Preserve production code, regression fixtures, audio assets and provenance, test infrastructure, and the original-completion plan and progress ledger. Final game and Windows acceptance remain pending; excluded local artifacts and native experiments are not part of this snapshot.
6703 lines
288 KiB
JSON
6703 lines
288 KiB
JSON
{
|
|
"schema_version": 1,
|
|
"denominator_version": "atomic-v1-2026-10-02",
|
|
"source_head": "285528b7a3b1b46a2a67af5aa90d9085539b42f4",
|
|
"source_pins": {
|
|
"docs/traceability/original/BASELINE.txt": "75e4bdbdeb379c9269553f0c776bdb9cc96e01f2d6aa5ca650d132c63a8aeb1a",
|
|
"docs/traceability/original/requirements.json": "eb8ec13aefc3a814644280ebf4dcf8f9c8965c6e2ab24b33f69be65f58b98a57",
|
|
"docs/plans/original-completion-2026-10-02/decisions.json": "ad0673051b0fa601e525f05128e0b11e2dddd9d4bae6a3e0170bbf47da35efe9",
|
|
"docs/traceability/original/audit-2026-09-29/TRACEABILITY.md": "caed024fe5b35a4636975646a32bb3f0960e24eabfb5e9688d0d78f8592d5b5f",
|
|
"docs/plans/original-completion-2026-10-02/execution/IMPLEMENTATION_PLAN.initial.md": "f9cb3f61e4cb020e37f792c615dfbd4794763884a8ec528de14c3469cf4e5248"
|
|
},
|
|
"calculated_at_jst": "2026-10-02T01:14:19+09:00",
|
|
"denominator_frozen": true,
|
|
"counting_unit": "one unique independently judgeable source condition",
|
|
"freeze_scope": "known-condition v1 only; final content-target denominator remains unresolved",
|
|
"final_denominator_established": false,
|
|
"denominator": 1291,
|
|
"denominator_ids": [
|
|
"AR.art.anime_portrait",
|
|
"AR.art.back_theme",
|
|
"AR.art.front_theme",
|
|
"AR.art.layer_ripple",
|
|
"AR.art.pixel_map",
|
|
"AR.art.pixel_sd",
|
|
"AR.asset.audio_adult",
|
|
"AR.asset.character_voice",
|
|
"AR.asset.distant_background",
|
|
"AR.asset.dynamic_bgm",
|
|
"AR.asset.effect_mana",
|
|
"AR.asset.effect_shield",
|
|
"AR.asset.effect_smoke",
|
|
"AR.asset.environment_audio",
|
|
"AR.asset.event_cg_variants",
|
|
"AR.asset.facility.adult_private_room.lv1.back.exterior",
|
|
"AR.asset.facility.adult_private_room.lv1.back.interior",
|
|
"AR.asset.facility.adult_private_room.lv1.front.exterior",
|
|
"AR.asset.facility.adult_private_room.lv1.front.interior",
|
|
"AR.asset.facility.adult_private_room.lv2.back.exterior",
|
|
"AR.asset.facility.adult_private_room.lv2.back.interior",
|
|
"AR.asset.facility.adult_private_room.lv2.front.exterior",
|
|
"AR.asset.facility.adult_private_room.lv2.front.interior",
|
|
"AR.asset.facility.adult_private_room.lv3.back.exterior",
|
|
"AR.asset.facility.adult_private_room.lv3.back.interior",
|
|
"AR.asset.facility.adult_private_room.lv3.front.exterior",
|
|
"AR.asset.facility.adult_private_room.lv3.front.interior",
|
|
"AR.asset.facility.arena.lv1.back.exterior",
|
|
"AR.asset.facility.arena.lv1.back.interior",
|
|
"AR.asset.facility.arena.lv1.front.exterior",
|
|
"AR.asset.facility.arena.lv1.front.interior",
|
|
"AR.asset.facility.arena.lv2.back.exterior",
|
|
"AR.asset.facility.arena.lv2.back.interior",
|
|
"AR.asset.facility.arena.lv2.front.exterior",
|
|
"AR.asset.facility.arena.lv2.front.interior",
|
|
"AR.asset.facility.arena.lv3.back.exterior",
|
|
"AR.asset.facility.arena.lv3.back.interior",
|
|
"AR.asset.facility.arena.lv3.front.exterior",
|
|
"AR.asset.facility.arena.lv3.front.interior",
|
|
"AR.asset.facility.black_market.lv1.back.exterior",
|
|
"AR.asset.facility.black_market.lv1.back.interior",
|
|
"AR.asset.facility.black_market.lv1.front.exterior",
|
|
"AR.asset.facility.black_market.lv1.front.interior",
|
|
"AR.asset.facility.black_market.lv2.back.exterior",
|
|
"AR.asset.facility.black_market.lv2.back.interior",
|
|
"AR.asset.facility.black_market.lv2.front.exterior",
|
|
"AR.asset.facility.black_market.lv2.front.interior",
|
|
"AR.asset.facility.black_market.lv3.back.exterior",
|
|
"AR.asset.facility.black_market.lv3.back.interior",
|
|
"AR.asset.facility.black_market.lv3.front.exterior",
|
|
"AR.asset.facility.black_market.lv3.front.interior",
|
|
"AR.asset.facility.cafeteria.lv1.back.exterior",
|
|
"AR.asset.facility.cafeteria.lv1.back.interior",
|
|
"AR.asset.facility.cafeteria.lv1.front.exterior",
|
|
"AR.asset.facility.cafeteria.lv1.front.interior",
|
|
"AR.asset.facility.cafeteria.lv2.back.exterior",
|
|
"AR.asset.facility.cafeteria.lv2.back.interior",
|
|
"AR.asset.facility.cafeteria.lv2.front.exterior",
|
|
"AR.asset.facility.cafeteria.lv2.front.interior",
|
|
"AR.asset.facility.cafeteria.lv3.back.exterior",
|
|
"AR.asset.facility.cafeteria.lv3.back.interior",
|
|
"AR.asset.facility.cafeteria.lv3.front.exterior",
|
|
"AR.asset.facility.cafeteria.lv3.front.interior",
|
|
"AR.asset.facility.casino.lv1.back.exterior",
|
|
"AR.asset.facility.casino.lv1.back.interior",
|
|
"AR.asset.facility.casino.lv1.front.exterior",
|
|
"AR.asset.facility.casino.lv1.front.interior",
|
|
"AR.asset.facility.casino.lv2.back.exterior",
|
|
"AR.asset.facility.casino.lv2.back.interior",
|
|
"AR.asset.facility.casino.lv2.front.exterior",
|
|
"AR.asset.facility.casino.lv2.front.interior",
|
|
"AR.asset.facility.casino.lv3.back.exterior",
|
|
"AR.asset.facility.casino.lv3.back.interior",
|
|
"AR.asset.facility.casino.lv3.front.exterior",
|
|
"AR.asset.facility.casino.lv3.front.interior",
|
|
"AR.asset.facility.chapel.lv1.back.exterior",
|
|
"AR.asset.facility.chapel.lv1.back.interior",
|
|
"AR.asset.facility.chapel.lv1.front.exterior",
|
|
"AR.asset.facility.chapel.lv1.front.interior",
|
|
"AR.asset.facility.chapel.lv2.back.exterior",
|
|
"AR.asset.facility.chapel.lv2.back.interior",
|
|
"AR.asset.facility.chapel.lv2.front.exterior",
|
|
"AR.asset.facility.chapel.lv2.front.interior",
|
|
"AR.asset.facility.chapel.lv3.back.exterior",
|
|
"AR.asset.facility.chapel.lv3.back.interior",
|
|
"AR.asset.facility.chapel.lv3.front.exterior",
|
|
"AR.asset.facility.chapel.lv3.front.interior",
|
|
"AR.asset.facility.cleaning_room.lv1.back.exterior",
|
|
"AR.asset.facility.cleaning_room.lv1.back.interior",
|
|
"AR.asset.facility.cleaning_room.lv1.front.exterior",
|
|
"AR.asset.facility.cleaning_room.lv1.front.interior",
|
|
"AR.asset.facility.cleaning_room.lv2.back.exterior",
|
|
"AR.asset.facility.cleaning_room.lv2.back.interior",
|
|
"AR.asset.facility.cleaning_room.lv2.front.exterior",
|
|
"AR.asset.facility.cleaning_room.lv2.front.interior",
|
|
"AR.asset.facility.cleaning_room.lv3.back.exterior",
|
|
"AR.asset.facility.cleaning_room.lv3.back.interior",
|
|
"AR.asset.facility.cleaning_room.lv3.front.exterior",
|
|
"AR.asset.facility.cleaning_room.lv3.front.interior",
|
|
"AR.asset.facility.dormitory.lv1.back.exterior",
|
|
"AR.asset.facility.dormitory.lv1.back.interior",
|
|
"AR.asset.facility.dormitory.lv1.front.exterior",
|
|
"AR.asset.facility.dormitory.lv1.front.interior",
|
|
"AR.asset.facility.dormitory.lv2.back.exterior",
|
|
"AR.asset.facility.dormitory.lv2.back.interior",
|
|
"AR.asset.facility.dormitory.lv2.front.exterior",
|
|
"AR.asset.facility.dormitory.lv2.front.interior",
|
|
"AR.asset.facility.dormitory.lv3.back.exterior",
|
|
"AR.asset.facility.dormitory.lv3.back.interior",
|
|
"AR.asset.facility.dormitory.lv3.front.exterior",
|
|
"AR.asset.facility.dormitory.lv3.front.interior",
|
|
"AR.asset.facility.food_stall.lv1.back.exterior",
|
|
"AR.asset.facility.food_stall.lv1.back.interior",
|
|
"AR.asset.facility.food_stall.lv1.front.exterior",
|
|
"AR.asset.facility.food_stall.lv1.front.interior",
|
|
"AR.asset.facility.food_stall.lv2.back.exterior",
|
|
"AR.asset.facility.food_stall.lv2.back.interior",
|
|
"AR.asset.facility.food_stall.lv2.front.exterior",
|
|
"AR.asset.facility.food_stall.lv2.front.interior",
|
|
"AR.asset.facility.food_stall.lv3.back.exterior",
|
|
"AR.asset.facility.food_stall.lv3.back.interior",
|
|
"AR.asset.facility.food_stall.lv3.front.exterior",
|
|
"AR.asset.facility.food_stall.lv3.front.interior",
|
|
"AR.asset.facility.guest_elevator.lv1.back.exterior",
|
|
"AR.asset.facility.guest_elevator.lv1.back.interior",
|
|
"AR.asset.facility.guest_elevator.lv1.front.exterior",
|
|
"AR.asset.facility.guest_elevator.lv1.front.interior",
|
|
"AR.asset.facility.guest_elevator.lv2.back.exterior",
|
|
"AR.asset.facility.guest_elevator.lv2.back.interior",
|
|
"AR.asset.facility.guest_elevator.lv2.front.exterior",
|
|
"AR.asset.facility.guest_elevator.lv2.front.interior",
|
|
"AR.asset.facility.guest_elevator.lv3.back.exterior",
|
|
"AR.asset.facility.guest_elevator.lv3.back.interior",
|
|
"AR.asset.facility.guest_elevator.lv3.front.exterior",
|
|
"AR.asset.facility.guest_elevator.lv3.front.interior",
|
|
"AR.asset.facility.infirmary.lv1.back.exterior",
|
|
"AR.asset.facility.infirmary.lv1.back.interior",
|
|
"AR.asset.facility.infirmary.lv1.front.exterior",
|
|
"AR.asset.facility.infirmary.lv1.front.interior",
|
|
"AR.asset.facility.infirmary.lv2.back.exterior",
|
|
"AR.asset.facility.infirmary.lv2.back.interior",
|
|
"AR.asset.facility.infirmary.lv2.front.exterior",
|
|
"AR.asset.facility.infirmary.lv2.front.interior",
|
|
"AR.asset.facility.infirmary.lv3.back.exterior",
|
|
"AR.asset.facility.infirmary.lv3.back.interior",
|
|
"AR.asset.facility.infirmary.lv3.front.exterior",
|
|
"AR.asset.facility.infirmary.lv3.front.interior",
|
|
"AR.asset.facility.kitchen.lv1.back.exterior",
|
|
"AR.asset.facility.kitchen.lv1.back.interior",
|
|
"AR.asset.facility.kitchen.lv1.front.exterior",
|
|
"AR.asset.facility.kitchen.lv1.front.interior",
|
|
"AR.asset.facility.kitchen.lv2.back.exterior",
|
|
"AR.asset.facility.kitchen.lv2.back.interior",
|
|
"AR.asset.facility.kitchen.lv2.front.exterior",
|
|
"AR.asset.facility.kitchen.lv2.front.interior",
|
|
"AR.asset.facility.kitchen.lv3.back.exterior",
|
|
"AR.asset.facility.kitchen.lv3.back.interior",
|
|
"AR.asset.facility.kitchen.lv3.front.exterior",
|
|
"AR.asset.facility.kitchen.lv3.front.interior",
|
|
"AR.asset.facility.luxury_soap.lv1.back.exterior",
|
|
"AR.asset.facility.luxury_soap.lv1.back.interior",
|
|
"AR.asset.facility.luxury_soap.lv1.front.exterior",
|
|
"AR.asset.facility.luxury_soap.lv1.front.interior",
|
|
"AR.asset.facility.luxury_soap.lv2.back.exterior",
|
|
"AR.asset.facility.luxury_soap.lv2.back.interior",
|
|
"AR.asset.facility.luxury_soap.lv2.front.exterior",
|
|
"AR.asset.facility.luxury_soap.lv2.front.interior",
|
|
"AR.asset.facility.luxury_soap.lv3.back.exterior",
|
|
"AR.asset.facility.luxury_soap.lv3.back.interior",
|
|
"AR.asset.facility.luxury_soap.lv3.front.exterior",
|
|
"AR.asset.facility.luxury_soap.lv3.front.interior",
|
|
"AR.asset.facility.magic_turret.lv1.back.exterior",
|
|
"AR.asset.facility.magic_turret.lv1.back.interior",
|
|
"AR.asset.facility.magic_turret.lv1.front.exterior",
|
|
"AR.asset.facility.magic_turret.lv1.front.interior",
|
|
"AR.asset.facility.magic_turret.lv2.back.exterior",
|
|
"AR.asset.facility.magic_turret.lv2.back.interior",
|
|
"AR.asset.facility.magic_turret.lv2.front.exterior",
|
|
"AR.asset.facility.magic_turret.lv2.front.interior",
|
|
"AR.asset.facility.magic_turret.lv3.back.exterior",
|
|
"AR.asset.facility.magic_turret.lv3.back.interior",
|
|
"AR.asset.facility.magic_turret.lv3.front.exterior",
|
|
"AR.asset.facility.magic_turret.lv3.front.interior",
|
|
"AR.asset.facility.mana_furnace.lv1.back.exterior",
|
|
"AR.asset.facility.mana_furnace.lv1.back.interior",
|
|
"AR.asset.facility.mana_furnace.lv1.front.exterior",
|
|
"AR.asset.facility.mana_furnace.lv1.front.interior",
|
|
"AR.asset.facility.mana_furnace.lv2.back.exterior",
|
|
"AR.asset.facility.mana_furnace.lv2.back.interior",
|
|
"AR.asset.facility.mana_furnace.lv2.front.exterior",
|
|
"AR.asset.facility.mana_furnace.lv2.front.interior",
|
|
"AR.asset.facility.mana_furnace.lv3.back.exterior",
|
|
"AR.asset.facility.mana_furnace.lv3.back.interior",
|
|
"AR.asset.facility.mana_furnace.lv3.front.exterior",
|
|
"AR.asset.facility.mana_furnace.lv3.front.interior",
|
|
"AR.asset.facility.mana_warp.lv1.back.exterior",
|
|
"AR.asset.facility.mana_warp.lv1.back.interior",
|
|
"AR.asset.facility.mana_warp.lv1.front.exterior",
|
|
"AR.asset.facility.mana_warp.lv1.front.interior",
|
|
"AR.asset.facility.mana_warp.lv2.back.exterior",
|
|
"AR.asset.facility.mana_warp.lv2.back.interior",
|
|
"AR.asset.facility.mana_warp.lv2.front.exterior",
|
|
"AR.asset.facility.mana_warp.lv2.front.interior",
|
|
"AR.asset.facility.mana_warp.lv3.back.exterior",
|
|
"AR.asset.facility.mana_warp.lv3.back.interior",
|
|
"AR.asset.facility.mana_warp.lv3.front.exterior",
|
|
"AR.asset.facility.mana_warp.lv3.front.interior",
|
|
"AR.asset.facility.peeping_room.lv1.back.exterior",
|
|
"AR.asset.facility.peeping_room.lv1.back.interior",
|
|
"AR.asset.facility.peeping_room.lv1.front.exterior",
|
|
"AR.asset.facility.peeping_room.lv1.front.interior",
|
|
"AR.asset.facility.peeping_room.lv2.back.exterior",
|
|
"AR.asset.facility.peeping_room.lv2.back.interior",
|
|
"AR.asset.facility.peeping_room.lv2.front.exterior",
|
|
"AR.asset.facility.peeping_room.lv2.front.interior",
|
|
"AR.asset.facility.peeping_room.lv3.back.exterior",
|
|
"AR.asset.facility.peeping_room.lv3.back.interior",
|
|
"AR.asset.facility.peeping_room.lv3.front.exterior",
|
|
"AR.asset.facility.peeping_room.lv3.front.interior",
|
|
"AR.asset.facility.premium_room.lv1.back.exterior",
|
|
"AR.asset.facility.premium_room.lv1.back.interior",
|
|
"AR.asset.facility.premium_room.lv1.front.exterior",
|
|
"AR.asset.facility.premium_room.lv1.front.interior",
|
|
"AR.asset.facility.premium_room.lv2.back.exterior",
|
|
"AR.asset.facility.premium_room.lv2.back.interior",
|
|
"AR.asset.facility.premium_room.lv2.front.exterior",
|
|
"AR.asset.facility.premium_room.lv2.front.interior",
|
|
"AR.asset.facility.premium_room.lv3.back.exterior",
|
|
"AR.asset.facility.premium_room.lv3.back.interior",
|
|
"AR.asset.facility.premium_room.lv3.front.exterior",
|
|
"AR.asset.facility.premium_room.lv3.front.interior",
|
|
"AR.asset.facility.prison.lv1.back.exterior",
|
|
"AR.asset.facility.prison.lv1.back.interior",
|
|
"AR.asset.facility.prison.lv1.front.exterior",
|
|
"AR.asset.facility.prison.lv1.front.interior",
|
|
"AR.asset.facility.prison.lv2.back.exterior",
|
|
"AR.asset.facility.prison.lv2.back.interior",
|
|
"AR.asset.facility.prison.lv2.front.exterior",
|
|
"AR.asset.facility.prison.lv2.front.interior",
|
|
"AR.asset.facility.prison.lv3.back.exterior",
|
|
"AR.asset.facility.prison.lv3.back.interior",
|
|
"AR.asset.facility.prison.lv3.front.exterior",
|
|
"AR.asset.facility.prison.lv3.front.interior",
|
|
"AR.asset.facility.public_bath.lv1.back.exterior",
|
|
"AR.asset.facility.public_bath.lv1.back.interior",
|
|
"AR.asset.facility.public_bath.lv1.front.exterior",
|
|
"AR.asset.facility.public_bath.lv1.front.interior",
|
|
"AR.asset.facility.public_bath.lv2.back.exterior",
|
|
"AR.asset.facility.public_bath.lv2.back.interior",
|
|
"AR.asset.facility.public_bath.lv2.front.exterior",
|
|
"AR.asset.facility.public_bath.lv2.front.interior",
|
|
"AR.asset.facility.public_bath.lv3.back.exterior",
|
|
"AR.asset.facility.public_bath.lv3.back.interior",
|
|
"AR.asset.facility.public_bath.lv3.front.exterior",
|
|
"AR.asset.facility.public_bath.lv3.front.interior",
|
|
"AR.asset.facility.restaurant.lv1.back.exterior",
|
|
"AR.asset.facility.restaurant.lv1.back.interior",
|
|
"AR.asset.facility.restaurant.lv1.front.exterior",
|
|
"AR.asset.facility.restaurant.lv1.front.interior",
|
|
"AR.asset.facility.restaurant.lv2.back.exterior",
|
|
"AR.asset.facility.restaurant.lv2.back.interior",
|
|
"AR.asset.facility.restaurant.lv2.front.exterior",
|
|
"AR.asset.facility.restaurant.lv2.front.interior",
|
|
"AR.asset.facility.restaurant.lv3.back.exterior",
|
|
"AR.asset.facility.restaurant.lv3.back.interior",
|
|
"AR.asset.facility.restaurant.lv3.front.exterior",
|
|
"AR.asset.facility.restaurant.lv3.front.interior",
|
|
"AR.asset.facility.security_station.lv1.back.exterior",
|
|
"AR.asset.facility.security_station.lv1.back.interior",
|
|
"AR.asset.facility.security_station.lv1.front.exterior",
|
|
"AR.asset.facility.security_station.lv1.front.interior",
|
|
"AR.asset.facility.security_station.lv2.back.exterior",
|
|
"AR.asset.facility.security_station.lv2.back.interior",
|
|
"AR.asset.facility.security_station.lv2.front.exterior",
|
|
"AR.asset.facility.security_station.lv2.front.interior",
|
|
"AR.asset.facility.security_station.lv3.back.exterior",
|
|
"AR.asset.facility.security_station.lv3.back.interior",
|
|
"AR.asset.facility.security_station.lv3.front.exterior",
|
|
"AR.asset.facility.security_station.lv3.front.interior",
|
|
"AR.asset.facility.service_elevator.lv1.back.exterior",
|
|
"AR.asset.facility.service_elevator.lv1.back.interior",
|
|
"AR.asset.facility.service_elevator.lv1.front.exterior",
|
|
"AR.asset.facility.service_elevator.lv1.front.interior",
|
|
"AR.asset.facility.service_elevator.lv2.back.exterior",
|
|
"AR.asset.facility.service_elevator.lv2.back.interior",
|
|
"AR.asset.facility.service_elevator.lv2.front.exterior",
|
|
"AR.asset.facility.service_elevator.lv2.front.interior",
|
|
"AR.asset.facility.service_elevator.lv3.back.exterior",
|
|
"AR.asset.facility.service_elevator.lv3.back.interior",
|
|
"AR.asset.facility.service_elevator.lv3.front.exterior",
|
|
"AR.asset.facility.service_elevator.lv3.front.interior",
|
|
"AR.asset.facility.sm_room.lv1.back.exterior",
|
|
"AR.asset.facility.sm_room.lv1.back.interior",
|
|
"AR.asset.facility.sm_room.lv1.front.exterior",
|
|
"AR.asset.facility.sm_room.lv1.front.interior",
|
|
"AR.asset.facility.sm_room.lv2.back.exterior",
|
|
"AR.asset.facility.sm_room.lv2.back.interior",
|
|
"AR.asset.facility.sm_room.lv2.front.exterior",
|
|
"AR.asset.facility.sm_room.lv2.front.interior",
|
|
"AR.asset.facility.sm_room.lv3.back.exterior",
|
|
"AR.asset.facility.sm_room.lv3.back.interior",
|
|
"AR.asset.facility.sm_room.lv3.front.exterior",
|
|
"AR.asset.facility.sm_room.lv3.front.interior",
|
|
"AR.asset.facility.staff_dormitory.lv1.back.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv1.back.interior",
|
|
"AR.asset.facility.staff_dormitory.lv1.front.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv1.front.interior",
|
|
"AR.asset.facility.staff_dormitory.lv2.back.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv2.back.interior",
|
|
"AR.asset.facility.staff_dormitory.lv2.front.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv2.front.interior",
|
|
"AR.asset.facility.staff_dormitory.lv3.back.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv3.back.interior",
|
|
"AR.asset.facility.staff_dormitory.lv3.front.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv3.front.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.back.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.back.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.front.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.front.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.back.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.back.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.front.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.front.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.back.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.back.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.front.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.front.interior",
|
|
"AR.asset.facility.standard_room.lv1.back.exterior",
|
|
"AR.asset.facility.standard_room.lv1.back.interior",
|
|
"AR.asset.facility.standard_room.lv1.front.exterior",
|
|
"AR.asset.facility.standard_room.lv1.front.interior",
|
|
"AR.asset.facility.standard_room.lv2.back.exterior",
|
|
"AR.asset.facility.standard_room.lv2.back.interior",
|
|
"AR.asset.facility.standard_room.lv2.front.exterior",
|
|
"AR.asset.facility.standard_room.lv2.front.interior",
|
|
"AR.asset.facility.standard_room.lv3.back.exterior",
|
|
"AR.asset.facility.standard_room.lv3.back.interior",
|
|
"AR.asset.facility.standard_room.lv3.front.exterior",
|
|
"AR.asset.facility.standard_room.lv3.front.interior",
|
|
"AR.asset.facility.tavern.lv1.back.exterior",
|
|
"AR.asset.facility.tavern.lv1.back.interior",
|
|
"AR.asset.facility.tavern.lv1.front.exterior",
|
|
"AR.asset.facility.tavern.lv1.front.interior",
|
|
"AR.asset.facility.tavern.lv2.back.exterior",
|
|
"AR.asset.facility.tavern.lv2.back.interior",
|
|
"AR.asset.facility.tavern.lv2.front.exterior",
|
|
"AR.asset.facility.tavern.lv2.front.interior",
|
|
"AR.asset.facility.tavern.lv3.back.exterior",
|
|
"AR.asset.facility.tavern.lv3.back.interior",
|
|
"AR.asset.facility.tavern.lv3.front.exterior",
|
|
"AR.asset.facility.tavern.lv3.front.interior",
|
|
"AR.asset.facility.vip_suite.lv1.back.exterior",
|
|
"AR.asset.facility.vip_suite.lv1.back.interior",
|
|
"AR.asset.facility.vip_suite.lv1.front.exterior",
|
|
"AR.asset.facility.vip_suite.lv1.front.interior",
|
|
"AR.asset.facility.vip_suite.lv2.back.exterior",
|
|
"AR.asset.facility.vip_suite.lv2.back.interior",
|
|
"AR.asset.facility.vip_suite.lv2.front.exterior",
|
|
"AR.asset.facility.vip_suite.lv2.front.interior",
|
|
"AR.asset.facility.vip_suite.lv3.back.exterior",
|
|
"AR.asset.facility.vip_suite.lv3.back.interior",
|
|
"AR.asset.facility.vip_suite.lv3.front.exterior",
|
|
"AR.asset.facility.vip_suite.lv3.front.interior",
|
|
"AR.asset.facility.warehouse.lv1.back.exterior",
|
|
"AR.asset.facility.warehouse.lv1.back.interior",
|
|
"AR.asset.facility.warehouse.lv1.front.exterior",
|
|
"AR.asset.facility.warehouse.lv1.front.interior",
|
|
"AR.asset.facility.warehouse.lv2.back.exterior",
|
|
"AR.asset.facility.warehouse.lv2.back.interior",
|
|
"AR.asset.facility.warehouse.lv2.front.exterior",
|
|
"AR.asset.facility.warehouse.lv2.front.interior",
|
|
"AR.asset.facility.warehouse.lv3.back.exterior",
|
|
"AR.asset.facility.warehouse.lv3.back.interior",
|
|
"AR.asset.facility.warehouse.lv3.front.exterior",
|
|
"AR.asset.facility.warehouse.lv3.front.interior",
|
|
"AR.asset.main_portraits",
|
|
"AR.asset.mob_stills",
|
|
"AR.asset.portrait_brand",
|
|
"AR.asset.portrait_collar",
|
|
"AR.asset.portrait_damage",
|
|
"AR.asset.portrait_dirt",
|
|
"AR.asset.portrait_expression",
|
|
"AR.asset.portrait_kiss_mark",
|
|
"AR.asset.portrait_love_tone",
|
|
"AR.asset.portrait_other_tone",
|
|
"AR.asset.portrait_outfit",
|
|
"AR.asset.portrait_ring",
|
|
"AR.asset.portrait_sigil",
|
|
"AR.asset.route_event_cg",
|
|
"AR.asset.sd_adult_loop",
|
|
"AR.asset.sd_breathing",
|
|
"AR.asset.sd_collapse",
|
|
"AR.asset.sd_idle",
|
|
"AR.asset.sd_job_walk",
|
|
"AR.asset.sd_secondary_motion",
|
|
"AR.asset.sd_work",
|
|
"AR.asset.sub_portraits",
|
|
"AR.asset.ui_audio",
|
|
"AR.asset.ui_back_skin",
|
|
"AR.asset.ui_emotion_graph",
|
|
"AR.asset.ui_front_skin",
|
|
"AR.asset.ui_observation_overlay",
|
|
"AR.audio.back_bass",
|
|
"AR.audio.back_steam",
|
|
"AR.audio.crossfade",
|
|
"AR.audio.front_birds",
|
|
"AR.audio.no_mechanical_switch",
|
|
"AR.audio.same_theme_arrangements",
|
|
"AR.cleaning.cleanliness_range",
|
|
"AR.cleaning.defined_dirt_only",
|
|
"AR.cleaning.initial_cleanliness",
|
|
"AR.cleaning.no_undefined_dirt",
|
|
"AR.cleaning.on_site_minutes",
|
|
"AR.cleaning.recovery_amount",
|
|
"AR.cleaning.reservation_threshold",
|
|
"AR.construction.back_access",
|
|
"AR.construction.expand_area",
|
|
"AR.construction.front_access",
|
|
"AR.construction.normal_build",
|
|
"AR.construction.normal_links",
|
|
"AR.construction.payment",
|
|
"AR.construction.support",
|
|
"AR.defense.repulse",
|
|
"AR.duel.business",
|
|
"AR.duel.combat",
|
|
"AR.duel.loss_route_lock",
|
|
"AR.duel.third_type",
|
|
"AR.duel.win_exile",
|
|
"AR.duel.win_full_shield",
|
|
"AR.duel.win_subordinate",
|
|
"AR.economic_facility.bank_default",
|
|
"AR.economic_facility.bank_instant",
|
|
"AR.economic_facility.purchase_auto",
|
|
"AR.economic_facility.purchase_loot",
|
|
"AR.economic_facility.reception",
|
|
"AR.economic_facility.reception_loss",
|
|
"AR.economic_facility.vault_limit",
|
|
"AR.economic_facility.vault_target",
|
|
"AR.economy.back_gold",
|
|
"AR.economy.back_gold_account",
|
|
"AR.economy.expense_loan",
|
|
"AR.economy.expense_purchase",
|
|
"AR.economy.expense_rank_tax",
|
|
"AR.economy.expense_upkeep",
|
|
"AR.economy.expense_wages",
|
|
"AR.economy.front_faith",
|
|
"AR.economy.front_gold",
|
|
"AR.economy.front_gold_account",
|
|
"AR.economy.income_adult",
|
|
"AR.economy.income_blackmail",
|
|
"AR.economy.income_casino",
|
|
"AR.economy.income_food",
|
|
"AR.economy.income_lodging",
|
|
"AR.economy.income_trade",
|
|
"AR.economy.material_construction",
|
|
"AR.economy.material_repair",
|
|
"AR.economy.midnight_report",
|
|
"AR.economy.settlement_calculation",
|
|
"AR.environment.beauty",
|
|
"AR.environment.cleanliness",
|
|
"AR.environment.ground_light",
|
|
"AR.environment.ground_mana",
|
|
"AR.environment.noise",
|
|
"AR.environment.underground_concealment",
|
|
"AR.environment.underground_sound",
|
|
"AR.events.ntr_night_peak",
|
|
"AR.facility.adult_private_room.construction_gold",
|
|
"AR.facility.adult_private_room.customer_capacity",
|
|
"AR.facility.adult_private_room.exists",
|
|
"AR.facility.adult_private_room.footprint",
|
|
"AR.facility.adult_private_room.layer",
|
|
"AR.facility.adult_private_room.observation",
|
|
"AR.facility.adult_private_room.operation_state",
|
|
"AR.facility.adult_private_room.related_facility",
|
|
"AR.facility.adult_private_room.related_operating",
|
|
"AR.facility.adult_private_room.role",
|
|
"AR.facility.adult_private_room.service_attribute",
|
|
"AR.facility.adult_private_room.service_price",
|
|
"AR.facility.adult_private_room.staff_max",
|
|
"AR.facility.adult_private_room.staff_min",
|
|
"AR.facility.adult_private_room.upkeep_gold",
|
|
"AR.facility.adult_private_room.upkeep_mana",
|
|
"AR.facility.adult_private_room.zone",
|
|
"AR.facility.arena.construction_gold",
|
|
"AR.facility.arena.customer_capacity",
|
|
"AR.facility.arena.exists",
|
|
"AR.facility.arena.footprint",
|
|
"AR.facility.arena.layer",
|
|
"AR.facility.arena.operation_state",
|
|
"AR.facility.arena.related_facility",
|
|
"AR.facility.arena.related_operating",
|
|
"AR.facility.arena.role",
|
|
"AR.facility.arena.service_attribute",
|
|
"AR.facility.arena.service_price",
|
|
"AR.facility.arena.staff_max",
|
|
"AR.facility.arena.staff_min",
|
|
"AR.facility.arena.upkeep_gold",
|
|
"AR.facility.arena.upkeep_mana",
|
|
"AR.facility.arena.zone",
|
|
"AR.facility.black_market.construction_gold",
|
|
"AR.facility.black_market.customer_capacity",
|
|
"AR.facility.black_market.exists",
|
|
"AR.facility.black_market.footprint",
|
|
"AR.facility.black_market.layer",
|
|
"AR.facility.black_market.operation_state",
|
|
"AR.facility.black_market.related_facility",
|
|
"AR.facility.black_market.related_operating",
|
|
"AR.facility.black_market.role",
|
|
"AR.facility.black_market.service_attribute",
|
|
"AR.facility.black_market.service_price",
|
|
"AR.facility.black_market.staff_max",
|
|
"AR.facility.black_market.staff_min",
|
|
"AR.facility.black_market.upkeep_gold",
|
|
"AR.facility.black_market.upkeep_mana",
|
|
"AR.facility.black_market.zone",
|
|
"AR.facility.cafeteria.construction_gold",
|
|
"AR.facility.cafeteria.customer_capacity",
|
|
"AR.facility.cafeteria.exists",
|
|
"AR.facility.cafeteria.footprint",
|
|
"AR.facility.cafeteria.kitchen_dependency",
|
|
"AR.facility.cafeteria.layer",
|
|
"AR.facility.cafeteria.operation_state",
|
|
"AR.facility.cafeteria.related_facility",
|
|
"AR.facility.cafeteria.related_operating",
|
|
"AR.facility.cafeteria.role",
|
|
"AR.facility.cafeteria.service_attribute",
|
|
"AR.facility.cafeteria.service_price",
|
|
"AR.facility.cafeteria.staff_max",
|
|
"AR.facility.cafeteria.staff_min",
|
|
"AR.facility.cafeteria.upkeep_gold",
|
|
"AR.facility.cafeteria.upkeep_mana",
|
|
"AR.facility.casino.construction_gold",
|
|
"AR.facility.casino.customer_capacity",
|
|
"AR.facility.casino.exists",
|
|
"AR.facility.casino.footprint",
|
|
"AR.facility.casino.layer",
|
|
"AR.facility.casino.operation_state",
|
|
"AR.facility.casino.related_facility",
|
|
"AR.facility.casino.related_operating",
|
|
"AR.facility.casino.role",
|
|
"AR.facility.casino.service_attribute",
|
|
"AR.facility.casino.service_price",
|
|
"AR.facility.casino.staff_max",
|
|
"AR.facility.casino.staff_min",
|
|
"AR.facility.casino.upkeep_gold",
|
|
"AR.facility.casino.upkeep_mana",
|
|
"AR.facility.casino.zone",
|
|
"AR.facility.chapel.completion_faith",
|
|
"AR.facility.chapel.construction_gold",
|
|
"AR.facility.chapel.construction_materials",
|
|
"AR.facility.chapel.construction_minutes",
|
|
"AR.facility.chapel.customer_capacity",
|
|
"AR.facility.chapel.exists",
|
|
"AR.facility.chapel.footprint",
|
|
"AR.facility.chapel.layer",
|
|
"AR.facility.chapel.operation_state",
|
|
"AR.facility.chapel.related_facility",
|
|
"AR.facility.chapel.related_operating",
|
|
"AR.facility.chapel.role",
|
|
"AR.facility.chapel.service_attribute",
|
|
"AR.facility.chapel.service_minutes",
|
|
"AR.facility.chapel.service_price",
|
|
"AR.facility.chapel.staff_max",
|
|
"AR.facility.chapel.staff_min",
|
|
"AR.facility.chapel.upkeep_gold",
|
|
"AR.facility.chapel.upkeep_mana",
|
|
"AR.facility.cleaning_room.construction_gold",
|
|
"AR.facility.cleaning_room.construction_materials",
|
|
"AR.facility.cleaning_room.construction_minutes",
|
|
"AR.facility.cleaning_room.customer_capacity",
|
|
"AR.facility.cleaning_room.exists",
|
|
"AR.facility.cleaning_room.footprint",
|
|
"AR.facility.cleaning_room.layer",
|
|
"AR.facility.cleaning_room.operation_state",
|
|
"AR.facility.cleaning_room.related_facility",
|
|
"AR.facility.cleaning_room.related_operating",
|
|
"AR.facility.cleaning_room.role",
|
|
"AR.facility.cleaning_room.service_attribute",
|
|
"AR.facility.cleaning_room.service_price",
|
|
"AR.facility.cleaning_room.staff_max",
|
|
"AR.facility.cleaning_room.staff_min",
|
|
"AR.facility.cleaning_room.upkeep_gold",
|
|
"AR.facility.cleaning_room.upkeep_mana",
|
|
"AR.facility.customer_not_capacity",
|
|
"AR.facility.customer_wait_separate",
|
|
"AR.facility.destroy_suspend",
|
|
"AR.facility.dormitory.construction_gold",
|
|
"AR.facility.dormitory.customer_capacity",
|
|
"AR.facility.dormitory.exists",
|
|
"AR.facility.dormitory.footprint",
|
|
"AR.facility.dormitory.layer",
|
|
"AR.facility.dormitory.operation_state",
|
|
"AR.facility.dormitory.related_facility",
|
|
"AR.facility.dormitory.related_operating",
|
|
"AR.facility.dormitory.role",
|
|
"AR.facility.dormitory.service_attribute",
|
|
"AR.facility.dormitory.service_price",
|
|
"AR.facility.dormitory.staff_max",
|
|
"AR.facility.dormitory.staff_min",
|
|
"AR.facility.dormitory.upkeep_gold",
|
|
"AR.facility.dormitory.upkeep_mana",
|
|
"AR.facility.dormitory.zone",
|
|
"AR.facility.enforcement_suspend",
|
|
"AR.facility.food_stall.construction_gold",
|
|
"AR.facility.food_stall.customer_capacity",
|
|
"AR.facility.food_stall.exists",
|
|
"AR.facility.food_stall.footprint",
|
|
"AR.facility.food_stall.layer",
|
|
"AR.facility.food_stall.operation_state",
|
|
"AR.facility.food_stall.related_facility",
|
|
"AR.facility.food_stall.related_operating",
|
|
"AR.facility.food_stall.role",
|
|
"AR.facility.food_stall.service_attribute",
|
|
"AR.facility.food_stall.service_price",
|
|
"AR.facility.food_stall.staff_max",
|
|
"AR.facility.food_stall.staff_min",
|
|
"AR.facility.food_stall.upkeep_gold",
|
|
"AR.facility.food_stall.upkeep_mana",
|
|
"AR.facility.guest_elevator.construction_gold",
|
|
"AR.facility.guest_elevator.customer_capacity",
|
|
"AR.facility.guest_elevator.exists",
|
|
"AR.facility.guest_elevator.footprint",
|
|
"AR.facility.guest_elevator.layer",
|
|
"AR.facility.guest_elevator.operation_state",
|
|
"AR.facility.guest_elevator.related_facility",
|
|
"AR.facility.guest_elevator.related_operating",
|
|
"AR.facility.guest_elevator.role",
|
|
"AR.facility.guest_elevator.service_attribute",
|
|
"AR.facility.guest_elevator.service_price",
|
|
"AR.facility.guest_elevator.staff_max",
|
|
"AR.facility.guest_elevator.staff_min",
|
|
"AR.facility.guest_elevator.upkeep_gold",
|
|
"AR.facility.guest_elevator.upkeep_mana",
|
|
"AR.facility.infirmary.construction_gold",
|
|
"AR.facility.infirmary.customer_capacity",
|
|
"AR.facility.infirmary.exists",
|
|
"AR.facility.infirmary.footprint",
|
|
"AR.facility.infirmary.layer",
|
|
"AR.facility.infirmary.operation_state",
|
|
"AR.facility.infirmary.related_facility",
|
|
"AR.facility.infirmary.related_operating",
|
|
"AR.facility.infirmary.role",
|
|
"AR.facility.infirmary.service_attribute",
|
|
"AR.facility.infirmary.service_price",
|
|
"AR.facility.infirmary.staff_max",
|
|
"AR.facility.infirmary.staff_min",
|
|
"AR.facility.infirmary.upkeep_gold",
|
|
"AR.facility.infirmary.upkeep_mana",
|
|
"AR.facility.kitchen.behind_food",
|
|
"AR.facility.kitchen.construction_gold",
|
|
"AR.facility.kitchen.customer_capacity",
|
|
"AR.facility.kitchen.exists",
|
|
"AR.facility.kitchen.footprint",
|
|
"AR.facility.kitchen.layer",
|
|
"AR.facility.kitchen.operation_state",
|
|
"AR.facility.kitchen.related_facility",
|
|
"AR.facility.kitchen.related_operating",
|
|
"AR.facility.kitchen.role",
|
|
"AR.facility.kitchen.service_attribute",
|
|
"AR.facility.kitchen.service_price",
|
|
"AR.facility.kitchen.staff_max",
|
|
"AR.facility.kitchen.staff_min",
|
|
"AR.facility.kitchen.upkeep_gold",
|
|
"AR.facility.kitchen.upkeep_mana",
|
|
"AR.facility.luxury_soap.construction_gold",
|
|
"AR.facility.luxury_soap.customer_capacity",
|
|
"AR.facility.luxury_soap.exists",
|
|
"AR.facility.luxury_soap.footprint",
|
|
"AR.facility.luxury_soap.layer",
|
|
"AR.facility.luxury_soap.operation_state",
|
|
"AR.facility.luxury_soap.related_facility",
|
|
"AR.facility.luxury_soap.related_operating",
|
|
"AR.facility.luxury_soap.role",
|
|
"AR.facility.luxury_soap.service_attribute",
|
|
"AR.facility.luxury_soap.service_price",
|
|
"AR.facility.luxury_soap.staff_max",
|
|
"AR.facility.luxury_soap.staff_min",
|
|
"AR.facility.luxury_soap.upkeep_gold",
|
|
"AR.facility.luxury_soap.upkeep_mana",
|
|
"AR.facility.luxury_soap.zone",
|
|
"AR.facility.magic_turret.construction_gold",
|
|
"AR.facility.magic_turret.customer_capacity",
|
|
"AR.facility.magic_turret.exists",
|
|
"AR.facility.magic_turret.footprint",
|
|
"AR.facility.magic_turret.operation_state",
|
|
"AR.facility.magic_turret.related_facility",
|
|
"AR.facility.magic_turret.related_operating",
|
|
"AR.facility.magic_turret.role",
|
|
"AR.facility.magic_turret.service_attribute",
|
|
"AR.facility.magic_turret.service_price",
|
|
"AR.facility.magic_turret.staff_max",
|
|
"AR.facility.magic_turret.staff_min",
|
|
"AR.facility.magic_turret.upkeep_gold",
|
|
"AR.facility.magic_turret.upkeep_mana",
|
|
"AR.facility.magic_turret.zone",
|
|
"AR.facility.mana_furnace.construction_gold",
|
|
"AR.facility.mana_furnace.customer_capacity",
|
|
"AR.facility.mana_furnace.exists",
|
|
"AR.facility.mana_furnace.footprint",
|
|
"AR.facility.mana_furnace.layer",
|
|
"AR.facility.mana_furnace.operation_state",
|
|
"AR.facility.mana_furnace.related_facility",
|
|
"AR.facility.mana_furnace.related_operating",
|
|
"AR.facility.mana_furnace.role",
|
|
"AR.facility.mana_furnace.service_attribute",
|
|
"AR.facility.mana_furnace.service_price",
|
|
"AR.facility.mana_furnace.staff_max",
|
|
"AR.facility.mana_furnace.staff_min",
|
|
"AR.facility.mana_furnace.unit_consumption",
|
|
"AR.facility.mana_furnace.upkeep_gold",
|
|
"AR.facility.mana_furnace.upkeep_mana",
|
|
"AR.facility.mana_furnace.zone",
|
|
"AR.facility.mana_warp.construction_gold",
|
|
"AR.facility.mana_warp.customer_capacity",
|
|
"AR.facility.mana_warp.exists",
|
|
"AR.facility.mana_warp.footprint",
|
|
"AR.facility.mana_warp.layer",
|
|
"AR.facility.mana_warp.operation_state",
|
|
"AR.facility.mana_warp.related_facility",
|
|
"AR.facility.mana_warp.related_operating",
|
|
"AR.facility.mana_warp.role",
|
|
