象施設の電力を停止判定に含めるか、医務室は電力消費者として登録すべきか、という点です。どちらも P06-02 監査で「根拠未確定」とされたままで、新しい判定は追加していません。
- 直接 `spawn_guest` コマンドで客を出す経路には、電力の判定がありません。通常の到着は残量で止まります。監査の方針(判定を追加しない)に従っています。
@@ -0,0 +1,176 @@
PASS res://tests/run_tests.gd
PASS res://tests/s0/test_definition_registry.gd
PASS res://tests/s0/test_command_transaction.gd
PASS res://tests/s0/test_determinism.gd
PASS res://tests/s0/test_stable_id_generator.gd
PASS res://tests/s0/test_domain_events.gd
PASS res://tests/s0/test_runtime_integration.gd
PASS res://tests/s1/test_dimension_batch_save.gd
PASS res://tests/s1/test_facility_resize_preview.gd
PASS res://tests/s1/test_weighted_resize_runtime.gd
PASS res://tests/s1/test_original_facility_dimensions.gd
PASS res://tests/s1/test_world_service.gd
PASS res://tests/s1/test_path_service.gd
FAIL(1) res://tests/s1/test_path_snapshot_transit_guard.gd
ERROR: refusal creates no new temporary or backup package
PASS res://tests/s1/test_path_congestion.gd
PASS res://tests/s1/test_construction_service.gd
PASS res://tests/s1/test_excavation_service.gd
PASS res://tests/s1/test_spatial_subslot_service.gd
PASS res://tests/s1/test_route_subslot_path_adapter.gd
PASS res://tests/s1/test_facility_infrastructure_projector.gd
PASS res://tests/s1/test_runtime_infrastructure_integration.gd
PASS res://tests/s1/test_runtime_world_construction.gd
PASS tests/environment/test_cleaning_access.gd
FAIL(97) tests/ui/test_cleaning_gameplay.gd
ERROR: Cleaning ordinary owner cleanup failed: { &"owned_engine_pid": 45540, &"owner_instance_id": 132691003032, &"before": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": false, &"owner_meta_present": true, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [132691003032] }, &"after": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": true, &"owner_meta_present": false, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [] }, &"expected_remaining_owner_ids": [], &"ordinary_owner_release_verified": true, &"clock_process_flags_unchanged": true, &"root_gui_input_flag_unchanged": true, &"audio_teardown_passed": true, &"maximum_wait_us": 500000, &"whole_Runtime_field_deletions": 0, &"gameplay_expectations_changed": false, &"clock_flags_intentionally_modified": false, &"application_close_called": false, &"SceneTree_quit_overridden": false, &"WindowQuit_verified": false, &"formal_acceptance": false, &"passed": false }
PASS tests/environment/test_runtime_cleanliness.gd
PASS res://tests/environment/test_facility_cleanliness.gd
PASS res://tests/s2/test_facility_upkeep_accrual.gd
PASS res://tests/s2/test_facility_upkeep_settlement.gd
PASS res://tests/s2/test_facility_service.gd
PASS res://tests/s2/test_service_start_slots.gd
PASS res://tests/s2/test_inventory_logistics.gd
PASS res://tests/s2/test_economy_service.gd
PASS res://tests/s2/test_ledger_backed_resources.gd
PASS res://tests/s2/test_mana_network_service.gd
PASS res://tests/s2/test_mana_reserve_cycle.gd
PASS res://tests/s2/test_runtime_mana_reserve.gd
PASS res://tests/s2/test_mana_reserve_new_pid.gd -- writer
PASS res://tests/s2/test_mana_reserve_new_pid.gd -- reader
PASS res://tests/s2/test_mana_recovery_new_pid.gd -- writer
PASS res://tests/s2/test_mana_recovery_new_pid.gd -- reader
PASS res://tests/s2/test_runtime_operations_cycle.gd
PASS res://tests/s3/test_runtime_staff_assignment.gd
PASS res://tests/s3/test_guest_service.gd
PASS res://tests/s3/test_staff_service.gd
PASS res://tests/s3/test_staff_payroll_operations.gd
PASS res://tests/s3/test_runtime_actor_cycle.gd
PASS res://tests/s3/test_runtime_actor_hardening.gd
PASS res://tests/s3/test_runtime_path_traffic.gd
PASS res://tests/s2/test_kitchen_production.gd
PASS res://tests/supply/test_supply_save_migration.gd
PASS res://tests/supply/test_supply_logistics_bridge.gd
PASS res://tests/supply/test_supply_management_service.gd
PASS res://tests/supply/test_supply_auto_purchase.gd
FAIL(1) res://tests/supply/test_normal_auto_purchase_chain.gd
ERROR: ordinary Main final audio cleanup failed
PASS res://tests/supply/test_supply_auto_purchase_boundaries.gd
PASS res://tests/supply/test_supply_auto_purchase_destruction.gd
FAIL(1) res://tests/supply/test_normal_supply_chain.gd
ERROR: ordinary Main final audio cleanup failed
PASS res://tests/s2/test_facility_pricing.gd
PASS res://tests/business/test_business_operations.gd
PASS res://tests/business/test_business_closure.gd
PASS res://tests/s4/test_relationship_event_service.gd
PASS res://tests/s4/test_placement_risk_preview_service.gd
PASS res://tests/s4/test_runtime_relationship_events.gd
