mock: バリアントのバッジをノードより後に描き、キーの下に隠れないようにする

バッジは NodeSvg の再帰の中で各バリアントグループの <g> に描いていたため、
後から描かれる兄弟のキーに隠れていた。選択の描画層の後に PhyBadgeLayer を置き、
位置は純粋関数 variantBadges でワールド座標に直して正立で描く。
フォーカス中、フォーカス外のバッジは薄く描き、クリックを受けない。

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01NznQtmVPoQAnietqwr1auL
This commit is contained in:
2026-10-22 14:24:49 +09:00
co-authored by Claude Opus 5.5
parent 812e2edfc2
commit 0697e7a3b4
6 changed files with 157 additions and 85 deletions
+29
View File
@@ -13,6 +13,7 @@ import {
resolveKey,
snap,
selectionFrames,
variantBadges,
tabOrder,
treeIndex,
visibleNodeIds,
@@ -69,6 +70,34 @@ describe("PHY pure interaction rules", () => {
const candidateOnly = selectionFrames(roots, [], {}, "target")[0]!;
expect([candidateOnly.selected, candidateOnly.candidate]).toEqual([false, true]);
});
it("places variant badges at the rotated group's top-right corner, upright", () => {
const key = (id: string): PhyNode => ({
type: "key",
id,
profile: "p",
transform: { x: 0, y: 0, rotation: 0 },
size: { w: 2, h: 1 },
});
const roots: PhyNode[] = [
{
type: "variantGroup",
id: "g",
name: "G",
transform: { x: 1, y: 1, rotation: 90 },
default: "a",
children: [
{ type: "variant", id: "a", name: "A", children: [key("ka")] },
{ type: "variant", id: "b", name: "B", children: [] },
],
},
];
const [badge] = variantBadges(roots, {}, 10);
// ローカル (2 + 0.4, -2 - 0.4) を90度回して (1, 1) だけ動かす
expect(badge!.group.id).toBe("g");
expect(badge!.x).toBeCloseTo(1 + 2.4);
expect(badge!.y).toBeCloseTo(1 + 2.4);
expect(badge!.size).toBeCloseTo(2);
});
it("removes ancestors and descendants from mixed selections", () => {
expect(normalizeSelection(phy, ["c", "k"])).toEqual(["k"]);
expect(normalizeSelection(phy, ["k", "c"])).toEqual(["c"]);