Add business pricing and closure controls with compatible digest optimization
This commit is contained in:
@@ -0,0 +1,209 @@
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extends SceneTree
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var _checks := 0
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var _failures := 0
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var _runtime: Variant
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var _clock: Variant
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var _state: Variant
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var _cafe_id: StringName = &""
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var _serial := 0
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func _initialize() -> void:
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call_deferred("_run")
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func _run() -> void:
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print("Business closure: real tick order, grouped queues and scheduled policies")
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_test_last_patience_minute()
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_test_group_preflight_and_retry()
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_test_scheduled_closure_restore()
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_test_outside_opening_hours_rejects_new_request()
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_clear_fixture()
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print("Business closure: %d checks, %d failures" % [_checks, _failures])
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quit(1 if _failures else 0)
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func _test_last_patience_minute() -> void:
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if not _fixture(8101):
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return
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_queue([&"last_minute"], &"last.queue", 1)
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var available := _available_meals()
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_expect(_policy({&"business_open": false}).is_success(), "close while a guest has only one patience minute")
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_clock.advance_minutes(1)
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var guest: GuestRuntime = _runtime.guest_service.get_guest(&"last_minute")
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_expect(guest != null and guest.patience_remaining == 1, "actual tick releases closed queue before consuming its final patience minute")
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_expect(guest.queue_request_id.is_empty(), "the guest no longer owns the closed request")
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_expect(_runtime.facility_service.get_request(&"last.queue") == null, "closed queue request is removed")
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_expect(_available_meals() == available + 1, "the finite meal reservation returns to cafeteria stock")
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_expect(_closure_events(&"last_minute") == 1, "exactly one closure redecision event is published")
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_expect(not _has_abandonment(&"last_minute"), "closure never publishes a patience-exhausted abandonment")
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func _test_group_preflight_and_retry() -> void:
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if not _fixture(8102):
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return
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_queue([&"group_a", &"group_b"], &"group.queue", 1)
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_expect(_policy({&"business_open": false}).is_success(), "close a two-guest queued request")
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var blocked_minute: int = _clock.absolute_minute + 1
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var observations := {&"before": {}, &"after": {}, &"closure_callbacks": 0}
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_runtime.domain_events.subscribe(&"GUEST_STATE_CHANGED", &"test.business.closure", func(event: SimulationDomainEvent):
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if StringName(event.payload.get(&"reason", &"")) == &"FACILITY_CLOSED":
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observations[&"closure_callbacks"] += 1
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)
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# Consume one member's budget immediately before the real queue phase. This
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# reproduces a same-minute transition limit without moving any clock backwards.
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_clock.register_tick_handler(_clock.TickPhase.FACILITY_QUEUES, &"aa.business.budget", func(minute: int):
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if minute != blocked_minute:
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return
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var second: GuestRuntime = _runtime.guest_service.get_guest(&"group_b")
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second.transition_tick = minute
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second.transitions_this_tick = GuestService.MAX_TRANSITIONS_PER_TICK
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observations[&"before"] = _runtime.create_snapshot()
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)
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_clock.register_tick_handler(_clock.TickPhase.FACILITY_QUEUES, &"zz.business.budget", func(minute: int):
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if minute == blocked_minute:
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observations[&"after"] = _runtime.create_snapshot()
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)
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var available := _available_meals()
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_clock.advance_minutes(1)
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_expect(not observations[&"before"].is_empty() and observations[&"before"] == observations[&"after"], "group budget failure leaves the entire queue-phase snapshot unchanged")