PASS res://tests/s5/test_authority_service.gd
PASS res://tests/s5/test_defense_service.gd
PASS res://tests/s5/test_runtime_authority_cycle.gd
PASS res://tests/s5/test_runtime_defense_cycle.gd
PASS res://tests/s6/test_save_operations.gd
PASS res://tests/s6/test_save_preflight.gd
PASS res://tests/s6/test_save_recovery_preservation.gd
PASS res://tests/s6/test_runtime_snapshot_serialization.gd
PASS res://tests/s6/test_performance_budget.gd
PASS res://tests/s6/test_runtime_save_lifecycle.gd
PASS res://tests/mvp/test_premium_room_guest_flow.gd
PASS res://tests/mvp/test_runtime_mana_depletion.gd
PASS res://tests/mvp/test_whole_tower_outage.gd -- writer
PASS res://tests/mvp/test_whole_tower_outage.gd -- reader
PASS res://tests/mvp/test_premium_room.gd
PASS res://tests/mvp/test_original_room_zones.gd
PASS res://tests/mvp/test_upkeep_loss_streak.gd
PASS res://tests/mvp/test_upkeep_legacy_midnight.gd
PASS res://tests/mvp/test_runtime_upkeep.gd
PASS res://tests/mvp/test_upkeep_construction_boundaries.gd
PASS res://tests/mvp/test_operations_coordinator.gd
PASS res://tests/mvp/test_mvp_content_catalog.gd
PASS res://tests/mvp/test_progression_service.gd
PASS res://tests/mvp/test_runtime_content_progression.gd
PASS res://tests/mvp/test_runtime_operations_integration.gd
PASS res://tests/mvp/test_runtime_operations_acceptance.gd
PASS res://tests/mvp/test_chapel_boundaries.gd
FAIL(96) res://tests/ui/test_chapel_gameplay.gd
ERROR: Chapel ordinary owner cleanup failed: { &"owned_engine_pid": 50424, &"owner_instance_id": 180740949505, &"before": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": false, &"owner_meta_present": true, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [180740949505] }, &"after": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": true, &"owner_meta_present": false, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [] }, &"expected_remaining_owner_ids": [], &"ordinary_owner_release_verified": true, &"clock_process_flags_unchanged": true, &"root_gui_input_flag_unchanged": true, &"audio_teardown_passed": true, &"maximum_wait_us": 500000, &"whole_Runtime_field_deletions": 0, &"gameplay_expectations_changed": false, &"clock_flags_intentionally_modified": false, &"application_close_called": false, &"SceneTree_quit_overridden": false, &"WindowQuit_verified": false, &"formal_acceptance": false, &"passed": false }
PASS res://tests/mvp/test_chapel_service.gd
FAIL(96) res://tests/ui/test_dashboard_coalescing.gd
ERROR: Ordinary fixture audio cleanup failed: { &"owned_engine_pid": 50457, &"owner_instance_id": 132389013132, &"before": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": false, &"owner_meta_present": true, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [132389013132] }, &"after": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": true, &"owner_meta_present": false, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [] }, &"expected_remaining_owner_ids": [], &"ordinary_owner_release_verified": true, &"clock_process_flags_unchanged": true, &"root_gui_input_flag_unchanged": true, &"audio_teardown_passed": true, &"maximum_wait_us": 500000, &"whole_Runtime_field_deletions": 0, &"gameplay_expectations_changed": false, &"clock_flags_intentionally_modified": false, &"application_close_called": false, &"SceneTree_quit_overridden": false, &"WindowQuit_verified": false, &"formal_acceptance": false, &"passed": false }
PASS res://tests/mvp/test_anri_floor_pricing.gd
FAIL(97) res://tests/mvp/test_fine_cleaning_effect.gd
ERROR: Cleaning ordinary owner cleanup failed: { &"owned_engine_pid": 50497, &"owner_instance_id": 133160765081, &"before": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": false, &"owner_meta_present": true, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [133160765081] }, &"after": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": true, &"owner_meta_present": false, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [] }, &"expected_remaining_owner_ids": [], &"ordinary_owner_release_verified": true, &"clock_process_flags_unchanged": true, &"root_gui_input_flag_unchanged": true, &"audio_teardown_passed": true, &"maximum_wait_us": 500000, &"whole_Runtime_field_deletions": 0, &"gameplay_expectations_changed": false, &"clock_flags_intentionally_modified": false, &"application_close_called": false, &"SceneTree_quit_overridden": false, &"WindowQuit_verified": false, &"formal_acceptance": false, &"passed": false }
FAIL(96) res://tests/mvp/test_amelia_donations.gd