"AR.facility.mana_warp.service_attribute",
|
|
"AR.facility.mana_warp.service_price",
|
|
"AR.facility.mana_warp.staff_max",
|
|
"AR.facility.mana_warp.staff_min",
|
|
"AR.facility.mana_warp.upkeep_gold",
|
|
"AR.facility.mana_warp.upkeep_mana",
|
|
"AR.facility.micro_adult_policy",
|
|
"AR.facility.micro_bath_policy",
|
|
"AR.facility.micro_casino_cheat",
|
|
"AR.facility.micro_food_rank",
|
|
"AR.facility.micro_price",
|
|
"AR.facility.no_auto_resume",
|
|
"AR.facility.no_multiple_related_invention",
|
|
"AR.facility.no_resume_invention",
|
|
"AR.facility.peeping_room.construction_gold",
|
|
"AR.facility.peeping_room.corridor_loss",
|
|
"AR.facility.peeping_room.customer_capacity",
|
|
"AR.facility.peeping_room.exists",
|
|
"AR.facility.peeping_room.footprint",
|
|
"AR.facility.peeping_room.layer",
|
|
"AR.facility.peeping_room.operation_state",
|
|
"AR.facility.peeping_room.related_facility",
|
|
"AR.facility.peeping_room.related_operating",
|
|
"AR.facility.peeping_room.role",
|
|
"AR.facility.peeping_room.service_attribute",
|
|
"AR.facility.peeping_room.service_price",
|
|
"AR.facility.peeping_room.staff_max",
|
|
"AR.facility.peeping_room.staff_min",
|
|
"AR.facility.peeping_room.target_placement",
|
|
"AR.facility.peeping_room.upkeep_gold",
|
|
"AR.facility.peeping_room.upkeep_mana",
|
|
"AR.facility.premium_room.construction_gold",
|
|
"AR.facility.premium_room.customer_capacity",
|
|
"AR.facility.premium_room.exists",
|
|
"AR.facility.premium_room.footprint",
|
|
"AR.facility.premium_room.layer",
|
|
"AR.facility.premium_room.operation_state",
|
|
"AR.facility.premium_room.related_facility",
|
|
"AR.facility.premium_room.related_operating",
|
|
"AR.facility.premium_room.role",
|
|
"AR.facility.premium_room.service_attribute",
|
|
"AR.facility.premium_room.service_price",
|
|
"AR.facility.premium_room.staff_max",
|
|
"AR.facility.premium_room.staff_min",
|
|
"AR.facility.premium_room.upkeep_gold",
|
|
"AR.facility.premium_room.upkeep_mana",
|
|
"AR.facility.prison.construction_gold",
|
|
"AR.facility.prison.customer_capacity",
|
|
"AR.facility.prison.exists",
|
|
"AR.facility.prison.footprint",
|
|
"AR.facility.prison.layer",
|
|
"AR.facility.prison.operation_state",
|
|
"AR.facility.prison.related_facility",
|
|
"AR.facility.prison.related_operating",
|
|
"AR.facility.prison.role",
|
|
"AR.facility.prison.service_attribute",
|
|
"AR.facility.prison.service_price",
|
|
"AR.facility.prison.staff_max",
|
|
"AR.facility.prison.staff_min",
|
|
"AR.facility.prison.upkeep_gold",
|
|
"AR.facility.prison.upkeep_mana",
|
|
"AR.facility.prison.zone",
|
|
"AR.facility.public_bath.construction_gold",
|
|
"AR.facility.public_bath.customer_capacity",
|
|
"AR.facility.public_bath.exists",
|
|
"AR.facility.public_bath.footprint",
|
|
"AR.facility.public_bath.layer",
|
|
"AR.facility.public_bath.observation",
|
|
"AR.facility.public_bath.operation_state",
|
|
"AR.facility.public_bath.related_facility",
|
|
"AR.facility.public_bath.related_operating",
|
|
"AR.facility.public_bath.role",
|
|
"AR.facility.public_bath.service_attribute",
|
|
"AR.facility.public_bath.service_price",
|
|
"AR.facility.public_bath.staff_max",
|
|
"AR.facility.public_bath.staff_min",
|
|
"AR.facility.public_bath.upkeep_gold",
|
|
"AR.facility.public_bath.upkeep_mana",
|
|
"AR.facility.related_not_placement",
|
|
"AR.facility.related_single",
|
|
"AR.facility.restaurant.construction_gold",
|
|
"AR.facility.restaurant.customer_capacity",
|
|
"AR.facility.restaurant.exists",
|
|
"AR.facility.restaurant.footprint",
|
|
"AR.facility.restaurant.kitchen_dependency",
|
|
"AR.facility.restaurant.layer",
|
|
"AR.facility.restaurant.operation_state",
|
|
"AR.facility.restaurant.related_facility",
|
|
"AR.facility.restaurant.related_operating",
|
|
"AR.facility.restaurant.role",
|
|
"AR.facility.restaurant.service_attribute",
|
|
"AR.facility.restaurant.service_price",
|
|
"AR.facility.restaurant.staff_max",
|
|
"AR.facility.restaurant.staff_min",
|
|
"AR.facility.restaurant.upkeep_gold",
|
|
"AR.facility.restaurant.upkeep_mana",
|
|
"AR.facility.security_station.construction_gold",
|
|
"AR.facility.security_station.customer_capacity",
|
|
"AR.facility.security_station.exists",
|
|
"AR.facility.security_station.footprint",
|
|
"AR.facility.security_station.layer",
|
|
"AR.facility.security_station.operation_state",
|
|
"AR.facility.security_station.related_facility",
|
|
"AR.facility.security_station.related_operating",
|
|
"AR.facility.security_station.role",
|
|
"AR.facility.security_station.service_attribute",
|
|
"AR.facility.security_station.service_price",
|
|
"AR.facility.security_station.staff_max",
|
|
"AR.facility.security_station.staff_min",
|
|
"AR.facility.security_station.upkeep_gold",
|
|
"AR.facility.security_station.upkeep_mana",
|
|
"AR.facility.service_elevator.construction_gold",
|
|
"AR.facility.service_elevator.customer_capacity",
|
|
"AR.facility.service_elevator.exists",
|
|
"AR.facility.service_elevator.footprint",
|
|
"AR.facility.service_elevator.layer",
|
|
"AR.facility.service_elevator.operation_state",
|
|
"AR.facility.service_elevator.related_facility",
|
|
"AR.facility.service_elevator.related_operating",
|
|
"AR.facility.service_elevator.role",
|
|
"AR.facility.service_elevator.service_attribute",
|
|
"AR.facility.service_elevator.service_price",
|
|
"AR.facility.service_elevator.staff_max",
|
|
"AR.facility.service_elevator.staff_min",
|
|
"AR.facility.service_elevator.upkeep_gold",
|
|
"AR.facility.service_elevator.upkeep_mana",
|
|
"AR.facility.sm_room.construction_gold",
|
|
"AR.facility.sm_room.customer_capacity",
|
|
"AR.facility.sm_room.exists",
|
|
"AR.facility.sm_room.footprint",
|
|
"AR.facility.sm_room.layer",
|
|
"AR.facility.sm_room.operation_state",
|
|
"AR.facility.sm_room.related_facility",
|
|
"AR.facility.sm_room.related_operating",
|
|
"AR.facility.sm_room.role",
|
|
"AR.facility.sm_room.service_attribute",
|
|
"AR.facility.sm_room.service_price",
|
|
"AR.facility.sm_room.staff_max",
|
|
"AR.facility.sm_room.staff_min",
|
|
"AR.facility.sm_room.upkeep_gold",
|
|
"AR.facility.sm_room.upkeep_mana",
|
|
"AR.facility.sm_room.zone",
|
|
"AR.facility.staff_dormitory.construction_gold",
|
|
"AR.facility.staff_dormitory.customer_capacity",
|
|
"AR.facility.staff_dormitory.exists",
|
|
"AR.facility.staff_dormitory.footprint",
|
|
"AR.facility.staff_dormitory.layer",
|
|
"AR.facility.staff_dormitory.night_event",
|
|
"AR.facility.staff_dormitory.operation_state",
|
|
"AR.facility.staff_dormitory.related_facility",
|
|
"AR.facility.staff_dormitory.related_operating",
|
|
"AR.facility.staff_dormitory.role",
|
|
"AR.facility.staff_dormitory.service_attribute",
|
|
"AR.facility.staff_dormitory.service_price",
|
|
"AR.facility.staff_dormitory.staff_max",
|
|
"AR.facility.staff_dormitory.staff_min",
|
|
"AR.facility.staff_dormitory.upkeep_gold",
|
|
"AR.facility.staff_dormitory.upkeep_mana",
|
|
"AR.facility.staff_min_separate",
|
|
"AR.facility.staff_waiting_room.construction_gold",
|
|
"AR.facility.staff_waiting_room.customer_capacity",
|
|
"AR.facility.staff_waiting_room.exists",
|
|
"AR.facility.staff_waiting_room.footprint",
|
|
"AR.facility.staff_waiting_room.layer",
|
|
"AR.facility.staff_waiting_room.operation_state",
|
|
"AR.facility.staff_waiting_room.related_facility",
|
|
"AR.facility.staff_waiting_room.related_operating",
|
|
"AR.facility.staff_waiting_room.role",
|
|
"AR.facility.staff_waiting_room.service_attribute",
|
|
"AR.facility.staff_waiting_room.service_price",
|
|
"AR.facility.staff_waiting_room.staff_max",
|
|
"AR.facility.staff_waiting_room.staff_min",
|
|
"AR.facility.staff_waiting_room.upkeep_gold",
|
|
"AR.facility.staff_waiting_room.upkeep_mana",
|
|
"AR.facility.standard_room.construction_gold",
|
|
"AR.facility.standard_room.customer_capacity",
|
|
"AR.facility.standard_room.exists",
|
|
"AR.facility.standard_room.footprint",
|
|
"AR.facility.standard_room.layer",
|
|
"AR.facility.standard_room.operation_state",
|
|
"AR.facility.standard_room.related_facility",
|
|
"AR.facility.standard_room.related_operating",
|
|
"AR.facility.standard_room.role",
|
|
"AR.facility.standard_room.service_attribute",
|
|
"AR.facility.standard_room.service_price",
|
|
"AR.facility.standard_room.staff_max",
|
|
"AR.facility.standard_room.staff_min",
|
|
"AR.facility.standard_room.upkeep_gold",
|
|
"AR.facility.standard_room.upkeep_mana",
|
|
"AR.facility.state_three_values",
|
|
"AR.facility.tavern.construction_gold",
|
|
"AR.facility.tavern.customer_capacity",
|
|
"AR.facility.tavern.exists",
|
|
"AR.facility.tavern.footprint",
|
|
"AR.facility.tavern.kitchen_dependency",
|
|
"AR.facility.tavern.layer",
|
|
"AR.facility.tavern.noise",
|
|
"AR.facility.tavern.operation_state",
|
|
"AR.facility.tavern.related_facility",
|
|
"AR.facility.tavern.related_operating",
|
|
"AR.facility.tavern.role",
|
|
"AR.facility.tavern.service_attribute",
|
|
"AR.facility.tavern.service_price",
|
|
"AR.facility.tavern.staff_max",
|
|
"AR.facility.tavern.staff_min",
|
|
"AR.facility.tavern.upkeep_gold",
|
|
"AR.facility.tavern.upkeep_mana",
|
|
"AR.facility.upgrade_to_max",
|
|
"AR.facility.vip_suite.construction_gold",
|
|
"AR.facility.vip_suite.customer_capacity",
|
|
"AR.facility.vip_suite.exists",
|
|
"AR.facility.vip_suite.footprint",
|
|
"AR.facility.vip_suite.high_beauty",
|
|
"AR.facility.vip_suite.layer",
|
|
"AR.facility.vip_suite.observation",
|
|
"AR.facility.vip_suite.operation_state",
|
|
"AR.facility.vip_suite.related_facility",
|
|
"AR.facility.vip_suite.related_operating",
|
|
"AR.facility.vip_suite.role",
|
|
"AR.facility.vip_suite.service_attribute",
|
|
"AR.facility.vip_suite.service_price",
|
|
"AR.facility.vip_suite.staff_max",
|
|
"AR.facility.vip_suite.staff_min",
|
|
"AR.facility.vip_suite.upkeep_gold",
|
|
"AR.facility.vip_suite.upkeep_mana",
|
|
"AR.facility.vip_suite.zone",
|
|
"AR.facility.warehouse.construction_gold",
|
|
"AR.facility.warehouse.customer_capacity",
|
|
"AR.facility.warehouse.exists",
|
|
"AR.facility.warehouse.footprint",
|
|
"AR.facility.warehouse.layer",
|
|
"AR.facility.warehouse.operation_state",
|
|
"AR.facility.warehouse.related_facility",
|
|
"AR.facility.warehouse.related_operating",
|
|
"AR.facility.warehouse.role",
|
|
"AR.facility.warehouse.service_attribute",
|
|
"AR.facility.warehouse.service_price",
|
|
"AR.facility.warehouse.staff_max",
|
|
"AR.facility.warehouse.staff_min",
|
|
"AR.facility.warehouse.upkeep_gold",
|
|
"AR.facility.warehouse.upkeep_mana",
|
|
"AR.guest.addiction_all_wealth",
|
|
"AR.guest.addiction_budget_priority",
|
|
"AR.guest.addiction_equipment_sale",
|
|
"AR.guest.addiction_level_three_exit_refusal",
|
|
"AR.guest.autonomous_ai",
|
|
"AR.guest.budget",
|
|
"AR.guest.choice_affordability",
|
|
"AR.guest.choice_distance",
|
|
"AR.guest.choice_queue",
|
|
"AR.guest.cleric_morality_loss",
|
|
"AR.guest.cleric_underground_exit",
|
|
"AR.guest.credit_exceeded",
|
|
"AR.guest.day_arrival",
|
|
"AR.guest.day_circulation",
|
|
"AR.guest.debt_settlement_imprisonment",
|
|
"AR.guest.demihuman_underground_tolerance",
|
|
"AR.guest.demon_underground_tolerance",
|
|
"AR.guest.dirt_contact",
|
|
"AR.guest.dirt_spread",
|
|
"AR.guest.diverse_arrival",
|
|
"AR.guest.elf_nature",
|
|
"AR.guest.evening_bath_demand",
|
|
"AR.guest.evening_food_demand",
|
|
"AR.guest.female_bankruptcy_contract",
|
|
"AR.guest.ground_classes",
|
|
"AR.guest.highest_need_destination",
|
|
"AR.guest.loot",
|
|
"AR.guest.male_bankruptcy_riot",
|
|
"AR.guest.morning_breakfast",
|
|
"AR.guest.morning_checkout",
|
|
"AR.guest.need_entertainment_range",
|
|
"AR.guest.need_entertainment_relief",
|
|
"AR.guest.need_food_range",
|
|
"AR.guest.need_food_relief",
|
|
"AR.guest.need_sexual_night_peak",
|
|
"AR.guest.need_sexual_range",
|
|
"AR.guest.need_sexual_relief",
|
|
"AR.guest.need_sleep_range",
|
|
"AR.guest.need_sleep_relief",
|
|
"AR.guest.night_sleep",
|
|
"AR.guest.night_underground",
|
|
"AR.guest.noble_patience",
|
|
"AR.guest.noble_spending",
|
|
"AR.guest.patience_loss",
|
|
"AR.guest.underground_addiction",
|
|
"AR.guest.underground_classes",
|
|
"AR.guest.zero_patience_exit",
|
|
"AR.heroine.amelia.donation",
|
|
"AR.heroine.amelia.identity",
|
|
"AR.heroine.amelia.recovery",
|
|
"AR.heroine.amelia.role",
|
|
"AR.heroine.amelia.route.corruption",
|
|
"AR.heroine.amelia.route.love",
|
|
"AR.heroine.amelia.route.ntr",
|
|
"AR.heroine.anri.floor_price",
|
|
"AR.heroine.anri.identity",
|
|
"AR.heroine.anri.recruit_entry",
|
|
"AR.heroine.anri.role",
|
|
"AR.heroine.anri.route.corruption",
|
|
"AR.heroine.anri.route.love",
|
|
"AR.heroine.anri.route.ntr",
|
|
"AR.heroine.anri.wallet_revenue",
|
|
"AR.heroine.fine.assassination",
|
|
"AR.heroine.fine.cleaning_speed",
|
|
"AR.heroine.fine.identity",
|
|
"AR.heroine.fine.role",
|
|
"AR.heroine.fine.route.corruption",
|
|
"AR.heroine.fine.route.love",
|
|
"AR.heroine.fine.route.ntr",
|
|
"AR.heroine.liz.food_saving",
|
|
"AR.heroine.liz.identity",
|
|
"AR.heroine.liz.rare_material",
|
|
"AR.heroine.liz.role",
|
|
"AR.heroine.liz.route.corruption",
|
|
"AR.heroine.liz.route.love",
|
|
"AR.heroine.liz.route.ntr",
|
|
"AR.heroine.mimi.identity",
|
|
"AR.heroine.mimi.purchase",
|
|
"AR.heroine.mimi.role",
|
|
"AR.heroine.mimi.route.corruption",
|
|
"AR.heroine.mimi.route.love",
|
|
"AR.heroine.mimi.route.ntr",
|
|
"AR.heroine.mimi.sale",
|
|
"AR.heroine.satsuki.identity",
|
|
"AR.heroine.satsuki.role",
|
|
"AR.heroine.satsuki.route.corruption",
|
|
"AR.heroine.satsuki.route.love",
|
|
"AR.heroine.satsuki.route.ntr",
|
|
"AR.heroine.satsuki.tip",
|
|
"AR.heroine.satsuki.vip_satisfaction",
|
|
"AR.heroine.tomari.defense_score",
|
|
"AR.heroine.tomari.floor_trouble",
|
|
"AR.heroine.tomari.identity",
|
|
"AR.heroine.tomari.role",
|
|
"AR.heroine.tomari.route.corruption",
|
|
"AR.heroine.tomari.route.love",
|
|
"AR.heroine.tomari.route.ntr",
|
|
"AR.history.current_partner",
|
|
"AR.history.cycle",
|
|
"AR.history.experience_count",
|
|
"AR.history.first_partner",
|
|
"AR.history.parentage",
|
|
"AR.history.pregnancy_appearance",
|
|
"AR.history.pregnancy_stats",
|
|
"AR.identity.age_rating",
|
|
"AR.identity.code",
|
|
"AR.identity.fantasy_management",
|
|
"AR.identity.title",
|
|
"AR.identity.tower_building",
|
|
"AR.infrastructure.guest_corridor.exists",
|
|
"AR.infrastructure.hidden_door",
|
|
"AR.infrastructure.linen_chute",
|
|
"AR.infrastructure.service_corridor.exists",
|
|
"AR.infrastructure.staff_door_crossing",
|
|
"AR.infrastructure.staff_door_no_guest",
|
|
"AR.infrastructure.stairs.exists",
|
|
"AR.job.adult_service",
|
|
"AR.job.bunny",
|
|
"AR.job.carrier",
|
|
"AR.job.chef",
|
|
"AR.job.cleaner",
|
|
"AR.job.receptionist",
|
|
"AR.job.rescue",
|
|
"AR.job.security",
|
|
"AR.job.trainer",
|
|
"AR.job.waiter",
|
|
"AR.mana.energy",
|
|
"AR.mana.zero_global_stop",
|
|
"AR.narrative.protagonist_goal",
|
|
"AR.narrative.protagonist_past",
|
|
"AR.narrative.route_tones",
|
|
"AR.narrative.tree_origin",
|
|
"AR.news.cadence",
|
|
"AR.news.class_boost",
|
|
"AR.news.facility_boost",
|
|
"AR.observation.alternate_view",
|
|
"AR.observation.recorder",
|
|
"AR.platform.windows",
|
|
"AR.pricing.attributes",
|
|
"AR.pricing.match_surcharge",
|
|
"AR.pricing.mismatch_allowed",
|
|
"AR.pricing.no_unset_invention",
|
|
"AR.progression.all_endings",
|
|
"AR.progression.depth_wealth",
|
|
"AR.progression.encyclopedia_complete",
|
|
"AR.progression.faith_story",
|
|
"AR.progression.full_duration",
|
|
"AR.progression.height_authority",
|
|
"AR.progression.main_duration",
|
|
"AR.progression.rank_unlock",
|
|
"AR.progression.three_deficits_gameover",
|
|
"AR.progression.tree_growth",
|
|
"AR.relationship.affection_shield_max",
|
|
"AR.relationship.coassigned_attack",
|
|
"AR.relationship.contact_after_break",
|
|
"AR.relationship.lust_reduces_defense",
|
|
"AR.relationship.ntr_after_break",
|
|
"AR.relationship.shield_blocks",
|
|
"AR.relationship.three_emotions",
|
|
"AR.relationship.threshold_love_loss",
|
|
"AR.relationship.threshold_shield_loss",
|
|
"AR.relationship.zero_break",
|
|
"AR.rival.rai.hiring",
|
|
"AR.rival.rai.risk",
|
|
"AR.rival.riesenbart.hiring",
|
|
"AR.rival.riesenbart.risk",
|
|
"AR.rival.sou.hiring",
|
|
"AR.rival.sou.risk",
|
|
"AR.route_action.corruption_terminal",
|
|
"AR.route_action.date_heal",
|
|
"AR.route_action.duel_removal",
|
|
"AR.route_action.item_lust",
|
|
"AR.route_action.neglect_weakens",
|
|
"AR.route_action.observation_progress",
|
|
"AR.route_action.rival_isolation",
|
|
"AR.route_action.shield_cap_loss",
|
|
"AR.route_action.talk_heal",
|
|
"AR.route_action.underground_weakens",
|
|
"AR.route_action.work_lust",
|
|
"AR.service.healing",
|
|
"AR.staff.autonomous_ai",
|
|
"AR.staff.back_rescue",
|
|
"AR.staff.back_routes",
|
|
"AR.staff.bound_food_only",
|
|
"AR.staff.bound_stress_resistance",
|
|
"AR.staff.daily_wages",
|
|
"AR.staff.debt_acquisition",
|
|
"AR.staff.dismissal_severance",
|
|
"AR.staff.evening_shift_handover",
|
|
"AR.staff.general_dismissal",
|
|
"AR.staff.general_stress",
|
|
"AR.staff.guild_hiring",
|
|
"AR.staff.loyalty",
|
|
"AR.staff.market_acquisition",
|
|
"AR.staff.morning_arrival",
|
|
"AR.staff.morning_cleaning",
|
|
"AR.staff.random_traits",
|
|
"AR.staff.recruitment",
|
|
"AR.staff.rest_stamina",
|
|
"AR.staff.sale_loyalty_risk",
|
|
"AR.staff.sale_price_stats",
|
|
"AR.staff.seen_collapse_reputation",
|
|
"AR.staff.shift_day",
|
|
"AR.staff.shift_night",
|
|
"AR.staff.shift_route_congestion",
|
|
"AR.staff.skill_combat",
|
|
"AR.staff.skill_operations",
|
|
"AR.staff.skill_service",
|
|
"AR.staff.stamina",
|
|
"AR.staff.stress",
|
|
"AR.staff.work_stamina",
|
|
"AR.staff.zero_collapse",
|
|
"AR.time.day_building",
|
|
"AR.time.day_phase",
|
|
"AR.time.evening_phase",
|
|
"AR.time.morning_phase",
|
|
"AR.time.night_phase",
|
|
"AR.time.pause_build",
|
|
"AR.time.pause_commands",
|
|
"AR.time.scale",
|
|
"AR.time.speeds",
|
|
"AR.traffic.astar",
|
|
"AR.traffic.elevator_congestion",
|
|
"AR.traffic.elevator_wait_cost",
|
|
"AR.traffic.evening_up_rush",
|
|
"AR.traffic.guest_elevator_capacity",
|
|
"AR.traffic.morning_down_rush",
|
|
"AR.traffic.overlap_half_speed",
|
|
"AR.traffic.service_elevator_capacity",
|
|
"AR.traffic.service_elevator_fast",
|
|
"AR.traffic.stairs_slower",
|
|
"AR.traffic.warp_cost",
|
|
"AR.traffic.warp_instant",
|
|
"AR.ui.back_front_wireframe",
|
|
"AR.ui.bottom_build_menu",
|
|
"AR.ui.bottom_layer_toggle",
|
|
"AR.ui.bottom_management_menu",
|
|
"AR.ui.bubble_anger",
|
|
"AR.ui.bubble_heart",
|
|
"AR.ui.bubble_sleep",
|
|
"AR.ui.connection_warning",
|
|
"AR.ui.cut_defense",
|
|
"AR.ui.cut_duel",
|
|
"AR.ui.dynamic_skin",
|
|
"AR.ui.event_log",
|
|
"AR.ui.facility_policy",
|
|
"AR.ui.front_back_transparency",
|
|
"AR.ui.grid_snap",
|
|
"AR.ui.guest_ai_log",
|
|
"AR.ui.guest_need_bars",
|
|
"AR.ui.hud_gold",
|
|
"AR.ui.hud_mana",
|
|
"AR.ui.hud_materials",
|
|
"AR.ui.hud_rank",
|
|
"AR.ui.hud_time",
|
|
"AR.ui.hud_weather",
|
|
"AR.ui.layer_emphasis",
|
|
"AR.ui.layer_switch",
|
|
"AR.ui.mouse_scroll",
|
|
"AR.ui.observation_angle",
|
|
"AR.ui.observation_camera_entry",
|
|
"AR.ui.observation_capture",
|
|
"AR.ui.observation_intervention",
|
|
"AR.ui.shield_durability",
|
|
"AR.ui.shift_drag_drop",
|
|
"AR.ui.staff_emotion_graph",
|
|
"AR.ui.warning_route_invasion",
|
|
"AR.ui.zoom",
|
|
"AR.underground.blackmail",
|
|
"AR.underground.observation",
|
|
"AR.underground.trade_people",
|
|
"AR.unique.active_skill",
|
|
"AR.unique.bad_end_transformation",
|
|
"AR.unique.defeat_temporary_absence",
|
|
"AR.unique.high_growth",
|
|
"AR.unique.hire_free",
|
|
"AR.unique.irreplaceable",
|
|
"AR.unique.level_99",
|
|
"AR.unique.no_dismissal",
|
|
"AR.unique.no_normal_loss",
|
|
"AR.unique.no_sale",
|
|
"AR.unique.outfit_aptitude",
|
|
"AR.unique.passive_on_assignment",
|
|
"AR.unique.route_skills",
|
|
"AR.unique.stat_combat",
|
|
"AR.unique.stat_operations",
|
|
"AR.unique.stat_service",
|
|
"AR.unique.stat_stamina",
|
|
"AR.unique.stat_stress",
|
|
"AR.unique.stat_underground",
|
|
"AR.unique.upkeep_free",
|
|
"AR.unique.work_24_hours",
|
|
"AR.unique.work_exp",
|
|
"AR.unique.work_stress_surge",
|
|
"AR.unique.work_warning",
|
|
"AR.upkeep.closed_accrual",
|
|
"AR.upkeep.end_removal",
|
|
"AR.upkeep.integer_arithmetic",
|
|
"AR.upkeep.midnight_payment",
|
|
"AR.upkeep.shortfall_carry",
|
|
"AR.upkeep.special_override",
|
|
"AR.upkeep.start_completion",
|
|
"AR.upkeep.suspended_accrual",
|
|
"AR.upkeep.time_proration",
|
|
"AR.upkeep.trial_rate",
|
|
"AR.weather.fog_excitation",
|
|
"AR.weather.fog_magic",
|
|
"AR.weather.rain_arrivals",
|
|
"AR.weather.rain_stay",
|
|
"AR.weather.storm_no_arrivals",
|
|
"AR.world.above_ground",
|
|
"AR.world.autonomous_observation",
|
|
"AR.world.back_goods",
|
|
"AR.world.back_moving_staff",
|
|
"AR.world.back_observer",
|
|
"AR.world.back_security",
|
|
"AR.world.back_waiting_staff",
|
|
"AR.world.below_ground",
|
|
"AR.world.cutaway",
|
|
"AR.world.dual_management",
|
|
"AR.world.front_guests",
|
|
"AR.world.front_service_staff",
|
|
"AR.world.ground_boundary",
|
|
"AR.world.guest_back_hidden",
|
|
"AR.world.guest_front_visible",
|
|
"AR.world.intervention",
|
|
"AR.world.tree_setting",
|
|
"AR.world.two_slots",
|
|
"AR.world.unit_grid"
|
|
],
|
|
"historical_schedule_count": 18,
|
|
"historical_schedule_ids": [
|
|
"AR.schedule.B-14.1.ai",
|
|
"AR.schedule.B-14.1.assets",
|
|
"AR.schedule.B-14.1.layers",
|
|
"AR.schedule.B-14.1.mvp",
|
|
"AR.schedule.B-14.2.bgm",
|
|
"AR.schedule.B-14.2.parameters",
|
|
"AR.schedule.B-14.2.portraits",
|
|
"AR.schedule.B-14.2.scenario",
|
|
"AR.schedule.B-14.2.tiles",
|
|
"AR.schedule.B-14.3.adult",
|
|
"AR.schedule.B-14.3.balance",
|
|
"AR.schedule.B-14.3.observation",
|
|
"AR.schedule.B-14.3.voice_integrate",
|
|
"AR.schedule.B-14.3.voice_record",
|
|
"AR.schedule.B-14.4.debug",
|
|
"AR.schedule.B-14.4.final",
|
|
"AR.schedule.B-14.4.mastering",
|
|
"AR.schedule.B-14.4.ui"
|
|
],
|
|
"implemented_ids": [],
|
|
"accepted_ids": [],
|
|
"blocked_ids": [],
|
|
"partial_ids": [],
|
|
"missing_evidence_ids": [
|
|
"AR.art.anime_portrait",
|
|
"AR.art.back_theme",
|
|
"AR.art.front_theme",
|
|
"AR.art.layer_ripple",
|
|
"AR.art.pixel_map",
|
|
"AR.art.pixel_sd",
|
|
"AR.asset.audio_adult",
|
|
"AR.asset.character_voice",
|
|
"AR.asset.distant_background",
|
|
"AR.asset.dynamic_bgm",
|
|
"AR.asset.effect_mana",
|
|
"AR.asset.effect_shield",
|
|
"AR.asset.effect_smoke",
|
|
"AR.asset.environment_audio",
|
|
"AR.asset.event_cg_variants",
|
|
"AR.asset.facility.adult_private_room.lv1.back.exterior",
|
|
"AR.asset.facility.adult_private_room.lv1.back.interior",
|
|
"AR.asset.facility.adult_private_room.lv1.front.exterior",
|
|
"AR.asset.facility.adult_private_room.lv1.front.interior",
|
|
"AR.asset.facility.adult_private_room.lv2.back.exterior",
|
|
"AR.asset.facility.adult_private_room.lv2.back.interior",
|
|
"AR.asset.facility.adult_private_room.lv2.front.exterior",
|
|
"AR.asset.facility.adult_private_room.lv2.front.interior",
|
|
"AR.asset.facility.adult_private_room.lv3.back.exterior",
|
|
"AR.asset.facility.adult_private_room.lv3.back.interior",
|
|
"AR.asset.facility.adult_private_room.lv3.front.exterior",
|
|
"AR.asset.facility.adult_private_room.lv3.front.interior",
|
|
"AR.asset.facility.arena.lv1.back.exterior",
|
|
"AR.asset.facility.arena.lv1.back.interior",
|
|
"AR.asset.facility.arena.lv1.front.exterior",
|
|
"AR.asset.facility.arena.lv1.front.interior",
|
|
"AR.asset.facility.arena.lv2.back.exterior",
|
|
"AR.asset.facility.arena.lv2.back.interior",
|
|
"AR.asset.facility.arena.lv2.front.exterior",
|
|
"AR.asset.facility.arena.lv2.front.interior",
|
|
"AR.asset.facility.arena.lv3.back.exterior",
|
|
"AR.asset.facility.arena.lv3.back.interior",
|
|
"AR.asset.facility.arena.lv3.front.exterior",
|
|
"AR.asset.facility.arena.lv3.front.interior",
|
|
"AR.asset.facility.black_market.lv1.back.exterior",
|
|
"AR.asset.facility.black_market.lv1.back.interior",
|
|
"AR.asset.facility.black_market.lv1.front.exterior",
|
|
"AR.asset.facility.black_market.lv1.front.interior",
|
|
"AR.asset.facility.black_market.lv2.back.exterior",
|
|
"AR.asset.facility.black_market.lv2.back.interior",
|
|
"AR.asset.facility.black_market.lv2.front.exterior",
|
|
"AR.asset.facility.black_market.lv2.front.interior",
|
|
"AR.asset.facility.black_market.lv3.back.exterior",
|
|
"AR.asset.facility.black_market.lv3.back.interior",
|
|
"AR.asset.facility.black_market.lv3.front.exterior",
|
|
"AR.asset.facility.black_market.lv3.front.interior",
|
|
"AR.asset.facility.cafeteria.lv1.back.exterior",
|
|
"AR.asset.facility.cafeteria.lv1.back.interior",
|
|
"AR.asset.facility.cafeteria.lv1.front.exterior",
|
|
"AR.asset.facility.cafeteria.lv1.front.interior",
|
|
"AR.asset.facility.cafeteria.lv2.back.exterior",
|
|
"AR.asset.facility.cafeteria.lv2.back.interior",
|
|
"AR.asset.facility.cafeteria.lv2.front.exterior",
|
|
"AR.asset.facility.cafeteria.lv2.front.interior",
|
|
"AR.asset.facility.cafeteria.lv3.back.exterior",
|
|
"AR.asset.facility.cafeteria.lv3.back.interior",
|
|
"AR.asset.facility.cafeteria.lv3.front.exterior",
|
|
"AR.asset.facility.cafeteria.lv3.front.interior",
|
|
"AR.asset.facility.casino.lv1.back.exterior",
|
|
"AR.asset.facility.casino.lv1.back.interior",
|
|
"AR.asset.facility.casino.lv1.front.exterior",
|
|
"AR.asset.facility.casino.lv1.front.interior",
|
|
"AR.asset.facility.casino.lv2.back.exterior",
|
|
"AR.asset.facility.casino.lv2.back.interior",
|
|
"AR.asset.facility.casino.lv2.front.exterior",
|
|
"AR.asset.facility.casino.lv2.front.interior",
|
|
"AR.asset.facility.casino.lv3.back.exterior",
|
|
"AR.asset.facility.casino.lv3.back.interior",
|
|
"AR.asset.facility.casino.lv3.front.exterior",
|
|
"AR.asset.facility.casino.lv3.front.interior",
|
|
"AR.asset.facility.chapel.lv1.back.exterior",
|
|
"AR.asset.facility.chapel.lv1.back.interior",
|
|
"AR.asset.facility.chapel.lv1.front.exterior",
|
|
"AR.asset.facility.chapel.lv1.front.interior",
|
|
"AR.asset.facility.chapel.lv2.back.exterior",
|
|
"AR.asset.facility.chapel.lv2.back.interior",
|
|
"AR.asset.facility.chapel.lv2.front.exterior",
|
|
"AR.asset.facility.chapel.lv2.front.interior",
|
|
"AR.asset.facility.chapel.lv3.back.exterior",
|
|
"AR.asset.facility.chapel.lv3.back.interior",
|
|
"AR.asset.facility.chapel.lv3.front.exterior",
|
|
"AR.asset.facility.chapel.lv3.front.interior",
|
|
"AR.asset.facility.cleaning_room.lv1.back.exterior",
|
|
"AR.asset.facility.cleaning_room.lv1.back.interior",
|
|
"AR.asset.facility.cleaning_room.lv1.front.exterior",
|
|
"AR.asset.facility.cleaning_room.lv1.front.interior",
|
|
"AR.asset.facility.cleaning_room.lv2.back.exterior",
|
|
"AR.asset.facility.cleaning_room.lv2.back.interior",
|
|
"AR.asset.facility.cleaning_room.lv2.front.exterior",
|
|
"AR.asset.facility.cleaning_room.lv2.front.interior",
|
|
"AR.asset.facility.cleaning_room.lv3.back.exterior",
|
|
"AR.asset.facility.cleaning_room.lv3.back.interior",
|
|
"AR.asset.facility.cleaning_room.lv3.front.exterior",
|
|
"AR.asset.facility.cleaning_room.lv3.front.interior",
|
|
"AR.asset.facility.dormitory.lv1.back.exterior",
|
|
"AR.asset.facility.dormitory.lv1.back.interior",
|
|
"AR.asset.facility.dormitory.lv1.front.exterior",
|
|
"AR.asset.facility.dormitory.lv1.front.interior",
|
|
"AR.asset.facility.dormitory.lv2.back.exterior",
|
|
"AR.asset.facility.dormitory.lv2.back.interior",
|
|
"AR.asset.facility.dormitory.lv2.front.exterior",
|
|
"AR.asset.facility.dormitory.lv2.front.interior",
|
|
"AR.asset.facility.dormitory.lv3.back.exterior",
|
|
"AR.asset.facility.dormitory.lv3.back.interior",
|
|
"AR.asset.facility.dormitory.lv3.front.exterior",
|
|
"AR.asset.facility.dormitory.lv3.front.interior",
|
|
"AR.asset.facility.food_stall.lv1.back.exterior",
|
|
"AR.asset.facility.food_stall.lv1.back.interior",
|
|
"AR.asset.facility.food_stall.lv1.front.exterior",
|
|
"AR.asset.facility.food_stall.lv1.front.interior",
|
|
"AR.asset.facility.food_stall.lv2.back.exterior",
|
|
"AR.asset.facility.food_stall.lv2.back.interior",
|
|
"AR.asset.facility.food_stall.lv2.front.exterior",
|
|
"AR.asset.facility.food_stall.lv2.front.interior",
|
|
"AR.asset.facility.food_stall.lv3.back.exterior",
|
|
"AR.asset.facility.food_stall.lv3.back.interior",
|
|
"AR.asset.facility.food_stall.lv3.front.exterior",
|
|
"AR.asset.facility.food_stall.lv3.front.interior",
|
|
"AR.asset.facility.guest_elevator.lv1.back.exterior",
|
|
"AR.asset.facility.guest_elevator.lv1.back.interior",
|
|
"AR.asset.facility.guest_elevator.lv1.front.exterior",
|
|
"AR.asset.facility.guest_elevator.lv1.front.interior",
|
|
"AR.asset.facility.guest_elevator.lv2.back.exterior",
|
|
"AR.asset.facility.guest_elevator.lv2.back.interior",
|
|
"AR.asset.facility.guest_elevator.lv2.front.exterior",
|
|
"AR.asset.facility.guest_elevator.lv2.front.interior",
|
|
"AR.asset.facility.guest_elevator.lv3.back.exterior",
|
|
"AR.asset.facility.guest_elevator.lv3.back.interior",
|
|
"AR.asset.facility.guest_elevator.lv3.front.exterior",
|
|
"AR.asset.facility.guest_elevator.lv3.front.interior",
|
|
"AR.asset.facility.infirmary.lv1.back.exterior",
|
|
"AR.asset.facility.infirmary.lv1.back.interior",
|
|
"AR.asset.facility.infirmary.lv1.front.exterior",
|
|
"AR.asset.facility.infirmary.lv1.front.interior",
|
|
"AR.asset.facility.infirmary.lv2.back.exterior",
|
|
"AR.asset.facility.infirmary.lv2.back.interior",
|
|
"AR.asset.facility.infirmary.lv2.front.exterior",
|
|
"AR.asset.facility.infirmary.lv2.front.interior",
|
|
"AR.asset.facility.infirmary.lv3.back.exterior",
|
|
"AR.asset.facility.infirmary.lv3.back.interior",
|
|
"AR.asset.facility.infirmary.lv3.front.exterior",
|
|
"AR.asset.facility.infirmary.lv3.front.interior",
|
|
"AR.asset.facility.kitchen.lv1.back.exterior",
|
|
"AR.asset.facility.kitchen.lv1.back.interior",
|
|
"AR.asset.facility.kitchen.lv1.front.exterior",
|
|
"AR.asset.facility.kitchen.lv1.front.interior",
|
|
"AR.asset.facility.kitchen.lv2.back.exterior",
|
|
"AR.asset.facility.kitchen.lv2.back.interior",
|
|
"AR.asset.facility.kitchen.lv2.front.exterior",
|
|
"AR.asset.facility.kitchen.lv2.front.interior",
|
|
"AR.asset.facility.kitchen.lv3.back.exterior",
|
|
"AR.asset.facility.kitchen.lv3.back.interior",
|
|
"AR.asset.facility.kitchen.lv3.front.exterior",
|
|
"AR.asset.facility.kitchen.lv3.front.interior",
|
|
"AR.asset.facility.luxury_soap.lv1.back.exterior",
|
|
"AR.asset.facility.luxury_soap.lv1.back.interior",
|
|
"AR.asset.facility.luxury_soap.lv1.front.exterior",
|
|
"AR.asset.facility.luxury_soap.lv1.front.interior",
|
|
"AR.asset.facility.luxury_soap.lv2.back.exterior",
|
|
"AR.asset.facility.luxury_soap.lv2.back.interior",
|
|
"AR.asset.facility.luxury_soap.lv2.front.exterior",
|
|
"AR.asset.facility.luxury_soap.lv2.front.interior",
|
|
"AR.asset.facility.luxury_soap.lv3.back.exterior",
|
|
"AR.asset.facility.luxury_soap.lv3.back.interior",
|
|
"AR.asset.facility.luxury_soap.lv3.front.exterior",
|
|
"AR.asset.facility.luxury_soap.lv3.front.interior",
|
|
"AR.asset.facility.magic_turret.lv1.back.exterior",
|
|
"AR.asset.facility.magic_turret.lv1.back.interior",
|
|
"AR.asset.facility.magic_turret.lv1.front.exterior",
|
|
"AR.asset.facility.magic_turret.lv1.front.interior",
|
|
"AR.asset.facility.magic_turret.lv2.back.exterior",
|
|
"AR.asset.facility.magic_turret.lv2.back.interior",
|
|
"AR.asset.facility.magic_turret.lv2.front.exterior",
|
|
"AR.asset.facility.magic_turret.lv2.front.interior",
|
|
"AR.asset.facility.magic_turret.lv3.back.exterior",
|
|
"AR.asset.facility.magic_turret.lv3.back.interior",
|
|
"AR.asset.facility.magic_turret.lv3.front.exterior",
|
|
"AR.asset.facility.magic_turret.lv3.front.interior",
|
|
"AR.asset.facility.mana_furnace.lv1.back.exterior",
|
|
"AR.asset.facility.mana_furnace.lv1.back.interior",
|
|
"AR.asset.facility.mana_furnace.lv1.front.exterior",
|
|
"AR.asset.facility.mana_furnace.lv1.front.interior",
|
|
"AR.asset.facility.mana_furnace.lv2.back.exterior",
|
|
"AR.asset.facility.mana_furnace.lv2.back.interior",
|
|
"AR.asset.facility.mana_furnace.lv2.front.exterior",
|
|
"AR.asset.facility.mana_furnace.lv2.front.interior",
|
|
"AR.asset.facility.mana_furnace.lv3.back.exterior",
|
|
"AR.asset.facility.mana_furnace.lv3.back.interior",
|
|
"AR.asset.facility.mana_furnace.lv3.front.exterior",
|
|
"AR.asset.facility.mana_furnace.lv3.front.interior",
|
|
"AR.asset.facility.mana_warp.lv1.back.exterior",
|
|
"AR.asset.facility.mana_warp.lv1.back.interior",
|
|
"AR.asset.facility.mana_warp.lv1.front.exterior",
|
|
"AR.asset.facility.mana_warp.lv1.front.interior",
|
|
"AR.asset.facility.mana_warp.lv2.back.exterior",
|
|
"AR.asset.facility.mana_warp.lv2.back.interior",
|
|
"AR.asset.facility.mana_warp.lv2.front.exterior",
|
|
"AR.asset.facility.mana_warp.lv2.front.interior",
|
|
"AR.asset.facility.mana_warp.lv3.back.exterior",
|
|
"AR.asset.facility.mana_warp.lv3.back.interior",
|
|
"AR.asset.facility.mana_warp.lv3.front.exterior",
|
|
"AR.asset.facility.mana_warp.lv3.front.interior",
|
|
"AR.asset.facility.peeping_room.lv1.back.exterior",
|
|
"AR.asset.facility.peeping_room.lv1.back.interior",
|
|
"AR.asset.facility.peeping_room.lv1.front.exterior",
|
|
"AR.asset.facility.peeping_room.lv1.front.interior",
|
|
"AR.asset.facility.peeping_room.lv2.back.exterior",
|
|
"AR.asset.facility.peeping_room.lv2.back.interior",
|
|
"AR.asset.facility.peeping_room.lv2.front.exterior",
|
|
"AR.asset.facility.peeping_room.lv2.front.interior",
|
|
"AR.asset.facility.peeping_room.lv3.back.exterior",
|
|
"AR.asset.facility.peeping_room.lv3.back.interior",
|
|
"AR.asset.facility.peeping_room.lv3.front.exterior",
|
|
"AR.asset.facility.peeping_room.lv3.front.interior",
|
|
"AR.asset.facility.premium_room.lv1.back.exterior",
|
|
"AR.asset.facility.premium_room.lv1.back.interior",
|
|
"AR.asset.facility.premium_room.lv1.front.exterior",
|
|
"AR.asset.facility.premium_room.lv1.front.interior",
|
|
"AR.asset.facility.premium_room.lv2.back.exterior",
|
|
"AR.asset.facility.premium_room.lv2.back.interior",
|
|
"AR.asset.facility.premium_room.lv2.front.exterior",
|
|
"AR.asset.facility.premium_room.lv2.front.interior",
|
|
"AR.asset.facility.premium_room.lv3.back.exterior",
|
|
"AR.asset.facility.premium_room.lv3.back.interior",
|
|
"AR.asset.facility.premium_room.lv3.front.exterior",
|
|
"AR.asset.facility.premium_room.lv3.front.interior",
|
|
"AR.asset.facility.prison.lv1.back.exterior",
|
|
"AR.asset.facility.prison.lv1.back.interior",
|
|
"AR.asset.facility.prison.lv1.front.exterior",
|
|
"AR.asset.facility.prison.lv1.front.interior",
|
|
"AR.asset.facility.prison.lv2.back.exterior",
|
|
"AR.asset.facility.prison.lv2.back.interior",
|
|
"AR.asset.facility.prison.lv2.front.exterior",
|
|
"AR.asset.facility.prison.lv2.front.interior",
|
|
"AR.asset.facility.prison.lv3.back.exterior",
|
|
"AR.asset.facility.prison.lv3.back.interior",
|
|
"AR.asset.facility.prison.lv3.front.exterior",
|
|
"AR.asset.facility.prison.lv3.front.interior",
|
|
"AR.asset.facility.public_bath.lv1.back.exterior",
|
|
"AR.asset.facility.public_bath.lv1.back.interior",
|
|
"AR.asset.facility.public_bath.lv1.front.exterior",
|
|
"AR.asset.facility.public_bath.lv1.front.interior",
|
|
"AR.asset.facility.public_bath.lv2.back.exterior",
|
|
"AR.asset.facility.public_bath.lv2.back.interior",
|
|
"AR.asset.facility.public_bath.lv2.front.exterior",
|
|
"AR.asset.facility.public_bath.lv2.front.interior",
|
|
"AR.asset.facility.public_bath.lv3.back.exterior",
|
|
"AR.asset.facility.public_bath.lv3.back.interior",
|
|
"AR.asset.facility.public_bath.lv3.front.exterior",
|
|
"AR.asset.facility.public_bath.lv3.front.interior",
|
|
"AR.asset.facility.restaurant.lv1.back.exterior",
|
|
"AR.asset.facility.restaurant.lv1.back.interior",
|
|
"AR.asset.facility.restaurant.lv1.front.exterior",
