Preserve production code, regression fixtures, audio assets and provenance, test infrastructure, and the original-completion plan and progress ledger. Final game and Windows acceptance remain pending; excluded local artifacts and native experiments are not part of this snapshot.
54 lines
1.1 KiB
JSON
54 lines
1.1 KiB
JSON
{
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"status": "PASS",
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"scope": "static audit consistency only; not game/UI/save acceptance",
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"audit_sha256": "447388ba03a29bfac25f2bcd068665aedbb07ba7641ce86f2db93d44f4c9f326",
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"source_pins_checked": 49,
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"original_facilities_checked": 30,
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"parameter_records_checked": 780,
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"level_records_checked": 90,
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"errors": [],
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"negative_mutants": [
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{
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"name": "drop_original",
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"rejected": true
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},
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{
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"name": "duplicate_id",
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"rejected": true
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},
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{
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"name": "invent_cannon_size",
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"rejected": true
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},
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{
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"name": "infer_approval_from_capacity",
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"rejected": true
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},
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{
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"name": "invent_lv2_value",
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"rejected": true
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},
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{
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"name": "D03_mandatory_missing",
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"rejected": true
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},
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{
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"name": "invent_threshold",
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"rejected": true
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},
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{
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"name": "runtime_pass",
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"rejected": true
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},
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{
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"name": "final_catalog",
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"rejected": true
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},
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{
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"name": "playable_undefined",
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"rejected": true
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}
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],
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"runtime_runs": 0
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}
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