ERROR: Chapel ordinary owner cleanup failed: { &"owned_engine_pid": 50522, &"owner_instance_id": 181110048259, &"before": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": false, &"owner_meta_present": true, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [181110048259] }, &"after": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": true, &"owner_meta_present": false, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [] }, &"expected_remaining_owner_ids": [], &"ordinary_owner_release_verified": true, &"clock_process_flags_unchanged": true, &"root_gui_input_flag_unchanged": true, &"audio_teardown_passed": true, &"maximum_wait_us": 500000, &"whole_Runtime_field_deletions": 0, &"gameplay_expectations_changed": false, &"clock_flags_intentionally_modified": false, &"application_close_called": false, &"SceneTree_quit_overridden": false, &"WindowQuit_verified": false, &"formal_acceptance": false, &"passed": false }
FAIL(96) res://tests/ui/test_anri_recruitment.gd
ERROR: Anri recruitment ordinary owner cleanup failed: { &"owned_engine_pid": 50550, &"owner_instance_id": 135828342415, &"before": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": false, &"owner_meta_present": true, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [135828342415] }, &"after": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": true, &"owner_meta_present": false, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [] }, &"expected_remaining_owner_ids": [], &"ordinary_owner_release_verified": true, &"clock_process_flags_unchanged": true, &"root_gui_input_flag_unchanged": true, &"audio_teardown_passed": true, &"maximum_wait_us": 500000, &"whole_Runtime_field_deletions": 0, &"gameplay_expectations_changed": false, &"clock_flags_intentionally_modified": false, &"application_close_called": false, &"SceneTree_quit_overridden": false, &"WindowQuit_verified": false, &"formal_acceptance": false, &"passed": false }
FAIL(96) res://tests/ui/test_layer_skin.gd
ERROR: Ordinary fixture audio cleanup failed: { &"passed": false, &"reason": "fresh absolute owned control proof required" }
ERROR: 1 resources still in use at exit (run with --verbose for details).
FAIL(96) res://tests/ui/test_world_tree_rank.gd
ERROR: Ordinary fixture audio cleanup failed: { &"owned_engine_pid": 50598, &"owner_instance_id": 135794787980, &"before": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": false, &"owner_meta_present": true, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [135794787980] }, &"after": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": true, &"owner_meta_present": false, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [] }, &"expected_remaining_owner_ids": [], &"ordinary_owner_release_verified": true, &"clock_process_flags_unchanged": true, &"root_gui_input_flag_unchanged": true, &"audio_teardown_passed": true, &"maximum_wait_us": 500000, &"whole_Runtime_field_deletions": 0, &"gameplay_expectations_changed": false, &"clock_flags_intentionally_modified": false, &"application_close_called": false, &"SceneTree_quit_overridden": false, &"WindowQuit_verified": false, &"formal_acceptance": false, &"passed": false }
FAIL(96) res://tests/ui/test_rank_pointer.gd
ERROR: Ordinary fixture audio cleanup failed: { &"owned_engine_pid": 50614, &"owner_instance_id": 135845119628, &"before": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": false, &"owner_meta_present": true, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [135845119628] }, &"after": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": true, &"owner_meta_present": false, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [] }, &"expected_remaining_owner_ids": [], &"ordinary_owner_release_verified": true, &"clock_process_flags_unchanged": true, &"root_gui_input_flag_unchanged": true, &"audio_teardown_passed": true, &"maximum_wait_us": 500000, &"whole_Runtime_field_deletions": 0, &"gameplay_expectations_changed": false, &"clock_flags_intentionally_modified": false, &"application_close_called": false, &"SceneTree_quit_overridden": false, &"WindowQuit_verified": false, &"formal_acceptance": false, &"passed": false }
PASS res://tests/ui/test_layer_presentation.gd
FAIL(96) res://tests/ui/test_original_build_pointer.gd
