Add explicit stairs and measure elevator congestion with real actors

This commit is contained in:
Takeshi
2026-09-09 14:26:38 +09:00
parent e246ce382b
commit fb4ad23190
57 changed files with 3030 additions and 162 deletions
@@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="VisualThemeProfile" load_steps=74 format=3]
[gd_resource type="Resource" script_class="VisualThemeProfile" load_steps=75 format=3]
[ext_resource type="Script" path="res://scripts/ui/visual_theme_profile.gd" id="1_theme"]
[ext_resource type="Texture2D" path="res://assets/themes/japanese_fantasy/world-front-v1.png" id="2_front"]
@@ -207,6 +207,10 @@ region = Rect2(627, 940.5, 313.5, 313.5)
atlas = ExtResource("5_system")
region = Rect2(940.5, 940.5, 313.5, 313.5)
[sub_resource type="AtlasTexture" id="F_stairs"]
atlas = ExtResource("8_pixel_dungeon")
region = Rect2(48, 48, 16, 16)
[resource]
script = ExtResource("1_theme")
pixel_dungeon_tiles = ExtResource("8_pixel_dungeon")
@@ -228,6 +232,8 @@ facility_icons = {
"massage_room": SubResource("F21"),
"guest_elevator": SubResource("F22"),
"service_elevator": SubResource("F23"),
"guest_stairs": SubResource("F_stairs"),
"service_stairs": SubResource("F_stairs"),
"staff_door": SubResource("F30"),
"guest_corridor": SubResource("F31"),
"service_corridor": SubResource("F32"),