|
|
"AR.asset.facility.restaurant.lv1.front.interior",
|
|
"AR.asset.facility.restaurant.lv2.back.exterior",
|
|
"AR.asset.facility.restaurant.lv2.back.interior",
|
|
"AR.asset.facility.restaurant.lv2.front.exterior",
|
|
"AR.asset.facility.restaurant.lv2.front.interior",
|
|
"AR.asset.facility.restaurant.lv3.back.exterior",
|
|
"AR.asset.facility.restaurant.lv3.back.interior",
|
|
"AR.asset.facility.restaurant.lv3.front.exterior",
|
|
"AR.asset.facility.restaurant.lv3.front.interior",
|
|
"AR.asset.facility.security_station.lv1.back.exterior",
|
|
"AR.asset.facility.security_station.lv1.back.interior",
|
|
"AR.asset.facility.security_station.lv1.front.exterior",
|
|
"AR.asset.facility.security_station.lv1.front.interior",
|
|
"AR.asset.facility.security_station.lv2.back.exterior",
|
|
"AR.asset.facility.security_station.lv2.back.interior",
|
|
"AR.asset.facility.security_station.lv2.front.exterior",
|
|
"AR.asset.facility.security_station.lv2.front.interior",
|
|
"AR.asset.facility.security_station.lv3.back.exterior",
|
|
"AR.asset.facility.security_station.lv3.back.interior",
|
|
"AR.asset.facility.security_station.lv3.front.exterior",
|
|
"AR.asset.facility.security_station.lv3.front.interior",
|
|
"AR.asset.facility.service_elevator.lv1.back.exterior",
|
|
"AR.asset.facility.service_elevator.lv1.back.interior",
|
|
"AR.asset.facility.service_elevator.lv1.front.exterior",
|
|
"AR.asset.facility.service_elevator.lv1.front.interior",
|
|
"AR.asset.facility.service_elevator.lv2.back.exterior",
|
|
"AR.asset.facility.service_elevator.lv2.back.interior",
|
|
"AR.asset.facility.service_elevator.lv2.front.exterior",
|
|
"AR.asset.facility.service_elevator.lv2.front.interior",
|
|
"AR.asset.facility.service_elevator.lv3.back.exterior",
|
|
"AR.asset.facility.service_elevator.lv3.back.interior",
|
|
"AR.asset.facility.service_elevator.lv3.front.exterior",
|
|
"AR.asset.facility.service_elevator.lv3.front.interior",
|
|
"AR.asset.facility.sm_room.lv1.back.exterior",
|
|
"AR.asset.facility.sm_room.lv1.back.interior",
|
|
"AR.asset.facility.sm_room.lv1.front.exterior",
|
|
"AR.asset.facility.sm_room.lv1.front.interior",
|
|
"AR.asset.facility.sm_room.lv2.back.exterior",
|
|
"AR.asset.facility.sm_room.lv2.back.interior",
|
|
"AR.asset.facility.sm_room.lv2.front.exterior",
|
|
"AR.asset.facility.sm_room.lv2.front.interior",
|
|
"AR.asset.facility.sm_room.lv3.back.exterior",
|
|
"AR.asset.facility.sm_room.lv3.back.interior",
|
|
"AR.asset.facility.sm_room.lv3.front.exterior",
|
|
"AR.asset.facility.sm_room.lv3.front.interior",
|
|
"AR.asset.facility.staff_dormitory.lv1.back.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv1.back.interior",
|
|
"AR.asset.facility.staff_dormitory.lv1.front.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv1.front.interior",
|
|
"AR.asset.facility.staff_dormitory.lv2.back.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv2.back.interior",
|
|
"AR.asset.facility.staff_dormitory.lv2.front.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv2.front.interior",
|
|
"AR.asset.facility.staff_dormitory.lv3.back.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv3.back.interior",
|
|
"AR.asset.facility.staff_dormitory.lv3.front.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv3.front.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.back.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.back.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.front.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.front.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.back.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.back.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.front.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.front.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.back.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.back.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.front.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.front.interior",
|
|
"AR.asset.facility.standard_room.lv1.back.exterior",
|
|
"AR.asset.facility.standard_room.lv1.back.interior",
|
|
"AR.asset.facility.standard_room.lv1.front.exterior",
|
|
"AR.asset.facility.standard_room.lv1.front.interior",
|
|
"AR.asset.facility.standard_room.lv2.back.exterior",
|
|
"AR.asset.facility.standard_room.lv2.back.interior",
|
|
"AR.asset.facility.standard_room.lv2.front.exterior",
|
|
"AR.asset.facility.standard_room.lv2.front.interior",
|
|
"AR.asset.facility.standard_room.lv3.back.exterior",
|
|
"AR.asset.facility.standard_room.lv3.back.interior",
|
|
"AR.asset.facility.standard_room.lv3.front.exterior",
|
|
"AR.asset.facility.standard_room.lv3.front.interior",
|
|
"AR.asset.facility.tavern.lv1.back.exterior",
|
|
"AR.asset.facility.tavern.lv1.back.interior",
|
|
"AR.asset.facility.tavern.lv1.front.exterior",
|
|
"AR.asset.facility.tavern.lv1.front.interior",
|
|
"AR.asset.facility.tavern.lv2.back.exterior",
|
|
"AR.asset.facility.tavern.lv2.back.interior",
|
|
"AR.asset.facility.tavern.lv2.front.exterior",
|
|
"AR.asset.facility.tavern.lv2.front.interior",
|
|
"AR.asset.facility.tavern.lv3.back.exterior",
|
|
"AR.asset.facility.tavern.lv3.back.interior",
|
|
"AR.asset.facility.tavern.lv3.front.exterior",
|
|
"AR.asset.facility.tavern.lv3.front.interior",
|
|
"AR.asset.facility.vip_suite.lv1.back.exterior",
|
|
"AR.asset.facility.vip_suite.lv1.back.interior",
|
|
"AR.asset.facility.vip_suite.lv1.front.exterior",
|
|
"AR.asset.facility.vip_suite.lv1.front.interior",
|
|
"AR.asset.facility.vip_suite.lv2.back.exterior",
|
|
"AR.asset.facility.vip_suite.lv2.back.interior",
|
|
"AR.asset.facility.vip_suite.lv2.front.exterior",
|
|
"AR.asset.facility.vip_suite.lv2.front.interior",
|
|
"AR.asset.facility.vip_suite.lv3.back.exterior",
|
|
"AR.asset.facility.vip_suite.lv3.back.interior",
|
|
"AR.asset.facility.vip_suite.lv3.front.exterior",
|
|
"AR.asset.facility.vip_suite.lv3.front.interior",
|
|
"AR.asset.facility.warehouse.lv1.back.exterior",
|
|
"AR.asset.facility.warehouse.lv1.back.interior",
|
|
"AR.asset.facility.warehouse.lv1.front.exterior",
|
|
"AR.asset.facility.warehouse.lv1.front.interior",
|
|
"AR.asset.facility.warehouse.lv2.back.exterior",
|
|
"AR.asset.facility.warehouse.lv2.back.interior",
|
|
"AR.asset.facility.warehouse.lv2.front.exterior",
|
|
"AR.asset.facility.warehouse.lv2.front.interior",
|
|
"AR.asset.facility.warehouse.lv3.back.exterior",
|
|
"AR.asset.facility.warehouse.lv3.back.interior",
|
|
"AR.asset.facility.warehouse.lv3.front.exterior",
|
|
"AR.asset.facility.warehouse.lv3.front.interior",
|
|
"AR.asset.main_portraits",
|
|
"AR.asset.mob_stills",
|
|
"AR.asset.portrait_brand",
|
|
"AR.asset.portrait_collar",
|
|
"AR.asset.portrait_damage",
|
|
"AR.asset.portrait_dirt",
|
|
"AR.asset.portrait_expression",
|
|
"AR.asset.portrait_kiss_mark",
|
|
"AR.asset.portrait_love_tone",
|
|
"AR.asset.portrait_other_tone",
|
|
"AR.asset.portrait_outfit",
|
|
"AR.asset.portrait_ring",
|
|
"AR.asset.portrait_sigil",
|
|
"AR.asset.route_event_cg",
|
|
"AR.asset.sd_adult_loop",
|
|
"AR.asset.sd_breathing",
|
|
"AR.asset.sd_collapse",
|
|
"AR.asset.sd_idle",
|
|
"AR.asset.sd_job_walk",
|
|
"AR.asset.sd_secondary_motion",
|
|
"AR.asset.sd_work",
|
|
"AR.asset.sub_portraits",
|
|
"AR.asset.ui_audio",
|
|
"AR.asset.ui_back_skin",
|
|
"AR.asset.ui_emotion_graph",
|
|
"AR.asset.ui_front_skin",
|
|
"AR.asset.ui_observation_overlay",
|
|
"AR.audio.back_bass",
|
|
"AR.audio.back_steam",
|
|
"AR.audio.crossfade",
|
|
"AR.audio.front_birds",
|
|
"AR.audio.no_mechanical_switch",
|
|
"AR.audio.same_theme_arrangements",
|
|
"AR.cleaning.cleanliness_range",
|
|
"AR.cleaning.defined_dirt_only",
|
|
"AR.cleaning.initial_cleanliness",
|
|
"AR.cleaning.no_undefined_dirt",
|
|
"AR.cleaning.on_site_minutes",
|
|
"AR.cleaning.recovery_amount",
|
|
"AR.cleaning.reservation_threshold",
|
|
"AR.construction.back_access",
|
|
"AR.construction.expand_area",
|
|
"AR.construction.front_access",
|
|
"AR.construction.normal_build",
|
|
"AR.construction.normal_links",
|
|
"AR.construction.payment",
|
|
"AR.construction.support",
|
|
"AR.defense.repulse",
|
|
"AR.duel.business",
|
|
"AR.duel.combat",
|
|
"AR.duel.loss_route_lock",
|
|
"AR.duel.third_type",
|
|
"AR.duel.win_exile",
|
|
"AR.duel.win_full_shield",
|
|
"AR.duel.win_subordinate",
|
|
"AR.economic_facility.bank_default",
|
|
"AR.economic_facility.bank_instant",
|
|
"AR.economic_facility.purchase_auto",
|
|
"AR.economic_facility.purchase_loot",
|
|
"AR.economic_facility.reception",
|
|
"AR.economic_facility.reception_loss",
|
|
"AR.economic_facility.vault_limit",
|
|
"AR.economic_facility.vault_target",
|
|
"AR.economy.back_gold",
|
|
"AR.economy.back_gold_account",
|
|
"AR.economy.expense_loan",
|
|
"AR.economy.expense_purchase",
|
|
"AR.economy.expense_rank_tax",
|
|
"AR.economy.expense_upkeep",
|
|
"AR.economy.expense_wages",
|
|
"AR.economy.front_faith",
|
|
"AR.economy.front_gold",
|
|
"AR.economy.front_gold_account",
|
|
"AR.economy.income_adult",
|
|
"AR.economy.income_blackmail",
|
|
"AR.economy.income_casino",
|
|
"AR.economy.income_food",
|
|
"AR.economy.income_lodging",
|
|
"AR.economy.income_trade",
|
|
"AR.economy.material_construction",
|
|
"AR.economy.material_repair",
|
|
"AR.economy.midnight_report",
|
|
"AR.economy.settlement_calculation",
|
|
"AR.environment.beauty",
|
|
"AR.environment.cleanliness",
|
|
"AR.environment.ground_light",
|
|
"AR.environment.ground_mana",
|
|
"AR.environment.noise",
|
|
"AR.environment.underground_concealment",
|
|
"AR.environment.underground_sound",
|
|
"AR.events.ntr_night_peak",
|
|
"AR.facility.adult_private_room.construction_gold",
|
|
"AR.facility.adult_private_room.customer_capacity",
|
|
"AR.facility.adult_private_room.exists",
|
|
"AR.facility.adult_private_room.footprint",
|
|
"AR.facility.adult_private_room.layer",
|
|
"AR.facility.adult_private_room.observation",
|
|
"AR.facility.adult_private_room.operation_state",
|
|
"AR.facility.adult_private_room.related_facility",
|
|
"AR.facility.adult_private_room.related_operating",
|
|
"AR.facility.adult_private_room.role",
|
|
"AR.facility.adult_private_room.service_attribute",
|
|
"AR.facility.adult_private_room.service_price",
|
|
"AR.facility.adult_private_room.staff_max",
|
|
"AR.facility.adult_private_room.staff_min",
|
|
"AR.facility.adult_private_room.upkeep_gold",
|
|
"AR.facility.adult_private_room.upkeep_mana",
|
|
"AR.facility.adult_private_room.zone",
|
|
"AR.facility.arena.construction_gold",
|
|
"AR.facility.arena.customer_capacity",
|
|
"AR.facility.arena.exists",
|
|
"AR.facility.arena.footprint",
|
|
"AR.facility.arena.layer",
|
|
"AR.facility.arena.operation_state",
|
|
"AR.facility.arena.related_facility",
|
|
"AR.facility.arena.related_operating",
|
|
"AR.facility.arena.role",
|
|
"AR.facility.arena.service_attribute",
|
|
"AR.facility.arena.service_price",
|
|
"AR.facility.arena.staff_max",
|
|
"AR.facility.arena.staff_min",
|
|
"AR.facility.arena.upkeep_gold",
|
|
"AR.facility.arena.upkeep_mana",
|
|
"AR.facility.arena.zone",
|
|
"AR.facility.black_market.construction_gold",
|
|
"AR.facility.black_market.customer_capacity",
|
|
"AR.facility.black_market.exists",
|
|
"AR.facility.black_market.footprint",
|
|
"AR.facility.black_market.layer",
|
|
"AR.facility.black_market.operation_state",
|
|
"AR.facility.black_market.related_facility",
|
|
"AR.facility.black_market.related_operating",
|
|
"AR.facility.black_market.role",
|
|
"AR.facility.black_market.service_attribute",
|
|
"AR.facility.black_market.service_price",
|
|
"AR.facility.black_market.staff_max",
|
|
"AR.facility.black_market.staff_min",
|
|
"AR.facility.black_market.upkeep_gold",
|
|
"AR.facility.black_market.upkeep_mana",
|
|
"AR.facility.black_market.zone",
|
|
"AR.facility.cafeteria.construction_gold",
|
|
"AR.facility.cafeteria.customer_capacity",
|
|
"AR.facility.cafeteria.exists",
|
|
"AR.facility.cafeteria.footprint",
|
|
"AR.facility.cafeteria.kitchen_dependency",
|
|
"AR.facility.cafeteria.layer",
|
|
"AR.facility.cafeteria.operation_state",
|
|
"AR.facility.cafeteria.related_facility",
|
|
"AR.facility.cafeteria.related_operating",
|
|
"AR.facility.cafeteria.role",
|
|
"AR.facility.cafeteria.service_attribute",
|
|
"AR.facility.cafeteria.service_price",
|
|
"AR.facility.cafeteria.staff_max",
|
|
"AR.facility.cafeteria.staff_min",
|
|
"AR.facility.cafeteria.upkeep_gold",
|
|
"AR.facility.cafeteria.upkeep_mana",
|
|
"AR.facility.casino.construction_gold",
|
|
"AR.facility.casino.customer_capacity",
|
|
"AR.facility.casino.exists",
|
|
"AR.facility.casino.footprint",
|
|
"AR.facility.casino.layer",
|
|
"AR.facility.casino.operation_state",
|
|
"AR.facility.casino.related_facility",
|
|
"AR.facility.casino.related_operating",
|
|
"AR.facility.casino.role",
|
|
"AR.facility.casino.service_attribute",
|
|
"AR.facility.casino.service_price",
|
|
"AR.facility.casino.staff_max",
|
|
"AR.facility.casino.staff_min",
|
|
"AR.facility.casino.upkeep_gold",
|
|
"AR.facility.casino.upkeep_mana",
|
|
"AR.facility.casino.zone",
|
|
"AR.facility.chapel.completion_faith",
|
|
"AR.facility.chapel.construction_gold",
|
|
"AR.facility.chapel.construction_materials",
|
|
"AR.facility.chapel.construction_minutes",
|
|
"AR.facility.chapel.customer_capacity",
|
|
"AR.facility.chapel.exists",
|
|
"AR.facility.chapel.footprint",
|
|
"AR.facility.chapel.layer",
|
|
"AR.facility.chapel.operation_state",
|
|
"AR.facility.chapel.related_facility",
|
|
"AR.facility.chapel.related_operating",
|
|
"AR.facility.chapel.role",
|
|
"AR.facility.chapel.service_attribute",
|
|
"AR.facility.chapel.service_minutes",
|
|
"AR.facility.chapel.service_price",
|
|
"AR.facility.chapel.staff_max",
|
|
"AR.facility.chapel.staff_min",
|
|
"AR.facility.chapel.upkeep_gold",
|
|
"AR.facility.chapel.upkeep_mana",
|
|
"AR.facility.cleaning_room.construction_gold",
|
|
"AR.facility.cleaning_room.construction_materials",
|
|
"AR.facility.cleaning_room.construction_minutes",
|
|
"AR.facility.cleaning_room.customer_capacity",
|
|
"AR.facility.cleaning_room.exists",
|
|
"AR.facility.cleaning_room.footprint",
|
|
"AR.facility.cleaning_room.layer",
|
|
"AR.facility.cleaning_room.operation_state",
|
|
"AR.facility.cleaning_room.related_facility",
|
|
"AR.facility.cleaning_room.related_operating",
|
|
"AR.facility.cleaning_room.role",
|
|
"AR.facility.cleaning_room.service_attribute",
|
|
"AR.facility.cleaning_room.service_price",
|
|
"AR.facility.cleaning_room.staff_max",
|
|
"AR.facility.cleaning_room.staff_min",
|
|
"AR.facility.cleaning_room.upkeep_gold",
|
|
"AR.facility.cleaning_room.upkeep_mana",
|
|
"AR.facility.customer_not_capacity",
|
|
"AR.facility.customer_wait_separate",
|
|
"AR.facility.destroy_suspend",
|
|
"AR.facility.dormitory.construction_gold",
|
|
"AR.facility.dormitory.customer_capacity",
|
|
"AR.facility.dormitory.exists",
|
|
"AR.facility.dormitory.footprint",
|
|
"AR.facility.dormitory.layer",
|
|
"AR.facility.dormitory.operation_state",
|
|
"AR.facility.dormitory.related_facility",
|
|
"AR.facility.dormitory.related_operating",
|
|
"AR.facility.dormitory.role",
|
|
"AR.facility.dormitory.service_attribute",
|
|
"AR.facility.dormitory.service_price",
|
|
"AR.facility.dormitory.staff_max",
|
|
"AR.facility.dormitory.staff_min",
|
|
"AR.facility.dormitory.upkeep_gold",
|
|
"AR.facility.dormitory.upkeep_mana",
|
|
"AR.facility.dormitory.zone",
|
|
"AR.facility.enforcement_suspend",
|
|
"AR.facility.food_stall.construction_gold",
|
|
"AR.facility.food_stall.customer_capacity",
|
|
"AR.facility.food_stall.exists",
|
|
"AR.facility.food_stall.footprint",
|
|
"AR.facility.food_stall.layer",
|
|
"AR.facility.food_stall.operation_state",
|
|
"AR.facility.food_stall.related_facility",
|
|
"AR.facility.food_stall.related_operating",
|
|
"AR.facility.food_stall.role",
|
|
"AR.facility.food_stall.service_attribute",
|
|
"AR.facility.food_stall.service_price",
|
|
"AR.facility.food_stall.staff_max",
|
|
"AR.facility.food_stall.staff_min",
|
|
"AR.facility.food_stall.upkeep_gold",
|
|
"AR.facility.food_stall.upkeep_mana",
|
|
"AR.facility.guest_elevator.construction_gold",
|
|
"AR.facility.guest_elevator.customer_capacity",
|
|
"AR.facility.guest_elevator.exists",
|
|
"AR.facility.guest_elevator.footprint",
|
|
"AR.facility.guest_elevator.layer",
|
|
"AR.facility.guest_elevator.operation_state",
|
|
"AR.facility.guest_elevator.related_facility",
|
|
"AR.facility.guest_elevator.related_operating",
|
|
"AR.facility.guest_elevator.role",
|
|
"AR.facility.guest_elevator.service_attribute",
|
|
"AR.facility.guest_elevator.service_price",
|
|
"AR.facility.guest_elevator.staff_max",
|
|
"AR.facility.guest_elevator.staff_min",
|
|
"AR.facility.guest_elevator.upkeep_gold",
|
|
"AR.facility.guest_elevator.upkeep_mana",
|
|
"AR.facility.infirmary.construction_gold",
|
|
"AR.facility.infirmary.customer_capacity",
|
|
"AR.facility.infirmary.exists",
|
|
"AR.facility.infirmary.footprint",
|
|
"AR.facility.infirmary.layer",
|
|
"AR.facility.infirmary.operation_state",
|
|
"AR.facility.infirmary.related_facility",
|
|
"AR.facility.infirmary.related_operating",
|
|
"AR.facility.infirmary.role",
|
|
"AR.facility.infirmary.service_attribute",
|
|
"AR.facility.infirmary.service_price",
|
|
"AR.facility.infirmary.staff_max",
|
|
"AR.facility.infirmary.staff_min",
|
|
"AR.facility.infirmary.upkeep_gold",
|
|
"AR.facility.infirmary.upkeep_mana",
|
|
"AR.facility.kitchen.behind_food",
|
|
"AR.facility.kitchen.construction_gold",
|
|
"AR.facility.kitchen.customer_capacity",
|
|
"AR.facility.kitchen.exists",
|
|
"AR.facility.kitchen.footprint",
|
|
"AR.facility.kitchen.layer",
|
|
"AR.facility.kitchen.operation_state",
|
|
"AR.facility.kitchen.related_facility",
|
|
"AR.facility.kitchen.related_operating",
|
|
"AR.facility.kitchen.role",
|
|
"AR.facility.kitchen.service_attribute",
|
|
"AR.facility.kitchen.service_price",
|
|
"AR.facility.kitchen.staff_max",
|
|
"AR.facility.kitchen.staff_min",
|
|
"AR.facility.kitchen.upkeep_gold",
|
|
"AR.facility.kitchen.upkeep_mana",
|
|
"AR.facility.luxury_soap.construction_gold",
|
|
"AR.facility.luxury_soap.customer_capacity",
|
|
"AR.facility.luxury_soap.exists",
|
|
"AR.facility.luxury_soap.footprint",
|
|
"AR.facility.luxury_soap.layer",
|
|
"AR.facility.luxury_soap.operation_state",
|
|
"AR.facility.luxury_soap.related_facility",
|
|
"AR.facility.luxury_soap.related_operating",
|
|
"AR.facility.luxury_soap.role",
|
|
"AR.facility.luxury_soap.service_attribute",
|
|
"AR.facility.luxury_soap.service_price",
|
|
"AR.facility.luxury_soap.staff_max",
|
|
"AR.facility.luxury_soap.staff_min",
|
|
"AR.facility.luxury_soap.upkeep_gold",
|
|
"AR.facility.luxury_soap.upkeep_mana",
|
|
"AR.facility.luxury_soap.zone",
|
|
"AR.facility.magic_turret.construction_gold",
|
|
"AR.facility.magic_turret.customer_capacity",
|
|
"AR.facility.magic_turret.exists",
|
|
"AR.facility.magic_turret.footprint",
|
|
"AR.facility.magic_turret.operation_state",
|
|
"AR.facility.magic_turret.related_facility",
|
|
"AR.facility.magic_turret.related_operating",
|
|
"AR.facility.magic_turret.role",
|
|
"AR.facility.magic_turret.service_attribute",
|
|
"AR.facility.magic_turret.service_price",
|
|
"AR.facility.magic_turret.staff_max",
|
|
"AR.facility.magic_turret.staff_min",
|
|
"AR.facility.magic_turret.upkeep_gold",
|
|
"AR.facility.magic_turret.upkeep_mana",
|
|
"AR.facility.magic_turret.zone",
|
|
"AR.facility.mana_furnace.construction_gold",
|
|
"AR.facility.mana_furnace.customer_capacity",
|
|
"AR.facility.mana_furnace.exists",
|
|
"AR.facility.mana_furnace.footprint",
|
|
"AR.facility.mana_furnace.layer",
|
|
"AR.facility.mana_furnace.operation_state",
|
|
"AR.facility.mana_furnace.related_facility",
|
|
"AR.facility.mana_furnace.related_operating",
|
|
"AR.facility.mana_furnace.role",
|
|
"AR.facility.mana_furnace.service_attribute",
|
|
"AR.facility.mana_furnace.service_price",
|
|
"AR.facility.mana_furnace.staff_max",
|
|
"AR.facility.mana_furnace.staff_min",
|
|
"AR.facility.mana_furnace.unit_consumption",
|
|
"AR.facility.mana_furnace.upkeep_gold",
|
|
"AR.facility.mana_furnace.upkeep_mana",
|
|
"AR.facility.mana_furnace.zone",
|
|
"AR.facility.mana_warp.construction_gold",
|
|
"AR.facility.mana_warp.customer_capacity",
|
|
"AR.facility.mana_warp.exists",
|
|
"AR.facility.mana_warp.footprint",
|
|
"AR.facility.mana_warp.layer",
|
|
"AR.facility.mana_warp.operation_state",
|
|
"AR.facility.mana_warp.related_facility",
|
|
"AR.facility.mana_warp.related_operating",
|
|
"AR.facility.mana_warp.role",
|
|
"AR.facility.mana_warp.service_attribute",
|
|
"AR.facility.mana_warp.service_price",
|
|
"AR.facility.mana_warp.staff_max",
|
|
"AR.facility.mana_warp.staff_min",
|
|
"AR.facility.mana_warp.upkeep_gold",
|
|
"AR.facility.mana_warp.upkeep_mana",
|
|
"AR.facility.micro_adult_policy",
|
|
"AR.facility.micro_bath_policy",
|
|
"AR.facility.micro_casino_cheat",
|
|
"AR.facility.micro_food_rank",
|
|
"AR.facility.micro_price",
|
|
"AR.facility.no_auto_resume",
|
|
"AR.facility.no_multiple_related_invention",
|
|
"AR.facility.no_resume_invention",
|
|
"AR.facility.peeping_room.construction_gold",
|
|
"AR.facility.peeping_room.corridor_loss",
|
|
"AR.facility.peeping_room.customer_capacity",
|
|
"AR.facility.peeping_room.exists",
|
|
"AR.facility.peeping_room.footprint",
|
|
"AR.facility.peeping_room.layer",
|
|
"AR.facility.peeping_room.operation_state",
|
|
"AR.facility.peeping_room.related_facility",
|
|
"AR.facility.peeping_room.related_operating",
|
|
"AR.facility.peeping_room.role",
|
|
"AR.facility.peeping_room.service_attribute",
|
|
"AR.facility.peeping_room.service_price",
|
|
"AR.facility.peeping_room.staff_max",
|
|
"AR.facility.peeping_room.staff_min",
|
|
"AR.facility.peeping_room.target_placement",
|
|
"AR.facility.peeping_room.upkeep_gold",
|
|
"AR.facility.peeping_room.upkeep_mana",
|
|
"AR.facility.premium_room.construction_gold",
|
|
"AR.facility.premium_room.customer_capacity",
|
|
"AR.facility.premium_room.exists",
|
|
"AR.facility.premium_room.footprint",
|
|
"AR.facility.premium_room.layer",
|
|
"AR.facility.premium_room.operation_state",
|
|
"AR.facility.premium_room.related_facility",
|
|
"AR.facility.premium_room.related_operating",
|
|
"AR.facility.premium_room.role",
|
|
"AR.facility.premium_room.service_attribute",
|
|
"AR.facility.premium_room.service_price",
|
|
"AR.facility.premium_room.staff_max",
|
|
"AR.facility.premium_room.staff_min",
|
|
"AR.facility.premium_room.upkeep_gold",
|
|
"AR.facility.premium_room.upkeep_mana",
|
|
"AR.facility.prison.construction_gold",
|
|
"AR.facility.prison.customer_capacity",
|
|
"AR.facility.prison.exists",
|
|
"AR.facility.prison.footprint",
|
|
"AR.facility.prison.layer",
|
|
"AR.facility.prison.operation_state",
|
|
"AR.facility.prison.related_facility",
|
|
"AR.facility.prison.related_operating",
|
|
"AR.facility.prison.role",
|
|
"AR.facility.prison.service_attribute",
|
|
"AR.facility.prison.service_price",
|
|
"AR.facility.prison.staff_max",
|
|
"AR.facility.prison.staff_min",
|
|
"AR.facility.prison.upkeep_gold",
|
|
"AR.facility.prison.upkeep_mana",
|
|
"AR.facility.prison.zone",
|
|
"AR.facility.public_bath.construction_gold",
|
|
"AR.facility.public_bath.customer_capacity",
|
|
"AR.facility.public_bath.exists",
|
|
"AR.facility.public_bath.footprint",
|
|
"AR.facility.public_bath.layer",
|
|
"AR.facility.public_bath.observation",
|
|
"AR.facility.public_bath.operation_state",
|
|
"AR.facility.public_bath.related_facility",
|
|
"AR.facility.public_bath.related_operating",
|
|
"AR.facility.public_bath.role",
|
|
"AR.facility.public_bath.service_attribute",
|
|
"AR.facility.public_bath.service_price",
|
|
"AR.facility.public_bath.staff_max",
|
|
"AR.facility.public_bath.staff_min",
|
|
"AR.facility.public_bath.upkeep_gold",
|
|
"AR.facility.public_bath.upkeep_mana",
|
|
"AR.facility.related_not_placement",
|
|
"AR.facility.related_single",
|
|
"AR.facility.restaurant.construction_gold",
|
|
"AR.facility.restaurant.customer_capacity",
|
|
"AR.facility.restaurant.exists",
|
|
"AR.facility.restaurant.footprint",
|
|
"AR.facility.restaurant.kitchen_dependency",
|
|
"AR.facility.restaurant.layer",
|
|
"AR.facility.restaurant.operation_state",
|
|
"AR.facility.restaurant.related_facility",
|
|
"AR.facility.restaurant.related_operating",
|
|
"AR.facility.restaurant.role",
|
|
"AR.facility.restaurant.service_attribute",
|
|
"AR.facility.restaurant.service_price",
|
|
"AR.facility.restaurant.staff_max",
|
|
"AR.facility.restaurant.staff_min",
|
|
"AR.facility.restaurant.upkeep_gold",
|
|
"AR.facility.restaurant.upkeep_mana",
|
|
"AR.facility.security_station.construction_gold",
|
|
"AR.facility.security_station.customer_capacity",
|
|
"AR.facility.security_station.exists",
|
|
"AR.facility.security_station.footprint",
|
|
"AR.facility.security_station.layer",
|
|
"AR.facility.security_station.operation_state",
|
|
"AR.facility.security_station.related_facility",
|
|
"AR.facility.security_station.related_operating",
|
|
"AR.facility.security_station.role",
|
|
"AR.facility.security_station.service_attribute",
|
|
"AR.facility.security_station.service_price",
|
|
"AR.facility.security_station.staff_max",
|
|
"AR.facility.security_station.staff_min",
|
|
"AR.facility.security_station.upkeep_gold",
|
|
"AR.facility.security_station.upkeep_mana",
|
|
"AR.facility.service_elevator.construction_gold",
|
|
"AR.facility.service_elevator.customer_capacity",
|
|
"AR.facility.service_elevator.exists",
|
|
"AR.facility.service_elevator.footprint",
|
|
"AR.facility.service_elevator.layer",
|
|
"AR.facility.service_elevator.operation_state",
|
|
"AR.facility.service_elevator.related_facility",
|
|
"AR.facility.service_elevator.related_operating",
|
|
"AR.facility.service_elevator.role",
|
|
"AR.facility.service_elevator.service_attribute",
|
|
"AR.facility.service_elevator.service_price",
|
|
"AR.facility.service_elevator.staff_max",
|
|
"AR.facility.service_elevator.staff_min",
|
|
"AR.facility.service_elevator.upkeep_gold",
|
|
"AR.facility.service_elevator.upkeep_mana",
|
|
"AR.facility.sm_room.construction_gold",
|
|
"AR.facility.sm_room.customer_capacity",
|
|
"AR.facility.sm_room.exists",
|
|
"AR.facility.sm_room.footprint",
|
|
"AR.facility.sm_room.layer",
|
|
"AR.facility.sm_room.operation_state",
|
|
"AR.facility.sm_room.related_facility",
|
|
"AR.facility.sm_room.related_operating",
|
|
"AR.facility.sm_room.role",
|
|
"AR.facility.sm_room.service_attribute",
|
|
"AR.facility.sm_room.service_price",
|
|
"AR.facility.sm_room.staff_max",
|
|
"AR.facility.sm_room.staff_min",
|
|
"AR.facility.sm_room.upkeep_gold",
|
|
"AR.facility.sm_room.upkeep_mana",
|
|
"AR.facility.sm_room.zone",
|
|
"AR.facility.staff_dormitory.construction_gold",
|
|
"AR.facility.staff_dormitory.customer_capacity",
|
|
"AR.facility.staff_dormitory.exists",
|
|
"AR.facility.staff_dormitory.footprint",
|
|
"AR.facility.staff_dormitory.layer",
|
|
"AR.facility.staff_dormitory.night_event",
|
|
"AR.facility.staff_dormitory.operation_state",
|
|
"AR.facility.staff_dormitory.related_facility",
|
|
"AR.facility.staff_dormitory.related_operating",
|
|
"AR.facility.staff_dormitory.role",
|
|
"AR.facility.staff_dormitory.service_attribute",
|
|
"AR.facility.staff_dormitory.service_price",
|
|
"AR.facility.staff_dormitory.staff_max",
|
|
"AR.facility.staff_dormitory.staff_min",
|
|
"AR.facility.staff_dormitory.upkeep_gold",
|
|
"AR.facility.staff_dormitory.upkeep_mana",
|
|
"AR.facility.staff_min_separate",
|
|
"AR.facility.staff_waiting_room.construction_gold",
|
|
"AR.facility.staff_waiting_room.customer_capacity",
|
|
"AR.facility.staff_waiting_room.exists",
|
|
"AR.facility.staff_waiting_room.footprint",
|
|
"AR.facility.staff_waiting_room.layer",
|
|
"AR.facility.staff_waiting_room.operation_state",
|
|
"AR.facility.staff_waiting_room.related_facility",
|
|
"AR.facility.staff_waiting_room.related_operating",
|
|
"AR.facility.staff_waiting_room.role",
|
|
"AR.facility.staff_waiting_room.service_attribute",
|
|
"AR.facility.staff_waiting_room.service_price",
|
|
"AR.facility.staff_waiting_room.staff_max",
|
|
"AR.facility.staff_waiting_room.staff_min",
|
|
"AR.facility.staff_waiting_room.upkeep_gold",
|
|
"AR.facility.staff_waiting_room.upkeep_mana",
|
|
"AR.facility.standard_room.construction_gold",
|
|
"AR.facility.standard_room.customer_capacity",
|
|
"AR.facility.standard_room.exists",
|
|
"AR.facility.standard_room.footprint",
|
|
"AR.facility.standard_room.layer",
|
|
"AR.facility.standard_room.operation_state",
|
|
"AR.facility.standard_room.related_facility",
|
|
"AR.facility.standard_room.related_operating",
|
|
"AR.facility.standard_room.role",
|
|
"AR.facility.standard_room.service_attribute",
|
|
"AR.facility.standard_room.service_price",
|
|
"AR.facility.standard_room.staff_max",
|
|
"AR.facility.standard_room.staff_min",
|
|
"AR.facility.standard_room.upkeep_gold",
|
|
"AR.facility.standard_room.upkeep_mana",
|
|
"AR.facility.state_three_values",
|
|
"AR.facility.tavern.construction_gold",
|
|
"AR.facility.tavern.customer_capacity",
|
|
"AR.facility.tavern.exists",
|
|
"AR.facility.tavern.footprint",
|
|
"AR.facility.tavern.kitchen_dependency",
|
|
"AR.facility.tavern.layer",
|
|
"AR.facility.tavern.noise",
|
|
"AR.facility.tavern.operation_state",
|
|
"AR.facility.tavern.related_facility",
|
|
"AR.facility.tavern.related_operating",
|
|
"AR.facility.tavern.role",
|
|
"AR.facility.tavern.service_attribute",
|
|
"AR.facility.tavern.service_price",
|
|
"AR.facility.tavern.staff_max",
|
|
"AR.facility.tavern.staff_min",
|
|
"AR.facility.tavern.upkeep_gold",
|
|
"AR.facility.tavern.upkeep_mana",
|
|
"AR.facility.upgrade_to_max",
|
|
"AR.facility.vip_suite.construction_gold",
|
|
"AR.facility.vip_suite.customer_capacity",
|
|
"AR.facility.vip_suite.exists",
|
|
"AR.facility.vip_suite.footprint",
|
|
"AR.facility.vip_suite.high_beauty",
|
|
"AR.facility.vip_suite.layer",
|
|
"AR.facility.vip_suite.observation",
|
|
"AR.facility.vip_suite.operation_state",
|
|
"AR.facility.vip_suite.related_facility",
|
|
"AR.facility.vip_suite.related_operating",
|
|
"AR.facility.vip_suite.role",
|
|
"AR.facility.vip_suite.service_attribute",
|
|
"AR.facility.vip_suite.service_price",
|
|
"AR.facility.vip_suite.staff_max",
|
|
"AR.facility.vip_suite.staff_min",
|
|
"AR.facility.vip_suite.upkeep_gold",
|
|
"AR.facility.vip_suite.upkeep_mana",
|
|
"AR.facility.vip_suite.zone",
|
|
"AR.facility.warehouse.construction_gold",
|
|
"AR.facility.warehouse.customer_capacity",
|
|
"AR.facility.warehouse.exists",
|
|
"AR.facility.warehouse.footprint",
|
|
"AR.facility.warehouse.layer",
|
|
"AR.facility.warehouse.operation_state",
|
|
"AR.facility.warehouse.related_facility",
|
|
"AR.facility.warehouse.related_operating",
|
|
"AR.facility.warehouse.role",
|
|
"AR.facility.warehouse.service_attribute",
|
|
"AR.facility.warehouse.service_price",
|
|
"AR.facility.warehouse.staff_max",
|
|
"AR.facility.warehouse.staff_min",
|
|
"AR.facility.warehouse.upkeep_gold",
|
|
"AR.facility.warehouse.upkeep_mana",
|
|
"AR.guest.addiction_all_wealth",
|
|
"AR.guest.addiction_budget_priority",
|
|
"AR.guest.addiction_equipment_sale",
|
|
"AR.guest.addiction_level_three_exit_refusal",
|
|
"AR.guest.autonomous_ai",
|
|
"AR.guest.budget",
|
|
"AR.guest.choice_affordability",
|
|
"AR.guest.choice_distance",
|
|
"AR.guest.choice_queue",
|
|
"AR.guest.cleric_morality_loss",
|
|
"AR.guest.cleric_underground_exit",
|
|
"AR.guest.credit_exceeded",
|
|
"AR.guest.day_arrival",
|
|
"AR.guest.day_circulation",
|
|
"AR.guest.debt_settlement_imprisonment",
|
|
"AR.guest.demihuman_underground_tolerance",
|
|
"AR.guest.demon_underground_tolerance",
|
|
"AR.guest.dirt_contact",
|
|
"AR.guest.dirt_spread",
|
|
"AR.guest.diverse_arrival",
|
|
"AR.guest.elf_nature",
|
|
"AR.guest.evening_bath_demand",
|
|
"AR.guest.evening_food_demand",
|
|
"AR.guest.female_bankruptcy_contract",
|
|
"AR.guest.ground_classes",
|
|
"AR.guest.highest_need_destination",
|
|
"AR.guest.loot",
|
|
"AR.guest.male_bankruptcy_riot",
|
|
"AR.guest.morning_breakfast",
|
|
"AR.guest.morning_checkout",
|
|
"AR.guest.need_entertainment_range",
|
|
"AR.guest.need_entertainment_relief",
|
|
"AR.guest.need_food_range",
|
|
"AR.guest.need_food_relief",
|
|
"AR.guest.need_sexual_night_peak",
|
|
"AR.guest.need_sexual_range",
|
|
"AR.guest.need_sexual_relief",
|
|
"AR.guest.need_sleep_range",
|
|
"AR.guest.need_sleep_relief",
|
|
"AR.guest.night_sleep",
|
|
"AR.guest.night_underground",
|
|
"AR.guest.noble_patience",
|
|
"AR.guest.noble_spending",
|
|
"AR.guest.patience_loss",
|
|
"AR.guest.underground_addiction",
|
|
"AR.guest.underground_classes",
|
|
"AR.guest.zero_patience_exit",
|
|
"AR.heroine.amelia.donation",
|
|
"AR.heroine.amelia.identity",
|
|
"AR.heroine.amelia.recovery",
|
|
"AR.heroine.amelia.role",
|
|
"AR.heroine.amelia.route.corruption",
|
|
"AR.heroine.amelia.route.love",
|
|
"AR.heroine.amelia.route.ntr",
|
|
"AR.heroine.anri.floor_price",
|
|
"AR.heroine.anri.identity",
|
|
"AR.heroine.anri.recruit_entry",
|
|
"AR.heroine.anri.role",
|
|
"AR.heroine.anri.route.corruption",
|
|
"AR.heroine.anri.route.love",
|
|
"AR.heroine.anri.route.ntr",
|
|
"AR.heroine.anri.wallet_revenue",
|
|
"AR.heroine.fine.assassination",
|
|
"AR.heroine.fine.cleaning_speed",
|
|
"AR.heroine.fine.identity",
|
|
"AR.heroine.fine.role",
|
|
"AR.heroine.fine.route.corruption",
|
|
"AR.heroine.fine.route.love",
|
|
"AR.heroine.fine.route.ntr",
|
|
"AR.heroine.liz.food_saving",
|
|
"AR.heroine.liz.identity",
|
|
"AR.heroine.liz.rare_material",
|
|
"AR.heroine.liz.role",
|
|
"AR.heroine.liz.route.corruption",
|
|
"AR.heroine.liz.route.love",
|
|
"AR.heroine.liz.route.ntr",
|
|
"AR.heroine.mimi.identity",
|
|
"AR.heroine.mimi.purchase",
|
|
"AR.heroine.mimi.role",
|
|
"AR.heroine.mimi.route.corruption",
|
|
"AR.heroine.mimi.route.love",
|
|
"AR.heroine.mimi.route.ntr",
|
|
"AR.heroine.mimi.sale",
|
|
"AR.heroine.satsuki.identity",
|
|
"AR.heroine.satsuki.role",
|
|
"AR.heroine.satsuki.route.corruption",
|
|
"AR.heroine.satsuki.route.love",
|
|
"AR.heroine.satsuki.route.ntr",
|
|
"AR.heroine.satsuki.tip",
|
|
"AR.heroine.satsuki.vip_satisfaction",
|
|
"AR.heroine.tomari.defense_score",
|
|
"AR.heroine.tomari.floor_trouble",
|
|
"AR.heroine.tomari.identity",
|
|
"AR.heroine.tomari.role",
|
|
"AR.heroine.tomari.route.corruption",
|
|
"AR.heroine.tomari.route.love",
|
|
"AR.heroine.tomari.route.ntr",
|
|
"AR.history.current_partner",
|
|
"AR.history.cycle",
|
|
"AR.history.experience_count",
|
|
"AR.history.first_partner",
|
|
"AR.history.parentage",
|
|
"AR.history.pregnancy_appearance",
|
|
"AR.history.pregnancy_stats",
|
|
"AR.identity.age_rating",
|
|
"AR.identity.code",
|
|
"AR.identity.fantasy_management",
|
|
"AR.identity.title",
|
|
"AR.identity.tower_building",
|
|
"AR.infrastructure.guest_corridor.exists",
|
|
"AR.infrastructure.hidden_door",
|
|
"AR.infrastructure.linen_chute",
|
|
"AR.infrastructure.service_corridor.exists",
|
|
"AR.infrastructure.staff_door_crossing",
|
|
"AR.infrastructure.staff_door_no_guest",
|
|
"AR.infrastructure.stairs.exists",
|
|
"AR.job.adult_service",
|
|
"AR.job.bunny",
|
|
"AR.job.carrier",
|
|
"AR.job.chef",
|
|
"AR.job.cleaner",
|
|
"AR.job.receptionist",
|
|
"AR.job.rescue",
|
|
"AR.job.security",
|
|
"AR.job.trainer",
|
|
"AR.job.waiter",
|
|
"AR.mana.energy",
|
|
"AR.mana.zero_global_stop",
|
|
"AR.narrative.protagonist_goal",
|
|
"AR.narrative.protagonist_past",
|
|
"AR.narrative.route_tones",
|
|
"AR.narrative.tree_origin",
|
|
"AR.news.cadence",
|
|
"AR.news.class_boost",
|
|
"AR.news.facility_boost",
|
|
"AR.observation.alternate_view",
|
|
"AR.observation.recorder",
|
|
"AR.platform.windows",
|
|
"AR.pricing.attributes",
|
|
"AR.pricing.match_surcharge",
|
|
"AR.pricing.mismatch_allowed",