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_expect(observations[&"closure_callbacks"] == 0, "no first-member state event escapes a rejected group release")
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_expect(_runtime.facility_service.get_queue(_cafe_id).size() == 1 and _available_meals() == available, "deferred group retains one request and its exact stock reservation")
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for id: StringName in [&"group_a", &"group_b"]:
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var waiting: GuestRuntime = _runtime.guest_service.get_guest(id)
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_expect(waiting.state == GuestRuntime.State.QUEUING and waiting.patience_remaining == 1, "deferred closed group preserves %s state and patience" % id)
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_clock.advance_minutes(1)
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_expect(observations[&"closure_callbacks"] == 2, "both members publish closure redecision on the next available minute")
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_expect(_runtime.facility_service.get_queue(_cafe_id).is_empty() and _available_meals() == available + 1, "group retry releases its shared request and inventory once")
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for id: StringName in [&"group_a", &"group_b"]:
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var released: GuestRuntime = _runtime.guest_service.get_guest(id)
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_expect(released != null and released.queue_request_id.is_empty() and released.patience_remaining == 1, "successful retry preserves %s patience" % id)
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_expect(not _has_abandonment(id), "group retry never abandons %s through a patience failure" % id)
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func _test_scheduled_closure_restore() -> void:
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if not _fixture(8103):
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return
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_queue([&"scheduled"], &"scheduled.queue", 3)
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var effective_at: int = _clock.absolute_minute + 1
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_expect(_cmd(&"set_facility_policy", {
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&"facility_id": _cafe_id, &"patch": {&"business_open": false}, &"effective_at": effective_at,
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}).is_success(), "schedule closure at the next minute boundary")
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_expect(_runtime.facility_service.get_instance(_cafe_id).operator_open, "a future closure does not change current operator intent")
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var saved: Dictionary = _runtime.create_snapshot()
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_clock.advance_minutes(1)
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var guest: GuestRuntime = _runtime.guest_service.get_guest(&"scheduled")
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_expect(not _runtime.facility_service.get_instance(_cafe_id).operator_open, "scheduled closure applies in the facility phase")
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_expect(guest != null and guest.patience_remaining == 3 and guest.queue_request_id.is_empty(), "scheduled closure releases its waiting guest before patience advances")
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var completed: Dictionary = _runtime.create_snapshot()
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_expect(_runtime.restore_snapshot(saved), "pending closure plus reserved guest request restores")
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_clock.advance_minutes(1)
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_expect(_runtime.create_snapshot() == completed, "restored scheduled closure reproduces the exact state and event history")
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func _test_outside_opening_hours_rejects_new_request() -> void:
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if not _fixture(8104):
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return
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_spawn(&"before_open")
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_expect(_runtime.facility_service.set_opening_hours(_cafe_id, 600, 1_200, _clock.absolute_minute).is_success(), "set opening hours beginning after the current minute")
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var stock: Dictionary = _runtime.inventory_service.create_snapshot()
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var guests: Dictionary = _runtime.guest_service.create_snapshot()
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var facilities: Dictionary = _runtime.facility_service.create_snapshot()
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var result := _cmd(&"create_service_request", {&"facility_id": _cafe_id, &"request_id": &"outside.queue", &"guest_ids": [&"before_open"]})
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_expect(not result.is_success() and result.details.get(&"reason", &"") == &"FACILITY_CLOSED", "outside-hours request is rejected as closed")
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_expect(_runtime.inventory_service.create_snapshot() == stock, "outside-hours rejection does not reserve inventory")
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_expect(_runtime.guest_service.create_snapshot() == guests and _runtime.facility_service.create_snapshot() == facilities, "outside-hours rejection cannot enqueue or change the guest")
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func _fixture(seed_value: int) -> bool:
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_clear_fixture()
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_clock = load("res://autoload/game_clock.gd").new()
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_state = load("res://autoload/game_state.gd").new()
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_runtime = load("res://autoload/simulation_runtime.gd").new()
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_clock.reset(1, 6, 0)
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_state.reset()
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var initialized: bool = _runtime.initialize(_clock, _state, seed_value).get(&"valid", false)
