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TheTree_mock/docs/plans/original-completion-2026-10-02/execution/p24-02/upstream-audit-r01/audit.json
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{
"formal_acceptance": false,
"candidate": "666c87bd7d7c961ae6d7d2ad8d52d6456c31015b",
"baseline_sha256": "75e4bdbdeb379c9269553f0c776bdb9cc96e01f2d6aa5ca650d132c63a8aeb1a",
"source_original_conditions": [
{
"line": 140,
"text": " * **好感度 (Affection):** 主人公への愛。「愛の盾」の最大耐久値。"
},
{
"line": 141,
"text": " * **淫乱度 (Lust):** 快楽への依存。盾の防御力(ダメージ軽減率)を下げる。"
},
{
"line": 142,
"text": " * **NTR度 (Netorare):** ライバル依存。盾破壊後に上昇する。"
},
{
"line": 143,
"text": " * **『愛の盾』:** NTR攻撃を無効化するバリア。耐久値0でブレイクし、NTR侵食が始まる。"
},
{
"line": 145,
"text": " 1. **盾への攻撃:** ライバルと同配置時、盾耐久値が減少。"
},
{
"line": 146,
"text": " 2. **ブレイク:** 耐久値0で「心の隙間」発生。"
},
{
"line": 147,
"text": " 3. **NTR進行:** ライバル接触で直接NTR度が上昇。"
},
{
"line": 149,
"text": "## 7.4 決闘システム (Duel System)"
},
{
"line": 151,
"text": " * **種類:** 武力決闘、商談決闘、夜の決闘(性技対決)。"
},
{
"line": 152,
"text": " * **リターン:** ライバル追放・隷属化、「愛の盾」全回復。"
},
{
"line": 153,
"text": " * **リスク:** 敗北時、ヒロインを即座に強奪されNTRルート確定。"
},
{
"line": 226,
"text": " * **カットイン:** 「NTR侵食開始」などの重要警告、決闘発生、防衛戦開始演出。"
}
],
"correction": "Earlier Root instruction separated shield break from NTR onset without checking explicit original line143. That instruction was wrong. Positive-old to zero shield transition is original-defined NTR onset; candidate wording needs correction. No candidate source has been edited.",
"existing_NTR_event_path": {
"service": "scripts/relationship/relationship_service.gd apply_shield_attack old>0,new0 shield_changed",
"runtime": "autoload/simulation_runtime.gd _on_relationship_shield_changed publishes RELATIONSHIP_SHIELD_CHANGED with old_value/new_value",
"candidate_UI": "scenes/main/main.gd subscribes wildcard and handles the same transition, currently says love shield lost",
"ordinary_same_placement_generation": "not proven; only command execution call site confirmed, no natural rival-placement attack accepted",
"owners": [
"P18-01",
"P18-02",
"P18-03"
]
},
"duel_scan": {
"command": [
"git",
"-C",
"/Users/korizatou114/Projects/TheTree-managed-worktrees/p24-02-operations/P24-02-implement",
"grep",
"-n",
"-i",
"-E",
"duel|決闘",
"666c87bd7d7c961ae6d7d2ad8d52d6456c31015b",
"--",
"scripts",
"autoload"
],
"exit_code": 0,
"hits": [
"666c87bd7d7c961ae6d7d2ad8d52d6456c31015b:scripts/ui/operation_feedback.gd:15:const CUTIN_DUEL := &\"duel\"",
"666c87bd7d7c961ae6d7d2ad8d52d6456c31015b:scripts/ui/operation_feedback.gd:146:## Important warning cut-in dialog: invasion start, duel, defense start"
],
"interpretation": "Candidate scripts hits are UI CUTIN_DUEL definition. No production simulation duel generator/executor/save state shown. Absence is not complete-game acceptance.",
"owner": "P19-01"
},
"defense_owner": "P21-01",
"all_conditions_accepted": false,
"proposal_adopted": false,
"source_pins": {
"scenes/main/main.gd": {
"sha256": "c375ddabc59771f8ddeaa6464c59c98e58a11cd936aa82dde74645594a9fe4e0",
"bytes": 141626
},
"scripts/relationship/relationship_service.gd": {
"sha256": "76d49e4fdb50e9a185f7ba5065d257682a11aece1c76272208ba8555ffd534c2",
"bytes": 18981
},
"autoload/simulation_runtime.gd": {
"sha256": "d52a995ae715542bbc550f68d35889540658275d12e04ae0b21ac276f5843f39",
"bytes": 609584
}
},
"relationship_model_gap": {
"source_original_axes": [
"Affection",
"Lust",
"Netorare"
],
"current_metric_ids": [
"trust",
"respect",
"affection",
"fear",
"dependence"
],
"current_shield_max": "independently configured rather than bound to original protagonist Affection",
"prior_source_audit": "docs/traceability/original/historical_requirements_2026-09-22.json B-7.2 already records same mismatch",
"current_verification": "Current RelationshipState METRIC_IDS and configure remain mismatched; no approved replacement found in searched source authority files.",
"disposition": "P18-01 original model/save contract first. Retain legacy values without fabricated one-to-one migration; initial/limit/coefficients require original or approved authority."
}
}