ERROR: Ordinary fixture audio cleanup failed: { &"owned_engine_pid": 50654, &"owner_instance_id": 135778010776, &"before": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": false, &"owner_meta_present": true, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [135778010776] }, &"after": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": true, &"owner_meta_present": false, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [] }, &"expected_remaining_owner_ids": [], &"ordinary_owner_release_verified": true, &"clock_process_flags_unchanged": true, &"root_gui_input_flag_unchanged": true, &"audio_teardown_passed": true, &"maximum_wait_us": 500000, &"whole_Runtime_field_deletions": 0, &"gameplay_expectations_changed": false, &"clock_flags_intentionally_modified": false, &"application_close_called": false, &"SceneTree_quit_overridden": false, &"WindowQuit_verified": false, &"formal_acceptance": false, &"passed": false }
FAIL(96) res://tests/ui/test_dimension_migration_ui.gd
ERROR: Ordinary fixture audio cleanup failed: { &"owned_engine_pid": 50712, &"owner_instance_id": 165524014740, &"before": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": false, &"owner_meta_present": true, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [165524014740] }, &"after": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": true, &"owner_meta_present": false, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [] }, &"expected_remaining_owner_ids": [], &"ordinary_owner_release_verified": true, &"clock_process_flags_unchanged": true, &"root_gui_input_flag_unchanged": true, &"audio_teardown_passed": true, &"maximum_wait_us": 500000, &"whole_Runtime_field_deletions": 0, &"gameplay_expectations_changed": false, &"clock_flags_intentionally_modified": false, &"application_close_called": false, &"SceneTree_quit_overridden": false, &"WindowQuit_verified": false, &"formal_acceptance": false, &"passed": false }
FAIL(96) res://tests/ui/test_upkeep_inspector.gd
ERROR: Ordinary fixture audio cleanup failed: { &"owned_engine_pid": 50737, &"owner_instance_id": 132472899212, &"before": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": false, &"owner_meta_present": true, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [132472899212] }, &"after": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": true, &"owner_meta_present": false, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [] }, &"expected_remaining_owner_ids": [], &"ordinary_owner_release_verified": true, &"clock_process_flags_unchanged": true, &"root_gui_input_flag_unchanged": true, &"audio_teardown_passed": true, &"maximum_wait_us": 500000, &"whole_Runtime_field_deletions": 0, &"gameplay_expectations_changed": false, &"clock_flags_intentionally_modified": false, &"application_close_called": false, &"SceneTree_quit_overridden": false, &"WindowQuit_verified": false, &"formal_acceptance": false, &"passed": false }
FAIL(96) res://tests/ui/test_staff_rest.gd
ERROR: Ordinary fixture audio cleanup failed: { &"owned_engine_pid": 50751, &"owner_instance_id": 132472899212, &"before": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": false, &"owner_meta_present": true, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [132472899212] }, &"after": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": true, &"owner_meta_present": false, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [] }, &"expected_remaining_owner_ids": [], &"ordinary_owner_release_verified": true, &"clock_process_flags_unchanged": true, &"root_gui_input_flag_unchanged": true, &"audio_teardown_passed": true, &"maximum_wait_us": 500000, &"whole_Runtime_field_deletions": 0, &"gameplay_expectations_changed": false, &"clock_flags_intentionally_modified": false, &"application_close_called": false, &"SceneTree_quit_overridden": false, &"WindowQuit_verified": false, &"formal_acceptance": false, &"passed": false }
FAIL(96) res://tests/ui/test_staff_rescue.gd
ERROR: Ordinary fixture audio cleanup failed: { &"owned_engine_pid": 50777, &"owner_instance_id": 132657448588, &"before": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": false, &"owner_meta_present": true, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [132657448588] }, &"after": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": true, &"owner_meta_present": false, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [] }, &"expected_remaining_owner_ids": [], &"ordinary_owner_release_verified": true, &"clock_process_flags_unchanged": true, &"root_gui_input_flag_unchanged": true, &"audio_teardown_passed": true, &"maximum_wait_us": 500000, &"whole_Runtime_field_deletions": 0, &"gameplay_expectations_changed": false, &"clock_flags_intentionally_modified": false, &"application_close_called": false, &"SceneTree_quit_overridden": false, &"WindowQuit_verified": false, &"formal_acceptance": false, &"passed": false }