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_expect(initialized, "closure runtime initializes")
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if not initialized:
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return false
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_clock.set_paused(true)
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for row: Array in [[&"reception", Vector3i(-8, 0, 0)], [&"cafeteria", Vector3i(2, 0, 0)]]:
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_expect(_cmd(&"build_facility", {&"definition_id": row[0], &"origin": row[1]}).is_success(), "closure fixture starts %s construction" % row[0])
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_clock.advance_minutes(180)
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_cafe_id = &""
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for facility: FacilityInstance in _runtime.facility_service.get_instances():
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if facility.definition_id == &"cafeteria":
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_cafe_id = facility.instance_id
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_expect(not _cafe_id.is_empty(), "cafeteria construction completes through ordinary ticks")
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if _cafe_id.is_empty():
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return false
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var cafe: FacilityInstance = _runtime.facility_service.get_instance(_cafe_id)
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_expect(_cmd(&"add_inventory_stack", {&"owner_inventory_id": cafe.local_inventory_id, &"item_id": SupplyCatalog.BASIC_MEAL, &"quantity": 4}).is_success(), "finite meal fixture is available to reserve")
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return true
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func _queue(guest_ids: Array[StringName], request_id: StringName, patience: int) -> void:
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for id: StringName in guest_ids:
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_spawn(id)
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_expect(_cmd(&"create_service_request", {
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&"facility_id": _cafe_id, &"request_id": request_id, &"guest_ids": guest_ids,
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&"options": {&"initial_patience": patience},
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}).is_success(), "real guest actors own the queued meal reservation")
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func _spawn(guest_id: StringName) -> void:
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_expect(_cmd(&"spawn_guest", {
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&"guest_id": guest_id, &"guest_type_id": &"traveler", &"gold": 200,
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&"options": {&"current_cell": Vector3i.ZERO, &"planned_exit_at": _clock.absolute_minute + 240},
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}).is_success(), "spawn closure guest %s" % guest_id)
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_runtime.guest_service.transition_guest(guest_id, GuestRuntime.State.ENTERING, _clock.absolute_minute)
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_runtime.guest_service.transition_guest(guest_id, GuestRuntime.State.DECIDING, _clock.absolute_minute)
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func _closure_events(guest_id: StringName) -> int:
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var count := 0
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for event: SimulationDomainEvent in _runtime.domain_events.recent_events():
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if event.entity_ids.has(guest_id) and StringName(event.payload.get(&"reason", &"")) == &"FACILITY_CLOSED":
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count += 1
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return count
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func _has_abandonment(guest_id: StringName) -> bool:
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for event: SimulationDomainEvent in _runtime.domain_events.recent_events():
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if not event.entity_ids.has(guest_id):
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continue
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if event.event_type == &"GUEST_QUEUE_ABANDONED" or StringName(event.payload.get(&"reason", &"")) == &"PATIENCE_EXHAUSTED":
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return true
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return false
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func _available_meals() -> int:
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var cafe: FacilityInstance = _runtime.facility_service.get_instance(_cafe_id)
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return _runtime.inventory_service.available_quantity(cafe.local_inventory_id, SupplyCatalog.BASIC_MEAL)
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func _policy(patch: Dictionary) -> CommandResult:
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return _cmd(&"set_facility_policy", {&"facility_id": _cafe_id, &"patch": patch})
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func _cmd(type: StringName, payload: Dictionary) -> CommandResult:
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_serial += 1
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return _runtime.submit_command(type, payload, &"player", &"", 75, -1, StringName("business.closure.%d" % _serial))
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func _expect(ok: bool, message: String) -> void:
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_checks += 1
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if not ok:
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_failures += 1
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push_error(message)
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func _clear_fixture() -> void:
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if _runtime != null:
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_runtime.free()
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_clock.free()
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_state.free()
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_runtime = null
