Save The Tree implementation and acceptance work in progress

Preserve production code, regression fixtures, audio assets and provenance, test infrastructure, and the original-completion plan and progress ledger. Final game and Windows acceptance remain pending; excluded local artifacts and native experiments are not part of this snapshot.
This commit is contained in:
Takeshi
2026-10-11 15:58:00 +09:00
parent 39f6068461
commit b84bade045
235 changed files with 495831 additions and 312 deletions
+1 -1
View File
@@ -15,4 +15,4 @@ func _draw() -> void:
if bool(room.get(&"legacy_stair", false)):
PixelArt.stairs(self,room[&"rect"],room[&"rect"].size.x/14.0,true,true)
continue
PixelArt.room(self,room[&"rect"],room[&"definition_id"],pixel_scale,dungeon,town,true,room[&"origin_x"],{})
PixelArt.room(self,room[&"rect"],room[&"definition_id"],pixel_scale,dungeon,town,true,room[&"origin_x"],{},int(room.get(&"level",1)))