P08-03: 配置の通常操作受入

This commit is contained in:
Agent Control Runner
2026-10-14 07:49:56 +09:00
parent 1f0a2bcd53
commit 4f3b42dfec
14 changed files with 7181 additions and 29 deletions
+7 -3
View File
@@ -795,16 +795,20 @@ func _create_bottom_bar() -> Control:
palette_scroll.custom_minimum_size.y = 62
palette_scroll.visible = false
column.add_child(palette_scroll)
var palette_row := HBoxContainer.new()
palette_row.name = "BuildPaletteRow"
palette_row.add_theme_constant_override("separation", 4)
palette_scroll.add_child(palette_row)
var grid := GridContainer.new()
grid.name = "BuildPalette"
grid.columns = MVP_FACILITY_IDS.size() + 1
grid.columns = MVP_FACILITY_IDS.size()
grid.add_theme_constant_override("h_separation", 4)
grid.add_theme_constant_override("v_separation", 0)
palette_scroll.add_child(grid)
palette_row.add_child(grid)
demolition_button = _button("撤去", _toggle_demolition_mode, 72)
demolition_button.name = "DemolitionButton"
demolition_button.toggle_mode = true
grid.add_child(demolition_button)
palette_row.add_child(demolition_button)
build_status_label = Label.new()
build_status_label.name = "BuildStatusLabel"