|
|
"AR.pricing.no_unset_invention",
|
|
"AR.progression.all_endings",
|
|
"AR.progression.depth_wealth",
|
|
"AR.progression.encyclopedia_complete",
|
|
"AR.progression.faith_story",
|
|
"AR.progression.full_duration",
|
|
"AR.progression.height_authority",
|
|
"AR.progression.main_duration",
|
|
"AR.progression.rank_unlock",
|
|
"AR.progression.three_deficits_gameover",
|
|
"AR.progression.tree_growth",
|
|
"AR.relationship.affection_shield_max",
|
|
"AR.relationship.coassigned_attack",
|
|
"AR.relationship.contact_after_break",
|
|
"AR.relationship.lust_reduces_defense",
|
|
"AR.relationship.ntr_after_break",
|
|
"AR.relationship.shield_blocks",
|
|
"AR.relationship.three_emotions",
|
|
"AR.relationship.threshold_love_loss",
|
|
"AR.relationship.threshold_shield_loss",
|
|
"AR.relationship.zero_break",
|
|
"AR.rival.rai.hiring",
|
|
"AR.rival.rai.risk",
|
|
"AR.rival.riesenbart.hiring",
|
|
"AR.rival.riesenbart.risk",
|
|
"AR.rival.sou.hiring",
|
|
"AR.rival.sou.risk",
|
|
"AR.route_action.corruption_terminal",
|
|
"AR.route_action.date_heal",
|
|
"AR.route_action.duel_removal",
|
|
"AR.route_action.item_lust",
|
|
"AR.route_action.neglect_weakens",
|
|
"AR.route_action.observation_progress",
|
|
"AR.route_action.rival_isolation",
|
|
"AR.route_action.shield_cap_loss",
|
|
"AR.route_action.talk_heal",
|
|
"AR.route_action.underground_weakens",
|
|
"AR.route_action.work_lust",
|
|
"AR.service.healing",
|
|
"AR.staff.autonomous_ai",
|
|
"AR.staff.back_rescue",
|
|
"AR.staff.back_routes",
|
|
"AR.staff.bound_food_only",
|
|
"AR.staff.bound_stress_resistance",
|
|
"AR.staff.daily_wages",
|
|
"AR.staff.debt_acquisition",
|
|
"AR.staff.dismissal_severance",
|
|
"AR.staff.evening_shift_handover",
|
|
"AR.staff.general_dismissal",
|
|
"AR.staff.general_stress",
|
|
"AR.staff.guild_hiring",
|
|
"AR.staff.loyalty",
|
|
"AR.staff.market_acquisition",
|
|
"AR.staff.morning_arrival",
|
|
"AR.staff.morning_cleaning",
|
|
"AR.staff.random_traits",
|
|
"AR.staff.recruitment",
|
|
"AR.staff.rest_stamina",
|
|
"AR.staff.sale_loyalty_risk",
|
|
"AR.staff.sale_price_stats",
|
|
"AR.staff.seen_collapse_reputation",
|
|
"AR.staff.shift_day",
|
|
"AR.staff.shift_night",
|
|
"AR.staff.shift_route_congestion",
|
|
"AR.staff.skill_combat",
|
|
"AR.staff.skill_operations",
|
|
"AR.staff.skill_service",
|
|
"AR.staff.stamina",
|
|
"AR.staff.stress",
|
|
"AR.staff.work_stamina",
|
|
"AR.staff.zero_collapse",
|
|
"AR.time.day_building",
|
|
"AR.time.day_phase",
|
|
"AR.time.evening_phase",
|
|
"AR.time.morning_phase",
|
|
"AR.time.night_phase",
|
|
"AR.time.pause_build",
|
|
"AR.time.pause_commands",
|
|
"AR.time.scale",
|
|
"AR.time.speeds",
|
|
"AR.traffic.astar",
|
|
"AR.traffic.elevator_congestion",
|
|
"AR.traffic.elevator_wait_cost",
|
|
"AR.traffic.evening_up_rush",
|
|
"AR.traffic.guest_elevator_capacity",
|
|
"AR.traffic.morning_down_rush",
|
|
"AR.traffic.overlap_half_speed",
|
|
"AR.traffic.service_elevator_capacity",
|
|
"AR.traffic.service_elevator_fast",
|
|
"AR.traffic.stairs_slower",
|
|
"AR.traffic.warp_cost",
|
|
"AR.traffic.warp_instant",
|
|
"AR.ui.back_front_wireframe",
|
|
"AR.ui.bottom_build_menu",
|
|
"AR.ui.bottom_layer_toggle",
|
|
"AR.ui.bottom_management_menu",
|
|
"AR.ui.bubble_anger",
|
|
"AR.ui.bubble_heart",
|
|
"AR.ui.bubble_sleep",
|
|
"AR.ui.connection_warning",
|
|
"AR.ui.cut_defense",
|
|
"AR.ui.cut_duel",
|
|
"AR.ui.dynamic_skin",
|
|
"AR.ui.event_log",
|
|
"AR.ui.facility_policy",
|
|
"AR.ui.front_back_transparency",
|
|
"AR.ui.grid_snap",
|
|
"AR.ui.guest_ai_log",
|
|
"AR.ui.guest_need_bars",
|
|
"AR.ui.hud_gold",
|
|
"AR.ui.hud_mana",
|
|
"AR.ui.hud_materials",
|
|
"AR.ui.hud_rank",
|
|
"AR.ui.hud_time",
|
|
"AR.ui.hud_weather",
|
|
"AR.ui.layer_emphasis",
|
|
"AR.ui.layer_switch",
|
|
"AR.ui.mouse_scroll",
|
|
"AR.ui.observation_angle",
|
|
"AR.ui.observation_camera_entry",
|
|
"AR.ui.observation_capture",
|
|
"AR.ui.observation_intervention",
|
|
"AR.ui.shield_durability",
|
|
"AR.ui.shift_drag_drop",
|
|
"AR.ui.staff_emotion_graph",
|
|
"AR.ui.warning_route_invasion",
|
|
"AR.ui.zoom",
|
|
"AR.underground.blackmail",
|
|
"AR.underground.observation",
|
|
"AR.underground.trade_people",
|
|
"AR.unique.active_skill",
|
|
"AR.unique.bad_end_transformation",
|
|
"AR.unique.defeat_temporary_absence",
|
|
"AR.unique.high_growth",
|
|
"AR.unique.hire_free",
|
|
"AR.unique.irreplaceable",
|
|
"AR.unique.level_99",
|
|
"AR.unique.no_dismissal",
|
|
"AR.unique.no_normal_loss",
|
|
"AR.unique.no_sale",
|
|
"AR.unique.outfit_aptitude",
|
|
"AR.unique.passive_on_assignment",
|
|
"AR.unique.route_skills",
|
|
"AR.unique.stat_combat",
|
|
"AR.unique.stat_operations",
|
|
"AR.unique.stat_service",
|
|
"AR.unique.stat_stamina",
|
|
"AR.unique.stat_stress",
|
|
"AR.unique.stat_underground",
|
|
"AR.unique.upkeep_free",
|
|
"AR.unique.work_24_hours",
|
|
"AR.unique.work_exp",
|
|
"AR.unique.work_stress_surge",
|
|
"AR.unique.work_warning",
|
|
"AR.upkeep.closed_accrual",
|
|
"AR.upkeep.end_removal",
|
|
"AR.upkeep.integer_arithmetic",
|
|
"AR.upkeep.midnight_payment",
|
|
"AR.upkeep.shortfall_carry",
|
|
"AR.upkeep.special_override",
|
|
"AR.upkeep.start_completion",
|
|
"AR.upkeep.suspended_accrual",
|
|
"AR.upkeep.time_proration",
|
|
"AR.upkeep.trial_rate",
|
|
"AR.weather.fog_excitation",
|
|
"AR.weather.fog_magic",
|
|
"AR.weather.rain_arrivals",
|
|
"AR.weather.rain_stay",
|
|
"AR.weather.storm_no_arrivals",
|
|
"AR.world.above_ground",
|
|
"AR.world.autonomous_observation",
|
|
"AR.world.back_goods",
|
|
"AR.world.back_moving_staff",
|
|
"AR.world.back_observer",
|
|
"AR.world.back_security",
|
|
"AR.world.back_waiting_staff",
|
|
"AR.world.below_ground",
|
|
"AR.world.cutaway",
|
|
"AR.world.dual_management",
|
|
"AR.world.front_guests",
|
|
"AR.world.front_service_staff",
|
|
"AR.world.ground_boundary",
|
|
"AR.world.guest_back_hidden",
|
|
"AR.world.guest_front_visible",
|
|
"AR.world.intervention",
|
|
"AR.world.tree_setting",
|
|
"AR.world.two_slots",
|
|
"AR.world.unit_grid"
|
|
],
|
|
"difference_ids": [],
|
|
"difference_audit_state": "not_reaudited",
|
|
"not_reaudited_ids": [
|
|
"AR.art.anime_portrait",
|
|
"AR.art.back_theme",
|
|
"AR.art.front_theme",
|
|
"AR.art.layer_ripple",
|
|
"AR.art.pixel_map",
|
|
"AR.art.pixel_sd",
|
|
"AR.asset.audio_adult",
|
|
"AR.asset.character_voice",
|
|
"AR.asset.distant_background",
|
|
"AR.asset.dynamic_bgm",
|
|
"AR.asset.effect_mana",
|
|
"AR.asset.effect_shield",
|
|
"AR.asset.effect_smoke",
|
|
"AR.asset.environment_audio",
|
|
"AR.asset.event_cg_variants",
|
|
"AR.asset.facility.adult_private_room.lv1.back.exterior",
|
|
"AR.asset.facility.adult_private_room.lv1.back.interior",
|
|
"AR.asset.facility.adult_private_room.lv1.front.exterior",
|
|
"AR.asset.facility.adult_private_room.lv1.front.interior",
|
|
"AR.asset.facility.adult_private_room.lv2.back.exterior",
|
|
"AR.asset.facility.adult_private_room.lv2.back.interior",
|
|
"AR.asset.facility.adult_private_room.lv2.front.exterior",
|
|
"AR.asset.facility.adult_private_room.lv2.front.interior",
|
|
"AR.asset.facility.adult_private_room.lv3.back.exterior",
|
|
"AR.asset.facility.adult_private_room.lv3.back.interior",
|
|
"AR.asset.facility.adult_private_room.lv3.front.exterior",
|
|
"AR.asset.facility.adult_private_room.lv3.front.interior",
|
|
"AR.asset.facility.arena.lv1.back.exterior",
|
|
"AR.asset.facility.arena.lv1.back.interior",
|
|
"AR.asset.facility.arena.lv1.front.exterior",
|
|
"AR.asset.facility.arena.lv1.front.interior",
|
|
"AR.asset.facility.arena.lv2.back.exterior",
|
|
"AR.asset.facility.arena.lv2.back.interior",
|
|
"AR.asset.facility.arena.lv2.front.exterior",
|
|
"AR.asset.facility.arena.lv2.front.interior",
|
|
"AR.asset.facility.arena.lv3.back.exterior",
|
|
"AR.asset.facility.arena.lv3.back.interior",
|
|
"AR.asset.facility.arena.lv3.front.exterior",
|
|
"AR.asset.facility.arena.lv3.front.interior",
|
|
"AR.asset.facility.black_market.lv1.back.exterior",
|
|
"AR.asset.facility.black_market.lv1.back.interior",
|
|
"AR.asset.facility.black_market.lv1.front.exterior",
|
|
"AR.asset.facility.black_market.lv1.front.interior",
|
|
"AR.asset.facility.black_market.lv2.back.exterior",
|
|
"AR.asset.facility.black_market.lv2.back.interior",
|
|
"AR.asset.facility.black_market.lv2.front.exterior",
|
|
"AR.asset.facility.black_market.lv2.front.interior",
|
|
"AR.asset.facility.black_market.lv3.back.exterior",
|
|
"AR.asset.facility.black_market.lv3.back.interior",
|
|
"AR.asset.facility.black_market.lv3.front.exterior",
|
|
"AR.asset.facility.black_market.lv3.front.interior",
|
|
"AR.asset.facility.cafeteria.lv1.back.exterior",
|
|
"AR.asset.facility.cafeteria.lv1.back.interior",
|
|
"AR.asset.facility.cafeteria.lv1.front.exterior",
|
|
"AR.asset.facility.cafeteria.lv1.front.interior",
|
|
"AR.asset.facility.cafeteria.lv2.back.exterior",
|
|
"AR.asset.facility.cafeteria.lv2.back.interior",
|
|
"AR.asset.facility.cafeteria.lv2.front.exterior",
|
|
"AR.asset.facility.cafeteria.lv2.front.interior",
|
|
"AR.asset.facility.cafeteria.lv3.back.exterior",
|
|
"AR.asset.facility.cafeteria.lv3.back.interior",
|
|
"AR.asset.facility.cafeteria.lv3.front.exterior",
|
|
"AR.asset.facility.cafeteria.lv3.front.interior",
|
|
"AR.asset.facility.casino.lv1.back.exterior",
|
|
"AR.asset.facility.casino.lv1.back.interior",
|
|
"AR.asset.facility.casino.lv1.front.exterior",
|
|
"AR.asset.facility.casino.lv1.front.interior",
|
|
"AR.asset.facility.casino.lv2.back.exterior",
|
|
"AR.asset.facility.casino.lv2.back.interior",
|
|
"AR.asset.facility.casino.lv2.front.exterior",
|
|
"AR.asset.facility.casino.lv2.front.interior",
|
|
"AR.asset.facility.casino.lv3.back.exterior",
|
|
"AR.asset.facility.casino.lv3.back.interior",
|
|
"AR.asset.facility.casino.lv3.front.exterior",
|
|
"AR.asset.facility.casino.lv3.front.interior",
|
|
"AR.asset.facility.chapel.lv1.back.exterior",
|
|
"AR.asset.facility.chapel.lv1.back.interior",
|
|
"AR.asset.facility.chapel.lv1.front.exterior",
|
|
"AR.asset.facility.chapel.lv1.front.interior",
|
|
"AR.asset.facility.chapel.lv2.back.exterior",
|
|
"AR.asset.facility.chapel.lv2.back.interior",
|
|
"AR.asset.facility.chapel.lv2.front.exterior",
|
|
"AR.asset.facility.chapel.lv2.front.interior",
|
|
"AR.asset.facility.chapel.lv3.back.exterior",
|
|
"AR.asset.facility.chapel.lv3.back.interior",
|
|
"AR.asset.facility.chapel.lv3.front.exterior",
|
|
"AR.asset.facility.chapel.lv3.front.interior",
|
|
"AR.asset.facility.cleaning_room.lv1.back.exterior",
|
|
"AR.asset.facility.cleaning_room.lv1.back.interior",
|
|
"AR.asset.facility.cleaning_room.lv1.front.exterior",
|
|
"AR.asset.facility.cleaning_room.lv1.front.interior",
|
|
"AR.asset.facility.cleaning_room.lv2.back.exterior",
|
|
"AR.asset.facility.cleaning_room.lv2.back.interior",
|
|
"AR.asset.facility.cleaning_room.lv2.front.exterior",
|
|
"AR.asset.facility.cleaning_room.lv2.front.interior",
|
|
"AR.asset.facility.cleaning_room.lv3.back.exterior",
|
|
"AR.asset.facility.cleaning_room.lv3.back.interior",
|
|
"AR.asset.facility.cleaning_room.lv3.front.exterior",
|
|
"AR.asset.facility.cleaning_room.lv3.front.interior",
|
|
"AR.asset.facility.dormitory.lv1.back.exterior",
|
|
"AR.asset.facility.dormitory.lv1.back.interior",
|
|
"AR.asset.facility.dormitory.lv1.front.exterior",
|
|
"AR.asset.facility.dormitory.lv1.front.interior",
|
|
"AR.asset.facility.dormitory.lv2.back.exterior",
|
|
"AR.asset.facility.dormitory.lv2.back.interior",
|
|
"AR.asset.facility.dormitory.lv2.front.exterior",
|
|
"AR.asset.facility.dormitory.lv2.front.interior",
|
|
"AR.asset.facility.dormitory.lv3.back.exterior",
|
|
"AR.asset.facility.dormitory.lv3.back.interior",
|
|
"AR.asset.facility.dormitory.lv3.front.exterior",
|
|
"AR.asset.facility.dormitory.lv3.front.interior",
|
|
"AR.asset.facility.food_stall.lv1.back.exterior",
|
|
"AR.asset.facility.food_stall.lv1.back.interior",
|
|
"AR.asset.facility.food_stall.lv1.front.exterior",
|
|
"AR.asset.facility.food_stall.lv1.front.interior",
|
|
"AR.asset.facility.food_stall.lv2.back.exterior",
|
|
"AR.asset.facility.food_stall.lv2.back.interior",
|
|
"AR.asset.facility.food_stall.lv2.front.exterior",
|
|
"AR.asset.facility.food_stall.lv2.front.interior",
|
|
"AR.asset.facility.food_stall.lv3.back.exterior",
|
|
"AR.asset.facility.food_stall.lv3.back.interior",
|
|
"AR.asset.facility.food_stall.lv3.front.exterior",
|
|
"AR.asset.facility.food_stall.lv3.front.interior",
|
|
"AR.asset.facility.guest_elevator.lv1.back.exterior",
|
|
"AR.asset.facility.guest_elevator.lv1.back.interior",
|
|
"AR.asset.facility.guest_elevator.lv1.front.exterior",
|
|
"AR.asset.facility.guest_elevator.lv1.front.interior",
|
|
"AR.asset.facility.guest_elevator.lv2.back.exterior",
|
|
"AR.asset.facility.guest_elevator.lv2.back.interior",
|
|
"AR.asset.facility.guest_elevator.lv2.front.exterior",
|
|
"AR.asset.facility.guest_elevator.lv2.front.interior",
|
|
"AR.asset.facility.guest_elevator.lv3.back.exterior",
|
|
"AR.asset.facility.guest_elevator.lv3.back.interior",
|
|
"AR.asset.facility.guest_elevator.lv3.front.exterior",
|
|
"AR.asset.facility.guest_elevator.lv3.front.interior",
|
|
"AR.asset.facility.infirmary.lv1.back.exterior",
|
|
"AR.asset.facility.infirmary.lv1.back.interior",
|
|
"AR.asset.facility.infirmary.lv1.front.exterior",
|
|
"AR.asset.facility.infirmary.lv1.front.interior",
|
|
"AR.asset.facility.infirmary.lv2.back.exterior",
|
|
"AR.asset.facility.infirmary.lv2.back.interior",
|
|
"AR.asset.facility.infirmary.lv2.front.exterior",
|
|
"AR.asset.facility.infirmary.lv2.front.interior",
|
|
"AR.asset.facility.infirmary.lv3.back.exterior",
|
|
"AR.asset.facility.infirmary.lv3.back.interior",
|
|
"AR.asset.facility.infirmary.lv3.front.exterior",
|
|
"AR.asset.facility.infirmary.lv3.front.interior",
|
|
"AR.asset.facility.kitchen.lv1.back.exterior",
|
|
"AR.asset.facility.kitchen.lv1.back.interior",
|
|
"AR.asset.facility.kitchen.lv1.front.exterior",
|
|
"AR.asset.facility.kitchen.lv1.front.interior",
|
|
"AR.asset.facility.kitchen.lv2.back.exterior",
|
|
"AR.asset.facility.kitchen.lv2.back.interior",
|
|
"AR.asset.facility.kitchen.lv2.front.exterior",
|
|
"AR.asset.facility.kitchen.lv2.front.interior",
|
|
"AR.asset.facility.kitchen.lv3.back.exterior",
|
|
"AR.asset.facility.kitchen.lv3.back.interior",
|
|
"AR.asset.facility.kitchen.lv3.front.exterior",
|
|
"AR.asset.facility.kitchen.lv3.front.interior",
|
|
"AR.asset.facility.luxury_soap.lv1.back.exterior",
|
|
"AR.asset.facility.luxury_soap.lv1.back.interior",
|
|
"AR.asset.facility.luxury_soap.lv1.front.exterior",
|
|
"AR.asset.facility.luxury_soap.lv1.front.interior",
|
|
"AR.asset.facility.luxury_soap.lv2.back.exterior",
|
|
"AR.asset.facility.luxury_soap.lv2.back.interior",
|
|
"AR.asset.facility.luxury_soap.lv2.front.exterior",
|
|
"AR.asset.facility.luxury_soap.lv2.front.interior",
|
|
"AR.asset.facility.luxury_soap.lv3.back.exterior",
|
|
"AR.asset.facility.luxury_soap.lv3.back.interior",
|
|
"AR.asset.facility.luxury_soap.lv3.front.exterior",
|
|
"AR.asset.facility.luxury_soap.lv3.front.interior",
|
|
"AR.asset.facility.magic_turret.lv1.back.exterior",
|
|
"AR.asset.facility.magic_turret.lv1.back.interior",
|
|
"AR.asset.facility.magic_turret.lv1.front.exterior",
|
|
"AR.asset.facility.magic_turret.lv1.front.interior",
|
|
"AR.asset.facility.magic_turret.lv2.back.exterior",
|
|
"AR.asset.facility.magic_turret.lv2.back.interior",
|
|
"AR.asset.facility.magic_turret.lv2.front.exterior",
|
|
"AR.asset.facility.magic_turret.lv2.front.interior",
|
|
"AR.asset.facility.magic_turret.lv3.back.exterior",
|
|
"AR.asset.facility.magic_turret.lv3.back.interior",
|
|
"AR.asset.facility.magic_turret.lv3.front.exterior",
|
|
"AR.asset.facility.magic_turret.lv3.front.interior",
|
|
"AR.asset.facility.mana_furnace.lv1.back.exterior",
|
|
"AR.asset.facility.mana_furnace.lv1.back.interior",
|
|
"AR.asset.facility.mana_furnace.lv1.front.exterior",
|
|
"AR.asset.facility.mana_furnace.lv1.front.interior",
|
|
"AR.asset.facility.mana_furnace.lv2.back.exterior",
|
|
"AR.asset.facility.mana_furnace.lv2.back.interior",
|
|
"AR.asset.facility.mana_furnace.lv2.front.exterior",
|
|
"AR.asset.facility.mana_furnace.lv2.front.interior",
|
|
"AR.asset.facility.mana_furnace.lv3.back.exterior",
|
|
"AR.asset.facility.mana_furnace.lv3.back.interior",
|
|
"AR.asset.facility.mana_furnace.lv3.front.exterior",
|
|
"AR.asset.facility.mana_furnace.lv3.front.interior",
|
|
"AR.asset.facility.mana_warp.lv1.back.exterior",
|
|
"AR.asset.facility.mana_warp.lv1.back.interior",
|
|
"AR.asset.facility.mana_warp.lv1.front.exterior",
|
|
"AR.asset.facility.mana_warp.lv1.front.interior",
|
|
"AR.asset.facility.mana_warp.lv2.back.exterior",
|
|
"AR.asset.facility.mana_warp.lv2.back.interior",
|
|
"AR.asset.facility.mana_warp.lv2.front.exterior",
|
|
"AR.asset.facility.mana_warp.lv2.front.interior",
|
|
"AR.asset.facility.mana_warp.lv3.back.exterior",
|
|
"AR.asset.facility.mana_warp.lv3.back.interior",
|
|
"AR.asset.facility.mana_warp.lv3.front.exterior",
|
|
"AR.asset.facility.mana_warp.lv3.front.interior",
|
|
"AR.asset.facility.peeping_room.lv1.back.exterior",
|
|
"AR.asset.facility.peeping_room.lv1.back.interior",
|
|
"AR.asset.facility.peeping_room.lv1.front.exterior",
|
|
"AR.asset.facility.peeping_room.lv1.front.interior",
|
|
"AR.asset.facility.peeping_room.lv2.back.exterior",
|
|
"AR.asset.facility.peeping_room.lv2.back.interior",
|
|
"AR.asset.facility.peeping_room.lv2.front.exterior",
|
|
"AR.asset.facility.peeping_room.lv2.front.interior",
|
|
"AR.asset.facility.peeping_room.lv3.back.exterior",
|
|
"AR.asset.facility.peeping_room.lv3.back.interior",
|
|
"AR.asset.facility.peeping_room.lv3.front.exterior",
|
|
"AR.asset.facility.peeping_room.lv3.front.interior",
|
|
"AR.asset.facility.premium_room.lv1.back.exterior",
|
|
"AR.asset.facility.premium_room.lv1.back.interior",
|
|
"AR.asset.facility.premium_room.lv1.front.exterior",
|
|
"AR.asset.facility.premium_room.lv1.front.interior",
|
|
"AR.asset.facility.premium_room.lv2.back.exterior",
|
|
"AR.asset.facility.premium_room.lv2.back.interior",
|
|
"AR.asset.facility.premium_room.lv2.front.exterior",
|
|
"AR.asset.facility.premium_room.lv2.front.interior",
|
|
"AR.asset.facility.premium_room.lv3.back.exterior",
|
|
"AR.asset.facility.premium_room.lv3.back.interior",
|
|
"AR.asset.facility.premium_room.lv3.front.exterior",
|
|
"AR.asset.facility.premium_room.lv3.front.interior",
|
|
"AR.asset.facility.prison.lv1.back.exterior",
|
|
"AR.asset.facility.prison.lv1.back.interior",
|
|
"AR.asset.facility.prison.lv1.front.exterior",
|
|
"AR.asset.facility.prison.lv1.front.interior",
|
|
"AR.asset.facility.prison.lv2.back.exterior",
|
|
"AR.asset.facility.prison.lv2.back.interior",
|
|
"AR.asset.facility.prison.lv2.front.exterior",
|
|
"AR.asset.facility.prison.lv2.front.interior",
|
|
"AR.asset.facility.prison.lv3.back.exterior",
|
|
"AR.asset.facility.prison.lv3.back.interior",
|
|
"AR.asset.facility.prison.lv3.front.exterior",
|
|
"AR.asset.facility.prison.lv3.front.interior",
|
|
"AR.asset.facility.public_bath.lv1.back.exterior",
|
|
"AR.asset.facility.public_bath.lv1.back.interior",
|
|
"AR.asset.facility.public_bath.lv1.front.exterior",
|
|
"AR.asset.facility.public_bath.lv1.front.interior",
|
|
"AR.asset.facility.public_bath.lv2.back.exterior",
|
|
"AR.asset.facility.public_bath.lv2.back.interior",
|
|
"AR.asset.facility.public_bath.lv2.front.exterior",
|
|
"AR.asset.facility.public_bath.lv2.front.interior",
|
|
"AR.asset.facility.public_bath.lv3.back.exterior",
|
|
"AR.asset.facility.public_bath.lv3.back.interior",
|
|
"AR.asset.facility.public_bath.lv3.front.exterior",
|
|
"AR.asset.facility.public_bath.lv3.front.interior",
|
|
"AR.asset.facility.restaurant.lv1.back.exterior",
|
|
"AR.asset.facility.restaurant.lv1.back.interior",
|
|
"AR.asset.facility.restaurant.lv1.front.exterior",
|
|
"AR.asset.facility.restaurant.lv1.front.interior",
|
|
"AR.asset.facility.restaurant.lv2.back.exterior",
|
|
"AR.asset.facility.restaurant.lv2.back.interior",
|
|
"AR.asset.facility.restaurant.lv2.front.exterior",
|
|
"AR.asset.facility.restaurant.lv2.front.interior",
|
|
"AR.asset.facility.restaurant.lv3.back.exterior",
|
|
"AR.asset.facility.restaurant.lv3.back.interior",
|
|
"AR.asset.facility.restaurant.lv3.front.exterior",
|
|
"AR.asset.facility.restaurant.lv3.front.interior",
|
|
"AR.asset.facility.security_station.lv1.back.exterior",
|
|
"AR.asset.facility.security_station.lv1.back.interior",
|
|
"AR.asset.facility.security_station.lv1.front.exterior",
|
|
"AR.asset.facility.security_station.lv1.front.interior",
|
|
"AR.asset.facility.security_station.lv2.back.exterior",
|
|
"AR.asset.facility.security_station.lv2.back.interior",
|
|
"AR.asset.facility.security_station.lv2.front.exterior",
|
|
"AR.asset.facility.security_station.lv2.front.interior",
|
|
"AR.asset.facility.security_station.lv3.back.exterior",
|
|
"AR.asset.facility.security_station.lv3.back.interior",
|
|
"AR.asset.facility.security_station.lv3.front.exterior",
|
|
"AR.asset.facility.security_station.lv3.front.interior",
|
|
"AR.asset.facility.service_elevator.lv1.back.exterior",
|
|
"AR.asset.facility.service_elevator.lv1.back.interior",
|
|
"AR.asset.facility.service_elevator.lv1.front.exterior",
|
|
"AR.asset.facility.service_elevator.lv1.front.interior",
|
|
"AR.asset.facility.service_elevator.lv2.back.exterior",
|
|
"AR.asset.facility.service_elevator.lv2.back.interior",
|
|
"AR.asset.facility.service_elevator.lv2.front.exterior",
|
|
"AR.asset.facility.service_elevator.lv2.front.interior",
|
|
"AR.asset.facility.service_elevator.lv3.back.exterior",
|
|
"AR.asset.facility.service_elevator.lv3.back.interior",
|
|
"AR.asset.facility.service_elevator.lv3.front.exterior",
|
|
"AR.asset.facility.service_elevator.lv3.front.interior",
|
|
"AR.asset.facility.sm_room.lv1.back.exterior",
|
|
"AR.asset.facility.sm_room.lv1.back.interior",
|
|
"AR.asset.facility.sm_room.lv1.front.exterior",
|
|
"AR.asset.facility.sm_room.lv1.front.interior",
|
|
"AR.asset.facility.sm_room.lv2.back.exterior",
|
|
"AR.asset.facility.sm_room.lv2.back.interior",
|
|
"AR.asset.facility.sm_room.lv2.front.exterior",
|
|
"AR.asset.facility.sm_room.lv2.front.interior",
|
|
"AR.asset.facility.sm_room.lv3.back.exterior",
|
|
"AR.asset.facility.sm_room.lv3.back.interior",
|
|
"AR.asset.facility.sm_room.lv3.front.exterior",
|
|
"AR.asset.facility.sm_room.lv3.front.interior",
|
|
"AR.asset.facility.staff_dormitory.lv1.back.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv1.back.interior",
|
|
"AR.asset.facility.staff_dormitory.lv1.front.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv1.front.interior",
|
|
"AR.asset.facility.staff_dormitory.lv2.back.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv2.back.interior",
|
|
"AR.asset.facility.staff_dormitory.lv2.front.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv2.front.interior",
|
|
"AR.asset.facility.staff_dormitory.lv3.back.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv3.back.interior",
|
|
"AR.asset.facility.staff_dormitory.lv3.front.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv3.front.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.back.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.back.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.front.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.front.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.back.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.back.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.front.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.front.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.back.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.back.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.front.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.front.interior",
|
|
"AR.asset.facility.standard_room.lv1.back.exterior",
|
|
"AR.asset.facility.standard_room.lv1.back.interior",
|
|
"AR.asset.facility.standard_room.lv1.front.exterior",
|
|
"AR.asset.facility.standard_room.lv1.front.interior",
|
|
"AR.asset.facility.standard_room.lv2.back.exterior",
|
|
"AR.asset.facility.standard_room.lv2.back.interior",
|
|
"AR.asset.facility.standard_room.lv2.front.exterior",
|
|
"AR.asset.facility.standard_room.lv2.front.interior",
|
|
"AR.asset.facility.standard_room.lv3.back.exterior",
|
|
"AR.asset.facility.standard_room.lv3.back.interior",
|
|
"AR.asset.facility.standard_room.lv3.front.exterior",
|
|
"AR.asset.facility.standard_room.lv3.front.interior",
|
|
"AR.asset.facility.tavern.lv1.back.exterior",
|
|
"AR.asset.facility.tavern.lv1.back.interior",
|
|
"AR.asset.facility.tavern.lv1.front.exterior",
|
|
"AR.asset.facility.tavern.lv1.front.interior",
|
|
"AR.asset.facility.tavern.lv2.back.exterior",
|
|
"AR.asset.facility.tavern.lv2.back.interior",
|
|
"AR.asset.facility.tavern.lv2.front.exterior",
|
|
"AR.asset.facility.tavern.lv2.front.interior",
|
|
"AR.asset.facility.tavern.lv3.back.exterior",
|
|
"AR.asset.facility.tavern.lv3.back.interior",
|
|
"AR.asset.facility.tavern.lv3.front.exterior",
|
|
"AR.asset.facility.tavern.lv3.front.interior",
|
|
"AR.asset.facility.vip_suite.lv1.back.exterior",
|
|
"AR.asset.facility.vip_suite.lv1.back.interior",
|
|
"AR.asset.facility.vip_suite.lv1.front.exterior",
|
|
"AR.asset.facility.vip_suite.lv1.front.interior",
|
|
"AR.asset.facility.vip_suite.lv2.back.exterior",
|
|
"AR.asset.facility.vip_suite.lv2.back.interior",
|
|
"AR.asset.facility.vip_suite.lv2.front.exterior",
|
|
"AR.asset.facility.vip_suite.lv2.front.interior",
|
|
"AR.asset.facility.vip_suite.lv3.back.exterior",
|
|
"AR.asset.facility.vip_suite.lv3.back.interior",
|
|
"AR.asset.facility.vip_suite.lv3.front.exterior",
|
|
"AR.asset.facility.vip_suite.lv3.front.interior",
|
|
"AR.asset.facility.warehouse.lv1.back.exterior",
|
|
"AR.asset.facility.warehouse.lv1.back.interior",
|
|
"AR.asset.facility.warehouse.lv1.front.exterior",
|
|
"AR.asset.facility.warehouse.lv1.front.interior",
|
|
"AR.asset.facility.warehouse.lv2.back.exterior",
|
|
"AR.asset.facility.warehouse.lv2.back.interior",
|
|
"AR.asset.facility.warehouse.lv2.front.exterior",
|
|
"AR.asset.facility.warehouse.lv2.front.interior",
|
|
"AR.asset.facility.warehouse.lv3.back.exterior",
|
|
"AR.asset.facility.warehouse.lv3.back.interior",
|
|
"AR.asset.facility.warehouse.lv3.front.exterior",
|
|
"AR.asset.facility.warehouse.lv3.front.interior",
|
|
"AR.asset.main_portraits",
|
|
"AR.asset.mob_stills",
|
|
"AR.asset.portrait_brand",
|
|
"AR.asset.portrait_collar",
|
|
"AR.asset.portrait_damage",
|
|
"AR.asset.portrait_dirt",
|
|
"AR.asset.portrait_expression",
|
|
"AR.asset.portrait_kiss_mark",
|
|
"AR.asset.portrait_love_tone",
|
|
"AR.asset.portrait_other_tone",
|
|
"AR.asset.portrait_outfit",
|
|
"AR.asset.portrait_ring",
|
|
"AR.asset.portrait_sigil",
|
|
"AR.asset.route_event_cg",
|
|
"AR.asset.sd_adult_loop",
|
|
"AR.asset.sd_breathing",
|
|
"AR.asset.sd_collapse",
|
|
"AR.asset.sd_idle",
|
|
"AR.asset.sd_job_walk",
|
|
"AR.asset.sd_secondary_motion",
|
|
"AR.asset.sd_work",
|
|
"AR.asset.sub_portraits",
|
|
"AR.asset.ui_audio",
|
|
"AR.asset.ui_back_skin",
|
|
"AR.asset.ui_emotion_graph",
|
|
"AR.asset.ui_front_skin",
|
|
"AR.asset.ui_observation_overlay",
|
|
"AR.audio.back_bass",
|
|
"AR.audio.back_steam",
|
|
"AR.audio.crossfade",
|
|
"AR.audio.front_birds",
|
|
"AR.audio.no_mechanical_switch",
|
|
"AR.audio.same_theme_arrangements",
|
|
"AR.cleaning.cleanliness_range",
|
|
"AR.cleaning.defined_dirt_only",
|
|
"AR.cleaning.initial_cleanliness",
|
|
"AR.cleaning.no_undefined_dirt",
|
|
"AR.cleaning.on_site_minutes",
|
|
"AR.cleaning.recovery_amount",
|
|
"AR.cleaning.reservation_threshold",
|
|
"AR.construction.back_access",
|
|
"AR.construction.expand_area",
|
|
"AR.construction.front_access",
|
|
"AR.construction.normal_build",
|
|
"AR.construction.normal_links",
|
|
"AR.construction.payment",
|
|
"AR.construction.support",
|
|
"AR.defense.repulse",
|
|
"AR.duel.business",
|
|
"AR.duel.combat",
|
|
"AR.duel.loss_route_lock",
|
|
"AR.duel.third_type",
|
|
"AR.duel.win_exile",
|
|
"AR.duel.win_full_shield",
|
|
"AR.duel.win_subordinate",
|
|
"AR.economic_facility.bank_default",
|
|
"AR.economic_facility.bank_instant",
|
|
"AR.economic_facility.purchase_auto",
|
|
"AR.economic_facility.purchase_loot",
|
|
"AR.economic_facility.reception",
|
|
"AR.economic_facility.reception_loss",
|
|
"AR.economic_facility.vault_limit",
|
|
"AR.economic_facility.vault_target",
|
|
"AR.economy.back_gold",
|
|
"AR.economy.back_gold_account",
|
|
"AR.economy.expense_loan",
|
|
"AR.economy.expense_purchase",
|
|
"AR.economy.expense_rank_tax",
|
|
"AR.economy.expense_upkeep",
|
|
"AR.economy.expense_wages",
|
|
"AR.economy.front_faith",
|
|
"AR.economy.front_gold",
|
|
"AR.economy.front_gold_account",
|
|
"AR.economy.income_adult",
|
|
"AR.economy.income_blackmail",
|
|
"AR.economy.income_casino",
|
|
"AR.economy.income_food",
|
|
"AR.economy.income_lodging",
|
|
"AR.economy.income_trade",
|
|
"AR.economy.material_construction",
|
|
"AR.economy.material_repair",
|
|
"AR.economy.midnight_report",
|
|
"AR.economy.settlement_calculation",
|
|
"AR.environment.beauty",
|
|
"AR.environment.cleanliness",
|
|
"AR.environment.ground_light",
|
|
"AR.environment.ground_mana",
|
|
"AR.environment.noise",
|
|
"AR.environment.underground_concealment",
|
|
"AR.environment.underground_sound",
|
|
"AR.events.ntr_night_peak",
|
|
"AR.facility.adult_private_room.construction_gold",
|
|
"AR.facility.adult_private_room.customer_capacity",
|
|
"AR.facility.adult_private_room.exists",
|
|
"AR.facility.adult_private_room.footprint",
|
|
"AR.facility.adult_private_room.layer",
|
|
"AR.facility.adult_private_room.observation",
|
|
"AR.facility.adult_private_room.operation_state",
|
|
"AR.facility.adult_private_room.related_facility",
|
|
"AR.facility.adult_private_room.related_operating",
|
|
"AR.facility.adult_private_room.role",
|
|
"AR.facility.adult_private_room.service_attribute",
|
|
"AR.facility.adult_private_room.service_price",
|
|
"AR.facility.adult_private_room.staff_max",
|
|
"AR.facility.adult_private_room.staff_min",
|
|
"AR.facility.adult_private_room.upkeep_gold",
|
|
"AR.facility.adult_private_room.upkeep_mana",
|
|
"AR.facility.adult_private_room.zone",
|
|
"AR.facility.arena.construction_gold",
|
|
"AR.facility.arena.customer_capacity",
|
|
"AR.facility.arena.exists",
|
|
"AR.facility.arena.footprint",
|
|
"AR.facility.arena.layer",
|
|
"AR.facility.arena.operation_state",
|
|
"AR.facility.arena.related_facility",
|
|
"AR.facility.arena.related_operating",
|
|
"AR.facility.arena.role",
|
|
"AR.facility.arena.service_attribute",
|
|
"AR.facility.arena.service_price",
|
|
"AR.facility.arena.staff_max",
|
|
"AR.facility.arena.staff_min",
|
|
"AR.facility.arena.upkeep_gold",
|
|
"AR.facility.arena.upkeep_mana",
|
|
"AR.facility.arena.zone",
|
|
"AR.facility.black_market.construction_gold",
|
|
"AR.facility.black_market.customer_capacity",
|
|
"AR.facility.black_market.exists",
|
|
"AR.facility.black_market.footprint",
|
|
"AR.facility.black_market.layer",
|
|
"AR.facility.black_market.operation_state",
|
|
"AR.facility.black_market.related_facility",
|
|
"AR.facility.black_market.related_operating",
|
|
"AR.facility.black_market.role",
|
|
"AR.facility.black_market.service_attribute",
|
|
"AR.facility.black_market.service_price",
|
|
"AR.facility.black_market.staff_max",
|
|
"AR.facility.black_market.staff_min",
|
|
"AR.facility.black_market.upkeep_gold",
|
|
"AR.facility.black_market.upkeep_mana",
|
|
"AR.facility.black_market.zone",
|
|
"AR.facility.cafeteria.construction_gold",
|
|
"AR.facility.cafeteria.customer_capacity",
|
|
"AR.facility.cafeteria.exists",
|
|
"AR.facility.cafeteria.footprint",
|
|
"AR.facility.cafeteria.kitchen_dependency",
|
|
"AR.facility.cafeteria.layer",
|
|
"AR.facility.cafeteria.operation_state",
|
|
"AR.facility.cafeteria.related_facility",
|
|
"AR.facility.cafeteria.related_operating",
|
|
"AR.facility.cafeteria.role",
|
|
"AR.facility.cafeteria.service_attribute",
|
|
"AR.facility.cafeteria.service_price",
|
|
"AR.facility.cafeteria.staff_max",
|
|
"AR.facility.cafeteria.staff_min",
|
|
"AR.facility.cafeteria.upkeep_gold",
|
|
"AR.facility.cafeteria.upkeep_mana",
|
|
"AR.facility.casino.construction_gold",
|
|
"AR.facility.casino.customer_capacity",
|
|
"AR.facility.casino.exists",
|
|
"AR.facility.casino.footprint",
|
|
"AR.facility.casino.layer",
|
|
"AR.facility.casino.operation_state",
|
|
"AR.facility.casino.related_facility",
|
|
"AR.facility.casino.related_operating",
|
|
"AR.facility.casino.role",
|
|
"AR.facility.casino.service_attribute",
|
|
"AR.facility.casino.service_price",
|
|
"AR.facility.casino.staff_max",
|
|
"AR.facility.casino.staff_min",
|
|
"AR.facility.casino.upkeep_gold",
|
|
"AR.facility.casino.upkeep_mana",
|
|
"AR.facility.casino.zone",
|
|
"AR.facility.chapel.completion_faith",
|
|
"AR.facility.chapel.construction_gold",
|
|
"AR.facility.chapel.construction_materials",
|
|
"AR.facility.chapel.construction_minutes",
|
|
"AR.facility.chapel.customer_capacity",
|
|
"AR.facility.chapel.exists",
|
|
"AR.facility.chapel.footprint",
|
|
"AR.facility.chapel.layer",
|
|
"AR.facility.chapel.operation_state",
|
|
"AR.facility.chapel.related_facility",
|
|
"AR.facility.chapel.related_operating",
|
|
"AR.facility.chapel.role",
|
|
"AR.facility.chapel.service_attribute",
|
|
"AR.facility.chapel.service_minutes",
|
|
"AR.facility.chapel.service_price",
|
|
"AR.facility.chapel.staff_max",
|
|
"AR.facility.chapel.staff_min",
|
|
"AR.facility.chapel.upkeep_gold",
|
|
"AR.facility.chapel.upkeep_mana",
|
|
"AR.facility.cleaning_room.construction_gold",
|
|
"AR.facility.cleaning_room.construction_materials",
|
|
"AR.facility.cleaning_room.construction_minutes",
|
|
"AR.facility.cleaning_room.customer_capacity",
|
|
"AR.facility.cleaning_room.exists",
|
|
"AR.facility.cleaning_room.footprint",
|
|
"AR.facility.cleaning_room.layer",
|
|
"AR.facility.cleaning_room.operation_state",
|
|
"AR.facility.cleaning_room.related_facility",
|
|
"AR.facility.cleaning_room.related_operating",
|
|
"AR.facility.cleaning_room.role",
|
|
"AR.facility.cleaning_room.service_attribute",
|
|
"AR.facility.cleaning_room.service_price",
|
|
"AR.facility.cleaning_room.staff_max",
|
|
"AR.facility.cleaning_room.staff_min",
|
|
"AR.facility.cleaning_room.upkeep_gold",
|
|
"AR.facility.cleaning_room.upkeep_mana",
|
|
"AR.facility.customer_not_capacity",
|
|
"AR.facility.customer_wait_separate",
|
|
"AR.facility.destroy_suspend",
|
|
"AR.facility.dormitory.construction_gold",
|
|
"AR.facility.dormitory.customer_capacity",
|
|
"AR.facility.dormitory.exists",
|
|
"AR.facility.dormitory.footprint",
|
|
"AR.facility.dormitory.layer",
|
|
"AR.facility.dormitory.operation_state",
|
|
"AR.facility.dormitory.related_facility",
|
|
"AR.facility.dormitory.related_operating",
|
|
"AR.facility.dormitory.role",
|
|
"AR.facility.dormitory.service_attribute",
|
|
"AR.facility.dormitory.service_price",
|
|
"AR.facility.dormitory.staff_max",
|
|
"AR.facility.dormitory.staff_min",
|
|
"AR.facility.dormitory.upkeep_gold",
|
|
"AR.facility.dormitory.upkeep_mana",
|
|
"AR.facility.dormitory.zone",
|
|
"AR.facility.enforcement_suspend",
|
|
"AR.facility.food_stall.construction_gold",
|
|
"AR.facility.food_stall.customer_capacity",
|
|
"AR.facility.food_stall.exists",
|
|
"AR.facility.food_stall.footprint",
|
|
"AR.facility.food_stall.layer",
|
|
"AR.facility.food_stall.operation_state",
|
|
"AR.facility.food_stall.related_facility",
|
|
"AR.facility.food_stall.related_operating",
|
|
"AR.facility.food_stall.role",
|
|
"AR.facility.food_stall.service_attribute",
|
|
"AR.facility.food_stall.service_price",
|
|
"AR.facility.food_stall.staff_max",
|
|
