--- a/autoload/simulation_runtime.gd +++ b/autoload/simulation_runtime.gd @@ -1063,4 +1062,0 @@ - for relationship: RelationshipState in restored_relationships.get_relationships(): - for actor_id: StringName in [relationship.actor_a_id, relationship.actor_b_id]: - if actor_id != &"player" and not restored_staff.has_staff(actor_id) and not restored_guests.has_guest(actor_id): - return false