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_clock = null
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_state = null
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@@ -0,0 +1 @@
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uid://dv11kpqhqkmtg
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@@ -0,0 +1,160 @@
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extends SceneTree
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var _checks := 0
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var _failures := 0
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var _runtime: Variant
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var _clock: Variant
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var _state: Variant
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var _ids: Dictionary = {}
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var _serial := 0
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func _initialize() -> void:
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call_deferred("_run")
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func _run() -> void:
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_clock = load("res://autoload/game_clock.gd").new()
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_state = load("res://autoload/game_state.gd").new()
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_runtime = load("res://autoload/simulation_runtime.gd").new()
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_clock.reset(1, 6, 0)
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_state.reset()
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_expect(_runtime.initialize(_clock, _state, 4405).get(&"valid", false), "runtime initializes")
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_clock.set_paused(true)
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for row: Array in [[&"reception", Vector3i(-8, 0, 0)], [&"cafeteria", Vector3i(2, 0, 0)]]:
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_expect(_cmd(&"build_facility", {&"definition_id": row[0], &"origin": row[1]}).is_success(), "build %s" % row[0])
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_clock.advance_minutes(180)
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_expect(_cmd(&"build_facility", {&"definition_id": &"standard_room", &"origin": Vector3i(-8, 2, 0)}).is_success(), "room builds on completed reception")
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_clock.advance_minutes(60)
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for facility: FacilityInstance in _runtime.facility_service.get_instances():
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_ids[facility.definition_id] = facility.instance_id
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_expect(_ids.size() == 3, "three real construction jobs complete")
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if _ids.size() < 3:
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_finish()
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return
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_catalog_and_report()
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_immutable_sale()
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_closed_queue()
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_save_and_candidates()
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_finish()
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func _catalog_and_report() -> void:
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var report: Dictionary = _runtime.get_business_management_report()
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_expect(report[&"modes"].size() == 5 and report[&"facilities"].size() == 3, "five price tiers and completed facilities are exposed")
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for row: Dictionary in report[&"facilities"]:
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if row[&"facility_id"] == _ids[&"reception"]:
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_expect(row[&"price"] == 0 and not row[&"can_price"], "reception has no direct charge")
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elif row[&"facility_id"] == _ids[&"standard_room"]:
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_expect(row[&"base_price"] == 120, "new room uses documented 120 G rate")
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else:
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_expect(row[&"base_price"] == 25, "new cafeteria uses documented 25 G rate")
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var before: Dictionary = _runtime.create_snapshot()
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report[&"facilities"][0][&"price"] = 99999
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_expect(_runtime.create_snapshot() == before, "read model is detached from authority")
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var reception: FacilityInstance = _runtime.facility_service.get_instance(_ids[&"reception"])
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reception.base_price = 20 # A legacy v7 facility keeps its stored fields.
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_expect(_cmd(&"register_guest_wallet", {&"guest_id": &"checkin", &"gold": 50}).is_success(), "wallet for reception regression")
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_expect(_cmd(&"create_service_request", {&"facility_id": reception.instance_id, &"request_id": &"free_checkin", &"guest_ids": [&"checkin"]}).is_success(), "legacy reception accepts new check-in")
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_expect(_runtime.facility_service.get_request(&"free_checkin").quoted_price == 0, "new quotes at legacy reception are free")
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func _immutable_sale() -> void:
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var cafe: FacilityInstance = _runtime.facility_service.get_instance(_ids[&"cafeteria"])
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_expect(_cmd(&"set_facility_conditions", {&"facility_id": cafe.instance_id, &"conditions": {&"active_staff_ids": [&"cook", &"server"]}}).is_success(), "staff facility for settlement test")
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_expect(_cmd(&"add_inventory_stack", {&"owner_inventory_id": cafe.local_inventory_id, &"item_id": SupplyCatalog.BASIC_MEAL, &"quantity": 3}).is_success(), "provide finite meal fixture")