"AR.facility.food_stall.staff_min",
|
|
"AR.facility.food_stall.upkeep_gold",
|
|
"AR.facility.food_stall.upkeep_mana",
|
|
"AR.facility.guest_elevator.construction_gold",
|
|
"AR.facility.guest_elevator.customer_capacity",
|
|
"AR.facility.guest_elevator.exists",
|
|
"AR.facility.guest_elevator.footprint",
|
|
"AR.facility.guest_elevator.layer",
|
|
"AR.facility.guest_elevator.operation_state",
|
|
"AR.facility.guest_elevator.related_facility",
|
|
"AR.facility.guest_elevator.related_operating",
|
|
"AR.facility.guest_elevator.role",
|
|
"AR.facility.guest_elevator.service_attribute",
|
|
"AR.facility.guest_elevator.service_price",
|
|
"AR.facility.guest_elevator.staff_max",
|
|
"AR.facility.guest_elevator.staff_min",
|
|
"AR.facility.guest_elevator.upkeep_gold",
|
|
"AR.facility.guest_elevator.upkeep_mana",
|
|
"AR.facility.infirmary.construction_gold",
|
|
"AR.facility.infirmary.customer_capacity",
|
|
"AR.facility.infirmary.exists",
|
|
"AR.facility.infirmary.footprint",
|
|
"AR.facility.infirmary.layer",
|
|
"AR.facility.infirmary.operation_state",
|
|
"AR.facility.infirmary.related_facility",
|
|
"AR.facility.infirmary.related_operating",
|
|
"AR.facility.infirmary.role",
|
|
"AR.facility.infirmary.service_attribute",
|
|
"AR.facility.infirmary.service_price",
|
|
"AR.facility.infirmary.staff_max",
|
|
"AR.facility.infirmary.staff_min",
|
|
"AR.facility.infirmary.upkeep_gold",
|
|
"AR.facility.infirmary.upkeep_mana",
|
|
"AR.facility.kitchen.behind_food",
|
|
"AR.facility.kitchen.construction_gold",
|
|
"AR.facility.kitchen.customer_capacity",
|
|
"AR.facility.kitchen.exists",
|
|
"AR.facility.kitchen.footprint",
|
|
"AR.facility.kitchen.layer",
|
|
"AR.facility.kitchen.operation_state",
|
|
"AR.facility.kitchen.related_facility",
|
|
"AR.facility.kitchen.related_operating",
|
|
"AR.facility.kitchen.role",
|
|
"AR.facility.kitchen.service_attribute",
|
|
"AR.facility.kitchen.service_price",
|
|
"AR.facility.kitchen.staff_max",
|
|
"AR.facility.kitchen.staff_min",
|
|
"AR.facility.kitchen.upkeep_gold",
|
|
"AR.facility.kitchen.upkeep_mana",
|
|
"AR.facility.luxury_soap.construction_gold",
|
|
"AR.facility.luxury_soap.customer_capacity",
|
|
"AR.facility.luxury_soap.exists",
|
|
"AR.facility.luxury_soap.footprint",
|
|
"AR.facility.luxury_soap.layer",
|
|
"AR.facility.luxury_soap.operation_state",
|
|
"AR.facility.luxury_soap.related_facility",
|
|
"AR.facility.luxury_soap.related_operating",
|
|
"AR.facility.luxury_soap.role",
|
|
"AR.facility.luxury_soap.service_attribute",
|
|
"AR.facility.luxury_soap.service_price",
|
|
"AR.facility.luxury_soap.staff_max",
|
|
"AR.facility.luxury_soap.staff_min",
|
|
"AR.facility.luxury_soap.upkeep_gold",
|
|
"AR.facility.luxury_soap.upkeep_mana",
|
|
"AR.facility.luxury_soap.zone",
|
|
"AR.facility.magic_turret.construction_gold",
|
|
"AR.facility.magic_turret.customer_capacity",
|
|
"AR.facility.magic_turret.exists",
|
|
"AR.facility.magic_turret.footprint",
|
|
"AR.facility.magic_turret.operation_state",
|
|
"AR.facility.magic_turret.related_facility",
|
|
"AR.facility.magic_turret.related_operating",
|
|
"AR.facility.magic_turret.role",
|
|
"AR.facility.magic_turret.service_attribute",
|
|
"AR.facility.magic_turret.service_price",
|
|
"AR.facility.magic_turret.staff_max",
|
|
"AR.facility.magic_turret.staff_min",
|
|
"AR.facility.magic_turret.upkeep_gold",
|
|
"AR.facility.magic_turret.upkeep_mana",
|
|
"AR.facility.magic_turret.zone",
|
|
"AR.facility.mana_furnace.construction_gold",
|
|
"AR.facility.mana_furnace.customer_capacity",
|
|
"AR.facility.mana_furnace.exists",
|
|
"AR.facility.mana_furnace.footprint",
|
|
"AR.facility.mana_furnace.layer",
|
|
"AR.facility.mana_furnace.operation_state",
|
|
"AR.facility.mana_furnace.related_facility",
|
|
"AR.facility.mana_furnace.related_operating",
|
|
"AR.facility.mana_furnace.role",
|
|
"AR.facility.mana_furnace.service_attribute",
|
|
"AR.facility.mana_furnace.service_price",
|
|
"AR.facility.mana_furnace.staff_max",
|
|
"AR.facility.mana_furnace.staff_min",
|
|
"AR.facility.mana_furnace.unit_consumption",
|
|
"AR.facility.mana_furnace.upkeep_gold",
|
|
"AR.facility.mana_furnace.upkeep_mana",
|
|
"AR.facility.mana_furnace.zone",
|
|
"AR.facility.mana_warp.construction_gold",
|
|
"AR.facility.mana_warp.customer_capacity",
|
|
"AR.facility.mana_warp.exists",
|
|
"AR.facility.mana_warp.footprint",
|
|
"AR.facility.mana_warp.layer",
|
|
"AR.facility.mana_warp.operation_state",
|
|
"AR.facility.mana_warp.related_facility",
|
|
"AR.facility.mana_warp.related_operating",
|
|
"AR.facility.mana_warp.role",
|
|
"AR.facility.mana_warp.service_attribute",
|
|
"AR.facility.mana_warp.service_price",
|
|
"AR.facility.mana_warp.staff_max",
|
|
"AR.facility.mana_warp.staff_min",
|
|
"AR.facility.mana_warp.upkeep_gold",
|
|
"AR.facility.mana_warp.upkeep_mana",
|
|
"AR.facility.micro_adult_policy",
|
|
"AR.facility.micro_bath_policy",
|
|
"AR.facility.micro_casino_cheat",
|
|
"AR.facility.micro_food_rank",
|
|
"AR.facility.micro_price",
|
|
"AR.facility.no_auto_resume",
|
|
"AR.facility.no_multiple_related_invention",
|
|
"AR.facility.no_resume_invention",
|
|
"AR.facility.peeping_room.construction_gold",
|
|
"AR.facility.peeping_room.corridor_loss",
|
|
"AR.facility.peeping_room.customer_capacity",
|
|
"AR.facility.peeping_room.exists",
|
|
"AR.facility.peeping_room.footprint",
|
|
"AR.facility.peeping_room.layer",
|
|
"AR.facility.peeping_room.operation_state",
|
|
"AR.facility.peeping_room.related_facility",
|
|
"AR.facility.peeping_room.related_operating",
|
|
"AR.facility.peeping_room.role",
|
|
"AR.facility.peeping_room.service_attribute",
|
|
"AR.facility.peeping_room.service_price",
|
|
"AR.facility.peeping_room.staff_max",
|
|
"AR.facility.peeping_room.staff_min",
|
|
"AR.facility.peeping_room.target_placement",
|
|
"AR.facility.peeping_room.upkeep_gold",
|
|
"AR.facility.peeping_room.upkeep_mana",
|
|
"AR.facility.premium_room.construction_gold",
|
|
"AR.facility.premium_room.customer_capacity",
|
|
"AR.facility.premium_room.exists",
|
|
"AR.facility.premium_room.footprint",
|
|
"AR.facility.premium_room.layer",
|
|
"AR.facility.premium_room.operation_state",
|
|
"AR.facility.premium_room.related_facility",
|
|
"AR.facility.premium_room.related_operating",
|
|
"AR.facility.premium_room.role",
|
|
"AR.facility.premium_room.service_attribute",
|
|
"AR.facility.premium_room.service_price",
|
|
"AR.facility.premium_room.staff_max",
|
|
"AR.facility.premium_room.staff_min",
|
|
"AR.facility.premium_room.upkeep_gold",
|
|
"AR.facility.premium_room.upkeep_mana",
|
|
"AR.facility.prison.construction_gold",
|
|
"AR.facility.prison.customer_capacity",
|
|
"AR.facility.prison.exists",
|
|
"AR.facility.prison.footprint",
|
|
"AR.facility.prison.layer",
|
|
"AR.facility.prison.operation_state",
|
|
"AR.facility.prison.related_facility",
|
|
"AR.facility.prison.related_operating",
|
|
"AR.facility.prison.role",
|
|
"AR.facility.prison.service_attribute",
|
|
"AR.facility.prison.service_price",
|
|
"AR.facility.prison.staff_max",
|
|
"AR.facility.prison.staff_min",
|
|
"AR.facility.prison.upkeep_gold",
|
|
"AR.facility.prison.upkeep_mana",
|
|
"AR.facility.prison.zone",
|
|
"AR.facility.public_bath.construction_gold",
|
|
"AR.facility.public_bath.customer_capacity",
|
|
"AR.facility.public_bath.exists",
|
|
"AR.facility.public_bath.footprint",
|
|
"AR.facility.public_bath.layer",
|
|
"AR.facility.public_bath.observation",
|
|
"AR.facility.public_bath.operation_state",
|
|
"AR.facility.public_bath.related_facility",
|
|
"AR.facility.public_bath.related_operating",
|
|
"AR.facility.public_bath.role",
|
|
"AR.facility.public_bath.service_attribute",
|
|
"AR.facility.public_bath.service_price",
|
|
"AR.facility.public_bath.staff_max",
|
|
"AR.facility.public_bath.staff_min",
|
|
"AR.facility.public_bath.upkeep_gold",
|
|
"AR.facility.public_bath.upkeep_mana",
|
|
"AR.facility.related_not_placement",
|
|
"AR.facility.related_single",
|
|
"AR.facility.restaurant.construction_gold",
|
|
"AR.facility.restaurant.customer_capacity",
|
|
"AR.facility.restaurant.exists",
|
|
"AR.facility.restaurant.footprint",
|
|
"AR.facility.restaurant.kitchen_dependency",
|
|
"AR.facility.restaurant.layer",
|
|
"AR.facility.restaurant.operation_state",
|
|
"AR.facility.restaurant.related_facility",
|
|
"AR.facility.restaurant.related_operating",
|
|
"AR.facility.restaurant.role",
|
|
"AR.facility.restaurant.service_attribute",
|
|
"AR.facility.restaurant.service_price",
|
|
"AR.facility.restaurant.staff_max",
|
|
"AR.facility.restaurant.staff_min",
|
|
"AR.facility.restaurant.upkeep_gold",
|
|
"AR.facility.restaurant.upkeep_mana",
|
|
"AR.facility.security_station.construction_gold",
|
|
"AR.facility.security_station.customer_capacity",
|
|
"AR.facility.security_station.exists",
|
|
"AR.facility.security_station.footprint",
|
|
"AR.facility.security_station.layer",
|
|
"AR.facility.security_station.operation_state",
|
|
"AR.facility.security_station.related_facility",
|
|
"AR.facility.security_station.related_operating",
|
|
"AR.facility.security_station.role",
|
|
"AR.facility.security_station.service_attribute",
|
|
"AR.facility.security_station.service_price",
|
|
"AR.facility.security_station.staff_max",
|
|
"AR.facility.security_station.staff_min",
|
|
"AR.facility.security_station.upkeep_gold",
|
|
"AR.facility.security_station.upkeep_mana",
|
|
"AR.facility.service_elevator.construction_gold",
|
|
"AR.facility.service_elevator.customer_capacity",
|
|
"AR.facility.service_elevator.exists",
|
|
"AR.facility.service_elevator.footprint",
|
|
"AR.facility.service_elevator.layer",
|
|
"AR.facility.service_elevator.operation_state",
|
|
"AR.facility.service_elevator.related_facility",
|
|
"AR.facility.service_elevator.related_operating",
|
|
"AR.facility.service_elevator.role",
|
|
"AR.facility.service_elevator.service_attribute",
|
|
"AR.facility.service_elevator.service_price",
|
|
"AR.facility.service_elevator.staff_max",
|
|
"AR.facility.service_elevator.staff_min",
|
|
"AR.facility.service_elevator.upkeep_gold",
|
|
"AR.facility.service_elevator.upkeep_mana",
|
|
"AR.facility.sm_room.construction_gold",
|
|
"AR.facility.sm_room.customer_capacity",
|
|
"AR.facility.sm_room.exists",
|
|
"AR.facility.sm_room.footprint",
|
|
"AR.facility.sm_room.layer",
|
|
"AR.facility.sm_room.operation_state",
|
|
"AR.facility.sm_room.related_facility",
|
|
"AR.facility.sm_room.related_operating",
|
|
"AR.facility.sm_room.role",
|
|
"AR.facility.sm_room.service_attribute",
|
|
"AR.facility.sm_room.service_price",
|
|
"AR.facility.sm_room.staff_max",
|
|
"AR.facility.sm_room.staff_min",
|
|
"AR.facility.sm_room.upkeep_gold",
|
|
"AR.facility.sm_room.upkeep_mana",
|
|
"AR.facility.sm_room.zone",
|
|
"AR.facility.staff_dormitory.construction_gold",
|
|
"AR.facility.staff_dormitory.customer_capacity",
|
|
"AR.facility.staff_dormitory.exists",
|
|
"AR.facility.staff_dormitory.footprint",
|
|
"AR.facility.staff_dormitory.layer",
|
|
"AR.facility.staff_dormitory.night_event",
|
|
"AR.facility.staff_dormitory.operation_state",
|
|
"AR.facility.staff_dormitory.related_facility",
|
|
"AR.facility.staff_dormitory.related_operating",
|
|
"AR.facility.staff_dormitory.role",
|
|
"AR.facility.staff_dormitory.service_attribute",
|
|
"AR.facility.staff_dormitory.service_price",
|
|
"AR.facility.staff_dormitory.staff_max",
|
|
"AR.facility.staff_dormitory.staff_min",
|
|
"AR.facility.staff_dormitory.upkeep_gold",
|
|
"AR.facility.staff_dormitory.upkeep_mana",
|
|
"AR.facility.staff_min_separate",
|
|
"AR.facility.staff_waiting_room.construction_gold",
|
|
"AR.facility.staff_waiting_room.customer_capacity",
|
|
"AR.facility.staff_waiting_room.exists",
|
|
"AR.facility.staff_waiting_room.footprint",
|
|
"AR.facility.staff_waiting_room.layer",
|
|
"AR.facility.staff_waiting_room.operation_state",
|
|
"AR.facility.staff_waiting_room.related_facility",
|
|
"AR.facility.staff_waiting_room.related_operating",
|
|
"AR.facility.staff_waiting_room.role",
|
|
"AR.facility.staff_waiting_room.service_attribute",
|
|
"AR.facility.staff_waiting_room.service_price",
|
|
"AR.facility.staff_waiting_room.staff_max",
|
|
"AR.facility.staff_waiting_room.staff_min",
|
|
"AR.facility.staff_waiting_room.upkeep_gold",
|
|
"AR.facility.staff_waiting_room.upkeep_mana",
|
|
"AR.facility.standard_room.construction_gold",
|
|
"AR.facility.standard_room.customer_capacity",
|
|
"AR.facility.standard_room.exists",
|
|
"AR.facility.standard_room.footprint",
|
|
"AR.facility.standard_room.layer",
|
|
"AR.facility.standard_room.operation_state",
|
|
"AR.facility.standard_room.related_facility",
|
|
"AR.facility.standard_room.related_operating",
|
|
"AR.facility.standard_room.role",
|
|
"AR.facility.standard_room.service_attribute",
|
|
"AR.facility.standard_room.service_price",
|
|
"AR.facility.standard_room.staff_max",
|
|
"AR.facility.standard_room.staff_min",
|
|
"AR.facility.standard_room.upkeep_gold",
|
|
"AR.facility.standard_room.upkeep_mana",
|
|
"AR.facility.state_three_values",
|
|
"AR.facility.tavern.construction_gold",
|
|
"AR.facility.tavern.customer_capacity",
|
|
"AR.facility.tavern.exists",
|
|
"AR.facility.tavern.footprint",
|
|
"AR.facility.tavern.kitchen_dependency",
|
|
"AR.facility.tavern.layer",
|
|
"AR.facility.tavern.noise",
|
|
"AR.facility.tavern.operation_state",
|
|
"AR.facility.tavern.related_facility",
|
|
"AR.facility.tavern.related_operating",
|
|
"AR.facility.tavern.role",
|
|
"AR.facility.tavern.service_attribute",
|
|
"AR.facility.tavern.service_price",
|
|
"AR.facility.tavern.staff_max",
|
|
"AR.facility.tavern.staff_min",
|
|
"AR.facility.tavern.upkeep_gold",
|
|
"AR.facility.tavern.upkeep_mana",
|
|
"AR.facility.upgrade_to_max",
|
|
"AR.facility.vip_suite.construction_gold",
|
|
"AR.facility.vip_suite.customer_capacity",
|
|
"AR.facility.vip_suite.exists",
|
|
"AR.facility.vip_suite.footprint",
|
|
"AR.facility.vip_suite.high_beauty",
|
|
"AR.facility.vip_suite.layer",
|
|
"AR.facility.vip_suite.observation",
|
|
"AR.facility.vip_suite.operation_state",
|
|
"AR.facility.vip_suite.related_facility",
|
|
"AR.facility.vip_suite.related_operating",
|
|
"AR.facility.vip_suite.role",
|
|
"AR.facility.vip_suite.service_attribute",
|
|
"AR.facility.vip_suite.service_price",
|
|
"AR.facility.vip_suite.staff_max",
|
|
"AR.facility.vip_suite.staff_min",
|
|
"AR.facility.vip_suite.upkeep_gold",
|
|
"AR.facility.vip_suite.upkeep_mana",
|
|
"AR.facility.vip_suite.zone",
|
|
"AR.facility.warehouse.construction_gold",
|
|
"AR.facility.warehouse.customer_capacity",
|
|
"AR.facility.warehouse.exists",
|
|
"AR.facility.warehouse.footprint",
|
|
"AR.facility.warehouse.layer",
|
|
"AR.facility.warehouse.operation_state",
|
|
"AR.facility.warehouse.related_facility",
|
|
"AR.facility.warehouse.related_operating",
|
|
"AR.facility.warehouse.role",
|
|
"AR.facility.warehouse.service_attribute",
|
|
"AR.facility.warehouse.service_price",
|
|
"AR.facility.warehouse.staff_max",
|
|
"AR.facility.warehouse.staff_min",
|
|
"AR.facility.warehouse.upkeep_gold",
|
|
"AR.facility.warehouse.upkeep_mana",
|
|
"AR.guest.addiction_all_wealth",
|
|
"AR.guest.addiction_budget_priority",
|
|
"AR.guest.addiction_equipment_sale",
|
|
"AR.guest.addiction_level_three_exit_refusal",
|
|
"AR.guest.autonomous_ai",
|
|
"AR.guest.budget",
|
|
"AR.guest.choice_affordability",
|
|
"AR.guest.choice_distance",
|
|
"AR.guest.choice_queue",
|
|
"AR.guest.cleric_morality_loss",
|
|
"AR.guest.cleric_underground_exit",
|
|
"AR.guest.credit_exceeded",
|
|
"AR.guest.day_arrival",
|
|
"AR.guest.day_circulation",
|
|
"AR.guest.debt_settlement_imprisonment",
|
|
"AR.guest.demihuman_underground_tolerance",
|
|
"AR.guest.demon_underground_tolerance",
|
|
"AR.guest.dirt_contact",
|
|
"AR.guest.dirt_spread",
|
|
"AR.guest.diverse_arrival",
|
|
"AR.guest.elf_nature",
|
|
"AR.guest.evening_bath_demand",
|
|
"AR.guest.evening_food_demand",
|
|
"AR.guest.female_bankruptcy_contract",
|
|
"AR.guest.ground_classes",
|
|
"AR.guest.highest_need_destination",
|
|
"AR.guest.loot",
|
|
"AR.guest.male_bankruptcy_riot",
|
|
"AR.guest.morning_breakfast",
|
|
"AR.guest.morning_checkout",
|
|
"AR.guest.need_entertainment_range",
|
|
"AR.guest.need_entertainment_relief",
|
|
"AR.guest.need_food_range",
|
|
"AR.guest.need_food_relief",
|
|
"AR.guest.need_sexual_night_peak",
|
|
"AR.guest.need_sexual_range",
|
|
"AR.guest.need_sexual_relief",
|
|
"AR.guest.need_sleep_range",
|
|
"AR.guest.need_sleep_relief",
|
|
"AR.guest.night_sleep",
|
|
"AR.guest.night_underground",
|
|
"AR.guest.noble_patience",
|
|
"AR.guest.noble_spending",
|
|
"AR.guest.patience_loss",
|
|
"AR.guest.underground_addiction",
|
|
"AR.guest.underground_classes",
|
|
"AR.guest.zero_patience_exit",
|
|
"AR.heroine.amelia.donation",
|
|
"AR.heroine.amelia.identity",
|
|
"AR.heroine.amelia.recovery",
|
|
"AR.heroine.amelia.role",
|
|
"AR.heroine.amelia.route.corruption",
|
|
"AR.heroine.amelia.route.love",
|
|
"AR.heroine.amelia.route.ntr",
|
|
"AR.heroine.anri.floor_price",
|
|
"AR.heroine.anri.identity",
|
|
"AR.heroine.anri.recruit_entry",
|
|
"AR.heroine.anri.role",
|
|
"AR.heroine.anri.route.corruption",
|
|
"AR.heroine.anri.route.love",
|
|
"AR.heroine.anri.route.ntr",
|
|
"AR.heroine.anri.wallet_revenue",
|
|
"AR.heroine.fine.assassination",
|
|
"AR.heroine.fine.cleaning_speed",
|
|
"AR.heroine.fine.identity",
|
|
"AR.heroine.fine.role",
|
|
"AR.heroine.fine.route.corruption",
|
|
"AR.heroine.fine.route.love",
|
|
"AR.heroine.fine.route.ntr",
|
|
"AR.heroine.liz.food_saving",
|
|
"AR.heroine.liz.identity",
|
|
"AR.heroine.liz.rare_material",
|
|
"AR.heroine.liz.role",
|
|
"AR.heroine.liz.route.corruption",
|
|
"AR.heroine.liz.route.love",
|
|
"AR.heroine.liz.route.ntr",
|
|
"AR.heroine.mimi.identity",
|
|
"AR.heroine.mimi.purchase",
|
|
"AR.heroine.mimi.role",
|
|
"AR.heroine.mimi.route.corruption",
|
|
"AR.heroine.mimi.route.love",
|
|
"AR.heroine.mimi.route.ntr",
|
|
"AR.heroine.mimi.sale",
|
|
"AR.heroine.satsuki.identity",
|
|
"AR.heroine.satsuki.role",
|
|
"AR.heroine.satsuki.route.corruption",
|
|
"AR.heroine.satsuki.route.love",
|
|
"AR.heroine.satsuki.route.ntr",
|
|
"AR.heroine.satsuki.tip",
|
|
"AR.heroine.satsuki.vip_satisfaction",
|
|
"AR.heroine.tomari.defense_score",
|
|
"AR.heroine.tomari.floor_trouble",
|
|
"AR.heroine.tomari.identity",
|
|
"AR.heroine.tomari.role",
|
|
"AR.heroine.tomari.route.corruption",
|
|
"AR.heroine.tomari.route.love",
|
|
"AR.heroine.tomari.route.ntr",
|
|
"AR.history.current_partner",
|
|
"AR.history.cycle",
|
|
"AR.history.experience_count",
|
|
"AR.history.first_partner",
|
|
"AR.history.parentage",
|
|
"AR.history.pregnancy_appearance",
|
|
"AR.history.pregnancy_stats",
|
|
"AR.identity.age_rating",
|
|
"AR.identity.code",
|
|
"AR.identity.fantasy_management",
|
|
"AR.identity.title",
|
|
"AR.identity.tower_building",
|
|
"AR.infrastructure.guest_corridor.exists",
|
|
"AR.infrastructure.hidden_door",
|
|
"AR.infrastructure.linen_chute",
|
|
"AR.infrastructure.service_corridor.exists",
|
|
"AR.infrastructure.staff_door_crossing",
|
|
"AR.infrastructure.staff_door_no_guest",
|
|
"AR.infrastructure.stairs.exists",
|
|
"AR.job.adult_service",
|
|
"AR.job.bunny",
|
|
"AR.job.carrier",
|
|
"AR.job.chef",
|
|
"AR.job.cleaner",
|
|
"AR.job.receptionist",
|
|
"AR.job.rescue",
|
|
"AR.job.security",
|
|
"AR.job.trainer",
|
|
"AR.job.waiter",
|
|
"AR.mana.energy",
|
|
"AR.mana.zero_global_stop",
|
|
"AR.narrative.protagonist_goal",
|
|
"AR.narrative.protagonist_past",
|
|
"AR.narrative.route_tones",
|
|
"AR.narrative.tree_origin",
|
|
"AR.news.cadence",
|
|
"AR.news.class_boost",
|
|
"AR.news.facility_boost",
|
|
"AR.observation.alternate_view",
|
|
"AR.observation.recorder",
|
|
"AR.platform.windows",
|
|
"AR.pricing.attributes",
|
|
"AR.pricing.match_surcharge",
|
|
"AR.pricing.mismatch_allowed",
|
|
"AR.pricing.no_unset_invention",
|
|
"AR.progression.all_endings",
|
|
"AR.progression.depth_wealth",
|
|
"AR.progression.encyclopedia_complete",
|
|
"AR.progression.faith_story",
|
|
"AR.progression.full_duration",
|
|
"AR.progression.height_authority",
|
|
"AR.progression.main_duration",
|
|
"AR.progression.rank_unlock",
|
|
"AR.progression.three_deficits_gameover",
|
|
"AR.progression.tree_growth",
|
|
"AR.relationship.affection_shield_max",
|
|
"AR.relationship.coassigned_attack",
|
|
"AR.relationship.contact_after_break",
|
|
"AR.relationship.lust_reduces_defense",
|
|
"AR.relationship.ntr_after_break",
|
|
"AR.relationship.shield_blocks",
|
|
"AR.relationship.three_emotions",
|
|
"AR.relationship.threshold_love_loss",
|
|
"AR.relationship.threshold_shield_loss",
|
|
"AR.relationship.zero_break",
|
|
"AR.rival.rai.hiring",
|
|
"AR.rival.rai.risk",
|
|
"AR.rival.riesenbart.hiring",
|
|
"AR.rival.riesenbart.risk",
|
|
"AR.rival.sou.hiring",
|
|
"AR.rival.sou.risk",
|
|
"AR.route_action.corruption_terminal",
|
|
"AR.route_action.date_heal",
|
|
"AR.route_action.duel_removal",
|
|
"AR.route_action.item_lust",
|
|
"AR.route_action.neglect_weakens",
|
|
"AR.route_action.observation_progress",
|
|
"AR.route_action.rival_isolation",
|
|
"AR.route_action.shield_cap_loss",
|
|
"AR.route_action.talk_heal",
|
|
"AR.route_action.underground_weakens",
|
|
"AR.route_action.work_lust",
|
|
"AR.service.healing",
|
|
"AR.staff.autonomous_ai",
|
|
"AR.staff.back_rescue",
|
|
"AR.staff.back_routes",
|
|
"AR.staff.bound_food_only",
|
|
"AR.staff.bound_stress_resistance",
|
|
"AR.staff.daily_wages",
|
|
"AR.staff.debt_acquisition",
|
|
"AR.staff.dismissal_severance",
|
|
"AR.staff.evening_shift_handover",
|
|
"AR.staff.general_dismissal",
|
|
"AR.staff.general_stress",
|
|
"AR.staff.guild_hiring",
|
|
"AR.staff.loyalty",
|
|
"AR.staff.market_acquisition",
|
|
"AR.staff.morning_arrival",
|
|
"AR.staff.morning_cleaning",
|
|
"AR.staff.random_traits",
|
|
"AR.staff.recruitment",
|
|
"AR.staff.rest_stamina",
|
|
"AR.staff.sale_loyalty_risk",
|
|
"AR.staff.sale_price_stats",
|
|
"AR.staff.seen_collapse_reputation",
|
|
"AR.staff.shift_day",
|
|
"AR.staff.shift_night",
|
|
"AR.staff.shift_route_congestion",
|
|
"AR.staff.skill_combat",
|
|
"AR.staff.skill_operations",
|
|
"AR.staff.skill_service",
|
|
"AR.staff.stamina",
|
|
"AR.staff.stress",
|
|
"AR.staff.work_stamina",
|
|
"AR.staff.zero_collapse",
|
|
"AR.time.day_building",
|
|
"AR.time.day_phase",
|
|
"AR.time.evening_phase",
|
|
"AR.time.morning_phase",
|
|
"AR.time.night_phase",
|
|
"AR.time.pause_build",
|
|
"AR.time.pause_commands",
|
|
"AR.time.scale",
|
|
"AR.time.speeds",
|
|
"AR.traffic.astar",
|
|
"AR.traffic.elevator_congestion",
|
|
"AR.traffic.elevator_wait_cost",
|
|
"AR.traffic.evening_up_rush",
|
|
"AR.traffic.guest_elevator_capacity",
|
|
"AR.traffic.morning_down_rush",
|
|
"AR.traffic.overlap_half_speed",
|
|
"AR.traffic.service_elevator_capacity",
|
|
"AR.traffic.service_elevator_fast",
|
|
"AR.traffic.stairs_slower",
|
|
"AR.traffic.warp_cost",
|
|
"AR.traffic.warp_instant",
|
|
"AR.ui.back_front_wireframe",
|
|
"AR.ui.bottom_build_menu",
|
|
"AR.ui.bottom_layer_toggle",
|
|
"AR.ui.bottom_management_menu",
|
|
"AR.ui.bubble_anger",
|
|
"AR.ui.bubble_heart",
|
|
"AR.ui.bubble_sleep",
|
|
"AR.ui.connection_warning",
|
|
"AR.ui.cut_defense",
|
|
"AR.ui.cut_duel",
|
|
"AR.ui.dynamic_skin",
|
|
"AR.ui.event_log",
|
|
"AR.ui.facility_policy",
|
|
"AR.ui.front_back_transparency",
|
|
"AR.ui.grid_snap",
|
|
"AR.ui.guest_ai_log",
|
|
"AR.ui.guest_need_bars",
|
|
"AR.ui.hud_gold",
|
|
"AR.ui.hud_mana",
|
|
"AR.ui.hud_materials",
|
|
"AR.ui.hud_rank",
|
|
"AR.ui.hud_time",
|
|
"AR.ui.hud_weather",
|
|
"AR.ui.layer_emphasis",
|
|
"AR.ui.layer_switch",
|
|
"AR.ui.mouse_scroll",
|
|
"AR.ui.observation_angle",
|
|
"AR.ui.observation_camera_entry",
|
|
"AR.ui.observation_capture",
|
|
"AR.ui.observation_intervention",
|
|
"AR.ui.shield_durability",
|
|
"AR.ui.shift_drag_drop",
|
|
"AR.ui.staff_emotion_graph",
|
|
"AR.ui.warning_route_invasion",
|
|
"AR.ui.zoom",
|
|
"AR.underground.blackmail",
|
|
"AR.underground.observation",
|
|
"AR.underground.trade_people",
|
|
"AR.unique.active_skill",
|
|
"AR.unique.bad_end_transformation",
|
|
"AR.unique.defeat_temporary_absence",
|
|
"AR.unique.high_growth",
|
|
"AR.unique.hire_free",
|
|
"AR.unique.irreplaceable",
|
|
"AR.unique.level_99",
|
|
"AR.unique.no_dismissal",
|
|
"AR.unique.no_normal_loss",
|
|
"AR.unique.no_sale",
|
|
"AR.unique.outfit_aptitude",
|
|
"AR.unique.passive_on_assignment",
|
|
"AR.unique.route_skills",
|
|
"AR.unique.stat_combat",
|
|
"AR.unique.stat_operations",
|
|
"AR.unique.stat_service",
|
|
"AR.unique.stat_stamina",
|
|
"AR.unique.stat_stress",
|
|
"AR.unique.stat_underground",
|
|
"AR.unique.upkeep_free",
|
|
"AR.unique.work_24_hours",
|
|
"AR.unique.work_exp",
|
|
"AR.unique.work_stress_surge",
|
|
"AR.unique.work_warning",
|
|
"AR.upkeep.closed_accrual",
|
|
"AR.upkeep.end_removal",
|
|
"AR.upkeep.integer_arithmetic",
|
|
"AR.upkeep.midnight_payment",
|
|
"AR.upkeep.shortfall_carry",
|
|
"AR.upkeep.special_override",
|
|
"AR.upkeep.start_completion",
|
|
"AR.upkeep.suspended_accrual",
|
|
"AR.upkeep.time_proration",
|
|
"AR.upkeep.trial_rate",
|
|
"AR.weather.fog_excitation",
|
|
"AR.weather.fog_magic",
|
|
"AR.weather.rain_arrivals",
|
|
"AR.weather.rain_stay",
|
|
"AR.weather.storm_no_arrivals",
|
|
"AR.world.above_ground",
|
|
"AR.world.autonomous_observation",
|
|
"AR.world.back_goods",
|
|
"AR.world.back_moving_staff",
|
|
"AR.world.back_observer",
|
|
"AR.world.back_security",
|
|
"AR.world.back_waiting_staff",
|
|
"AR.world.below_ground",
|
|
"AR.world.cutaway",
|
|
"AR.world.dual_management",
|
|
"AR.world.front_guests",
|
|
"AR.world.front_service_staff",
|
|
"AR.world.ground_boundary",
|
|
"AR.world.guest_back_hidden",
|
|
"AR.world.guest_front_visible",
|
|
"AR.world.intervention",
|
|
"AR.world.tree_setting",
|
|
"AR.world.two_slots",
|
|
"AR.world.unit_grid"
|
|
],
|
|
"pending_decision_ids": [
|
|
"D01",
|
|
"D02",
|
|
"D03",
|
|
"D04",
|
|
"D06",
|
|
"D07",
|
|
"D08",
|
|
"D09",
|
|
"D10"
|
|
],
|
|
"implementation_percent": 0.0,
|
|
"acceptance_percent": 0.0,
|
|
"percent_label": "currently evidenced whole-atom completion; 0 does not mean no legacy code exists",
|
|
"applicability_review_pending_ids": [
|
|
"AR.art.anime_portrait",
|
|
"AR.art.back_theme",
|
|
"AR.art.front_theme",
|
|
"AR.art.layer_ripple",
|
|
"AR.art.pixel_map",
|
|
"AR.art.pixel_sd",
|
|
"AR.asset.audio_adult",
|
|
"AR.asset.character_voice",
|
|
"AR.asset.distant_background",
|
|
"AR.asset.dynamic_bgm",
|
|
"AR.asset.effect_mana",
|
|
"AR.asset.effect_shield",
|
|
"AR.asset.effect_smoke",
|
|
"AR.asset.environment_audio",
|
|
"AR.asset.event_cg_variants",
|
|
"AR.asset.facility.adult_private_room.lv1.back.exterior",
|
|
"AR.asset.facility.adult_private_room.lv1.back.interior",
|
|
"AR.asset.facility.adult_private_room.lv1.front.exterior",
|
|
"AR.asset.facility.adult_private_room.lv1.front.interior",
|
|
"AR.asset.facility.adult_private_room.lv2.back.exterior",
|
|
"AR.asset.facility.adult_private_room.lv2.back.interior",
|
|
"AR.asset.facility.adult_private_room.lv2.front.exterior",
|
|
"AR.asset.facility.adult_private_room.lv2.front.interior",
|
|
"AR.asset.facility.adult_private_room.lv3.back.exterior",
|
|
"AR.asset.facility.adult_private_room.lv3.back.interior",
|
|
"AR.asset.facility.adult_private_room.lv3.front.exterior",
|
|
"AR.asset.facility.adult_private_room.lv3.front.interior",
|
|
"AR.asset.facility.arena.lv1.back.exterior",
|
|
"AR.asset.facility.arena.lv1.back.interior",
|
|
"AR.asset.facility.arena.lv1.front.exterior",
|
|
"AR.asset.facility.arena.lv1.front.interior",
|
|
"AR.asset.facility.arena.lv2.back.exterior",
|
|
"AR.asset.facility.arena.lv2.back.interior",
|
|
"AR.asset.facility.arena.lv2.front.exterior",
|
|
"AR.asset.facility.arena.lv2.front.interior",
|
|
"AR.asset.facility.arena.lv3.back.exterior",
|
|
"AR.asset.facility.arena.lv3.back.interior",
|
|
"AR.asset.facility.arena.lv3.front.exterior",
|
|
"AR.asset.facility.arena.lv3.front.interior",
|
|
"AR.asset.facility.black_market.lv1.back.exterior",
|
|
"AR.asset.facility.black_market.lv1.back.interior",
|
|
"AR.asset.facility.black_market.lv1.front.exterior",
|
|
"AR.asset.facility.black_market.lv1.front.interior",
|
|
"AR.asset.facility.black_market.lv2.back.exterior",
|
|
"AR.asset.facility.black_market.lv2.back.interior",
|
|
"AR.asset.facility.black_market.lv2.front.exterior",
|
|
"AR.asset.facility.black_market.lv2.front.interior",
|
|
"AR.asset.facility.black_market.lv3.back.exterior",
|
|
"AR.asset.facility.black_market.lv3.back.interior",
|
|
"AR.asset.facility.black_market.lv3.front.exterior",
|
|
"AR.asset.facility.black_market.lv3.front.interior",
|
|
"AR.asset.facility.cafeteria.lv1.back.exterior",
|
|
"AR.asset.facility.cafeteria.lv1.back.interior",
|
|
"AR.asset.facility.cafeteria.lv1.front.exterior",
|
|
"AR.asset.facility.cafeteria.lv1.front.interior",
|
|
"AR.asset.facility.cafeteria.lv2.back.exterior",
|
|
"AR.asset.facility.cafeteria.lv2.back.interior",
|
|
"AR.asset.facility.cafeteria.lv2.front.exterior",
|
|
"AR.asset.facility.cafeteria.lv2.front.interior",
|
|
"AR.asset.facility.cafeteria.lv3.back.exterior",
|
|
"AR.asset.facility.cafeteria.lv3.back.interior",
|
|
"AR.asset.facility.cafeteria.lv3.front.exterior",
|
|
"AR.asset.facility.cafeteria.lv3.front.interior",
|
|
"AR.asset.facility.casino.lv1.back.exterior",
|
|
"AR.asset.facility.casino.lv1.back.interior",
|
|
"AR.asset.facility.casino.lv1.front.exterior",
|
|
"AR.asset.facility.casino.lv1.front.interior",
|
|
"AR.asset.facility.casino.lv2.back.exterior",
|
|
"AR.asset.facility.casino.lv2.back.interior",
|
|
"AR.asset.facility.casino.lv2.front.exterior",
|
|
"AR.asset.facility.casino.lv2.front.interior",
|
|
"AR.asset.facility.casino.lv3.back.exterior",
|
|
"AR.asset.facility.casino.lv3.back.interior",
|
|
"AR.asset.facility.casino.lv3.front.exterior",
|
|
"AR.asset.facility.casino.lv3.front.interior",
|
|
"AR.asset.facility.chapel.lv1.back.exterior",
|
|
"AR.asset.facility.chapel.lv1.back.interior",
|
|
"AR.asset.facility.chapel.lv1.front.exterior",
|
|
"AR.asset.facility.chapel.lv1.front.interior",
|
|
"AR.asset.facility.chapel.lv2.back.exterior",
|
|
"AR.asset.facility.chapel.lv2.back.interior",
|
|
"AR.asset.facility.chapel.lv2.front.exterior",
|
|
"AR.asset.facility.chapel.lv2.front.interior",
|
|
"AR.asset.facility.chapel.lv3.back.exterior",
|
|
"AR.asset.facility.chapel.lv3.back.interior",
|
|
"AR.asset.facility.chapel.lv3.front.exterior",
|
|
"AR.asset.facility.chapel.lv3.front.interior",
|
|
"AR.asset.facility.cleaning_room.lv1.back.exterior",
|
|
"AR.asset.facility.cleaning_room.lv1.back.interior",
|
|
"AR.asset.facility.cleaning_room.lv1.front.exterior",
|
|
"AR.asset.facility.cleaning_room.lv1.front.interior",
|
|
"AR.asset.facility.cleaning_room.lv2.back.exterior",
|
|
"AR.asset.facility.cleaning_room.lv2.back.interior",
|
|
"AR.asset.facility.cleaning_room.lv2.front.exterior",
|
|
"AR.asset.facility.cleaning_room.lv2.front.interior",
|
|
"AR.asset.facility.cleaning_room.lv3.back.exterior",
|
|
"AR.asset.facility.cleaning_room.lv3.back.interior",
|
|
"AR.asset.facility.cleaning_room.lv3.front.exterior",
|
|
"AR.asset.facility.cleaning_room.lv3.front.interior",
|
|
"AR.asset.facility.dormitory.lv1.back.exterior",
|
|
"AR.asset.facility.dormitory.lv1.back.interior",
|
|
"AR.asset.facility.dormitory.lv1.front.exterior",
|
|
"AR.asset.facility.dormitory.lv1.front.interior",
|
|
"AR.asset.facility.dormitory.lv2.back.exterior",
|
|
"AR.asset.facility.dormitory.lv2.back.interior",
|
|
"AR.asset.facility.dormitory.lv2.front.exterior",
|
|
"AR.asset.facility.dormitory.lv2.front.interior",
|
|
"AR.asset.facility.dormitory.lv3.back.exterior",
|
|
"AR.asset.facility.dormitory.lv3.back.interior",
|
|
"AR.asset.facility.dormitory.lv3.front.exterior",
|
|
"AR.asset.facility.dormitory.lv3.front.interior",
|
|
"AR.asset.facility.food_stall.lv1.back.exterior",
|
|
"AR.asset.facility.food_stall.lv1.back.interior",
|
|
"AR.asset.facility.food_stall.lv1.front.exterior",
|
|
"AR.asset.facility.food_stall.lv1.front.interior",
|
|
"AR.asset.facility.food_stall.lv2.back.exterior",
|
|
"AR.asset.facility.food_stall.lv2.back.interior",
|
|
"AR.asset.facility.food_stall.lv2.front.exterior",
|
|
"AR.asset.facility.food_stall.lv2.front.interior",
|
|
"AR.asset.facility.food_stall.lv3.back.exterior",
|
|
"AR.asset.facility.food_stall.lv3.back.interior",
|
|
"AR.asset.facility.food_stall.lv3.front.exterior",
|
|
"AR.asset.facility.food_stall.lv3.front.interior",
|
|
"AR.asset.facility.guest_elevator.lv1.back.exterior",
|
|
"AR.asset.facility.guest_elevator.lv1.back.interior",
|
|
"AR.asset.facility.guest_elevator.lv1.front.exterior",
|
|
"AR.asset.facility.guest_elevator.lv1.front.interior",
|
|
"AR.asset.facility.guest_elevator.lv2.back.exterior",
|
|
"AR.asset.facility.guest_elevator.lv2.back.interior",
|
|
"AR.asset.facility.guest_elevator.lv2.front.exterior",
|
|
"AR.asset.facility.guest_elevator.lv2.front.interior",
|
|
"AR.asset.facility.guest_elevator.lv3.back.exterior",
|
|
"AR.asset.facility.guest_elevator.lv3.back.interior",
|
|
"AR.asset.facility.guest_elevator.lv3.front.exterior",
|
|
"AR.asset.facility.guest_elevator.lv3.front.interior",
|
|
"AR.asset.facility.infirmary.lv1.back.exterior",
|
|
"AR.asset.facility.infirmary.lv1.back.interior",
|
|
"AR.asset.facility.infirmary.lv1.front.exterior",
|
|
"AR.asset.facility.infirmary.lv1.front.interior",
|
|
"AR.asset.facility.infirmary.lv2.back.exterior",
|
|
"AR.asset.facility.infirmary.lv2.back.interior",
|
|
"AR.asset.facility.infirmary.lv2.front.exterior",
|
|
"AR.asset.facility.infirmary.lv2.front.interior",
|
|
"AR.asset.facility.infirmary.lv3.back.exterior",
|
|
"AR.asset.facility.infirmary.lv3.back.interior",
|
|
"AR.asset.facility.infirmary.lv3.front.exterior",
|
|
"AR.asset.facility.infirmary.lv3.front.interior",
|
|
"AR.asset.facility.kitchen.lv1.back.exterior",
|
|
"AR.asset.facility.kitchen.lv1.back.interior",
|
|
"AR.asset.facility.kitchen.lv1.front.exterior",
|
|
"AR.asset.facility.kitchen.lv1.front.interior",
|
|
"AR.asset.facility.kitchen.lv2.back.exterior",
|
|
"AR.asset.facility.kitchen.lv2.back.interior",
|
|
"AR.asset.facility.kitchen.lv2.front.exterior",
|
|
"AR.asset.facility.kitchen.lv2.front.interior",
|
|
"AR.asset.facility.kitchen.lv3.back.exterior",
|
|
"AR.asset.facility.kitchen.lv3.back.interior",
|
|
"AR.asset.facility.kitchen.lv3.front.exterior",
|
|
"AR.asset.facility.kitchen.lv3.front.interior",
|
|
"AR.asset.facility.luxury_soap.lv1.back.exterior",
|
|
"AR.asset.facility.luxury_soap.lv1.back.interior",
|
|
"AR.asset.facility.luxury_soap.lv1.front.exterior",
|
|
"AR.asset.facility.luxury_soap.lv1.front.interior",
|
|
"AR.asset.facility.luxury_soap.lv2.back.exterior",
|
|
"AR.asset.facility.luxury_soap.lv2.back.interior",
|
|
"AR.asset.facility.luxury_soap.lv2.front.exterior",
|
|
"AR.asset.facility.luxury_soap.lv2.front.interior",
|
|
"AR.asset.facility.luxury_soap.lv3.back.exterior",
|
|
"AR.asset.facility.luxury_soap.lv3.back.interior",
|
|
"AR.asset.facility.luxury_soap.lv3.front.exterior",
|
|
"AR.asset.facility.luxury_soap.lv3.front.interior",
|
|
"AR.asset.facility.magic_turret.lv1.back.exterior",
|
|
"AR.asset.facility.magic_turret.lv1.back.interior",
|
|
"AR.asset.facility.magic_turret.lv1.front.exterior",
|
|
"AR.asset.facility.magic_turret.lv1.front.interior",
|
|
"AR.asset.facility.magic_turret.lv2.back.exterior",
|
|
"AR.asset.facility.magic_turret.lv2.back.interior",
|
|
"AR.asset.facility.magic_turret.lv2.front.exterior",
|
|
"AR.asset.facility.magic_turret.lv2.front.interior",
|
|
"AR.asset.facility.magic_turret.lv3.back.exterior",
|
|
"AR.asset.facility.magic_turret.lv3.back.interior",
|
|
"AR.asset.facility.magic_turret.lv3.front.exterior",
|
|
"AR.asset.facility.magic_turret.lv3.front.interior",