FAIL(96) res://tests/ui/test_guest_observation.gd
ERROR: Ordinary fixture audio cleanup failed: { &"owned_engine_pid": 50798, &"owner_instance_id": 132607116941, &"before": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": false, &"owner_meta_present": true, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [132607116941] }, &"after": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": true, &"owner_meta_present": false, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [] }, &"expected_remaining_owner_ids": [], &"ordinary_owner_release_verified": true, &"clock_process_flags_unchanged": true, &"root_gui_input_flag_unchanged": true, &"audio_teardown_passed": true, &"maximum_wait_us": 500000, &"whole_Runtime_field_deletions": 0, &"gameplay_expectations_changed": false, &"clock_flags_intentionally_modified": false, &"application_close_called": false, &"SceneTree_quit_overridden": false, &"WindowQuit_verified": false, &"formal_acceptance": false, &"passed": false }
FAIL(96) res://tests/ui/test_guest_decision_log.gd
ERROR: Ordinary fixture audio cleanup failed: { &"owned_engine_pid": 50807, &"owner_instance_id": 278384347081, &"before": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": false, &"owner_meta_present": true, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [278384347081] }, &"after": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": true, &"owner_meta_present": false, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [] }, &"expected_remaining_owner_ids": [], &"ordinary_owner_release_verified": true, &"clock_process_flags_unchanged": true, &"root_gui_input_flag_unchanged": true, &"audio_teardown_passed": true, &"maximum_wait_us": 500000, &"whole_Runtime_field_deletions": 0, &"gameplay_expectations_changed": false, &"clock_flags_intentionally_modified": false, &"application_close_called": false, &"SceneTree_quit_overridden": false, &"WindowQuit_verified": false, &"formal_acceptance": false, &"passed": false }
PASS res://tests/ui/test_room_presentation.gd
PASS res://tests/ui/test_pixel_tower.gd
PASS res://tests/ui/test_main_dashboard.gd
FAIL(96) res://tests/ui/test_staff_management.gd
ERROR: Ordinary fixture audio cleanup failed: { &"passed": false, &"reason": "fresh absolute owned control proof required" }
ERROR: Ordinary fixture audio cleanup failed: { &"passed": false, &"reason": "fresh absolute owned control proof required" }
ERROR: 2 resources still in use at exit (run with --verbose for details).
PASS res://tests/ui/test_supply_management.gd
FAIL(96) res://tests/ui/test_supply_auto_purchase_ui.gd
ERROR: Ordinary fixture audio cleanup failed: { &"owned_engine_pid": 50934, &"owner_instance_id": 136063223438, &"before": { &"clock_process": false, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": false, &"owner_meta_present": true, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [136063223438] }, &"after": { &"clock_process": false, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": true, &"owner_meta_present": false, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [] }, &"expected_remaining_owner_ids": [], &"ordinary_owner_release_verified": true, &"clock_process_flags_unchanged": true, &"root_gui_input_flag_unchanged": true, &"audio_teardown_passed": true, &"maximum_wait_us": 500000, &"whole_Runtime_field_deletions": 0, &"gameplay_expectations_changed": false, &"clock_flags_intentionally_modified": false, &"application_close_called": false, &"SceneTree_quit_overridden": false, &"WindowQuit_verified": false, &"formal_acceptance": false, &"passed": false }
PASS res://tests/ui/test_business_management.gd
PASS res://tests/ui/test_elevator_management.gd
FAIL(96) res://tests/ui/test_first_operating_day.gd
ERROR: Ordinary fixture audio cleanup failed: { &"owned_engine_pid": 50998, &"owner_instance_id": 135761233552, &"before": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": false, &"owner_meta_present": true, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [135761233552] }, &"after": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": true, &"owner_meta_present": false, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [] }, &"expected_remaining_owner_ids": [], &"ordinary_owner_release_verified": true, &"clock_process_flags_unchanged": true, &"root_gui_input_flag_unchanged": true, &"audio_teardown_passed": true, &"maximum_wait_us": 500000, &"whole_Runtime_field_deletions": 0, &"gameplay_expectations_changed": false, &"clock_flags_intentionally_modified": false, &"application_close_called": false, &"SceneTree_quit_overridden": false, &"WindowQuit_verified": false, &"formal_acceptance": false, &"passed": false }
