P07-01-WX: 仕上がった天候の機能の受入:自然天候・雨・嵐・世界樹と成人客のマナ霧・上部の表示と予報・保存と移行(マナ炉の産出 120 を除く。P07-01 の補助の作業。原単位への加算 0)
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@@ -3,7 +3,10 @@ extends SceneTree
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## P07-01 F7, reader phase (a separate engine process after the writer). Each
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## handed-off save package is loaded into a fresh Runtime, must equal the writer's
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## state at that minute, and must continue to the writer's uninterrupted final
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## state, with every remaining 06:00 draw happening exactly once.
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## state, with every remaining 06:00 draw happening exactly once. The fog scene
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## (WX7) packages must also equal the writer's state one minute after each save,
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## so the fog mana yield and the adult intimacy apply exactly once across the
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## process boundary.
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const Fixture := preload("res://tests/helpers/p07_weather_restart_fixture.gd")
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@@ -20,6 +23,7 @@ func _run() -> void:
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var handoff := _read_handoff()
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if not handoff.is_empty():
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_check_restarts(handoff)
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_check_fog(handoff.get("fog", {}))
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await process_frame
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if _failures == 0:
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print("PASS: %d checks" % _checks)
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@@ -54,18 +58,7 @@ func _check_restarts(handoff: Dictionary) -> void:
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for save: Variant in saves:
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var minute := int((save as Dictionary).get("minute", -1))
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var path := Fixture.READER_SAVE % minute
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var directory := ProjectSettings.globalize_path(path)
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DirAccess.make_dir_recursive_absolute(directory)
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var files: Dictionary = (save as Dictionary).get("files", {})
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var intact := not files.is_empty()
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for name: String in files:
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var bytes := Marshalls.base64_to_raw(str(files[name].get("base64", "")))
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intact = intact and Fixture.sha256(bytes) == str(files[name].get("sha256", "")) and bytes.size() == int(files[name].get("bytes", -1))
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var file := FileAccess.open(directory.path_join(name), FileAccess.WRITE)
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if file != null:
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file.store_buffer(bytes)
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file.close()
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_expect(intact, "save package at minute %d arrived byte-exact" % minute)
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_expect(_write_package(save, path), "save package at minute %d arrived byte-exact" % minute)
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var expected_state := Marshalls.base64_to_raw(str((save as Dictionary).get("state_base64", "")))
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var fixture := fixtures.new_fixture(false)
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var runtime: Variant = fixture[&"runtime"]
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@@ -85,6 +78,50 @@ func _check_restarts(handoff: Dictionary) -> void:
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SaveService.delete_save(path)
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func _check_fog(fog: Dictionary) -> void:
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var fixtures := Fixture.new(_expect)
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_expect(int(fog.get("seed", -1)) == Fixture.FOG_SEED and int(fog.get("last_minute", -1)) == Fixture.FOG_LAST_MINUTE, "same fog scene and minute script")
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var final_state := Marshalls.base64_to_raw(str(fog.get("straight_final_state_base64", "")))
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_expect(not final_state.is_empty() and Fixture.sha256(final_state) == str(fog.get("straight_final_state_sha256", "")), "the writer's fog final state arrived intact")
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var saves: Array = fog.get("saves", [])
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_expect(saves.size() == Fixture.FOG_SAVE_MINUTES.size(), "every fog save package was handed off")
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var after: Dictionary = fog.get("after_states", {})
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for save: Variant in saves:
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var minute := int((save as Dictionary).get("minute", -1))
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var path := Fixture.FOG_READER_SAVE % minute
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_expect(_write_package(save, path), "fog save package at minute %d arrived byte-exact" % minute)
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var expected_state := Marshalls.base64_to_raw(str((save as Dictionary).get("state_base64", "")))
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var next_row: Dictionary = after.get(str(minute + 1), {})
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var next_state := Marshalls.base64_to_raw(str(next_row.get("base64", "")))
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_expect(not next_state.is_empty() and Fixture.sha256(next_state) == str(next_row.get("sha256", "")), "the writer's state one minute after %d arrived intact" % minute)
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var fixture := fixtures.new_fixture(false, Fixture.FOG_SEED)
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var runtime: Variant = fixture[&"runtime"]
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_expect(bool(runtime.load_from_path(path).get(&"ok", false)) and fixtures.state_bytes(runtime) == expected_state and fixture[&"clock"].absolute_minute == minute,
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"the reader resumes the minute %d fog save exactly" % minute)
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fixtures.play(fixture, minute, minute + 1, Callable())
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_expect(fixtures.state_bytes(runtime) == next_state, "one minute after the minute %d fog save the reader equals the uninterrupted run (no double fog yield or intimacy)" % minute)
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fixtures.play(fixture, minute + 1, Fixture.FOG_LAST_MINUTE, Callable())
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_expect(fixtures.state_bytes(runtime) == final_state, "continuing the minute %d fog save reaches the uninterrupted final state" % minute)
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fixtures.free_fixture(fixture)
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SaveService.delete_save(path)
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## Writes one handed-off save package byte for byte; true when every file matches its pin.
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func _write_package(save: Dictionary, path: String) -> bool:
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var directory := ProjectSettings.globalize_path(path)
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DirAccess.make_dir_recursive_absolute(directory)
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var files: Dictionary = save.get("files", {})
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var intact := not files.is_empty()
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for name: String in files:
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var bytes := Marshalls.base64_to_raw(str(files[name].get("base64", "")))
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intact = intact and Fixture.sha256(bytes) == str(files[name].get("sha256", "")) and bytes.size() == int(files[name].get("bytes", -1))
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var file := FileAccess.open(directory.path_join(name), FileAccess.WRITE)
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if file != null:
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file.store_buffer(bytes)
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file.close()
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return intact
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func _expect(condition: bool, message: String) -> void:
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_checks += 1
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if not condition:
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