|
|
"AR.asset.facility.mana_furnace.lv1.back.exterior",
|
|
"AR.asset.facility.mana_furnace.lv1.back.interior",
|
|
"AR.asset.facility.mana_furnace.lv1.front.exterior",
|
|
"AR.asset.facility.mana_furnace.lv1.front.interior",
|
|
"AR.asset.facility.mana_furnace.lv2.back.exterior",
|
|
"AR.asset.facility.mana_furnace.lv2.back.interior",
|
|
"AR.asset.facility.mana_furnace.lv2.front.exterior",
|
|
"AR.asset.facility.mana_furnace.lv2.front.interior",
|
|
"AR.asset.facility.mana_furnace.lv3.back.exterior",
|
|
"AR.asset.facility.mana_furnace.lv3.back.interior",
|
|
"AR.asset.facility.mana_furnace.lv3.front.exterior",
|
|
"AR.asset.facility.mana_furnace.lv3.front.interior",
|
|
"AR.asset.facility.mana_warp.lv1.back.exterior",
|
|
"AR.asset.facility.mana_warp.lv1.back.interior",
|
|
"AR.asset.facility.mana_warp.lv1.front.exterior",
|
|
"AR.asset.facility.mana_warp.lv1.front.interior",
|
|
"AR.asset.facility.mana_warp.lv2.back.exterior",
|
|
"AR.asset.facility.mana_warp.lv2.back.interior",
|
|
"AR.asset.facility.mana_warp.lv2.front.exterior",
|
|
"AR.asset.facility.mana_warp.lv2.front.interior",
|
|
"AR.asset.facility.mana_warp.lv3.back.exterior",
|
|
"AR.asset.facility.mana_warp.lv3.back.interior",
|
|
"AR.asset.facility.mana_warp.lv3.front.exterior",
|
|
"AR.asset.facility.mana_warp.lv3.front.interior",
|
|
"AR.asset.facility.peeping_room.lv1.back.exterior",
|
|
"AR.asset.facility.peeping_room.lv1.back.interior",
|
|
"AR.asset.facility.peeping_room.lv1.front.exterior",
|
|
"AR.asset.facility.peeping_room.lv1.front.interior",
|
|
"AR.asset.facility.peeping_room.lv2.back.exterior",
|
|
"AR.asset.facility.peeping_room.lv2.back.interior",
|
|
"AR.asset.facility.peeping_room.lv2.front.exterior",
|
|
"AR.asset.facility.peeping_room.lv2.front.interior",
|
|
"AR.asset.facility.peeping_room.lv3.back.exterior",
|
|
"AR.asset.facility.peeping_room.lv3.back.interior",
|
|
"AR.asset.facility.peeping_room.lv3.front.exterior",
|
|
"AR.asset.facility.peeping_room.lv3.front.interior",
|
|
"AR.asset.facility.premium_room.lv1.back.exterior",
|
|
"AR.asset.facility.premium_room.lv1.back.interior",
|
|
"AR.asset.facility.premium_room.lv1.front.exterior",
|
|
"AR.asset.facility.premium_room.lv1.front.interior",
|
|
"AR.asset.facility.premium_room.lv2.back.exterior",
|
|
"AR.asset.facility.premium_room.lv2.back.interior",
|
|
"AR.asset.facility.premium_room.lv2.front.exterior",
|
|
"AR.asset.facility.premium_room.lv2.front.interior",
|
|
"AR.asset.facility.premium_room.lv3.back.exterior",
|
|
"AR.asset.facility.premium_room.lv3.back.interior",
|
|
"AR.asset.facility.premium_room.lv3.front.exterior",
|
|
"AR.asset.facility.premium_room.lv3.front.interior",
|
|
"AR.asset.facility.prison.lv1.back.exterior",
|
|
"AR.asset.facility.prison.lv1.back.interior",
|
|
"AR.asset.facility.prison.lv1.front.exterior",
|
|
"AR.asset.facility.prison.lv1.front.interior",
|
|
"AR.asset.facility.prison.lv2.back.exterior",
|
|
"AR.asset.facility.prison.lv2.back.interior",
|
|
"AR.asset.facility.prison.lv2.front.exterior",
|
|
"AR.asset.facility.prison.lv2.front.interior",
|
|
"AR.asset.facility.prison.lv3.back.exterior",
|
|
"AR.asset.facility.prison.lv3.back.interior",
|
|
"AR.asset.facility.prison.lv3.front.exterior",
|
|
"AR.asset.facility.prison.lv3.front.interior",
|
|
"AR.asset.facility.public_bath.lv1.back.exterior",
|
|
"AR.asset.facility.public_bath.lv1.back.interior",
|
|
"AR.asset.facility.public_bath.lv1.front.exterior",
|
|
"AR.asset.facility.public_bath.lv1.front.interior",
|
|
"AR.asset.facility.public_bath.lv2.back.exterior",
|
|
"AR.asset.facility.public_bath.lv2.back.interior",
|
|
"AR.asset.facility.public_bath.lv2.front.exterior",
|
|
"AR.asset.facility.public_bath.lv2.front.interior",
|
|
"AR.asset.facility.public_bath.lv3.back.exterior",
|
|
"AR.asset.facility.public_bath.lv3.back.interior",
|
|
"AR.asset.facility.public_bath.lv3.front.exterior",
|
|
"AR.asset.facility.public_bath.lv3.front.interior",
|
|
"AR.asset.facility.restaurant.lv1.back.exterior",
|
|
"AR.asset.facility.restaurant.lv1.back.interior",
|
|
"AR.asset.facility.restaurant.lv1.front.exterior",
|
|
"AR.asset.facility.restaurant.lv1.front.interior",
|
|
"AR.asset.facility.restaurant.lv2.back.exterior",
|
|
"AR.asset.facility.restaurant.lv2.back.interior",
|
|
"AR.asset.facility.restaurant.lv2.front.exterior",
|
|
"AR.asset.facility.restaurant.lv2.front.interior",
|
|
"AR.asset.facility.restaurant.lv3.back.exterior",
|
|
"AR.asset.facility.restaurant.lv3.back.interior",
|
|
"AR.asset.facility.restaurant.lv3.front.exterior",
|
|
"AR.asset.facility.restaurant.lv3.front.interior",
|
|
"AR.asset.facility.security_station.lv1.back.exterior",
|
|
"AR.asset.facility.security_station.lv1.back.interior",
|
|
"AR.asset.facility.security_station.lv1.front.exterior",
|
|
"AR.asset.facility.security_station.lv1.front.interior",
|
|
"AR.asset.facility.security_station.lv2.back.exterior",
|
|
"AR.asset.facility.security_station.lv2.back.interior",
|
|
"AR.asset.facility.security_station.lv2.front.exterior",
|
|
"AR.asset.facility.security_station.lv2.front.interior",
|
|
"AR.asset.facility.security_station.lv3.back.exterior",
|
|
"AR.asset.facility.security_station.lv3.back.interior",
|
|
"AR.asset.facility.security_station.lv3.front.exterior",
|
|
"AR.asset.facility.security_station.lv3.front.interior",
|
|
"AR.asset.facility.service_elevator.lv1.back.exterior",
|
|
"AR.asset.facility.service_elevator.lv1.back.interior",
|
|
"AR.asset.facility.service_elevator.lv1.front.exterior",
|
|
"AR.asset.facility.service_elevator.lv1.front.interior",
|
|
"AR.asset.facility.service_elevator.lv2.back.exterior",
|
|
"AR.asset.facility.service_elevator.lv2.back.interior",
|
|
"AR.asset.facility.service_elevator.lv2.front.exterior",
|
|
"AR.asset.facility.service_elevator.lv2.front.interior",
|
|
"AR.asset.facility.service_elevator.lv3.back.exterior",
|
|
"AR.asset.facility.service_elevator.lv3.back.interior",
|
|
"AR.asset.facility.service_elevator.lv3.front.exterior",
|
|
"AR.asset.facility.service_elevator.lv3.front.interior",
|
|
"AR.asset.facility.sm_room.lv1.back.exterior",
|
|
"AR.asset.facility.sm_room.lv1.back.interior",
|
|
"AR.asset.facility.sm_room.lv1.front.exterior",
|
|
"AR.asset.facility.sm_room.lv1.front.interior",
|
|
"AR.asset.facility.sm_room.lv2.back.exterior",
|
|
"AR.asset.facility.sm_room.lv2.back.interior",
|
|
"AR.asset.facility.sm_room.lv2.front.exterior",
|
|
"AR.asset.facility.sm_room.lv2.front.interior",
|
|
"AR.asset.facility.sm_room.lv3.back.exterior",
|
|
"AR.asset.facility.sm_room.lv3.back.interior",
|
|
"AR.asset.facility.sm_room.lv3.front.exterior",
|
|
"AR.asset.facility.sm_room.lv3.front.interior",
|
|
"AR.asset.facility.staff_dormitory.lv1.back.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv1.back.interior",
|
|
"AR.asset.facility.staff_dormitory.lv1.front.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv1.front.interior",
|
|
"AR.asset.facility.staff_dormitory.lv2.back.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv2.back.interior",
|
|
"AR.asset.facility.staff_dormitory.lv2.front.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv2.front.interior",
|
|
"AR.asset.facility.staff_dormitory.lv3.back.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv3.back.interior",
|
|
"AR.asset.facility.staff_dormitory.lv3.front.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv3.front.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.back.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.back.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.front.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.front.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.back.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.back.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.front.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.front.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.back.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.back.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.front.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.front.interior",
|
|
"AR.asset.facility.standard_room.lv1.back.exterior",
|
|
"AR.asset.facility.standard_room.lv1.back.interior",
|
|
"AR.asset.facility.standard_room.lv1.front.exterior",
|
|
"AR.asset.facility.standard_room.lv1.front.interior",
|
|
"AR.asset.facility.standard_room.lv2.back.exterior",
|
|
"AR.asset.facility.standard_room.lv2.back.interior",
|
|
"AR.asset.facility.standard_room.lv2.front.exterior",
|
|
"AR.asset.facility.standard_room.lv2.front.interior",
|
|
"AR.asset.facility.standard_room.lv3.back.exterior",
|
|
"AR.asset.facility.standard_room.lv3.back.interior",
|
|
"AR.asset.facility.standard_room.lv3.front.exterior",
|
|
"AR.asset.facility.standard_room.lv3.front.interior",
|
|
"AR.asset.facility.tavern.lv1.back.exterior",
|
|
"AR.asset.facility.tavern.lv1.back.interior",
|
|
"AR.asset.facility.tavern.lv1.front.exterior",
|
|
"AR.asset.facility.tavern.lv1.front.interior",
|
|
"AR.asset.facility.tavern.lv2.back.exterior",
|
|
"AR.asset.facility.tavern.lv2.back.interior",
|
|
"AR.asset.facility.tavern.lv2.front.exterior",
|
|
"AR.asset.facility.tavern.lv2.front.interior",
|
|
"AR.asset.facility.tavern.lv3.back.exterior",
|
|
"AR.asset.facility.tavern.lv3.back.interior",
|
|
"AR.asset.facility.tavern.lv3.front.exterior",
|
|
"AR.asset.facility.tavern.lv3.front.interior",
|
|
"AR.asset.facility.vip_suite.lv1.back.exterior",
|
|
"AR.asset.facility.vip_suite.lv1.back.interior",
|
|
"AR.asset.facility.vip_suite.lv1.front.exterior",
|
|
"AR.asset.facility.vip_suite.lv1.front.interior",
|
|
"AR.asset.facility.vip_suite.lv2.back.exterior",
|
|
"AR.asset.facility.vip_suite.lv2.back.interior",
|
|
"AR.asset.facility.vip_suite.lv2.front.exterior",
|
|
"AR.asset.facility.vip_suite.lv2.front.interior",
|
|
"AR.asset.facility.vip_suite.lv3.back.exterior",
|
|
"AR.asset.facility.vip_suite.lv3.back.interior",
|
|
"AR.asset.facility.vip_suite.lv3.front.exterior",
|
|
"AR.asset.facility.vip_suite.lv3.front.interior",
|
|
"AR.asset.facility.warehouse.lv1.back.exterior",
|
|
"AR.asset.facility.warehouse.lv1.back.interior",
|
|
"AR.asset.facility.warehouse.lv1.front.exterior",
|
|
"AR.asset.facility.warehouse.lv1.front.interior",
|
|
"AR.asset.facility.warehouse.lv2.back.exterior",
|
|
"AR.asset.facility.warehouse.lv2.back.interior",
|
|
"AR.asset.facility.warehouse.lv2.front.exterior",
|
|
"AR.asset.facility.warehouse.lv2.front.interior",
|
|
"AR.asset.facility.warehouse.lv3.back.exterior",
|
|
"AR.asset.facility.warehouse.lv3.back.interior",
|
|
"AR.asset.facility.warehouse.lv3.front.exterior",
|
|
"AR.asset.facility.warehouse.lv3.front.interior",
|
|
"AR.asset.main_portraits",
|
|
"AR.asset.mob_stills",
|
|
"AR.asset.portrait_brand",
|
|
"AR.asset.portrait_collar",
|
|
"AR.asset.portrait_damage",
|
|
"AR.asset.portrait_dirt",
|
|
"AR.asset.portrait_expression",
|
|
"AR.asset.portrait_kiss_mark",
|
|
"AR.asset.portrait_love_tone",
|
|
"AR.asset.portrait_other_tone",
|
|
"AR.asset.portrait_outfit",
|
|
"AR.asset.portrait_ring",
|
|
"AR.asset.portrait_sigil",
|
|
"AR.asset.route_event_cg",
|
|
"AR.asset.sd_adult_loop",
|
|
"AR.asset.sd_breathing",
|
|
"AR.asset.sd_collapse",
|
|
"AR.asset.sd_idle",
|
|
"AR.asset.sd_job_walk",
|
|
"AR.asset.sd_secondary_motion",
|
|
"AR.asset.sd_work",
|
|
"AR.asset.sub_portraits",
|
|
"AR.asset.ui_audio",
|
|
"AR.asset.ui_back_skin",
|
|
"AR.asset.ui_emotion_graph",
|
|
"AR.asset.ui_front_skin",
|
|
"AR.asset.ui_observation_overlay",
|
|
"AR.audio.back_bass",
|
|
"AR.audio.back_steam",
|
|
"AR.audio.crossfade",
|
|
"AR.audio.front_birds",
|
|
"AR.audio.no_mechanical_switch",
|
|
"AR.audio.same_theme_arrangements",
|
|
"AR.cleaning.cleanliness_range",
|
|
"AR.cleaning.defined_dirt_only",
|
|
"AR.cleaning.initial_cleanliness",
|
|
"AR.cleaning.no_undefined_dirt",
|
|
"AR.cleaning.on_site_minutes",
|
|
"AR.cleaning.recovery_amount",
|
|
"AR.cleaning.reservation_threshold",
|
|
"AR.construction.back_access",
|
|
"AR.construction.expand_area",
|
|
"AR.construction.front_access",
|
|
"AR.construction.normal_build",
|
|
"AR.construction.normal_links",
|
|
"AR.construction.payment",
|
|
"AR.construction.support",
|
|
"AR.defense.repulse",
|
|
"AR.duel.business",
|
|
"AR.duel.combat",
|
|
"AR.duel.loss_route_lock",
|
|
"AR.duel.third_type",
|
|
"AR.duel.win_exile",
|
|
"AR.duel.win_full_shield",
|
|
"AR.duel.win_subordinate",
|
|
"AR.economic_facility.bank_default",
|
|
"AR.economic_facility.bank_instant",
|
|
"AR.economic_facility.purchase_auto",
|
|
"AR.economic_facility.purchase_loot",
|
|
"AR.economic_facility.reception",
|
|
"AR.economic_facility.reception_loss",
|
|
"AR.economic_facility.vault_limit",
|
|
"AR.economic_facility.vault_target",
|
|
"AR.economy.back_gold",
|
|
"AR.economy.back_gold_account",
|
|
"AR.economy.expense_loan",
|
|
"AR.economy.expense_purchase",
|
|
"AR.economy.expense_rank_tax",
|
|
"AR.economy.expense_upkeep",
|
|
"AR.economy.expense_wages",
|
|
"AR.economy.front_faith",
|
|
"AR.economy.front_gold",
|
|
"AR.economy.front_gold_account",
|
|
"AR.economy.income_adult",
|
|
"AR.economy.income_blackmail",
|
|
"AR.economy.income_casino",
|
|
"AR.economy.income_food",
|
|
"AR.economy.income_lodging",
|
|
"AR.economy.income_trade",
|
|
"AR.economy.material_construction",
|
|
"AR.economy.material_repair",
|
|
"AR.economy.midnight_report",
|
|
"AR.economy.settlement_calculation",
|
|
"AR.environment.beauty",
|
|
"AR.environment.cleanliness",
|
|
"AR.environment.ground_light",
|
|
"AR.environment.ground_mana",
|
|
"AR.environment.noise",
|
|
"AR.environment.underground_concealment",
|
|
"AR.environment.underground_sound",
|
|
"AR.events.ntr_night_peak",
|
|
"AR.facility.adult_private_room.construction_gold",
|
|
"AR.facility.adult_private_room.customer_capacity",
|
|
"AR.facility.adult_private_room.exists",
|
|
"AR.facility.adult_private_room.footprint",
|
|
"AR.facility.adult_private_room.layer",
|
|
"AR.facility.adult_private_room.observation",
|
|
"AR.facility.adult_private_room.operation_state",
|
|
"AR.facility.adult_private_room.related_facility",
|
|
"AR.facility.adult_private_room.related_operating",
|
|
"AR.facility.adult_private_room.role",
|
|
"AR.facility.adult_private_room.service_attribute",
|
|
"AR.facility.adult_private_room.service_price",
|
|
"AR.facility.adult_private_room.staff_max",
|
|
"AR.facility.adult_private_room.staff_min",
|
|
"AR.facility.adult_private_room.upkeep_gold",
|
|
"AR.facility.adult_private_room.upkeep_mana",
|
|
"AR.facility.adult_private_room.zone",
|
|
"AR.facility.arena.construction_gold",
|
|
"AR.facility.arena.customer_capacity",
|
|
"AR.facility.arena.exists",
|
|
"AR.facility.arena.footprint",
|
|
"AR.facility.arena.layer",
|
|
"AR.facility.arena.operation_state",
|
|
"AR.facility.arena.related_facility",
|
|
"AR.facility.arena.related_operating",
|
|
"AR.facility.arena.role",
|
|
"AR.facility.arena.service_attribute",
|
|
"AR.facility.arena.service_price",
|
|
"AR.facility.arena.staff_max",
|
|
"AR.facility.arena.staff_min",
|
|
"AR.facility.arena.upkeep_gold",
|
|
"AR.facility.arena.upkeep_mana",
|
|
"AR.facility.arena.zone",
|
|
"AR.facility.black_market.construction_gold",
|
|
"AR.facility.black_market.customer_capacity",
|
|
"AR.facility.black_market.exists",
|
|
"AR.facility.black_market.footprint",
|
|
"AR.facility.black_market.layer",
|
|
"AR.facility.black_market.operation_state",
|
|
"AR.facility.black_market.related_facility",
|
|
"AR.facility.black_market.related_operating",
|
|
"AR.facility.black_market.role",
|
|
"AR.facility.black_market.service_attribute",
|
|
"AR.facility.black_market.service_price",
|
|
"AR.facility.black_market.staff_max",
|
|
"AR.facility.black_market.staff_min",
|
|
"AR.facility.black_market.upkeep_gold",
|
|
"AR.facility.black_market.upkeep_mana",
|
|
"AR.facility.black_market.zone",
|
|
"AR.facility.cafeteria.construction_gold",
|
|
"AR.facility.cafeteria.customer_capacity",
|
|
"AR.facility.cafeteria.exists",
|
|
"AR.facility.cafeteria.footprint",
|
|
"AR.facility.cafeteria.kitchen_dependency",
|
|
"AR.facility.cafeteria.layer",
|
|
"AR.facility.cafeteria.operation_state",
|
|
"AR.facility.cafeteria.related_facility",
|
|
"AR.facility.cafeteria.related_operating",
|
|
"AR.facility.cafeteria.role",
|
|
"AR.facility.cafeteria.service_attribute",
|
|
"AR.facility.cafeteria.service_price",
|
|
"AR.facility.cafeteria.staff_max",
|
|
"AR.facility.cafeteria.staff_min",
|
|
"AR.facility.cafeteria.upkeep_gold",
|
|
"AR.facility.cafeteria.upkeep_mana",
|
|
"AR.facility.casino.construction_gold",
|
|
"AR.facility.casino.customer_capacity",
|
|
"AR.facility.casino.exists",
|
|
"AR.facility.casino.footprint",
|
|
"AR.facility.casino.layer",
|
|
"AR.facility.casino.operation_state",
|
|
"AR.facility.casino.related_facility",
|
|
"AR.facility.casino.related_operating",
|
|
"AR.facility.casino.role",
|
|
"AR.facility.casino.service_attribute",
|
|
"AR.facility.casino.service_price",
|
|
"AR.facility.casino.staff_max",
|
|
"AR.facility.casino.staff_min",
|
|
"AR.facility.casino.upkeep_gold",
|
|
"AR.facility.casino.upkeep_mana",
|
|
"AR.facility.casino.zone",
|
|
"AR.facility.chapel.completion_faith",
|
|
"AR.facility.chapel.construction_gold",
|
|
"AR.facility.chapel.construction_materials",
|
|
"AR.facility.chapel.construction_minutes",
|
|
"AR.facility.chapel.customer_capacity",
|
|
"AR.facility.chapel.exists",
|
|
"AR.facility.chapel.footprint",
|
|
"AR.facility.chapel.layer",
|
|
"AR.facility.chapel.operation_state",
|
|
"AR.facility.chapel.related_facility",
|
|
"AR.facility.chapel.related_operating",
|
|
"AR.facility.chapel.role",
|
|
"AR.facility.chapel.service_attribute",
|
|
"AR.facility.chapel.service_minutes",
|
|
"AR.facility.chapel.service_price",
|
|
"AR.facility.chapel.staff_max",
|
|
"AR.facility.chapel.staff_min",
|
|
"AR.facility.chapel.upkeep_gold",
|
|
"AR.facility.chapel.upkeep_mana",
|
|
"AR.facility.cleaning_room.construction_gold",
|
|
"AR.facility.cleaning_room.construction_materials",
|
|
"AR.facility.cleaning_room.construction_minutes",
|
|
"AR.facility.cleaning_room.customer_capacity",
|
|
"AR.facility.cleaning_room.exists",
|
|
"AR.facility.cleaning_room.footprint",
|
|
"AR.facility.cleaning_room.layer",
|
|
"AR.facility.cleaning_room.operation_state",
|
|
"AR.facility.cleaning_room.related_facility",
|
|
"AR.facility.cleaning_room.related_operating",
|
|
"AR.facility.cleaning_room.role",
|
|
"AR.facility.cleaning_room.service_attribute",
|
|
"AR.facility.cleaning_room.service_price",
|
|
"AR.facility.cleaning_room.staff_max",
|
|
"AR.facility.cleaning_room.staff_min",
|
|
"AR.facility.cleaning_room.upkeep_gold",
|
|
"AR.facility.cleaning_room.upkeep_mana",
|
|
"AR.facility.customer_not_capacity",
|
|
"AR.facility.customer_wait_separate",
|
|
"AR.facility.destroy_suspend",
|
|
"AR.facility.dormitory.construction_gold",
|
|
"AR.facility.dormitory.customer_capacity",
|
|
"AR.facility.dormitory.exists",
|
|
"AR.facility.dormitory.footprint",
|
|
"AR.facility.dormitory.layer",
|
|
"AR.facility.dormitory.operation_state",
|
|
"AR.facility.dormitory.related_facility",
|
|
"AR.facility.dormitory.related_operating",
|
|
"AR.facility.dormitory.role",
|
|
"AR.facility.dormitory.service_attribute",
|
|
"AR.facility.dormitory.service_price",
|
|
"AR.facility.dormitory.staff_max",
|
|
"AR.facility.dormitory.staff_min",
|
|
"AR.facility.dormitory.upkeep_gold",
|
|
"AR.facility.dormitory.upkeep_mana",
|
|
"AR.facility.dormitory.zone",
|
|
"AR.facility.enforcement_suspend",
|
|
"AR.facility.food_stall.construction_gold",
|
|
"AR.facility.food_stall.customer_capacity",
|
|
"AR.facility.food_stall.exists",
|
|
"AR.facility.food_stall.footprint",
|
|
"AR.facility.food_stall.layer",
|
|
"AR.facility.food_stall.operation_state",
|
|
"AR.facility.food_stall.related_facility",
|
|
"AR.facility.food_stall.related_operating",
|
|
"AR.facility.food_stall.role",
|
|
"AR.facility.food_stall.service_attribute",
|
|
"AR.facility.food_stall.service_price",
|
|
"AR.facility.food_stall.staff_max",
|
|
"AR.facility.food_stall.staff_min",
|
|
"AR.facility.food_stall.upkeep_gold",
|
|
"AR.facility.food_stall.upkeep_mana",
|
|
"AR.facility.guest_elevator.construction_gold",
|
|
"AR.facility.guest_elevator.customer_capacity",
|
|
"AR.facility.guest_elevator.exists",
|
|
"AR.facility.guest_elevator.footprint",
|
|
"AR.facility.guest_elevator.layer",
|
|
"AR.facility.guest_elevator.operation_state",
|
|
"AR.facility.guest_elevator.related_facility",
|
|
"AR.facility.guest_elevator.related_operating",
|
|
"AR.facility.guest_elevator.role",
|
|
"AR.facility.guest_elevator.service_attribute",
|
|
"AR.facility.guest_elevator.service_price",
|
|
"AR.facility.guest_elevator.staff_max",
|
|
"AR.facility.guest_elevator.staff_min",
|
|
"AR.facility.guest_elevator.upkeep_gold",
|
|
"AR.facility.guest_elevator.upkeep_mana",
|
|
"AR.facility.infirmary.construction_gold",
|
|
"AR.facility.infirmary.customer_capacity",
|
|
"AR.facility.infirmary.exists",
|
|
"AR.facility.infirmary.footprint",
|
|
"AR.facility.infirmary.layer",
|
|
"AR.facility.infirmary.operation_state",
|
|
"AR.facility.infirmary.related_facility",
|
|
"AR.facility.infirmary.related_operating",
|
|
"AR.facility.infirmary.role",
|
|
"AR.facility.infirmary.service_attribute",
|
|
"AR.facility.infirmary.service_price",
|
|
"AR.facility.infirmary.staff_max",
|
|
"AR.facility.infirmary.staff_min",
|
|
"AR.facility.infirmary.upkeep_gold",
|
|
"AR.facility.infirmary.upkeep_mana",
|
|
"AR.facility.kitchen.behind_food",
|
|
"AR.facility.kitchen.construction_gold",
|
|
"AR.facility.kitchen.customer_capacity",
|
|
"AR.facility.kitchen.exists",
|
|
"AR.facility.kitchen.footprint",
|
|
"AR.facility.kitchen.layer",
|
|
"AR.facility.kitchen.operation_state",
|
|
"AR.facility.kitchen.related_facility",
|
|
"AR.facility.kitchen.related_operating",
|
|
"AR.facility.kitchen.role",
|
|
"AR.facility.kitchen.service_attribute",
|
|
"AR.facility.kitchen.service_price",
|
|
"AR.facility.kitchen.staff_max",
|
|
"AR.facility.kitchen.staff_min",
|
|
"AR.facility.kitchen.upkeep_gold",
|
|
"AR.facility.kitchen.upkeep_mana",
|
|
"AR.facility.luxury_soap.construction_gold",
|
|
"AR.facility.luxury_soap.customer_capacity",
|
|
"AR.facility.luxury_soap.exists",
|
|
"AR.facility.luxury_soap.footprint",
|
|
"AR.facility.luxury_soap.layer",
|
|
"AR.facility.luxury_soap.operation_state",
|
|
"AR.facility.luxury_soap.related_facility",
|
|
"AR.facility.luxury_soap.related_operating",
|
|
"AR.facility.luxury_soap.role",
|
|
"AR.facility.luxury_soap.service_attribute",
|
|
"AR.facility.luxury_soap.service_price",
|
|
"AR.facility.luxury_soap.staff_max",
|
|
"AR.facility.luxury_soap.staff_min",
|
|
"AR.facility.luxury_soap.upkeep_gold",
|
|
"AR.facility.luxury_soap.upkeep_mana",
|
|
"AR.facility.luxury_soap.zone",
|
|
"AR.facility.magic_turret.construction_gold",
|
|
"AR.facility.magic_turret.customer_capacity",
|
|
"AR.facility.magic_turret.exists",
|
|
"AR.facility.magic_turret.footprint",
|
|
"AR.facility.magic_turret.operation_state",
|
|
"AR.facility.magic_turret.related_facility",
|
|
"AR.facility.magic_turret.related_operating",
|
|
"AR.facility.magic_turret.role",
|
|
"AR.facility.magic_turret.service_attribute",
|
|
"AR.facility.magic_turret.service_price",
|
|
"AR.facility.magic_turret.staff_max",
|
|
"AR.facility.magic_turret.staff_min",
|
|
"AR.facility.magic_turret.upkeep_gold",
|
|
"AR.facility.magic_turret.upkeep_mana",
|
|
"AR.facility.magic_turret.zone",
|
|
"AR.facility.mana_furnace.construction_gold",
|
|
"AR.facility.mana_furnace.customer_capacity",
|
|
"AR.facility.mana_furnace.exists",
|
|
"AR.facility.mana_furnace.footprint",
|
|
"AR.facility.mana_furnace.layer",
|
|
"AR.facility.mana_furnace.operation_state",
|
|
"AR.facility.mana_furnace.related_facility",
|
|
"AR.facility.mana_furnace.related_operating",
|
|
"AR.facility.mana_furnace.role",
|
|
"AR.facility.mana_furnace.service_attribute",
|
|
"AR.facility.mana_furnace.service_price",
|
|
"AR.facility.mana_furnace.staff_max",
|
|
"AR.facility.mana_furnace.staff_min",
|
|
"AR.facility.mana_furnace.unit_consumption",
|
|
"AR.facility.mana_furnace.upkeep_gold",
|
|
"AR.facility.mana_furnace.upkeep_mana",
|
|
"AR.facility.mana_furnace.zone",
|
|
"AR.facility.mana_warp.construction_gold",
|
|
"AR.facility.mana_warp.customer_capacity",
|
|
"AR.facility.mana_warp.exists",
|
|
"AR.facility.mana_warp.footprint",
|
|
"AR.facility.mana_warp.layer",
|
|
"AR.facility.mana_warp.operation_state",
|
|
"AR.facility.mana_warp.related_facility",
|
|
"AR.facility.mana_warp.related_operating",
|
|
"AR.facility.mana_warp.role",
|
|
"AR.facility.mana_warp.service_attribute",
|
|
"AR.facility.mana_warp.service_price",
|
|
"AR.facility.mana_warp.staff_max",
|
|
"AR.facility.mana_warp.staff_min",
|
|
"AR.facility.mana_warp.upkeep_gold",
|
|
"AR.facility.mana_warp.upkeep_mana",
|
|
"AR.facility.micro_adult_policy",
|
|
"AR.facility.micro_bath_policy",
|
|
"AR.facility.micro_casino_cheat",
|
|
"AR.facility.micro_food_rank",
|
|
"AR.facility.micro_price",
|
|
"AR.facility.no_auto_resume",
|
|
"AR.facility.no_multiple_related_invention",
|
|
"AR.facility.no_resume_invention",
|
|
"AR.facility.peeping_room.construction_gold",
|
|
"AR.facility.peeping_room.corridor_loss",
|
|
"AR.facility.peeping_room.customer_capacity",
|
|
"AR.facility.peeping_room.exists",
|
|
"AR.facility.peeping_room.footprint",
|
|
"AR.facility.peeping_room.layer",
|
|
"AR.facility.peeping_room.operation_state",
|
|
"AR.facility.peeping_room.related_facility",
|
|
"AR.facility.peeping_room.related_operating",
|
|
"AR.facility.peeping_room.role",
|
|
"AR.facility.peeping_room.service_attribute",
|
|
"AR.facility.peeping_room.service_price",
|
|
"AR.facility.peeping_room.staff_max",
|
|
"AR.facility.peeping_room.staff_min",
|
|
"AR.facility.peeping_room.target_placement",
|
|
"AR.facility.peeping_room.upkeep_gold",
|
|
"AR.facility.peeping_room.upkeep_mana",
|
|
"AR.facility.premium_room.construction_gold",
|
|
"AR.facility.premium_room.customer_capacity",
|
|
"AR.facility.premium_room.exists",
|
|
"AR.facility.premium_room.footprint",
|
|
"AR.facility.premium_room.layer",
|
|
"AR.facility.premium_room.operation_state",
|
|
"AR.facility.premium_room.related_facility",
|
|
"AR.facility.premium_room.related_operating",
|
|
"AR.facility.premium_room.role",
|
|
"AR.facility.premium_room.service_attribute",
|
|
"AR.facility.premium_room.service_price",
|
|
"AR.facility.premium_room.staff_max",
|
|
"AR.facility.premium_room.staff_min",
|
|
"AR.facility.premium_room.upkeep_gold",
|
|
"AR.facility.premium_room.upkeep_mana",
|
|
"AR.facility.prison.construction_gold",
|
|
"AR.facility.prison.customer_capacity",
|
|
"AR.facility.prison.exists",
|
|
"AR.facility.prison.footprint",
|
|
"AR.facility.prison.layer",
|
|
"AR.facility.prison.operation_state",
|
|
"AR.facility.prison.related_facility",
|
|
"AR.facility.prison.related_operating",
|
|
"AR.facility.prison.role",
|
|
"AR.facility.prison.service_attribute",
|
|
"AR.facility.prison.service_price",
|
|
"AR.facility.prison.staff_max",
|
|
"AR.facility.prison.staff_min",
|
|
"AR.facility.prison.upkeep_gold",
|
|
"AR.facility.prison.upkeep_mana",
|
|
"AR.facility.prison.zone",
|
|
"AR.facility.public_bath.construction_gold",
|
|
"AR.facility.public_bath.customer_capacity",
|
|
"AR.facility.public_bath.exists",
|
|
"AR.facility.public_bath.footprint",
|
|
"AR.facility.public_bath.layer",
|
|
"AR.facility.public_bath.observation",
|
|
"AR.facility.public_bath.operation_state",
|
|
"AR.facility.public_bath.related_facility",
|
|
"AR.facility.public_bath.related_operating",
|
|
"AR.facility.public_bath.role",
|
|
"AR.facility.public_bath.service_attribute",
|
|
"AR.facility.public_bath.service_price",
|
|
"AR.facility.public_bath.staff_max",
|
|
"AR.facility.public_bath.staff_min",
|
|
"AR.facility.public_bath.upkeep_gold",
|
|
"AR.facility.public_bath.upkeep_mana",
|
|
"AR.facility.related_not_placement",
|
|
"AR.facility.related_single",
|
|
"AR.facility.restaurant.construction_gold",
|
|
"AR.facility.restaurant.customer_capacity",
|
|
"AR.facility.restaurant.exists",
|
|
"AR.facility.restaurant.footprint",
|
|
"AR.facility.restaurant.kitchen_dependency",
|
|
"AR.facility.restaurant.layer",
|
|
"AR.facility.restaurant.operation_state",
|
|
"AR.facility.restaurant.related_facility",
|
|
"AR.facility.restaurant.related_operating",
|
|
"AR.facility.restaurant.role",
|
|
"AR.facility.restaurant.service_attribute",
|
|
"AR.facility.restaurant.service_price",
|
|
"AR.facility.restaurant.staff_max",
|
|
"AR.facility.restaurant.staff_min",
|
|
"AR.facility.restaurant.upkeep_gold",
|
|
"AR.facility.restaurant.upkeep_mana",
|
|
"AR.facility.security_station.construction_gold",
|
|
"AR.facility.security_station.customer_capacity",
|
|
"AR.facility.security_station.exists",
|
|
"AR.facility.security_station.footprint",
|
|
"AR.facility.security_station.layer",
|
|
"AR.facility.security_station.operation_state",
|
|
"AR.facility.security_station.related_facility",
|
|
"AR.facility.security_station.related_operating",
|
|
"AR.facility.security_station.role",
|
|
"AR.facility.security_station.service_attribute",
|
|
"AR.facility.security_station.service_price",
|
|
"AR.facility.security_station.staff_max",
|
|
"AR.facility.security_station.staff_min",
|
|
"AR.facility.security_station.upkeep_gold",
|
|
"AR.facility.security_station.upkeep_mana",
|
|
"AR.facility.service_elevator.construction_gold",
|
|
"AR.facility.service_elevator.customer_capacity",
|
|
"AR.facility.service_elevator.exists",
|
|
"AR.facility.service_elevator.footprint",
|
|
"AR.facility.service_elevator.layer",
|
|
"AR.facility.service_elevator.operation_state",
|
|
"AR.facility.service_elevator.related_facility",
|
|
"AR.facility.service_elevator.related_operating",
|
|
"AR.facility.service_elevator.role",
|
|
"AR.facility.service_elevator.service_attribute",
|
|
"AR.facility.service_elevator.service_price",
|
|
"AR.facility.service_elevator.staff_max",
|
|
"AR.facility.service_elevator.staff_min",
|
|
"AR.facility.service_elevator.upkeep_gold",
|
|
"AR.facility.service_elevator.upkeep_mana",
|
|
"AR.facility.sm_room.construction_gold",
|
|
"AR.facility.sm_room.customer_capacity",
|
|
"AR.facility.sm_room.exists",
|
|
"AR.facility.sm_room.footprint",
|
|
"AR.facility.sm_room.layer",
|
|
"AR.facility.sm_room.operation_state",
|
|
"AR.facility.sm_room.related_facility",
|
|
"AR.facility.sm_room.related_operating",
|
|
"AR.facility.sm_room.role",
|
|
"AR.facility.sm_room.service_attribute",
|
|
"AR.facility.sm_room.service_price",
|
|
"AR.facility.sm_room.staff_max",
|
|
"AR.facility.sm_room.staff_min",
|
|
"AR.facility.sm_room.upkeep_gold",
|
|
"AR.facility.sm_room.upkeep_mana",
|
|
"AR.facility.sm_room.zone",
|
|
"AR.facility.staff_dormitory.construction_gold",
|
|
"AR.facility.staff_dormitory.customer_capacity",
|
|
"AR.facility.staff_dormitory.exists",
|
|
"AR.facility.staff_dormitory.footprint",
|
|
"AR.facility.staff_dormitory.layer",
|
|
"AR.facility.staff_dormitory.night_event",
|
|
"AR.facility.staff_dormitory.operation_state",
|
|
"AR.facility.staff_dormitory.related_facility",
|
|
"AR.facility.staff_dormitory.related_operating",
|
|
"AR.facility.staff_dormitory.role",
|
|
"AR.facility.staff_dormitory.service_attribute",
|
|
"AR.facility.staff_dormitory.service_price",
|
|
"AR.facility.staff_dormitory.staff_max",
|
|
"AR.facility.staff_dormitory.staff_min",
|
|
"AR.facility.staff_dormitory.upkeep_gold",
|
|
"AR.facility.staff_dormitory.upkeep_mana",
|
|
"AR.facility.staff_min_separate",
|
|
"AR.facility.staff_waiting_room.construction_gold",
|
|
"AR.facility.staff_waiting_room.customer_capacity",
|
|
"AR.facility.staff_waiting_room.exists",
|
|
"AR.facility.staff_waiting_room.footprint",
|
|
"AR.facility.staff_waiting_room.layer",
|
|
"AR.facility.staff_waiting_room.operation_state",
|
|
"AR.facility.staff_waiting_room.related_facility",
|
|
"AR.facility.staff_waiting_room.related_operating",
|
|
"AR.facility.staff_waiting_room.role",
|
|
"AR.facility.staff_waiting_room.service_attribute",
|
|
"AR.facility.staff_waiting_room.service_price",
|
|
"AR.facility.staff_waiting_room.staff_max",
|
|
"AR.facility.staff_waiting_room.staff_min",
|
|
"AR.facility.staff_waiting_room.upkeep_gold",
|
|
"AR.facility.staff_waiting_room.upkeep_mana",
|
|
"AR.facility.standard_room.construction_gold",
|
|
"AR.facility.standard_room.customer_capacity",
|
|
"AR.facility.standard_room.exists",
|
|
"AR.facility.standard_room.footprint",
|
|
"AR.facility.standard_room.layer",
|
|
"AR.facility.standard_room.operation_state",
|
|
"AR.facility.standard_room.related_facility",
|
|
"AR.facility.standard_room.related_operating",
|
|
"AR.facility.standard_room.role",
|
|
"AR.facility.standard_room.service_attribute",
|
|
"AR.facility.standard_room.service_price",
|
|
"AR.facility.standard_room.staff_max",
|
|
"AR.facility.standard_room.staff_min",
|
|
"AR.facility.standard_room.upkeep_gold",
|
|
"AR.facility.standard_room.upkeep_mana",
|
|
"AR.facility.state_three_values",
|
|
"AR.facility.tavern.construction_gold",
|
|
"AR.facility.tavern.customer_capacity",
|
|
"AR.facility.tavern.exists",
|
|
"AR.facility.tavern.footprint",
|
|
"AR.facility.tavern.kitchen_dependency",
|
|
"AR.facility.tavern.layer",
|
|
"AR.facility.tavern.noise",
|
|
"AR.facility.tavern.operation_state",
|
|
"AR.facility.tavern.related_facility",
|
|
"AR.facility.tavern.related_operating",
|
|
"AR.facility.tavern.role",
|
|
"AR.facility.tavern.service_attribute",
|
|
"AR.facility.tavern.service_price",
|
|
"AR.facility.tavern.staff_max",
|
|
"AR.facility.tavern.staff_min",
|
|
"AR.facility.tavern.upkeep_gold",
|
|
"AR.facility.tavern.upkeep_mana",
|
|
"AR.facility.upgrade_to_max",
|
|
"AR.facility.vip_suite.construction_gold",
|
|
"AR.facility.vip_suite.customer_capacity",
|
|
"AR.facility.vip_suite.exists",
|
|
"AR.facility.vip_suite.footprint",
|
|
"AR.facility.vip_suite.high_beauty",
|
|
"AR.facility.vip_suite.layer",
|
|
"AR.facility.vip_suite.observation",
|
|
"AR.facility.vip_suite.operation_state",
|
|
"AR.facility.vip_suite.related_facility",
|
|
"AR.facility.vip_suite.related_operating",
|
|
"AR.facility.vip_suite.role",
|
|
"AR.facility.vip_suite.service_attribute",
|
|
"AR.facility.vip_suite.service_price",
|
|
"AR.facility.vip_suite.staff_max",
|
|
"AR.facility.vip_suite.staff_min",
|
|
"AR.facility.vip_suite.upkeep_gold",
|
|
"AR.facility.vip_suite.upkeep_mana",
|
|
"AR.facility.vip_suite.zone",
|
|
"AR.facility.warehouse.construction_gold",
|
|
"AR.facility.warehouse.customer_capacity",
|
|
"AR.facility.warehouse.exists",
|
|
"AR.facility.warehouse.footprint",
|
|
"AR.facility.warehouse.layer",
|
|
"AR.facility.warehouse.operation_state",
|
|
"AR.facility.warehouse.related_facility",
|
|
"AR.facility.warehouse.related_operating",
|
|
"AR.facility.warehouse.role",
|
|
"AR.facility.warehouse.service_attribute",
|
|
"AR.facility.warehouse.service_price",
|
|
"AR.facility.warehouse.staff_max",
|
|
"AR.facility.warehouse.staff_min",
|
|
"AR.facility.warehouse.upkeep_gold",
|
|
"AR.facility.warehouse.upkeep_mana",
|
|
"AR.guest.addiction_all_wealth",
|
|
"AR.guest.addiction_budget_priority",
|
|
"AR.guest.addiction_equipment_sale",
|
|
"AR.guest.addiction_level_three_exit_refusal",
|
|
"AR.guest.autonomous_ai",
|
|
"AR.guest.budget",
|
|
"AR.guest.choice_affordability",
|
|
"AR.guest.choice_distance",
|
|
"AR.guest.choice_queue",
|
|
"AR.guest.cleric_morality_loss",
|
|
"AR.guest.cleric_underground_exit",
|
|
"AR.guest.credit_exceeded",
|
|
"AR.guest.day_arrival",
|
|
"AR.guest.day_circulation",
|
|
"AR.guest.debt_settlement_imprisonment",
|
|
"AR.guest.demihuman_underground_tolerance",
|
|