PASS res://tests/staff/test_dormitory_dimension_migration.gd
PASS res://tests/staff/test_staff_dormitory.gd
PASS res://tests/staff/test_dormitory_shift_cycle.gd
PASS res://tests/staff/test_shift_rush.gd
PASS res://tests/staff/test_staff_rest.gd
PASS res://tests/staff/test_rescue_elevator.gd
PASS res://tests/staff/test_staff_rescue.gd
PASS res://tests/staff/test_task_work_clock.gd
PASS res://tests/world/test_path_vertical_policy.gd
PASS res://tests/world/test_path_transit_density.gd
PASS res://tests/world/test_stair_infrastructure.gd
PASS res://tests/world/test_legacy_stairs.gd
PASS res://tests/transport/test_runtime_stairs.gd
FAIL(96) res://tests/ui/test_stair_transport_details.gd
ERROR: Ordinary fixture audio cleanup failed: { &"owned_engine_pid": 51379, &"owner_instance_id": 133227873943, &"before": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": false, &"owner_meta_present": true, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [133227873943] }, &"after": { &"clock_process": true, &"clock_physics_process": false, &"clock_process_mode": 0, &"root_gui_disable_input": false, &"auto_accept_quit": true, &"owner_meta_present": false, &"original_auto_accept_quit": true, &"closing": false, &"owner_ids": [] }, &"expected_remaining_owner_ids": [], &"ordinary_owner_release_verified": true, &"clock_process_flags_unchanged": true, &"root_gui_input_flag_unchanged": true, &"audio_teardown_passed": true, &"maximum_wait_us": 500000, &"whole_Runtime_field_deletions": 0, &"gameplay_expectations_changed": false, &"clock_flags_intentionally_modified": false, &"application_close_called": false, &"SceneTree_quit_overridden": false, &"WindowQuit_verified": false, &"formal_acceptance": false, &"passed": false }
PASS res://tests/world/test_elevator_topology.gd
PASS res://tests/transport/test_elevator_service.gd
PASS res://tests/staff/test_staff_commute.gd
PASS res://tests/transport/test_transport_save.gd
PASS res://tests/transport/test_transport_density_migration.gd
PASS res://tests/transport/test_transport_boundaries.gd
FAIL(1) res://tests/transport/test_runtime_transport.gd
ERROR: ordinary Main final audio cleanup failed
PASS res://tests/transport/test_runtime_warp.gd -- writer
PASS res://tests/transport/test_runtime_warp.gd -- reader
PASS res://tests/performance/test_facility_reachability.gd
PASS res://tests/performance/test_snapshot_ownership.gd
PASS res://tests/performance/test_world_snapshot_cache.gd
PASS res://tests/performance/test_lazy_digest.gd
PASS res://tests/performance/test_path_membership.gd
PASS res://tests/performance/test_system_optimization.gd
PASS res://tests/performance/test_digest_performance.gd
PASS res://tests/performance/test_perf_mvp_001.gd
DONE
@@ -204,8 +204,8 @@
"packages": 30,
"remaining_delivery_units": 88,
"current_package_state_counts": {
"completed": 2,
"in_progress": 28
"completed": 3,
"in_progress": 27
},
"initial_snapshot_checked": false,
"historical_source_bytes_compared": false,
@@ -243,7 +243,7 @@
"facility_value_contracts_validation.json": "bf490a9ca585c48fc318e76c4a069ef244827d828d46e6415399f7710590dd16",
"performance_audit.json": "0b630b15a392c3e0366f1362bfe4ddacb968f915f54549f82e4d6fa315384762",
"progress_contract.json": "ccbdfce8c8365d5c13f59531955708834cce45acd0e136561c95295dfdb5df77",
"progress_snapshot.json": "0b8904eb9df5959f7c99c1224ac4bb32f0ea987e6bb2bf4c3f1371cb795c3cc8",
"progress_snapshot.json": "2b3fc779aa0a9e182d4e45571f415c7e48bee0c7c2229e21a771c73a9ec52835",
"progress_validator_guard_checks.json": "72ee513fcf1cad85c24bfd0a4b472f425f6acf117928ece0f6b41e29018da627",
"progress_validator_guard_checks.r01.json": "14c26adffa5a1938241db4912e50ea54b660641ee6fee2e412d467dce14d0519",
"requirement_coverage.json": "03b10e4da367579db502d0671a6e0dda36fd385111c6f1c0084acaff7605f593",
@@ -253,6 +253,6 @@
"validate_facility_value_contracts.py": "91640e2a76cd6cc9186f7b85c0bf379b24b6cac0d48962815235ee628e7ae43e",
"validate_plan.py": "4973d3c2797289d266f5c6e7c36f3d2c31931b23a1022eab3d94328267bcc1b4",
"validator_update_checks.json": "f997d0f3de2cea29550840b1d5cb23647d64f81329de46758551e2b6c8fecc27",
"work_packages.json": "bfa642c02df7a7060257a26c4a12577be0b10f3523f773954ea2dcf8becb7547"
"work_packages.json": "a9964db9d8e73b2fe8e4d524668bfc8a6c7a50ac81cc7000f172ea743faef0a3"
}
}
@@ -151,12 +151,12 @@
"scope": "Base defect reproduction and isolated candidate checks; normal source adoption and merged regression require their own evidence."
