Verify CUA evidence persistence before P08 native collection

This commit is contained in:
Takeshi
2026-10-14 03:22:57 +09:00
parent bd6143c6d1
commit a1cc8e6063
@@ -0,0 +1,19 @@
{
"scope": "Root OS evidence collection readiness; no gameplay acceptance",
"UI_actions": "mcp__cua_repl only; actual Godot target bound after owned native spawn",
"observation": "fresh AX state after action, real before/after screenshot bytes from CUA",
"persistence": "CUA Node fs writes lossless screenshot bytes to owned evidence path; filesystem-only operation, no alternative input technology",
"filesystem_probe": {
"path": "/private/tmp/p08-cua-evidence-bridge.txt",
"actual_bytes": "p08-evidence-ready",
"confirmed_readable_by_native_shell": true
},
"separate_node_repl_kernel": "not shared; do not rely on cross-kernel screenshot variables",
"no_engine_launched": true,
"no_OS_input_performed": true,
"no_permission_changes": true,
"no_player_profile_changes": true,
"acceptance_credit": 0,
"next": "After genuine submitted, freeze source, run handler native phases, then bind owned Godot UI and answer exact collector request/ack with actual actions/receipts/screenshots",
"updated_utc": "2026-10-13T18:16:43.322954+00:00"
}