"AR.guest.demon_underground_tolerance",
|
|
"AR.guest.dirt_contact",
|
|
"AR.guest.dirt_spread",
|
|
"AR.guest.diverse_arrival",
|
|
"AR.guest.elf_nature",
|
|
"AR.guest.evening_bath_demand",
|
|
"AR.guest.evening_food_demand",
|
|
"AR.guest.female_bankruptcy_contract",
|
|
"AR.guest.ground_classes",
|
|
"AR.guest.highest_need_destination",
|
|
"AR.guest.loot",
|
|
"AR.guest.male_bankruptcy_riot",
|
|
"AR.guest.morning_breakfast",
|
|
"AR.guest.morning_checkout",
|
|
"AR.guest.need_entertainment_range",
|
|
"AR.guest.need_entertainment_relief",
|
|
"AR.guest.need_food_range",
|
|
"AR.guest.need_food_relief",
|
|
"AR.guest.need_sexual_night_peak",
|
|
"AR.guest.need_sexual_range",
|
|
"AR.guest.need_sexual_relief",
|
|
"AR.guest.need_sleep_range",
|
|
"AR.guest.need_sleep_relief",
|
|
"AR.guest.night_sleep",
|
|
"AR.guest.night_underground",
|
|
"AR.guest.noble_patience",
|
|
"AR.guest.noble_spending",
|
|
"AR.guest.patience_loss",
|
|
"AR.guest.underground_addiction",
|
|
"AR.guest.underground_classes",
|
|
"AR.guest.zero_patience_exit",
|
|
"AR.heroine.amelia.donation",
|
|
"AR.heroine.amelia.identity",
|
|
"AR.heroine.amelia.recovery",
|
|
"AR.heroine.amelia.role",
|
|
"AR.heroine.amelia.route.corruption",
|
|
"AR.heroine.amelia.route.love",
|
|
"AR.heroine.amelia.route.ntr",
|
|
"AR.heroine.anri.floor_price",
|
|
"AR.heroine.anri.identity",
|
|
"AR.heroine.anri.recruit_entry",
|
|
"AR.heroine.anri.role",
|
|
"AR.heroine.anri.route.corruption",
|
|
"AR.heroine.anri.route.love",
|
|
"AR.heroine.anri.route.ntr",
|
|
"AR.heroine.anri.wallet_revenue",
|
|
"AR.heroine.fine.assassination",
|
|
"AR.heroine.fine.cleaning_speed",
|
|
"AR.heroine.fine.identity",
|
|
"AR.heroine.fine.role",
|
|
"AR.heroine.fine.route.corruption",
|
|
"AR.heroine.fine.route.love",
|
|
"AR.heroine.fine.route.ntr",
|
|
"AR.heroine.liz.food_saving",
|
|
"AR.heroine.liz.identity",
|
|
"AR.heroine.liz.rare_material",
|
|
"AR.heroine.liz.role",
|
|
"AR.heroine.liz.route.corruption",
|
|
"AR.heroine.liz.route.love",
|
|
"AR.heroine.liz.route.ntr",
|
|
"AR.heroine.mimi.identity",
|
|
"AR.heroine.mimi.purchase",
|
|
"AR.heroine.mimi.role",
|
|
"AR.heroine.mimi.route.corruption",
|
|
"AR.heroine.mimi.route.love",
|
|
"AR.heroine.mimi.route.ntr",
|
|
"AR.heroine.mimi.sale",
|
|
"AR.heroine.satsuki.identity",
|
|
"AR.heroine.satsuki.role",
|
|
"AR.heroine.satsuki.route.corruption",
|
|
"AR.heroine.satsuki.route.love",
|
|
"AR.heroine.satsuki.route.ntr",
|
|
"AR.heroine.satsuki.tip",
|
|
"AR.heroine.satsuki.vip_satisfaction",
|
|
"AR.heroine.tomari.defense_score",
|
|
"AR.heroine.tomari.floor_trouble",
|
|
"AR.heroine.tomari.identity",
|
|
"AR.heroine.tomari.role",
|
|
"AR.heroine.tomari.route.corruption",
|
|
"AR.heroine.tomari.route.love",
|
|
"AR.heroine.tomari.route.ntr",
|
|
"AR.history.current_partner",
|
|
"AR.history.cycle",
|
|
"AR.history.experience_count",
|
|
"AR.history.first_partner",
|
|
"AR.history.parentage",
|
|
"AR.history.pregnancy_appearance",
|
|
"AR.history.pregnancy_stats",
|
|
"AR.identity.age_rating",
|
|
"AR.identity.code",
|
|
"AR.identity.fantasy_management",
|
|
"AR.identity.title",
|
|
"AR.identity.tower_building",
|
|
"AR.infrastructure.guest_corridor.exists",
|
|
"AR.infrastructure.hidden_door",
|
|
"AR.infrastructure.linen_chute",
|
|
"AR.infrastructure.service_corridor.exists",
|
|
"AR.infrastructure.staff_door_crossing",
|
|
"AR.infrastructure.staff_door_no_guest",
|
|
"AR.infrastructure.stairs.exists",
|
|
"AR.job.adult_service",
|
|
"AR.job.bunny",
|
|
"AR.job.carrier",
|
|
"AR.job.chef",
|
|
"AR.job.cleaner",
|
|
"AR.job.receptionist",
|
|
"AR.job.rescue",
|
|
"AR.job.security",
|
|
"AR.job.trainer",
|
|
"AR.job.waiter",
|
|
"AR.mana.energy",
|
|
"AR.mana.zero_global_stop",
|
|
"AR.narrative.protagonist_goal",
|
|
"AR.narrative.protagonist_past",
|
|
"AR.narrative.route_tones",
|
|
"AR.narrative.tree_origin",
|
|
"AR.news.cadence",
|
|
"AR.news.class_boost",
|
|
"AR.news.facility_boost",
|
|
"AR.observation.alternate_view",
|
|
"AR.observation.recorder",
|
|
"AR.platform.windows",
|
|
"AR.pricing.attributes",
|
|
"AR.pricing.match_surcharge",
|
|
"AR.pricing.mismatch_allowed",
|
|
"AR.pricing.no_unset_invention",
|
|
"AR.progression.all_endings",
|
|
"AR.progression.depth_wealth",
|
|
"AR.progression.encyclopedia_complete",
|
|
"AR.progression.faith_story",
|
|
"AR.progression.full_duration",
|
|
"AR.progression.height_authority",
|
|
"AR.progression.main_duration",
|
|
"AR.progression.rank_unlock",
|
|
"AR.progression.three_deficits_gameover",
|
|
"AR.progression.tree_growth",
|
|
"AR.relationship.affection_shield_max",
|
|
"AR.relationship.coassigned_attack",
|
|
"AR.relationship.contact_after_break",
|
|
"AR.relationship.lust_reduces_defense",
|
|
"AR.relationship.ntr_after_break",
|
|
"AR.relationship.shield_blocks",
|
|
"AR.relationship.three_emotions",
|
|
"AR.relationship.threshold_love_loss",
|
|
"AR.relationship.threshold_shield_loss",
|
|
"AR.relationship.zero_break",
|
|
"AR.rival.rai.hiring",
|
|
"AR.rival.rai.risk",
|
|
"AR.rival.riesenbart.hiring",
|
|
"AR.rival.riesenbart.risk",
|
|
"AR.rival.sou.hiring",
|
|
"AR.rival.sou.risk",
|
|
"AR.route_action.corruption_terminal",
|
|
"AR.route_action.date_heal",
|
|
"AR.route_action.duel_removal",
|
|
"AR.route_action.item_lust",
|
|
"AR.route_action.neglect_weakens",
|
|
"AR.route_action.observation_progress",
|
|
"AR.route_action.rival_isolation",
|
|
"AR.route_action.shield_cap_loss",
|
|
"AR.route_action.talk_heal",
|
|
"AR.route_action.underground_weakens",
|
|
"AR.route_action.work_lust",
|
|
"AR.service.healing",
|
|
"AR.staff.autonomous_ai",
|
|
"AR.staff.back_rescue",
|
|
"AR.staff.back_routes",
|
|
"AR.staff.bound_food_only",
|
|
"AR.staff.bound_stress_resistance",
|
|
"AR.staff.daily_wages",
|
|
"AR.staff.debt_acquisition",
|
|
"AR.staff.dismissal_severance",
|
|
"AR.staff.evening_shift_handover",
|
|
"AR.staff.general_dismissal",
|
|
"AR.staff.general_stress",
|
|
"AR.staff.guild_hiring",
|
|
"AR.staff.loyalty",
|
|
"AR.staff.market_acquisition",
|
|
"AR.staff.morning_arrival",
|
|
"AR.staff.morning_cleaning",
|
|
"AR.staff.random_traits",
|
|
"AR.staff.recruitment",
|
|
"AR.staff.rest_stamina",
|
|
"AR.staff.sale_loyalty_risk",
|
|
"AR.staff.sale_price_stats",
|
|
"AR.staff.seen_collapse_reputation",
|
|
"AR.staff.shift_day",
|
|
"AR.staff.shift_night",
|
|
"AR.staff.shift_route_congestion",
|
|
"AR.staff.skill_combat",
|
|
"AR.staff.skill_operations",
|
|
"AR.staff.skill_service",
|
|
"AR.staff.stamina",
|
|
"AR.staff.stress",
|
|
"AR.staff.work_stamina",
|
|
"AR.staff.zero_collapse",
|
|
"AR.time.day_building",
|
|
"AR.time.day_phase",
|
|
"AR.time.evening_phase",
|
|
"AR.time.morning_phase",
|
|
"AR.time.night_phase",
|
|
"AR.time.pause_build",
|
|
"AR.time.pause_commands",
|
|
"AR.time.scale",
|
|
"AR.time.speeds",
|
|
"AR.traffic.astar",
|
|
"AR.traffic.elevator_congestion",
|
|
"AR.traffic.elevator_wait_cost",
|
|
"AR.traffic.evening_up_rush",
|
|
"AR.traffic.guest_elevator_capacity",
|
|
"AR.traffic.morning_down_rush",
|
|
"AR.traffic.overlap_half_speed",
|
|
"AR.traffic.service_elevator_capacity",
|
|
"AR.traffic.service_elevator_fast",
|
|
"AR.traffic.stairs_slower",
|
|
"AR.traffic.warp_cost",
|
|
"AR.traffic.warp_instant",
|
|
"AR.ui.back_front_wireframe",
|
|
"AR.ui.bottom_build_menu",
|
|
"AR.ui.bottom_layer_toggle",
|
|
"AR.ui.bottom_management_menu",
|
|
"AR.ui.bubble_anger",
|
|
"AR.ui.bubble_heart",
|
|
"AR.ui.bubble_sleep",
|
|
"AR.ui.connection_warning",
|
|
"AR.ui.cut_defense",
|
|
"AR.ui.cut_duel",
|
|
"AR.ui.dynamic_skin",
|
|
"AR.ui.event_log",
|
|
"AR.ui.facility_policy",
|
|
"AR.ui.front_back_transparency",
|
|
"AR.ui.grid_snap",
|
|
"AR.ui.guest_ai_log",
|
|
"AR.ui.guest_need_bars",
|
|
"AR.ui.hud_gold",
|
|
"AR.ui.hud_mana",
|
|
"AR.ui.hud_materials",
|
|
"AR.ui.hud_rank",
|
|
"AR.ui.hud_time",
|
|
"AR.ui.hud_weather",
|
|
"AR.ui.layer_emphasis",
|
|
"AR.ui.layer_switch",
|
|
"AR.ui.mouse_scroll",
|
|
"AR.ui.observation_angle",
|
|
"AR.ui.observation_camera_entry",
|
|
"AR.ui.observation_capture",
|
|
"AR.ui.observation_intervention",
|
|
"AR.ui.shield_durability",
|
|
"AR.ui.shift_drag_drop",
|
|
"AR.ui.staff_emotion_graph",
|
|
"AR.ui.warning_route_invasion",
|
|
"AR.ui.zoom",
|
|
"AR.underground.blackmail",
|
|
"AR.underground.observation",
|
|
"AR.underground.trade_people",
|
|
"AR.unique.active_skill",
|
|
"AR.unique.bad_end_transformation",
|
|
"AR.unique.defeat_temporary_absence",
|
|
"AR.unique.high_growth",
|
|
"AR.unique.hire_free",
|
|
"AR.unique.irreplaceable",
|
|
"AR.unique.level_99",
|
|
"AR.unique.no_dismissal",
|
|
"AR.unique.no_normal_loss",
|
|
"AR.unique.no_sale",
|
|
"AR.unique.outfit_aptitude",
|
|
"AR.unique.passive_on_assignment",
|
|
"AR.unique.route_skills",
|
|
"AR.unique.stat_combat",
|
|
"AR.unique.stat_operations",
|
|
"AR.unique.stat_service",
|
|
"AR.unique.stat_stamina",
|
|
"AR.unique.stat_stress",
|
|
"AR.unique.stat_underground",
|
|
"AR.unique.upkeep_free",
|
|
"AR.unique.work_24_hours",
|
|
"AR.unique.work_exp",
|
|
"AR.unique.work_stress_surge",
|
|
"AR.unique.work_warning",
|
|
"AR.upkeep.closed_accrual",
|
|
"AR.upkeep.end_removal",
|
|
"AR.upkeep.integer_arithmetic",
|
|
"AR.upkeep.midnight_payment",
|
|
"AR.upkeep.shortfall_carry",
|
|
"AR.upkeep.special_override",
|
|
"AR.upkeep.start_completion",
|
|
"AR.upkeep.suspended_accrual",
|
|
"AR.upkeep.time_proration",
|
|
"AR.upkeep.trial_rate",
|
|
"AR.weather.fog_excitation",
|
|
"AR.weather.fog_magic",
|
|
"AR.weather.rain_arrivals",
|
|
"AR.weather.rain_stay",
|
|
"AR.weather.storm_no_arrivals",
|
|
"AR.world.above_ground",
|
|
"AR.world.autonomous_observation",
|
|
"AR.world.back_goods",
|
|
"AR.world.back_moving_staff",
|
|
"AR.world.back_observer",
|
|
"AR.world.back_security",
|
|
"AR.world.back_waiting_staff",
|
|
"AR.world.below_ground",
|
|
"AR.world.cutaway",
|
|
"AR.world.dual_management",
|
|
"AR.world.front_guests",
|
|
"AR.world.front_service_staff",
|
|
"AR.world.ground_boundary",
|
|
"AR.world.guest_back_hidden",
|
|
"AR.world.guest_front_visible",
|
|
"AR.world.intervention",
|
|
"AR.world.tree_setting",
|
|
"AR.world.two_slots",
|
|
"AR.world.unit_grid"
|
|
],
|
|
"independent_reviewer": null,
|
|
"change_control": {
|
|
"requires": [
|
|
"previous_version",
|
|
"new_version",
|
|
"added_ids",
|
|
"removed_ids",
|
|
"merged_ids",
|
|
"reason",
|
|
"reviewer",
|
|
"source_reference"
|
|
],
|
|
"history": [
|
|
{
|
|
"previous_version": null,
|
|
"new_version": "atomic-v1-2026-10-02",
|
|
"added_ids": [
|
|
"AR.art.anime_portrait",
|
|
"AR.art.back_theme",
|
|
"AR.art.front_theme",
|
|
"AR.art.layer_ripple",
|
|
"AR.art.pixel_map",
|
|
"AR.art.pixel_sd",
|
|
"AR.asset.audio_adult",
|
|
"AR.asset.character_voice",
|
|
"AR.asset.distant_background",
|
|
"AR.asset.dynamic_bgm",
|
|
"AR.asset.effect_mana",
|
|
"AR.asset.effect_shield",
|
|
"AR.asset.effect_smoke",
|
|
"AR.asset.environment_audio",
|
|
"AR.asset.event_cg_variants",
|
|
"AR.asset.facility.adult_private_room.lv1.back.exterior",
|
|
"AR.asset.facility.adult_private_room.lv1.back.interior",
|
|
"AR.asset.facility.adult_private_room.lv1.front.exterior",
|
|
"AR.asset.facility.adult_private_room.lv1.front.interior",
|
|
"AR.asset.facility.adult_private_room.lv2.back.exterior",
|
|
"AR.asset.facility.adult_private_room.lv2.back.interior",
|
|
"AR.asset.facility.adult_private_room.lv2.front.exterior",
|
|
"AR.asset.facility.adult_private_room.lv2.front.interior",
|
|
"AR.asset.facility.adult_private_room.lv3.back.exterior",
|
|
"AR.asset.facility.adult_private_room.lv3.back.interior",
|
|
"AR.asset.facility.adult_private_room.lv3.front.exterior",
|
|
"AR.asset.facility.adult_private_room.lv3.front.interior",
|
|
"AR.asset.facility.arena.lv1.back.exterior",
|
|
"AR.asset.facility.arena.lv1.back.interior",
|
|
"AR.asset.facility.arena.lv1.front.exterior",
|
|
"AR.asset.facility.arena.lv1.front.interior",
|
|
"AR.asset.facility.arena.lv2.back.exterior",
|
|
"AR.asset.facility.arena.lv2.back.interior",
|
|
"AR.asset.facility.arena.lv2.front.exterior",
|
|
"AR.asset.facility.arena.lv2.front.interior",
|
|
"AR.asset.facility.arena.lv3.back.exterior",
|
|
"AR.asset.facility.arena.lv3.back.interior",
|
|
"AR.asset.facility.arena.lv3.front.exterior",
|
|
"AR.asset.facility.arena.lv3.front.interior",
|
|
"AR.asset.facility.black_market.lv1.back.exterior",
|
|
"AR.asset.facility.black_market.lv1.back.interior",
|
|
"AR.asset.facility.black_market.lv1.front.exterior",
|
|
"AR.asset.facility.black_market.lv1.front.interior",
|
|
"AR.asset.facility.black_market.lv2.back.exterior",
|
|
"AR.asset.facility.black_market.lv2.back.interior",
|
|
"AR.asset.facility.black_market.lv2.front.exterior",
|
|
"AR.asset.facility.black_market.lv2.front.interior",
|
|
"AR.asset.facility.black_market.lv3.back.exterior",
|
|
"AR.asset.facility.black_market.lv3.back.interior",
|
|
"AR.asset.facility.black_market.lv3.front.exterior",
|
|
"AR.asset.facility.black_market.lv3.front.interior",
|
|
"AR.asset.facility.cafeteria.lv1.back.exterior",
|
|
"AR.asset.facility.cafeteria.lv1.back.interior",
|
|
"AR.asset.facility.cafeteria.lv1.front.exterior",
|
|
"AR.asset.facility.cafeteria.lv1.front.interior",
|
|
"AR.asset.facility.cafeteria.lv2.back.exterior",
|
|
"AR.asset.facility.cafeteria.lv2.back.interior",
|
|
"AR.asset.facility.cafeteria.lv2.front.exterior",
|
|
"AR.asset.facility.cafeteria.lv2.front.interior",
|
|
"AR.asset.facility.cafeteria.lv3.back.exterior",
|
|
"AR.asset.facility.cafeteria.lv3.back.interior",
|
|
"AR.asset.facility.cafeteria.lv3.front.exterior",
|
|
"AR.asset.facility.cafeteria.lv3.front.interior",
|
|
"AR.asset.facility.casino.lv1.back.exterior",
|
|
"AR.asset.facility.casino.lv1.back.interior",
|
|
"AR.asset.facility.casino.lv1.front.exterior",
|
|
"AR.asset.facility.casino.lv1.front.interior",
|
|
"AR.asset.facility.casino.lv2.back.exterior",
|
|
"AR.asset.facility.casino.lv2.back.interior",
|
|
"AR.asset.facility.casino.lv2.front.exterior",
|
|
"AR.asset.facility.casino.lv2.front.interior",
|
|
"AR.asset.facility.casino.lv3.back.exterior",
|
|
"AR.asset.facility.casino.lv3.back.interior",
|
|
"AR.asset.facility.casino.lv3.front.exterior",
|
|
"AR.asset.facility.casino.lv3.front.interior",
|
|
"AR.asset.facility.chapel.lv1.back.exterior",
|
|
"AR.asset.facility.chapel.lv1.back.interior",
|
|
"AR.asset.facility.chapel.lv1.front.exterior",
|
|
"AR.asset.facility.chapel.lv1.front.interior",
|
|
"AR.asset.facility.chapel.lv2.back.exterior",
|
|
"AR.asset.facility.chapel.lv2.back.interior",
|
|
"AR.asset.facility.chapel.lv2.front.exterior",
|
|
"AR.asset.facility.chapel.lv2.front.interior",
|
|
"AR.asset.facility.chapel.lv3.back.exterior",
|
|
"AR.asset.facility.chapel.lv3.back.interior",
|
|
"AR.asset.facility.chapel.lv3.front.exterior",
|
|
"AR.asset.facility.chapel.lv3.front.interior",
|
|
"AR.asset.facility.cleaning_room.lv1.back.exterior",
|
|
"AR.asset.facility.cleaning_room.lv1.back.interior",
|
|
"AR.asset.facility.cleaning_room.lv1.front.exterior",
|
|
"AR.asset.facility.cleaning_room.lv1.front.interior",
|
|
"AR.asset.facility.cleaning_room.lv2.back.exterior",
|
|
"AR.asset.facility.cleaning_room.lv2.back.interior",
|
|
"AR.asset.facility.cleaning_room.lv2.front.exterior",
|
|
"AR.asset.facility.cleaning_room.lv2.front.interior",
|
|
"AR.asset.facility.cleaning_room.lv3.back.exterior",
|
|
"AR.asset.facility.cleaning_room.lv3.back.interior",
|
|
"AR.asset.facility.cleaning_room.lv3.front.exterior",
|
|
"AR.asset.facility.cleaning_room.lv3.front.interior",
|
|
"AR.asset.facility.dormitory.lv1.back.exterior",
|
|
"AR.asset.facility.dormitory.lv1.back.interior",
|
|
"AR.asset.facility.dormitory.lv1.front.exterior",
|
|
"AR.asset.facility.dormitory.lv1.front.interior",
|
|
"AR.asset.facility.dormitory.lv2.back.exterior",
|
|
"AR.asset.facility.dormitory.lv2.back.interior",
|
|
"AR.asset.facility.dormitory.lv2.front.exterior",
|
|
"AR.asset.facility.dormitory.lv2.front.interior",
|
|
"AR.asset.facility.dormitory.lv3.back.exterior",
|
|
"AR.asset.facility.dormitory.lv3.back.interior",
|
|
"AR.asset.facility.dormitory.lv3.front.exterior",
|
|
"AR.asset.facility.dormitory.lv3.front.interior",
|
|
"AR.asset.facility.food_stall.lv1.back.exterior",
|
|
"AR.asset.facility.food_stall.lv1.back.interior",
|
|
"AR.asset.facility.food_stall.lv1.front.exterior",
|
|
"AR.asset.facility.food_stall.lv1.front.interior",
|
|
"AR.asset.facility.food_stall.lv2.back.exterior",
|
|
"AR.asset.facility.food_stall.lv2.back.interior",
|
|
"AR.asset.facility.food_stall.lv2.front.exterior",
|
|
"AR.asset.facility.food_stall.lv2.front.interior",
|
|
"AR.asset.facility.food_stall.lv3.back.exterior",
|
|
"AR.asset.facility.food_stall.lv3.back.interior",
|
|
"AR.asset.facility.food_stall.lv3.front.exterior",
|
|
"AR.asset.facility.food_stall.lv3.front.interior",
|
|
"AR.asset.facility.guest_elevator.lv1.back.exterior",
|
|
"AR.asset.facility.guest_elevator.lv1.back.interior",
|
|
"AR.asset.facility.guest_elevator.lv1.front.exterior",
|
|
"AR.asset.facility.guest_elevator.lv1.front.interior",
|
|
"AR.asset.facility.guest_elevator.lv2.back.exterior",
|
|
"AR.asset.facility.guest_elevator.lv2.back.interior",
|
|
"AR.asset.facility.guest_elevator.lv2.front.exterior",
|
|
"AR.asset.facility.guest_elevator.lv2.front.interior",
|
|
"AR.asset.facility.guest_elevator.lv3.back.exterior",
|
|
"AR.asset.facility.guest_elevator.lv3.back.interior",
|
|
"AR.asset.facility.guest_elevator.lv3.front.exterior",
|
|
"AR.asset.facility.guest_elevator.lv3.front.interior",
|
|
"AR.asset.facility.infirmary.lv1.back.exterior",
|
|
"AR.asset.facility.infirmary.lv1.back.interior",
|
|
"AR.asset.facility.infirmary.lv1.front.exterior",
|
|
"AR.asset.facility.infirmary.lv1.front.interior",
|
|
"AR.asset.facility.infirmary.lv2.back.exterior",
|
|
"AR.asset.facility.infirmary.lv2.back.interior",
|
|
"AR.asset.facility.infirmary.lv2.front.exterior",
|
|
"AR.asset.facility.infirmary.lv2.front.interior",
|
|
"AR.asset.facility.infirmary.lv3.back.exterior",
|
|
"AR.asset.facility.infirmary.lv3.back.interior",
|
|
"AR.asset.facility.infirmary.lv3.front.exterior",
|
|
"AR.asset.facility.infirmary.lv3.front.interior",
|
|
"AR.asset.facility.kitchen.lv1.back.exterior",
|
|
"AR.asset.facility.kitchen.lv1.back.interior",
|
|
"AR.asset.facility.kitchen.lv1.front.exterior",
|
|
"AR.asset.facility.kitchen.lv1.front.interior",
|
|
"AR.asset.facility.kitchen.lv2.back.exterior",
|
|
"AR.asset.facility.kitchen.lv2.back.interior",
|
|
"AR.asset.facility.kitchen.lv2.front.exterior",
|
|
"AR.asset.facility.kitchen.lv2.front.interior",
|
|
"AR.asset.facility.kitchen.lv3.back.exterior",
|
|
"AR.asset.facility.kitchen.lv3.back.interior",
|
|
"AR.asset.facility.kitchen.lv3.front.exterior",
|
|
"AR.asset.facility.kitchen.lv3.front.interior",
|
|
"AR.asset.facility.luxury_soap.lv1.back.exterior",
|
|
"AR.asset.facility.luxury_soap.lv1.back.interior",
|
|
"AR.asset.facility.luxury_soap.lv1.front.exterior",
|
|
"AR.asset.facility.luxury_soap.lv1.front.interior",
|
|
"AR.asset.facility.luxury_soap.lv2.back.exterior",
|
|
"AR.asset.facility.luxury_soap.lv2.back.interior",
|
|
"AR.asset.facility.luxury_soap.lv2.front.exterior",
|
|
"AR.asset.facility.luxury_soap.lv2.front.interior",
|
|
"AR.asset.facility.luxury_soap.lv3.back.exterior",
|
|
"AR.asset.facility.luxury_soap.lv3.back.interior",
|
|
"AR.asset.facility.luxury_soap.lv3.front.exterior",
|
|
"AR.asset.facility.luxury_soap.lv3.front.interior",
|
|
"AR.asset.facility.magic_turret.lv1.back.exterior",
|
|
"AR.asset.facility.magic_turret.lv1.back.interior",
|
|
"AR.asset.facility.magic_turret.lv1.front.exterior",
|
|
"AR.asset.facility.magic_turret.lv1.front.interior",
|
|
"AR.asset.facility.magic_turret.lv2.back.exterior",
|
|
"AR.asset.facility.magic_turret.lv2.back.interior",
|
|
"AR.asset.facility.magic_turret.lv2.front.exterior",
|
|
"AR.asset.facility.magic_turret.lv2.front.interior",
|
|
"AR.asset.facility.magic_turret.lv3.back.exterior",
|
|
"AR.asset.facility.magic_turret.lv3.back.interior",
|
|
"AR.asset.facility.magic_turret.lv3.front.exterior",
|
|
"AR.asset.facility.magic_turret.lv3.front.interior",
|
|
"AR.asset.facility.mana_furnace.lv1.back.exterior",
|
|
"AR.asset.facility.mana_furnace.lv1.back.interior",
|
|
"AR.asset.facility.mana_furnace.lv1.front.exterior",
|
|
"AR.asset.facility.mana_furnace.lv1.front.interior",
|
|
"AR.asset.facility.mana_furnace.lv2.back.exterior",
|
|
"AR.asset.facility.mana_furnace.lv2.back.interior",
|
|
"AR.asset.facility.mana_furnace.lv2.front.exterior",
|
|
"AR.asset.facility.mana_furnace.lv2.front.interior",
|
|
"AR.asset.facility.mana_furnace.lv3.back.exterior",
|
|
"AR.asset.facility.mana_furnace.lv3.back.interior",
|
|
"AR.asset.facility.mana_furnace.lv3.front.exterior",
|
|
"AR.asset.facility.mana_furnace.lv3.front.interior",
|
|
"AR.asset.facility.mana_warp.lv1.back.exterior",
|
|
"AR.asset.facility.mana_warp.lv1.back.interior",
|
|
"AR.asset.facility.mana_warp.lv1.front.exterior",
|
|
"AR.asset.facility.mana_warp.lv1.front.interior",
|
|
"AR.asset.facility.mana_warp.lv2.back.exterior",
|
|
"AR.asset.facility.mana_warp.lv2.back.interior",
|
|
"AR.asset.facility.mana_warp.lv2.front.exterior",
|
|
"AR.asset.facility.mana_warp.lv2.front.interior",
|
|
"AR.asset.facility.mana_warp.lv3.back.exterior",
|
|
"AR.asset.facility.mana_warp.lv3.back.interior",
|
|
"AR.asset.facility.mana_warp.lv3.front.exterior",
|
|
"AR.asset.facility.mana_warp.lv3.front.interior",
|
|
"AR.asset.facility.peeping_room.lv1.back.exterior",
|
|
"AR.asset.facility.peeping_room.lv1.back.interior",
|
|
"AR.asset.facility.peeping_room.lv1.front.exterior",
|
|
"AR.asset.facility.peeping_room.lv1.front.interior",
|
|
"AR.asset.facility.peeping_room.lv2.back.exterior",
|
|
"AR.asset.facility.peeping_room.lv2.back.interior",
|
|
"AR.asset.facility.peeping_room.lv2.front.exterior",
|
|
"AR.asset.facility.peeping_room.lv2.front.interior",
|
|
"AR.asset.facility.peeping_room.lv3.back.exterior",
|
|
"AR.asset.facility.peeping_room.lv3.back.interior",
|
|
"AR.asset.facility.peeping_room.lv3.front.exterior",
|
|
"AR.asset.facility.peeping_room.lv3.front.interior",
|
|
"AR.asset.facility.premium_room.lv1.back.exterior",
|
|
"AR.asset.facility.premium_room.lv1.back.interior",
|
|
"AR.asset.facility.premium_room.lv1.front.exterior",
|
|
"AR.asset.facility.premium_room.lv1.front.interior",
|
|
"AR.asset.facility.premium_room.lv2.back.exterior",
|
|
"AR.asset.facility.premium_room.lv2.back.interior",
|
|
"AR.asset.facility.premium_room.lv2.front.exterior",
|
|
"AR.asset.facility.premium_room.lv2.front.interior",
|
|
"AR.asset.facility.premium_room.lv3.back.exterior",
|
|
"AR.asset.facility.premium_room.lv3.back.interior",
|
|
"AR.asset.facility.premium_room.lv3.front.exterior",
|
|
"AR.asset.facility.premium_room.lv3.front.interior",
|
|
"AR.asset.facility.prison.lv1.back.exterior",
|
|
"AR.asset.facility.prison.lv1.back.interior",
|
|
"AR.asset.facility.prison.lv1.front.exterior",
|
|
"AR.asset.facility.prison.lv1.front.interior",
|
|
"AR.asset.facility.prison.lv2.back.exterior",
|
|
"AR.asset.facility.prison.lv2.back.interior",
|
|
"AR.asset.facility.prison.lv2.front.exterior",
|
|
"AR.asset.facility.prison.lv2.front.interior",
|
|
"AR.asset.facility.prison.lv3.back.exterior",
|
|
"AR.asset.facility.prison.lv3.back.interior",
|
|
"AR.asset.facility.prison.lv3.front.exterior",
|
|
"AR.asset.facility.prison.lv3.front.interior",
|
|
"AR.asset.facility.public_bath.lv1.back.exterior",
|
|
"AR.asset.facility.public_bath.lv1.back.interior",
|
|
"AR.asset.facility.public_bath.lv1.front.exterior",
|
|
"AR.asset.facility.public_bath.lv1.front.interior",
|
|
"AR.asset.facility.public_bath.lv2.back.exterior",
|
|
"AR.asset.facility.public_bath.lv2.back.interior",
|
|
"AR.asset.facility.public_bath.lv2.front.exterior",
|
|
"AR.asset.facility.public_bath.lv2.front.interior",
|
|
"AR.asset.facility.public_bath.lv3.back.exterior",
|
|
"AR.asset.facility.public_bath.lv3.back.interior",
|
|
"AR.asset.facility.public_bath.lv3.front.exterior",
|
|
"AR.asset.facility.public_bath.lv3.front.interior",
|
|
"AR.asset.facility.restaurant.lv1.back.exterior",
|
|
"AR.asset.facility.restaurant.lv1.back.interior",
|
|
"AR.asset.facility.restaurant.lv1.front.exterior",
|
|
"AR.asset.facility.restaurant.lv1.front.interior",
|
|
"AR.asset.facility.restaurant.lv2.back.exterior",
|
|
"AR.asset.facility.restaurant.lv2.back.interior",
|
|
"AR.asset.facility.restaurant.lv2.front.exterior",
|
|
"AR.asset.facility.restaurant.lv2.front.interior",
|
|
"AR.asset.facility.restaurant.lv3.back.exterior",
|
|
"AR.asset.facility.restaurant.lv3.back.interior",
|
|
"AR.asset.facility.restaurant.lv3.front.exterior",
|
|
"AR.asset.facility.restaurant.lv3.front.interior",
|
|
"AR.asset.facility.security_station.lv1.back.exterior",
|
|
"AR.asset.facility.security_station.lv1.back.interior",
|
|
"AR.asset.facility.security_station.lv1.front.exterior",
|
|
"AR.asset.facility.security_station.lv1.front.interior",
|
|
"AR.asset.facility.security_station.lv2.back.exterior",
|
|
"AR.asset.facility.security_station.lv2.back.interior",
|
|
"AR.asset.facility.security_station.lv2.front.exterior",
|
|
"AR.asset.facility.security_station.lv2.front.interior",
|
|
"AR.asset.facility.security_station.lv3.back.exterior",
|
|
"AR.asset.facility.security_station.lv3.back.interior",
|
|
"AR.asset.facility.security_station.lv3.front.exterior",
|
|
"AR.asset.facility.security_station.lv3.front.interior",
|
|
"AR.asset.facility.service_elevator.lv1.back.exterior",
|
|
"AR.asset.facility.service_elevator.lv1.back.interior",
|
|
"AR.asset.facility.service_elevator.lv1.front.exterior",
|
|
"AR.asset.facility.service_elevator.lv1.front.interior",
|
|
"AR.asset.facility.service_elevator.lv2.back.exterior",
|
|
"AR.asset.facility.service_elevator.lv2.back.interior",
|
|
"AR.asset.facility.service_elevator.lv2.front.exterior",
|
|
"AR.asset.facility.service_elevator.lv2.front.interior",
|
|
"AR.asset.facility.service_elevator.lv3.back.exterior",
|
|
"AR.asset.facility.service_elevator.lv3.back.interior",
|
|
"AR.asset.facility.service_elevator.lv3.front.exterior",
|
|
"AR.asset.facility.service_elevator.lv3.front.interior",
|
|
"AR.asset.facility.sm_room.lv1.back.exterior",
|
|
"AR.asset.facility.sm_room.lv1.back.interior",
|
|
"AR.asset.facility.sm_room.lv1.front.exterior",
|
|
"AR.asset.facility.sm_room.lv1.front.interior",
|
|
"AR.asset.facility.sm_room.lv2.back.exterior",
|
|
"AR.asset.facility.sm_room.lv2.back.interior",
|
|
"AR.asset.facility.sm_room.lv2.front.exterior",
|
|
"AR.asset.facility.sm_room.lv2.front.interior",
|
|
"AR.asset.facility.sm_room.lv3.back.exterior",
|
|
"AR.asset.facility.sm_room.lv3.back.interior",
|
|
"AR.asset.facility.sm_room.lv3.front.exterior",
|
|
"AR.asset.facility.sm_room.lv3.front.interior",
|
|
"AR.asset.facility.staff_dormitory.lv1.back.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv1.back.interior",
|
|
"AR.asset.facility.staff_dormitory.lv1.front.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv1.front.interior",
|
|
"AR.asset.facility.staff_dormitory.lv2.back.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv2.back.interior",
|
|
"AR.asset.facility.staff_dormitory.lv2.front.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv2.front.interior",
|
|
"AR.asset.facility.staff_dormitory.lv3.back.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv3.back.interior",
|
|
"AR.asset.facility.staff_dormitory.lv3.front.exterior",
|
|
"AR.asset.facility.staff_dormitory.lv3.front.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.back.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.back.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.front.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv1.front.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.back.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.back.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.front.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv2.front.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.back.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.back.interior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.front.exterior",
|
|
"AR.asset.facility.staff_waiting_room.lv3.front.interior",
|
|
"AR.asset.facility.standard_room.lv1.back.exterior",
|
|
"AR.asset.facility.standard_room.lv1.back.interior",
|
|
"AR.asset.facility.standard_room.lv1.front.exterior",
|
|
"AR.asset.facility.standard_room.lv1.front.interior",
|
|
"AR.asset.facility.standard_room.lv2.back.exterior",
|
|
"AR.asset.facility.standard_room.lv2.back.interior",
|
|
"AR.asset.facility.standard_room.lv2.front.exterior",
|
|
"AR.asset.facility.standard_room.lv2.front.interior",
|
|
"AR.asset.facility.standard_room.lv3.back.exterior",
|
|
"AR.asset.facility.standard_room.lv3.back.interior",
|
|
"AR.asset.facility.standard_room.lv3.front.exterior",
|
|
"AR.asset.facility.standard_room.lv3.front.interior",
|
|
"AR.asset.facility.tavern.lv1.back.exterior",
|
|
"AR.asset.facility.tavern.lv1.back.interior",
|
|
"AR.asset.facility.tavern.lv1.front.exterior",
|
|
"AR.asset.facility.tavern.lv1.front.interior",
|
|
"AR.asset.facility.tavern.lv2.back.exterior",
|
|
"AR.asset.facility.tavern.lv2.back.interior",
|
|
"AR.asset.facility.tavern.lv2.front.exterior",
|
|
"AR.asset.facility.tavern.lv2.front.interior",
|
|
"AR.asset.facility.tavern.lv3.back.exterior",
|
|
"AR.asset.facility.tavern.lv3.back.interior",
|
|
"AR.asset.facility.tavern.lv3.front.exterior",
|
|
"AR.asset.facility.tavern.lv3.front.interior",
|
|
"AR.asset.facility.vip_suite.lv1.back.exterior",
|
|
"AR.asset.facility.vip_suite.lv1.back.interior",
|
|
"AR.asset.facility.vip_suite.lv1.front.exterior",
|
|
"AR.asset.facility.vip_suite.lv1.front.interior",
|
|
"AR.asset.facility.vip_suite.lv2.back.exterior",
|
|
"AR.asset.facility.vip_suite.lv2.back.interior",
|
|
"AR.asset.facility.vip_suite.lv2.front.exterior",
|
|
"AR.asset.facility.vip_suite.lv2.front.interior",
|
|
"AR.asset.facility.vip_suite.lv3.back.exterior",
|
|
"AR.asset.facility.vip_suite.lv3.back.interior",
|
|
"AR.asset.facility.vip_suite.lv3.front.exterior",
|
|
"AR.asset.facility.vip_suite.lv3.front.interior",
|
|
"AR.asset.facility.warehouse.lv1.back.exterior",
|
|
"AR.asset.facility.warehouse.lv1.back.interior",
|
|
"AR.asset.facility.warehouse.lv1.front.exterior",
|
|
"AR.asset.facility.warehouse.lv1.front.interior",
|
|
"AR.asset.facility.warehouse.lv2.back.exterior",
|
|
"AR.asset.facility.warehouse.lv2.back.interior",
|
|
"AR.asset.facility.warehouse.lv2.front.exterior",
|
|
"AR.asset.facility.warehouse.lv2.front.interior",
|
|
"AR.asset.facility.warehouse.lv3.back.exterior",
|
|
"AR.asset.facility.warehouse.lv3.back.interior",
|
|
"AR.asset.facility.warehouse.lv3.front.exterior",
|
|
"AR.asset.facility.warehouse.lv3.front.interior",
|
|
"AR.asset.main_portraits",
|
|
"AR.asset.mob_stills",
|
|
"AR.asset.portrait_brand",
|
|
"AR.asset.portrait_collar",
|
|
"AR.asset.portrait_damage",
|
|
"AR.asset.portrait_dirt",
|
|
"AR.asset.portrait_expression",
|
|
"AR.asset.portrait_kiss_mark",
|
|
"AR.asset.portrait_love_tone",
|
|
"AR.asset.portrait_other_tone",
|
|
"AR.asset.portrait_outfit",
|
|
"AR.asset.portrait_ring",
|
|
"AR.asset.portrait_sigil",
|
|
"AR.asset.route_event_cg",
|
|
"AR.asset.sd_adult_loop",
|
|
"AR.asset.sd_breathing",
|
|
"AR.asset.sd_collapse",
|
|
"AR.asset.sd_idle",
|
|
"AR.asset.sd_job_walk",
|
|
"AR.asset.sd_secondary_motion",
|
|
"AR.asset.sd_work",
|
|
"AR.asset.sub_portraits",
|
|
"AR.asset.ui_audio",
|
|
"AR.asset.ui_back_skin",
|
|
"AR.asset.ui_emotion_graph",
|
|
"AR.asset.ui_front_skin",
|
|
"AR.asset.ui_observation_overlay",
|
|
"AR.audio.back_bass",
|
|
"AR.audio.back_steam",
|
|
"AR.audio.crossfade",
|
|
"AR.audio.front_birds",
|
|
"AR.audio.no_mechanical_switch",
|
|
"AR.audio.same_theme_arrangements",
|
|
"AR.cleaning.cleanliness_range",
|
|
"AR.cleaning.defined_dirt_only",
|
|
"AR.cleaning.initial_cleanliness",
|
|
"AR.cleaning.no_undefined_dirt",
|
|
"AR.cleaning.on_site_minutes",
|
|
"AR.cleaning.recovery_amount",
|
|
"AR.cleaning.reservation_threshold",
|
|
"AR.construction.back_access",
|
|
"AR.construction.expand_area",
|
|
"AR.construction.front_access",
|
|
"AR.construction.normal_build",
|
|
"AR.construction.normal_links",
|
|
"AR.construction.payment",
|
|
"AR.construction.support",
|
|
"AR.defense.repulse",
|
|
"AR.duel.business",
|
|
"AR.duel.combat",
|
|
"AR.duel.loss_route_lock",
|
|
"AR.duel.third_type",
|
|
"AR.duel.win_exile",
|
|
"AR.duel.win_full_shield",
|
|
"AR.duel.win_subordinate",
|
|
"AR.economic_facility.bank_default",
|
|
"AR.economic_facility.bank_instant",
|
|
"AR.economic_facility.purchase_auto",
|
|
"AR.economic_facility.purchase_loot",
|
|
"AR.economic_facility.reception",
|
|
"AR.economic_facility.reception_loss",
|
|
"AR.economic_facility.vault_limit",
|
|
"AR.economic_facility.vault_target",
|
|
"AR.economy.back_gold",
|
|
"AR.economy.back_gold_account",
|
|
"AR.economy.expense_loan",
|
|
"AR.economy.expense_purchase",
|
|
"AR.economy.expense_rank_tax",
|
|
"AR.economy.expense_upkeep",
|
|
"AR.economy.expense_wages",
|
|
"AR.economy.front_faith",
|
|
"AR.economy.front_gold",
|
|
"AR.economy.front_gold_account",
|
|
"AR.economy.income_adult",
|
|
"AR.economy.income_blackmail",
|
|
"AR.economy.income_casino",
|
|
"AR.economy.income_food",
|
|
"AR.economy.income_lodging",
|
|
"AR.economy.income_trade",
|
|
"AR.economy.material_construction",
|
|
"AR.economy.material_repair",
|
|
"AR.economy.midnight_report",
|
|
"AR.economy.settlement_calculation",
|
|
"AR.environment.beauty",
|
|
"AR.environment.cleanliness",
|
|
"AR.environment.ground_light",
|
|
"AR.environment.ground_mana",
|
|
"AR.environment.noise",
|
|
"AR.environment.underground_concealment",
|
|
"AR.environment.underground_sound",
|
|
"AR.events.ntr_night_peak",
|
|
"AR.facility.adult_private_room.construction_gold",
|
|
"AR.facility.adult_private_room.customer_capacity",
|
|
"AR.facility.adult_private_room.exists",
|
|
"AR.facility.adult_private_room.footprint",
|
|
"AR.facility.adult_private_room.layer",
|
|
"AR.facility.adult_private_room.observation",
|
|
"AR.facility.adult_private_room.operation_state",
|
|
"AR.facility.adult_private_room.related_facility",
|
|
"AR.facility.adult_private_room.related_operating",
|
|
"AR.facility.adult_private_room.role",
|
|
"AR.facility.adult_private_room.service_attribute",
|
|
"AR.facility.adult_private_room.service_price",
|
|
"AR.facility.adult_private_room.staff_max",
|
|
"AR.facility.adult_private_room.staff_min",
|
|
"AR.facility.adult_private_room.upkeep_gold",
|
|
"AR.facility.adult_private_room.upkeep_mana",
|
|
"AR.facility.adult_private_room.zone",
|
|
"AR.facility.arena.construction_gold",
|
|
"AR.facility.arena.customer_capacity",
|
|
"AR.facility.arena.exists",
|
|
"AR.facility.arena.footprint",
|
|
"AR.facility.arena.layer",
|
|
"AR.facility.arena.operation_state",
|
|
"AR.facility.arena.related_facility",
|
|
"AR.facility.arena.related_operating",
|
|
"AR.facility.arena.role",
|
|
"AR.facility.arena.service_attribute",
|
|
"AR.facility.arena.service_price",
|
|
"AR.facility.arena.staff_max",
|
|
"AR.facility.arena.staff_min",
|
|
"AR.facility.arena.upkeep_gold",
|
|
"AR.facility.arena.upkeep_mana",
|
|
"AR.facility.arena.zone",
|
|
"AR.facility.black_market.construction_gold",
|
|
"AR.facility.black_market.customer_capacity",
|
|
"AR.facility.black_market.exists",
|
|
"AR.facility.black_market.footprint",
|
|
"AR.facility.black_market.layer",
|
|
"AR.facility.black_market.operation_state",
|
|
"AR.facility.black_market.related_facility",
|
|
"AR.facility.black_market.related_operating",
|
|
"AR.facility.black_market.role",
|
|
"AR.facility.black_market.service_attribute",
|
|
"AR.facility.black_market.service_price",