},
"current_package_state_counts": {
"completed": 2,
"in_progress": 28
"completed": 3,
"in_progress": 27
},
"current_delivery_state_counts": {
"completed": 20,
"in_progress": 20,
"completed": 21,
"in_progress": 19,
"planned": 48
},
"completed_current_deliveries": [
@@ -168,6 +168,7 @@
"P04-03",
"P05-01",
"P06-01",
"P06-02",
"P06-03",
"P08-02",
"P08-03",
@@ -182,7 +183,8 @@
"P26-01"
],
"whole_packages_newly_completed": [
"P04"
"P04",
"P06"
],
"remaining_acceptance": [
"原子条件の8観点と適用外/独立判定者",
@@ -10815,5 +10817,16 @@
"original_completed": 20,
"original_total": 88,
"whole_package_completed": false
},
"current_p06_02_whole_stop_completion": {
"unit": "P06-02",
"candidate": "f6f9c9c",
"acceptance": "docs/plans/original-completion-2026-10-02/execution/p06-02-whole-stop/ACCEPTANCE.json",
"acceptance_sha256": "d5592fa8f6e3646f7d8a81952cf34f894ca4d1048ab0b2a10d87927cd176b9a2",
"approved_at_jst": "2026-10-20T00:00:00+09:00",
"approval": "delegated_by_user",
"original_completed": 21,
"original_total": 88,
"whole_package_completed": false
}
}
@@ -6260,7 +6260,7 @@
"D04",
"D05"
],
"state": "in_progress",
"state": "completed",
"supplement_ids": [],
"owner_roles": {
"implementation": "実装担当(担当者未割当)",
@@ -6269,7 +6269,7 @@
},
"legacy_state": "in_progress",
"state_scope": "package-level; completed means whole package accepted; partial implementation is not completion",
"current_summary": "停電、厨房、救護の停止復帰は部分実装。有限マナ供給の契約が残る。 制御したEV乗車中救護の停電保存/再開691/0・10全状態pair・無制限journal各9件を限定照合。安全階での緊急降車・自然停電・全館停止・通常UIは未受入。 最新現1299参照で通常建設からの物流/厨房の制御停電・復旧、2正式保存/別PID全状態一致を460/0で限定受入。利用中サービス0件なので途中販売/中断は未受入。全P06未完。 現版の自然入館客の食事/宿泊の制御停電・復旧・一回請求、既存RAIDED休止時の安全終了と正式保存別PID全状態一致を1906/0で限定受入。再開の不具合仮説は反証、ゲーム変更0。全P06未完。 2026-10-12: 旧限定停電証拠から現Runtime等13sourceが変化しており現受入へ自動適用しない。P06-01の原契約監査をRunner経由で開始。正式完了なし。 MP-01-r02承認用資料は追加許可後に同じSol担当で修正し、提出6b78f8fd・正式検証・別Opus5.5独立review PASS・最新main統合/最終検証65a4fe2bを完了。修正使用済み2を保持、現在の個別上限は撤廃済み。全37需要・53source pin・21候補比較・炉の容量判定・旧0/再送/D05を整理。数値/人物分類/更新順序/保存移行は未承認、製品未反映。P06-01はin_progress、原88正式完了増加0。 2026-10-14: MP-01-r02のcompletedと検証/review/統合/最終証拠をRunnerで再確認。推薦契約の採用選択をユーザーへ提示。採用回答は未受領、製品値は未反映。P08-03進行を止める依存ではない。",
"current_summary": "全3成果P06-01/02/03を正式受入済み(A06有限残量、自然枯渇の全館停止、復帰と表示)。P06の完了を全ゲーム/Windows/炉の人物投入/根拠未確定の清掃・医務室・直接spawn判定へ転用しない。",
"remaining_deliverables": [
{
"id": "P06-01",
@@ -6331,7 +6331,7 @@
"title": "全館停止の統合",
"work": "利用中、EV、ワープ、物流、救護、清掃、入館へ同じ停止判定を接続する。",
"acceptance": "停電中の無条件売上・生産がなく、乗客と搬送対象が消えない。",
"state": "in_progress",
"state": "completed",
"evidence": [
{
"path": "artifacts/original-completion-2026-10-02/p06-rescue-power-final-root-review-r01.json",