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_expect(_cmd(&"register_guest_wallet", {&"guest_id": &"payer", &"gold": 200}).is_success(), "payer wallet")
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_expect(_policy(cafe.instance_id, {&"price_mode": &"expensive"}).is_success(), "set expensive tier")
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_expect(_cmd(&"create_service_request", {&"facility_id": cafe.instance_id, &"request_id": &"meal.expensive", &"guest_ids": [&"payer"], &"options": {&"service_minutes": 3}}).is_success(), "quote an expensive meal")
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_expect(_runtime.facility_service.get_request(&"meal.expensive").quoted_price == 38, "25 G at 150% rounds half up to 38 G")
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_expect(_policy(cafe.instance_id, {&"price_mode": &"charitable"}).is_success(), "price changes before service starts")
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_clock.advance_minutes(1)
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var active: Array = _runtime.facility_service.get_active_services(cafe.instance_id)
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_expect(active.size() == 1 and active[0].price_snapshot == 38, "queue retains old quote and policy")
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var checkpoint: Dictionary = _runtime.create_snapshot()
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var cash: int = _state.get_resource(&"gold")
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_expect(_policy(cafe.instance_id, {&"business_open": false}).is_success(), "operator closes during meal")
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var inventory: Dictionary = _runtime.inventory_service.create_snapshot()
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_expect(not _cmd(&"create_service_request", {&"facility_id": cafe.instance_id, &"guest_ids": [&"payer"]}).is_success(), "closed business rejects new reservations")
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_expect(_runtime.inventory_service.create_snapshot() == inventory, "rejected closed request consumes no stock")
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_clock.advance_minutes(3)
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_expect(_state.get_resource(&"gold") == cash + 38 and _runtime.economy_service.get_balance(&"GUEST_WALLET:payer") == 162, "closing still finishes and charges existing quote once")
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_expect(_runtime.facility_service.get_active_services(cafe.instance_id).is_empty(), "closed facility finishes its existing service")
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_expect(_runtime.restore_snapshot(checkpoint), "active quote and policy restore together")
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_expect(_policy(cafe.instance_id, {&"business_open": false}).is_success(), "replay closure")
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_clock.advance_minutes(3)
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_expect(_runtime.economy_service.get_balance(&"GUEST_WALLET:payer") == 162, "restored meal also settles once")
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_expect(_runtime.economy_service.validate_ledger().get(&"ok", false), "settlement ledger reconciles")
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var report: Dictionary = _runtime.get_business_management_report()
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for row: Dictionary in report[&"facilities"]:
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if row[&"facility_id"] == cafe.instance_id:
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_expect(row[&"today_revenue"] == 38 and row[&"price"] == 15 and not row[&"business_open"], "report shows actual sale, future price, and closure separately")
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func _closed_queue() -> void:
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var cafe: FacilityInstance = _runtime.facility_service.get_instance(_ids[&"cafeteria"])
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_expect(_policy(cafe.instance_id, {&"business_open": true}).is_success(), "reopen")
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_expect(_cmd(&"spawn_guest", {&"guest_id": &"queue_guest", &"guest_type_id": &"traveler", &"gold": 200, &"options": {&"current_cell": Vector3i.ZERO, &"planned_exit_at": _clock.absolute_minute + 240}}).is_success(), "spawn real guest actor")
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var guest: GuestRuntime = _runtime.guest_service.get_guest(&"queue_guest")
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_runtime.guest_service.transition_guest(guest.guest_id, GuestRuntime.State.ENTERING, _clock.absolute_minute)
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_runtime.guest_service.transition_guest(guest.guest_id, GuestRuntime.State.DECIDING, _clock.absolute_minute)
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_expect(_cmd(&"create_service_request", {&"facility_id": cafe.instance_id, &"request_id": &"closing.queue", &"guest_ids": [guest.guest_id]}).is_success(), "guest owns queued meal reservation")
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var patience: int = guest.patience_remaining
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var available: int = _runtime.inventory_service.available_quantity(cafe.local_inventory_id, SupplyCatalog.BASIC_MEAL)
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_expect(_policy(cafe.instance_id, {&"business_open": false}).is_success(), "close queued facility")
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# Same-tick transition budget may already be exhausted; the release retries.
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_runtime.call("_release_closed_business_queues", _clock.absolute_minute + 1)
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guest = _runtime.guest_service.get_guest(&"queue_guest")
|
||||
_expect(guest.queue_request_id.is_empty() and guest.state == GuestRuntime.State.DECIDING, "closure releases guest for a fresh decision")
|
||||
_expect(guest.patience_remaining == patience, "closing does not fake a patience failure")
|
||||
_expect(_runtime.facility_service.get_queue(cafe.instance_id).is_empty() and _runtime.inventory_service.available_quantity(cafe.local_inventory_id, SupplyCatalog.BASIC_MEAL) == available + 1, "queue and reserved stock release together")