|
|
"AR.facility.black_market.staff_max",
|
|
"AR.facility.black_market.staff_min",
|
|
"AR.facility.black_market.upkeep_gold",
|
|
"AR.facility.black_market.upkeep_mana",
|
|
"AR.facility.black_market.zone",
|
|
"AR.facility.cafeteria.construction_gold",
|
|
"AR.facility.cafeteria.customer_capacity",
|
|
"AR.facility.cafeteria.exists",
|
|
"AR.facility.cafeteria.footprint",
|
|
"AR.facility.cafeteria.kitchen_dependency",
|
|
"AR.facility.cafeteria.layer",
|
|
"AR.facility.cafeteria.operation_state",
|
|
"AR.facility.cafeteria.related_facility",
|
|
"AR.facility.cafeteria.related_operating",
|
|
"AR.facility.cafeteria.role",
|
|
"AR.facility.cafeteria.service_attribute",
|
|
"AR.facility.cafeteria.service_price",
|
|
"AR.facility.cafeteria.staff_max",
|
|
"AR.facility.cafeteria.staff_min",
|
|
"AR.facility.cafeteria.upkeep_gold",
|
|
"AR.facility.cafeteria.upkeep_mana",
|
|
"AR.facility.casino.construction_gold",
|
|
"AR.facility.casino.customer_capacity",
|
|
"AR.facility.casino.exists",
|
|
"AR.facility.casino.footprint",
|
|
"AR.facility.casino.layer",
|
|
"AR.facility.casino.operation_state",
|
|
"AR.facility.casino.related_facility",
|
|
"AR.facility.casino.related_operating",
|
|
"AR.facility.casino.role",
|
|
"AR.facility.casino.service_attribute",
|
|
"AR.facility.casino.service_price",
|
|
"AR.facility.casino.staff_max",
|
|
"AR.facility.casino.staff_min",
|
|
"AR.facility.casino.upkeep_gold",
|
|
"AR.facility.casino.upkeep_mana",
|
|
"AR.facility.casino.zone",
|
|
"AR.facility.chapel.completion_faith",
|
|
"AR.facility.chapel.construction_gold",
|
|
"AR.facility.chapel.construction_materials",
|
|
"AR.facility.chapel.construction_minutes",
|
|
"AR.facility.chapel.customer_capacity",
|
|
"AR.facility.chapel.exists",
|
|
"AR.facility.chapel.footprint",
|
|
"AR.facility.chapel.layer",
|
|
"AR.facility.chapel.operation_state",
|
|
"AR.facility.chapel.related_facility",
|
|
"AR.facility.chapel.related_operating",
|
|
"AR.facility.chapel.role",
|
|
"AR.facility.chapel.service_attribute",
|
|
"AR.facility.chapel.service_minutes",
|
|
"AR.facility.chapel.service_price",
|
|
"AR.facility.chapel.staff_max",
|
|
"AR.facility.chapel.staff_min",
|
|
"AR.facility.chapel.upkeep_gold",
|
|
"AR.facility.chapel.upkeep_mana",
|
|
"AR.facility.cleaning_room.construction_gold",
|
|
"AR.facility.cleaning_room.construction_materials",
|
|
"AR.facility.cleaning_room.construction_minutes",
|
|
"AR.facility.cleaning_room.customer_capacity",
|
|
"AR.facility.cleaning_room.exists",
|
|
"AR.facility.cleaning_room.footprint",
|
|
"AR.facility.cleaning_room.layer",
|
|
"AR.facility.cleaning_room.operation_state",
|
|
"AR.facility.cleaning_room.related_facility",
|
|
"AR.facility.cleaning_room.related_operating",
|
|
"AR.facility.cleaning_room.role",
|
|
"AR.facility.cleaning_room.service_attribute",
|
|
"AR.facility.cleaning_room.service_price",
|
|
"AR.facility.cleaning_room.staff_max",
|
|
"AR.facility.cleaning_room.staff_min",
|
|
"AR.facility.cleaning_room.upkeep_gold",
|
|
"AR.facility.cleaning_room.upkeep_mana",
|
|
"AR.facility.customer_not_capacity",
|
|
"AR.facility.customer_wait_separate",
|
|
"AR.facility.destroy_suspend",
|
|
"AR.facility.dormitory.construction_gold",
|
|
"AR.facility.dormitory.customer_capacity",
|
|
"AR.facility.dormitory.exists",
|
|
"AR.facility.dormitory.footprint",
|
|
"AR.facility.dormitory.layer",
|
|
"AR.facility.dormitory.operation_state",
|
|
"AR.facility.dormitory.related_facility",
|
|
"AR.facility.dormitory.related_operating",
|
|
"AR.facility.dormitory.role",
|
|
"AR.facility.dormitory.service_attribute",
|
|
"AR.facility.dormitory.service_price",
|
|
"AR.facility.dormitory.staff_max",
|
|
"AR.facility.dormitory.staff_min",
|
|
"AR.facility.dormitory.upkeep_gold",
|
|
"AR.facility.dormitory.upkeep_mana",
|
|
"AR.facility.dormitory.zone",
|
|
"AR.facility.enforcement_suspend",
|
|
"AR.facility.food_stall.construction_gold",
|
|
"AR.facility.food_stall.customer_capacity",
|
|
"AR.facility.food_stall.exists",
|
|
"AR.facility.food_stall.footprint",
|
|
"AR.facility.food_stall.layer",
|
|
"AR.facility.food_stall.operation_state",
|
|
"AR.facility.food_stall.related_facility",
|
|
"AR.facility.food_stall.related_operating",
|
|
"AR.facility.food_stall.role",
|
|
"AR.facility.food_stall.service_attribute",
|
|
"AR.facility.food_stall.service_price",
|
|
"AR.facility.food_stall.staff_max",
|
|
"AR.facility.food_stall.staff_min",
|
|
"AR.facility.food_stall.upkeep_gold",
|
|
"AR.facility.food_stall.upkeep_mana",
|
|
"AR.facility.guest_elevator.construction_gold",
|
|
"AR.facility.guest_elevator.customer_capacity",
|
|
"AR.facility.guest_elevator.exists",
|
|
"AR.facility.guest_elevator.footprint",
|
|
"AR.facility.guest_elevator.layer",
|
|
"AR.facility.guest_elevator.operation_state",
|
|
"AR.facility.guest_elevator.related_facility",
|
|
"AR.facility.guest_elevator.related_operating",
|
|
"AR.facility.guest_elevator.role",
|
|
"AR.facility.guest_elevator.service_attribute",
|
|
"AR.facility.guest_elevator.service_price",
|
|
"AR.facility.guest_elevator.staff_max",
|
|
"AR.facility.guest_elevator.staff_min",
|
|
"AR.facility.guest_elevator.upkeep_gold",
|
|
"AR.facility.guest_elevator.upkeep_mana",
|
|
"AR.facility.infirmary.construction_gold",
|
|
"AR.facility.infirmary.customer_capacity",
|
|
"AR.facility.infirmary.exists",
|
|
"AR.facility.infirmary.footprint",
|
|
"AR.facility.infirmary.layer",
|
|
"AR.facility.infirmary.operation_state",
|
|
"AR.facility.infirmary.related_facility",
|
|
"AR.facility.infirmary.related_operating",
|
|
"AR.facility.infirmary.role",
|
|
"AR.facility.infirmary.service_attribute",
|
|
"AR.facility.infirmary.service_price",
|
|
"AR.facility.infirmary.staff_max",
|
|
"AR.facility.infirmary.staff_min",
|
|
"AR.facility.infirmary.upkeep_gold",
|
|
"AR.facility.infirmary.upkeep_mana",
|
|
"AR.facility.kitchen.behind_food",
|
|
"AR.facility.kitchen.construction_gold",
|
|
"AR.facility.kitchen.customer_capacity",
|
|
"AR.facility.kitchen.exists",
|
|
"AR.facility.kitchen.footprint",
|
|
"AR.facility.kitchen.layer",
|
|
"AR.facility.kitchen.operation_state",
|
|
"AR.facility.kitchen.related_facility",
|
|
"AR.facility.kitchen.related_operating",
|
|
"AR.facility.kitchen.role",
|
|
"AR.facility.kitchen.service_attribute",
|
|
"AR.facility.kitchen.service_price",
|
|
"AR.facility.kitchen.staff_max",
|
|
"AR.facility.kitchen.staff_min",
|
|
"AR.facility.kitchen.upkeep_gold",
|
|
"AR.facility.kitchen.upkeep_mana",
|
|
"AR.facility.luxury_soap.construction_gold",
|
|
"AR.facility.luxury_soap.customer_capacity",
|
|
"AR.facility.luxury_soap.exists",
|
|
"AR.facility.luxury_soap.footprint",
|
|
"AR.facility.luxury_soap.layer",
|
|
"AR.facility.luxury_soap.operation_state",
|
|
"AR.facility.luxury_soap.related_facility",
|
|
"AR.facility.luxury_soap.related_operating",
|
|
"AR.facility.luxury_soap.role",
|
|
"AR.facility.luxury_soap.service_attribute",
|
|
"AR.facility.luxury_soap.service_price",
|
|
"AR.facility.luxury_soap.staff_max",
|
|
"AR.facility.luxury_soap.staff_min",
|
|
"AR.facility.luxury_soap.upkeep_gold",
|
|
"AR.facility.luxury_soap.upkeep_mana",
|
|
"AR.facility.luxury_soap.zone",
|
|
"AR.facility.magic_turret.construction_gold",
|
|
"AR.facility.magic_turret.customer_capacity",
|
|
"AR.facility.magic_turret.exists",
|
|
"AR.facility.magic_turret.footprint",
|
|
"AR.facility.magic_turret.operation_state",
|
|
"AR.facility.magic_turret.related_facility",
|
|
"AR.facility.magic_turret.related_operating",
|
|
"AR.facility.magic_turret.role",
|
|
"AR.facility.magic_turret.service_attribute",
|
|
"AR.facility.magic_turret.service_price",
|
|
"AR.facility.magic_turret.staff_max",
|
|
"AR.facility.magic_turret.staff_min",
|
|
"AR.facility.magic_turret.upkeep_gold",
|
|
"AR.facility.magic_turret.upkeep_mana",
|
|
"AR.facility.magic_turret.zone",
|
|
"AR.facility.mana_furnace.construction_gold",
|
|
"AR.facility.mana_furnace.customer_capacity",
|
|
"AR.facility.mana_furnace.exists",
|
|
"AR.facility.mana_furnace.footprint",
|
|
"AR.facility.mana_furnace.layer",
|
|
"AR.facility.mana_furnace.operation_state",
|
|
"AR.facility.mana_furnace.related_facility",
|
|
"AR.facility.mana_furnace.related_operating",
|
|
"AR.facility.mana_furnace.role",
|
|
"AR.facility.mana_furnace.service_attribute",
|
|
"AR.facility.mana_furnace.service_price",
|
|
"AR.facility.mana_furnace.staff_max",
|
|
"AR.facility.mana_furnace.staff_min",
|
|
"AR.facility.mana_furnace.unit_consumption",
|
|
"AR.facility.mana_furnace.upkeep_gold",
|
|
"AR.facility.mana_furnace.upkeep_mana",
|
|
"AR.facility.mana_furnace.zone",
|
|
"AR.facility.mana_warp.construction_gold",
|
|
"AR.facility.mana_warp.customer_capacity",
|
|
"AR.facility.mana_warp.exists",
|
|
"AR.facility.mana_warp.footprint",
|
|
"AR.facility.mana_warp.layer",
|
|
"AR.facility.mana_warp.operation_state",
|
|
"AR.facility.mana_warp.related_facility",
|
|
"AR.facility.mana_warp.related_operating",
|
|
"AR.facility.mana_warp.role",
|
|
"AR.facility.mana_warp.service_attribute",
|
|
"AR.facility.mana_warp.service_price",
|
|
"AR.facility.mana_warp.staff_max",
|
|
"AR.facility.mana_warp.staff_min",
|
|
"AR.facility.mana_warp.upkeep_gold",
|
|
"AR.facility.mana_warp.upkeep_mana",
|
|
"AR.facility.micro_adult_policy",
|
|
"AR.facility.micro_bath_policy",
|
|
"AR.facility.micro_casino_cheat",
|
|
"AR.facility.micro_food_rank",
|
|
"AR.facility.micro_price",
|
|
"AR.facility.no_auto_resume",
|
|
"AR.facility.no_multiple_related_invention",
|
|
"AR.facility.no_resume_invention",
|
|
"AR.facility.peeping_room.construction_gold",
|
|
"AR.facility.peeping_room.corridor_loss",
|
|
"AR.facility.peeping_room.customer_capacity",
|
|
"AR.facility.peeping_room.exists",
|
|
"AR.facility.peeping_room.footprint",
|
|
"AR.facility.peeping_room.layer",
|
|
"AR.facility.peeping_room.operation_state",
|
|
"AR.facility.peeping_room.related_facility",
|
|
"AR.facility.peeping_room.related_operating",
|
|
"AR.facility.peeping_room.role",
|
|
"AR.facility.peeping_room.service_attribute",
|
|
"AR.facility.peeping_room.service_price",
|
|
"AR.facility.peeping_room.staff_max",
|
|
"AR.facility.peeping_room.staff_min",
|
|
"AR.facility.peeping_room.target_placement",
|
|
"AR.facility.peeping_room.upkeep_gold",
|
|
"AR.facility.peeping_room.upkeep_mana",
|
|
"AR.facility.premium_room.construction_gold",
|
|
"AR.facility.premium_room.customer_capacity",
|
|
"AR.facility.premium_room.exists",
|
|
"AR.facility.premium_room.footprint",
|
|
"AR.facility.premium_room.layer",
|
|
"AR.facility.premium_room.operation_state",
|
|
"AR.facility.premium_room.related_facility",
|
|
"AR.facility.premium_room.related_operating",
|
|
"AR.facility.premium_room.role",
|
|
"AR.facility.premium_room.service_attribute",
|
|
"AR.facility.premium_room.service_price",
|
|
"AR.facility.premium_room.staff_max",
|
|
"AR.facility.premium_room.staff_min",
|
|
"AR.facility.premium_room.upkeep_gold",
|
|
"AR.facility.premium_room.upkeep_mana",
|
|
"AR.facility.prison.construction_gold",
|
|
"AR.facility.prison.customer_capacity",
|
|
"AR.facility.prison.exists",
|
|
"AR.facility.prison.footprint",
|
|
"AR.facility.prison.layer",
|
|
"AR.facility.prison.operation_state",
|
|
"AR.facility.prison.related_facility",
|
|
"AR.facility.prison.related_operating",
|
|
"AR.facility.prison.role",
|
|
"AR.facility.prison.service_attribute",
|
|
"AR.facility.prison.service_price",
|
|
"AR.facility.prison.staff_max",
|
|
"AR.facility.prison.staff_min",
|
|
"AR.facility.prison.upkeep_gold",
|
|
"AR.facility.prison.upkeep_mana",
|
|
"AR.facility.prison.zone",
|
|
"AR.facility.public_bath.construction_gold",
|
|
"AR.facility.public_bath.customer_capacity",
|
|
"AR.facility.public_bath.exists",
|
|
"AR.facility.public_bath.footprint",
|
|
"AR.facility.public_bath.layer",
|
|
"AR.facility.public_bath.observation",
|
|
"AR.facility.public_bath.operation_state",
|
|
"AR.facility.public_bath.related_facility",
|
|
"AR.facility.public_bath.related_operating",
|
|
"AR.facility.public_bath.role",
|
|
"AR.facility.public_bath.service_attribute",
|
|
"AR.facility.public_bath.service_price",
|
|
"AR.facility.public_bath.staff_max",
|
|
"AR.facility.public_bath.staff_min",
|
|
"AR.facility.public_bath.upkeep_gold",
|
|
"AR.facility.public_bath.upkeep_mana",
|
|
"AR.facility.related_not_placement",
|
|
"AR.facility.related_single",
|
|
"AR.facility.restaurant.construction_gold",
|
|
"AR.facility.restaurant.customer_capacity",
|
|
"AR.facility.restaurant.exists",
|
|
"AR.facility.restaurant.footprint",
|
|
"AR.facility.restaurant.kitchen_dependency",
|
|
"AR.facility.restaurant.layer",
|
|
"AR.facility.restaurant.operation_state",
|
|
"AR.facility.restaurant.related_facility",
|
|
"AR.facility.restaurant.related_operating",
|
|
"AR.facility.restaurant.role",
|
|
"AR.facility.restaurant.service_attribute",
|
|
"AR.facility.restaurant.service_price",
|
|
"AR.facility.restaurant.staff_max",
|
|
"AR.facility.restaurant.staff_min",
|
|
"AR.facility.restaurant.upkeep_gold",
|
|
"AR.facility.restaurant.upkeep_mana",
|
|
"AR.facility.security_station.construction_gold",
|
|
"AR.facility.security_station.customer_capacity",
|
|
"AR.facility.security_station.exists",
|
|
"AR.facility.security_station.footprint",
|
|
"AR.facility.security_station.layer",
|
|
"AR.facility.security_station.operation_state",
|
|
"AR.facility.security_station.related_facility",
|
|
"AR.facility.security_station.related_operating",
|
|
"AR.facility.security_station.role",
|
|
"AR.facility.security_station.service_attribute",
|
|
"AR.facility.security_station.service_price",
|
|
"AR.facility.security_station.staff_max",
|
|
"AR.facility.security_station.staff_min",
|
|
"AR.facility.security_station.upkeep_gold",
|
|
"AR.facility.security_station.upkeep_mana",
|
|
"AR.facility.service_elevator.construction_gold",
|
|
"AR.facility.service_elevator.customer_capacity",
|
|
"AR.facility.service_elevator.exists",
|
|
"AR.facility.service_elevator.footprint",
|
|
"AR.facility.service_elevator.layer",
|
|
"AR.facility.service_elevator.operation_state",
|
|
"AR.facility.service_elevator.related_facility",
|
|
"AR.facility.service_elevator.related_operating",
|
|
"AR.facility.service_elevator.role",
|
|
"AR.facility.service_elevator.service_attribute",
|
|
"AR.facility.service_elevator.service_price",
|
|
"AR.facility.service_elevator.staff_max",
|
|
"AR.facility.service_elevator.staff_min",
|
|
"AR.facility.service_elevator.upkeep_gold",
|
|
"AR.facility.service_elevator.upkeep_mana",
|
|
"AR.facility.sm_room.construction_gold",
|
|
"AR.facility.sm_room.customer_capacity",
|
|
"AR.facility.sm_room.exists",
|
|
"AR.facility.sm_room.footprint",
|
|
"AR.facility.sm_room.layer",
|
|
"AR.facility.sm_room.operation_state",
|
|
"AR.facility.sm_room.related_facility",
|
|
"AR.facility.sm_room.related_operating",
|
|
"AR.facility.sm_room.role",
|
|
"AR.facility.sm_room.service_attribute",
|
|
"AR.facility.sm_room.service_price",
|
|
"AR.facility.sm_room.staff_max",
|
|
"AR.facility.sm_room.staff_min",
|
|
"AR.facility.sm_room.upkeep_gold",
|
|
"AR.facility.sm_room.upkeep_mana",
|
|
"AR.facility.sm_room.zone",
|
|
"AR.facility.staff_dormitory.construction_gold",
|
|
"AR.facility.staff_dormitory.customer_capacity",
|
|
"AR.facility.staff_dormitory.exists",
|
|
"AR.facility.staff_dormitory.footprint",
|
|
"AR.facility.staff_dormitory.layer",
|
|
"AR.facility.staff_dormitory.night_event",
|
|
"AR.facility.staff_dormitory.operation_state",
|
|
"AR.facility.staff_dormitory.related_facility",
|
|
"AR.facility.staff_dormitory.related_operating",
|
|
"AR.facility.staff_dormitory.role",
|
|
"AR.facility.staff_dormitory.service_attribute",
|
|
"AR.facility.staff_dormitory.service_price",
|
|
"AR.facility.staff_dormitory.staff_max",
|
|
"AR.facility.staff_dormitory.staff_min",
|
|
"AR.facility.staff_dormitory.upkeep_gold",
|
|
"AR.facility.staff_dormitory.upkeep_mana",
|
|
"AR.facility.staff_min_separate",
|
|
"AR.facility.staff_waiting_room.construction_gold",
|
|
"AR.facility.staff_waiting_room.customer_capacity",
|
|
"AR.facility.staff_waiting_room.exists",
|
|
"AR.facility.staff_waiting_room.footprint",
|
|
"AR.facility.staff_waiting_room.layer",
|
|
"AR.facility.staff_waiting_room.operation_state",
|
|
"AR.facility.staff_waiting_room.related_facility",
|
|
"AR.facility.staff_waiting_room.related_operating",
|
|
"AR.facility.staff_waiting_room.role",
|
|
"AR.facility.staff_waiting_room.service_attribute",
|
|
"AR.facility.staff_waiting_room.service_price",
|
|
"AR.facility.staff_waiting_room.staff_max",
|
|
"AR.facility.staff_waiting_room.staff_min",
|
|
"AR.facility.staff_waiting_room.upkeep_gold",
|
|
"AR.facility.staff_waiting_room.upkeep_mana",
|
|
"AR.facility.standard_room.construction_gold",
|
|
"AR.facility.standard_room.customer_capacity",
|
|
"AR.facility.standard_room.exists",
|
|
"AR.facility.standard_room.footprint",
|
|
"AR.facility.standard_room.layer",
|
|
"AR.facility.standard_room.operation_state",
|
|
"AR.facility.standard_room.related_facility",
|
|
"AR.facility.standard_room.related_operating",
|
|
"AR.facility.standard_room.role",
|
|
"AR.facility.standard_room.service_attribute",
|
|
"AR.facility.standard_room.service_price",
|
|
"AR.facility.standard_room.staff_max",
|
|
"AR.facility.standard_room.staff_min",
|
|
"AR.facility.standard_room.upkeep_gold",
|
|
"AR.facility.standard_room.upkeep_mana",
|
|
"AR.facility.state_three_values",
|
|
"AR.facility.tavern.construction_gold",
|
|
"AR.facility.tavern.customer_capacity",
|
|
"AR.facility.tavern.exists",
|
|
"AR.facility.tavern.footprint",
|
|
"AR.facility.tavern.kitchen_dependency",
|
|
"AR.facility.tavern.layer",
|
|
"AR.facility.tavern.noise",
|
|
"AR.facility.tavern.operation_state",
|
|
"AR.facility.tavern.related_facility",
|
|
"AR.facility.tavern.related_operating",
|
|
"AR.facility.tavern.role",
|
|
"AR.facility.tavern.service_attribute",
|
|
"AR.facility.tavern.service_price",
|
|
"AR.facility.tavern.staff_max",
|
|
"AR.facility.tavern.staff_min",
|
|
"AR.facility.tavern.upkeep_gold",
|
|
"AR.facility.tavern.upkeep_mana",
|
|
"AR.facility.upgrade_to_max",
|
|
"AR.facility.vip_suite.construction_gold",
|
|
"AR.facility.vip_suite.customer_capacity",
|
|
"AR.facility.vip_suite.exists",
|
|
"AR.facility.vip_suite.footprint",
|
|
"AR.facility.vip_suite.high_beauty",
|
|
"AR.facility.vip_suite.layer",
|
|
"AR.facility.vip_suite.observation",
|
|
"AR.facility.vip_suite.operation_state",
|
|
"AR.facility.vip_suite.related_facility",
|
|
"AR.facility.vip_suite.related_operating",
|
|
"AR.facility.vip_suite.role",
|
|
"AR.facility.vip_suite.service_attribute",
|
|
"AR.facility.vip_suite.service_price",
|
|
"AR.facility.vip_suite.staff_max",
|
|
"AR.facility.vip_suite.staff_min",
|
|
"AR.facility.vip_suite.upkeep_gold",
|
|
"AR.facility.vip_suite.upkeep_mana",
|
|
"AR.facility.vip_suite.zone",
|
|
"AR.facility.warehouse.construction_gold",
|
|
"AR.facility.warehouse.customer_capacity",
|
|
"AR.facility.warehouse.exists",
|
|
"AR.facility.warehouse.footprint",
|
|
"AR.facility.warehouse.layer",
|
|
"AR.facility.warehouse.operation_state",
|
|
"AR.facility.warehouse.related_facility",
|
|
"AR.facility.warehouse.related_operating",
|
|
"AR.facility.warehouse.role",
|
|
"AR.facility.warehouse.service_attribute",
|
|
"AR.facility.warehouse.service_price",
|
|
"AR.facility.warehouse.staff_max",
|
|
"AR.facility.warehouse.staff_min",
|
|
"AR.facility.warehouse.upkeep_gold",
|
|
"AR.facility.warehouse.upkeep_mana",
|
|
"AR.guest.addiction_all_wealth",
|
|
"AR.guest.addiction_budget_priority",
|
|
"AR.guest.addiction_equipment_sale",
|
|
"AR.guest.addiction_level_three_exit_refusal",
|
|
"AR.guest.autonomous_ai",
|
|
"AR.guest.budget",
|
|
"AR.guest.choice_affordability",
|
|
"AR.guest.choice_distance",
|
|
"AR.guest.choice_queue",
|
|
"AR.guest.cleric_morality_loss",
|
|
"AR.guest.cleric_underground_exit",
|
|
"AR.guest.credit_exceeded",
|
|
"AR.guest.day_arrival",
|
|
"AR.guest.day_circulation",
|
|
"AR.guest.debt_settlement_imprisonment",
|
|
"AR.guest.demihuman_underground_tolerance",
|
|
"AR.guest.demon_underground_tolerance",
|
|
"AR.guest.dirt_contact",
|
|
"AR.guest.dirt_spread",
|
|
"AR.guest.diverse_arrival",
|
|
"AR.guest.elf_nature",
|
|
"AR.guest.evening_bath_demand",
|
|
"AR.guest.evening_food_demand",
|
|
"AR.guest.female_bankruptcy_contract",
|
|
"AR.guest.ground_classes",
|
|
"AR.guest.highest_need_destination",
|
|
"AR.guest.loot",
|
|
"AR.guest.male_bankruptcy_riot",
|
|
"AR.guest.morning_breakfast",
|
|
"AR.guest.morning_checkout",
|
|
"AR.guest.need_entertainment_range",
|
|
"AR.guest.need_entertainment_relief",
|
|
"AR.guest.need_food_range",
|
|
"AR.guest.need_food_relief",
|
|
"AR.guest.need_sexual_night_peak",
|
|
"AR.guest.need_sexual_range",
|
|
"AR.guest.need_sexual_relief",
|
|
"AR.guest.need_sleep_range",
|
|
"AR.guest.need_sleep_relief",
|
|
"AR.guest.night_sleep",
|
|
"AR.guest.night_underground",
|
|
"AR.guest.noble_patience",
|
|
"AR.guest.noble_spending",
|
|
"AR.guest.patience_loss",
|
|
"AR.guest.underground_addiction",
|
|
"AR.guest.underground_classes",
|
|
"AR.guest.zero_patience_exit",
|
|
"AR.heroine.amelia.donation",
|
|
"AR.heroine.amelia.identity",
|
|
"AR.heroine.amelia.recovery",
|
|
"AR.heroine.amelia.role",
|
|
"AR.heroine.amelia.route.corruption",
|
|
"AR.heroine.amelia.route.love",
|
|
"AR.heroine.amelia.route.ntr",
|
|
"AR.heroine.anri.floor_price",
|
|
"AR.heroine.anri.identity",
|
|
"AR.heroine.anri.recruit_entry",
|
|
"AR.heroine.anri.role",
|
|
"AR.heroine.anri.route.corruption",
|
|
"AR.heroine.anri.route.love",
|
|
"AR.heroine.anri.route.ntr",
|
|
"AR.heroine.anri.wallet_revenue",
|
|
"AR.heroine.fine.assassination",
|
|
"AR.heroine.fine.cleaning_speed",
|
|
"AR.heroine.fine.identity",
|
|
"AR.heroine.fine.role",
|
|
"AR.heroine.fine.route.corruption",
|
|
"AR.heroine.fine.route.love",
|
|
"AR.heroine.fine.route.ntr",
|
|
"AR.heroine.liz.food_saving",
|
|
"AR.heroine.liz.identity",
|
|
"AR.heroine.liz.rare_material",
|
|
"AR.heroine.liz.role",
|
|
"AR.heroine.liz.route.corruption",
|
|
"AR.heroine.liz.route.love",
|
|
"AR.heroine.liz.route.ntr",
|
|
"AR.heroine.mimi.identity",
|
|
"AR.heroine.mimi.purchase",
|
|
"AR.heroine.mimi.role",
|
|
"AR.heroine.mimi.route.corruption",
|
|
"AR.heroine.mimi.route.love",
|
|
"AR.heroine.mimi.route.ntr",
|
|
"AR.heroine.mimi.sale",
|
|
"AR.heroine.satsuki.identity",
|
|
"AR.heroine.satsuki.role",
|
|
"AR.heroine.satsuki.route.corruption",
|
|
"AR.heroine.satsuki.route.love",
|
|
"AR.heroine.satsuki.route.ntr",
|
|
"AR.heroine.satsuki.tip",
|
|
"AR.heroine.satsuki.vip_satisfaction",
|
|
"AR.heroine.tomari.defense_score",
|
|
"AR.heroine.tomari.floor_trouble",
|
|
"AR.heroine.tomari.identity",
|
|
"AR.heroine.tomari.role",
|
|
"AR.heroine.tomari.route.corruption",
|
|
"AR.heroine.tomari.route.love",
|
|
"AR.heroine.tomari.route.ntr",
|
|
"AR.history.current_partner",
|
|
"AR.history.cycle",
|
|
"AR.history.experience_count",
|
|
"AR.history.first_partner",
|
|
"AR.history.parentage",
|
|
"AR.history.pregnancy_appearance",
|
|
"AR.history.pregnancy_stats",
|
|
"AR.identity.age_rating",
|
|
"AR.identity.code",
|
|
"AR.identity.fantasy_management",
|
|
"AR.identity.title",
|
|
"AR.identity.tower_building",
|
|
"AR.infrastructure.guest_corridor.exists",
|
|
"AR.infrastructure.hidden_door",
|
|
"AR.infrastructure.linen_chute",
|
|
"AR.infrastructure.service_corridor.exists",
|
|
"AR.infrastructure.staff_door_crossing",
|
|
"AR.infrastructure.staff_door_no_guest",
|
|
"AR.infrastructure.stairs.exists",
|
|
"AR.job.adult_service",
|
|
"AR.job.bunny",
|
|
"AR.job.carrier",
|
|
"AR.job.chef",
|
|
"AR.job.cleaner",
|
|
"AR.job.receptionist",
|
|
"AR.job.rescue",
|
|
"AR.job.security",
|
|
"AR.job.trainer",
|
|
"AR.job.waiter",
|
|
"AR.mana.energy",
|
|
"AR.mana.zero_global_stop",
|
|
"AR.narrative.protagonist_goal",
|
|
"AR.narrative.protagonist_past",
|
|
"AR.narrative.route_tones",
|
|
"AR.narrative.tree_origin",
|
|
"AR.news.cadence",
|
|
"AR.news.class_boost",
|
|
"AR.news.facility_boost",
|
|
"AR.observation.alternate_view",
|
|
"AR.observation.recorder",
|
|
"AR.platform.windows",
|
|
"AR.pricing.attributes",
|
|
"AR.pricing.match_surcharge",
|
|
"AR.pricing.mismatch_allowed",
|
|
"AR.pricing.no_unset_invention",
|
|
"AR.progression.all_endings",
|
|
"AR.progression.depth_wealth",
|
|
"AR.progression.encyclopedia_complete",
|
|
"AR.progression.faith_story",
|
|
"AR.progression.full_duration",
|
|
"AR.progression.height_authority",
|
|
"AR.progression.main_duration",
|
|
"AR.progression.rank_unlock",
|
|
"AR.progression.three_deficits_gameover",
|
|
"AR.progression.tree_growth",
|
|
"AR.relationship.affection_shield_max",
|
|
"AR.relationship.coassigned_attack",
|
|
"AR.relationship.contact_after_break",
|
|
"AR.relationship.lust_reduces_defense",
|
|
"AR.relationship.ntr_after_break",
|
|
"AR.relationship.shield_blocks",
|
|
"AR.relationship.three_emotions",
|
|
"AR.relationship.threshold_love_loss",
|
|
"AR.relationship.threshold_shield_loss",
|
|
"AR.relationship.zero_break",
|
|
"AR.rival.rai.hiring",
|
|
"AR.rival.rai.risk",
|
|
"AR.rival.riesenbart.hiring",
|
|
"AR.rival.riesenbart.risk",
|
|
"AR.rival.sou.hiring",
|
|
"AR.rival.sou.risk",
|
|
"AR.route_action.corruption_terminal",
|
|
"AR.route_action.date_heal",
|
|
"AR.route_action.duel_removal",
|
|
"AR.route_action.item_lust",
|
|
"AR.route_action.neglect_weakens",
|
|
"AR.route_action.observation_progress",
|
|
"AR.route_action.rival_isolation",
|
|
"AR.route_action.shield_cap_loss",
|
|
"AR.route_action.talk_heal",
|
|
"AR.route_action.underground_weakens",
|
|
"AR.route_action.work_lust",
|
|
"AR.service.healing",
|
|
"AR.staff.autonomous_ai",
|
|
"AR.staff.back_rescue",
|
|
"AR.staff.back_routes",
|
|
"AR.staff.bound_food_only",
|
|
"AR.staff.bound_stress_resistance",
|
|
"AR.staff.daily_wages",
|
|
"AR.staff.debt_acquisition",
|
|
"AR.staff.dismissal_severance",
|
|
"AR.staff.evening_shift_handover",
|
|
"AR.staff.general_dismissal",
|
|
"AR.staff.general_stress",
|
|
"AR.staff.guild_hiring",
|
|
"AR.staff.loyalty",
|
|
"AR.staff.market_acquisition",
|
|
"AR.staff.morning_arrival",
|
|
"AR.staff.morning_cleaning",
|
|
"AR.staff.random_traits",
|
|
"AR.staff.recruitment",
|
|
"AR.staff.rest_stamina",
|
|
"AR.staff.sale_loyalty_risk",
|
|
"AR.staff.sale_price_stats",
|
|
"AR.staff.seen_collapse_reputation",
|
|
"AR.staff.shift_day",
|
|
"AR.staff.shift_night",
|
|
"AR.staff.shift_route_congestion",
|
|
"AR.staff.skill_combat",
|
|
"AR.staff.skill_operations",
|
|
"AR.staff.skill_service",
|
|
"AR.staff.stamina",
|
|
"AR.staff.stress",
|
|
"AR.staff.work_stamina",
|
|
"AR.staff.zero_collapse",
|
|
"AR.time.day_building",
|
|
"AR.time.day_phase",
|
|
"AR.time.evening_phase",
|
|
"AR.time.morning_phase",
|
|
"AR.time.night_phase",
|
|
"AR.time.pause_build",
|
|
"AR.time.pause_commands",
|
|
"AR.time.scale",
|
|
"AR.time.speeds",
|
|
"AR.traffic.astar",
|
|
"AR.traffic.elevator_congestion",
|
|
"AR.traffic.elevator_wait_cost",
|
|
"AR.traffic.evening_up_rush",
|
|
"AR.traffic.guest_elevator_capacity",
|
|
"AR.traffic.morning_down_rush",
|
|
"AR.traffic.overlap_half_speed",
|
|
"AR.traffic.service_elevator_capacity",
|
|
"AR.traffic.service_elevator_fast",
|
|
"AR.traffic.stairs_slower",
|
|
"AR.traffic.warp_cost",
|
|
"AR.traffic.warp_instant",
|
|
"AR.ui.back_front_wireframe",
|
|
"AR.ui.bottom_build_menu",
|
|
"AR.ui.bottom_layer_toggle",
|
|
"AR.ui.bottom_management_menu",
|
|
"AR.ui.bubble_anger",
|
|
"AR.ui.bubble_heart",
|
|
"AR.ui.bubble_sleep",
|
|
"AR.ui.connection_warning",
|
|
"AR.ui.cut_defense",
|
|
"AR.ui.cut_duel",
|
|
"AR.ui.dynamic_skin",
|
|
"AR.ui.event_log",
|
|
"AR.ui.facility_policy",
|
|
"AR.ui.front_back_transparency",
|
|
"AR.ui.grid_snap",
|
|
"AR.ui.guest_ai_log",
|
|
"AR.ui.guest_need_bars",
|
|
"AR.ui.hud_gold",
|
|
"AR.ui.hud_mana",
|
|
"AR.ui.hud_materials",
|
|
"AR.ui.hud_rank",
|
|
"AR.ui.hud_time",
|
|
"AR.ui.hud_weather",
|
|
"AR.ui.layer_emphasis",
|
|
"AR.ui.layer_switch",
|
|
"AR.ui.mouse_scroll",
|
|
"AR.ui.observation_angle",
|
|
"AR.ui.observation_camera_entry",
|
|
"AR.ui.observation_capture",
|
|
"AR.ui.observation_intervention",
|
|
"AR.ui.shield_durability",
|
|
"AR.ui.shift_drag_drop",
|
|
"AR.ui.staff_emotion_graph",
|
|
"AR.ui.warning_route_invasion",
|
|
"AR.ui.zoom",
|
|
"AR.underground.blackmail",
|
|
"AR.underground.observation",
|
|
"AR.underground.trade_people",
|
|
"AR.unique.active_skill",
|
|
"AR.unique.bad_end_transformation",
|
|
"AR.unique.defeat_temporary_absence",
|
|
"AR.unique.high_growth",
|
|
"AR.unique.hire_free",
|
|
"AR.unique.irreplaceable",
|
|
"AR.unique.level_99",
|
|
"AR.unique.no_dismissal",
|
|
"AR.unique.no_normal_loss",
|
|
"AR.unique.no_sale",
|
|
"AR.unique.outfit_aptitude",
|
|
"AR.unique.passive_on_assignment",
|
|
"AR.unique.route_skills",
|
|
"AR.unique.stat_combat",
|
|
"AR.unique.stat_operations",
|
|
"AR.unique.stat_service",
|
|
"AR.unique.stat_stamina",
|
|
"AR.unique.stat_stress",
|
|
"AR.unique.stat_underground",
|
|
"AR.unique.upkeep_free",
|
|
"AR.unique.work_24_hours",
|
|
"AR.unique.work_exp",
|
|
"AR.unique.work_stress_surge",
|
|
"AR.unique.work_warning",
|
|
"AR.upkeep.closed_accrual",
|
|
"AR.upkeep.end_removal",
|
|
"AR.upkeep.integer_arithmetic",
|
|
"AR.upkeep.midnight_payment",
|
|
"AR.upkeep.shortfall_carry",
|
|
"AR.upkeep.special_override",
|
|
"AR.upkeep.start_completion",
|
|
"AR.upkeep.suspended_accrual",
|
|
"AR.upkeep.time_proration",
|
|
"AR.upkeep.trial_rate",
|
|
"AR.weather.fog_excitation",
|
|
"AR.weather.fog_magic",
|
|
"AR.weather.rain_arrivals",
|
|
"AR.weather.rain_stay",
|
|
"AR.weather.storm_no_arrivals",
|
|
"AR.world.above_ground",
|
|
"AR.world.autonomous_observation",
|
|
"AR.world.back_goods",
|
|
"AR.world.back_moving_staff",
|
|
"AR.world.back_observer",
|
|
"AR.world.back_security",
|
|
"AR.world.back_waiting_staff",
|
|
"AR.world.below_ground",
|
|
"AR.world.cutaway",
|
|
"AR.world.dual_management",
|
|
"AR.world.front_guests",
|
|
"AR.world.front_service_staff",
|
|
"AR.world.ground_boundary",
|
|
"AR.world.guest_back_hidden",
|
|
"AR.world.guest_front_visible",
|
|
"AR.world.intervention",
|
|
"AR.world.tree_setting",
|
|
"AR.world.two_slots",
|
|
"AR.world.unit_grid"
|
|
],
|
|
"removed_ids": [],
|
|
"merged_ids": [
|
|
{
|
|
"kept_id": "AR.heroine.anri.floor_price",
|
|
"alias_source": "docs/plans/original-completion-2026-10-02/decisions.json",
|
|
"alias_lines": [
|
|
20
|
|
],
|
|
"alias_condition": "配置フロアのアンリ補正で全施設の利用料金を20%増加する。",
|
|
"reason": "same specification condition; source refinement is counted once"
|
|
},
|
|
{
|
|
"kept_id": "AR.facility.chapel.footprint",
|
|
"alias_source": "docs/plans/original-completion-2026-10-02/decisions.json",
|
|
"alias_lines": [
|
|
27
|
|
],
|
|
"alias_condition": "chapelの承認初期試験値は占有寸法4x3。",
|
|
"reason": "same specification condition; source refinement is counted once"
|
|
},
|
|
{
|
|
"kept_id": "AR.facility.chapel.layer",
|
|
"alias_source": "docs/plans/original-completion-2026-10-02/decisions.json",
|
|
"alias_lines": [
|
|
27
|
|
],
|
|
"alias_condition": "chapelの承認初期試験値は表層。",
|
|
"reason": "same specification condition; source refinement is counted once"
|
|
},
|
|
{
|
|
"kept_id": "AR.facility.chapel.construction_gold",
|
|
"alias_source": "docs/plans/original-completion-2026-10-02/decisions.json",
|
|
"alias_lines": [
|
|
27
|
|
],
|
|
"alias_condition": "chapelの承認初期試験値は建築1200G。",
|
|
"reason": "same specification condition; source refinement is counted once"
|
|
},
|
|
{
|
|
"kept_id": "AR.facility.chapel.customer_capacity",
|
|
"alias_source": "docs/plans/original-completion-2026-10-02/decisions.json",
|
|
"alias_lines": [
|
|
27
|
|
],
|
|
"alias_condition": "chapelの承認初期試験値は同時利用8人。",
|
|
"reason": "same specification condition; source refinement is counted once"
|
|
},
|
|
{
|
|
"kept_id": "AR.facility.chapel.staff_min",
|
|
"alias_source": "docs/plans/original-completion-2026-10-02/decisions.json",
|
|
"alias_lines": [
|
|
27
|
|
],
|
|
"alias_condition": "chapelの承認初期試験値は聖職者最低1人。",
|
|
"reason": "same specification condition; source refinement is counted once"
|
|
},
|
|
{
|
|
"kept_id": "AR.facility.chapel.staff_max",
|
|
"alias_source": "docs/plans/original-completion-2026-10-02/decisions.json",
|
|
"alias_lines": [
|
|
27
|
|
],
|
|
"alias_condition": "chapelの承認初期試験値は聖職者上限2人。",
|
|
"reason": "same specification condition; source refinement is counted once"
|
|
},
|
|
{
|
|
"kept_id": "AR.facility.chapel.service_price",
|
|
"alias_source": "docs/plans/original-completion-2026-10-02/decisions.json",
|
|
"alias_lines": [
|
|
27
|
|
],
|
|
"alias_condition": "chapelの承認初期試験値は寄付20G。",
|
|
"reason": "same specification condition; source refinement is counted once"
|
|
},
|
|
{
|
|
"kept_id": "AR.facility.chapel.upkeep_gold",
|
|
"alias_source": "docs/plans/original-completion-2026-10-02/decisions.json",
|
|
"alias_lines": [
|
|
27
|
|
],
|
|
"alias_condition": "chapelの承認初期試験値は維持費6G/日。",
|
|
"reason": "same specification condition; source refinement is counted once"
|
|
},
|
|
{
|
|
"kept_id": "AR.facility.cleaning_room.footprint",
|
|
"alias_source": "docs/plans/original-completion-2026-10-02/decisions.json",
|
|
"alias_lines": [
|
|
33
|
|
],
|
|
"alias_condition": "cleaning_roomの承認初期試験値は占有寸法2x1。",
|
|
"reason": "same specification condition; source refinement is counted once"
|
|
},
|
|
{
|
|
"kept_id": "AR.facility.cleaning_room.layer",
|
|
"alias_source": "docs/plans/original-completion-2026-10-02/decisions.json",
|
|
"alias_lines": [
|
|
33
|
|
],
|
|
"alias_condition": "cleaning_roomの承認初期試験値は裏層。",
|
|
"reason": "same specification condition; source refinement is counted once"
|
|
},
|
|
{
|
|
"kept_id": "AR.facility.cleaning_room.construction_gold",
|
|
"alias_source": "docs/plans/original-completion-2026-10-02/decisions.json",
|
|
"alias_lines": [
|
|
33
|
|
],
|
|
"alias_condition": "cleaning_roomの承認初期試験値は建築350G。",
|
|
"reason": "same specification condition; source refinement is counted once"
|
|
},
|
|
{
|
|
"kept_id": "AR.facility.cleaning_room.staff_min",
|
|
"alias_source": "docs/plans/original-completion-2026-10-02/decisions.json",
|
|
"alias_lines": [
|
|
33
|
|
],
|
|
"alias_condition": "cleaning_roomの承認初期試験値は清掃員最低1人。",
|
|
"reason": "same specification condition; source refinement is counted once"
|
|
},
|
|
{
|
|
"kept_id": "AR.facility.cleaning_room.staff_max",
|
|
"alias_source": "docs/plans/original-completion-2026-10-02/decisions.json",
|
|
"alias_lines": [
|
|
33
|
|
],
|
|
"alias_condition": "cleaning_roomの承認初期試験値は清掃員上限2人。",
|
|
"reason": "same specification condition; source refinement is counted once"
|
|
},
|
|
{
|
|
"kept_id": "AR.facility.cleaning_room.customer_capacity",
|
|
"alias_source": "docs/plans/original-completion-2026-10-02/decisions.json",
|
|
"alias_lines": [
|
|
33
|
|
],
|
|
"alias_condition": "cleaning_roomの承認初期試験値は顧客0人。",
|
|
"reason": "same specification condition; source refinement is counted once"
|
|
},
|
|
{
|
|
"kept_id": "AR.facility.cleaning_room.service_price",
|
|
"alias_source": "docs/plans/original-completion-2026-10-02/decisions.json",
|
|
"alias_lines": [
|
|
33
|
|
],
|
|
"alias_condition": "cleaning_roomの承認初期試験値は利用料なし。",
|
|
"reason": "same specification condition; source refinement is counted once"
|
|
},
|
|
{
|
|
"kept_id": "AR.facility.cleaning_room.upkeep_gold",
|
|
"alias_source": "docs/plans/original-completion-2026-10-02/decisions.json",
|
|
"alias_lines": [
|
|
33
|
|
],
|
|
"alias_condition": "cleaning_roomの承認初期試験値は維持費2G/日。",
|
|
"reason": "same specification condition; source refinement is counted once"
|
|
}
|
|
],
|
|
"reason": "initial source split; no game acceptance inferred",
|
|
"reviewer": null,
|
|
"review_state": "independent_review_required"
|
|
}
|
|
]
|
|
}
|
|
}
|