@@ -6353,10 +6353,22 @@
"scope": "Current1299 naturally admitted active meal/lodging services with controlled reserve;1906/0,28 whole typed,14 exact cross-PID pairs,2 formal8 members;existing RAIDED safe failure verified. Natural depletion,whole P06 and OS pending",
"linked_at_jst": "2026-10-09T10:46:38.784861+09:00",
"current_game_acceptance_inferred": false
},
{
"path": "docs/plans/original-completion-2026-10-02/execution/p06-02-whole-stop/ACCEPTANCE.json",
"sha256_at_integration": "d5592fa8f6e3646f7d8a81952cf34f894ca4d1048ab0b2a10d87927cd176b9a2",
"scope": "候補f6f9c9c:7領域共通停止、自然枯渇の統合試験と別PID一致、独立レビューPASS、委任承認。P06-02のみ。",
"linked_at_jst": "2026-10-20T00:00:00+09:00"
}
],
"progress_summary": " 制御したEV乗車中救護の停電保存/再開691/0・10全状態pair・無制限journal各9件を限定照合。安全階での緊急降車・自然停電・全館停止・通常UIは未受入。 現版物流/厨房の制御枯渇と復旧の別PID正式保存を460/0で限定照合。 現版食事/宿泊2種の制御枯渇と復旧、一回請求、既存摘発休止の境界を別PID正式保存で1906/0照合。",
"updated_at_jst": "2026-10-09T10:46:38.784861+09:00"
"progress_summary": "A06自然枯渇の下で利用中・EV・ワープ・物流・救護・清掃・入館の停止を共通判定で確認。需要23の通常塔が自然に0へ落ち、60分間売上・生産・入館・ワープ・乗車0、客は通常退店以外で消えない。停電中保存の別PID継続が一致。独立レビューPASS。根拠未確定3項目は非主張。",
"updated_at_jst": "2026-10-20T00:00:00+09:00",
"completion_acceptance": {
"path": "docs/plans/original-completion-2026-10-02/execution/p06-02-whole-stop/ACCEPTANCE.json",
"sha256": "d5592fa8f6e3646f7d8a81952cf34f894ca4d1048ab0b2a10d87927cd176b9a2",
"candidate": "f6f9c9c",
"owner_approval": "delegated_by_user 2026-10-20"
}
},
{
"id": "P06-03",
@@ -6432,7 +6444,7 @@
],
"cross_cutting_acceptance_scope": "Completion requirements only, not achieved results. Apply each to relevant slices; non-applicable views require a recorded reason.",
"initial_revision_state": "in_progress",
"updated_at_jst": "2026-10-13T17:09:33.500243+09:00",
"updated_at_jst": "2026-10-20T00:00:00+09:00",
"current_controlled_supply_outage_checkpoint": {
"issued_by": "/root",
"linked_at_jst": "2026-10-09T10:37:43.610273+09:00",
@@ -6734,7 +6746,27 @@
"all_schema_feature_acceptance": false,
"whole_P06_accepted": false,
"whole_goal_accepted": false
},
"completion_evidence": [
{
"delivery_id": "P06-01",
"state": "completed",
"evidence_reference": "work_packages.json:P06.remaining_deliverables.P06-01.evidence",
"evidence_count": 6
},
{
"delivery_id": "P06-02",
"state": "completed",
"evidence_reference": "work_packages.json:P06.remaining_deliverables.P06-02.evidence",
"evidence_count": 4
},
{
"delivery_id": "P06-03",
"state": "completed",
"evidence_reference": "work_packages.json:P06.remaining_deliverables.P06-03.evidence",
"evidence_count": 4
}
]
},
{
"id": "P07",