|
||||
# Align every service clock before save validation.
|
||||
_clock.advance_minutes(1)
|
||||
|
||||
func _save_and_candidates() -> void:
|
||||
var cafe: FacilityInstance = _runtime.facility_service.get_instance(_ids[&"cafeteria"])
|
||||
_expect(_policy(cafe.instance_id, {&"business_open": true, &"price_mode": &"standard"}).is_success(), "reopen at standard rate")
|
||||
var guest: GuestRuntime = _runtime.guest_service.get_guest(&"queue_guest")
|
||||
if guest != null:
|
||||
var low_candidates: Array = _runtime.call("_project_guest_candidates", guest.guest_id)
|
||||
var low: Dictionary = {}
|
||||
for row: Dictionary in low_candidates:
|
||||
if row[&"facility_id"] == cafe.instance_id: low = row
|
||||
_policy(cafe.instance_id, {&"price_mode": &"exorbitant"})
|
||||
var high: Dictionary = {}
|
||||
for row: Dictionary in _runtime.call("_project_guest_candidates", guest.guest_id):
|
||||
if row[&"facility_id"] == cafe.instance_id: high = row
|
||||
_expect(not low.is_empty() and not high.is_empty() and low[&"estimated_total_gold"] == 25 and high[&"estimated_total_gold"] == 63, "guest candidate quotes track visible price tier")
|
||||
if not low.is_empty() and not high.is_empty():
|
||||
_expect(_runtime.guest_service.evaluate_candidate(guest.guest_id, low)[&"utility"] > _runtime.guest_service.evaluate_candidate(guest.guest_id, high)[&"utility"], "higher price lowers same guest's utility")
|
||||
var service := ServiceInstance.new()
|
||||
service.quality_snapshot = 55
|
||||
service.policy_snapshot = {&"price_mode": &"charitable"}
|
||||
var satisfied: int = _runtime.call("_service_satisfaction_sample", service, guest)
|
||||
service.policy_snapshot = {&"price_mode": &"exorbitant"}
|
||||
_expect(satisfied > int(_runtime.call("_service_satisfaction_sample", service, guest)), "price policy affects satisfaction sample")
|
||||
var save_path := "user://tests/business_%d/policy" % OS.get_process_id()
|
||||
_expect(_runtime.save_to_path(save_path).get(&"ok", false), "business policies save to an isolated disk slot")
|
||||
var price_before: int = _runtime.get_business_management_report()[&"facilities"].size()
|
||||
_expect(_runtime.load_from_path(save_path).get(&"ok", false), "business policies and guest ownership load")
|
||||
_expect(_runtime.get_business_management_report()[&"facilities"].size() == price_before, "facility reports remain available after load")
|
||||
cafe = _runtime.facility_service.get_instance(_ids[&"cafeteria"])
|
||||
_expect(cafe.operator_open and cafe.policy_current[&"price_mode"] == &"exorbitant", "disk restore preserves open state and price mode")
|
||||
var before: Dictionary = _runtime.facility_service.create_snapshot()
|
||||
_expect(not _policy(cafe.instance_id, {&"price_mode": &"unknown", &"business_open": false}).is_success(), "invalid tier rejects entire combined policy")
|
||||
_expect(_runtime.facility_service.create_snapshot() == before, "invalid patch cannot partially close business")
|
||||
|
||||
func _policy(id: StringName, patch: Dictionary) -> CommandResult:
|
||||
return _cmd(&"set_facility_policy", {&"facility_id": id, &"patch": patch})
|
||||
|
||||
func _cmd(type: StringName, payload: Dictionary) -> CommandResult:
|
||||
_serial += 1
|
||||
return _runtime.submit_command(type, payload, &"player", &"", 75, -1, StringName("business.test.%d" % _serial))
|
||||
|
||||
func _expect(ok: bool, message: String) -> void:
|
||||
_checks += 1
|
||||
if not ok:
|
||||
_failures += 1
|
||||
push_error(message)
|
||||
|
||||
func _finish() -> void:
|
||||
print("Business operations: %d checks, %d failures" % [_checks, _failures])
|
||||
_runtime.free()
|
||||
_clock.free()
|
||||
_state.free()
|
||||
quit(1 if _failures else 0)
|
||||
@@ -0,0 +1 @@
|
||||
uid://xnbsrxgxnvsx
|
||||
Reference in New Issue
Block a user