Save The Tree implementation and acceptance work in progress

Preserve production code, regression fixtures, audio assets and provenance, test infrastructure, and the original-completion plan and progress ledger. Final game and Windows acceptance remain pending; excluded local artifacts and native experiments are not part of this snapshot.
This commit is contained in:
Takeshi
2026-10-11 15:58:00 +09:00
parent 39f6068461
commit b84bade045
235 changed files with 495831 additions and 312 deletions
@@ -0,0 +1,53 @@
{
"status": "PASS",
"scope": "static audit consistency only; not game/UI/save acceptance",
"audit_sha256": "447388ba03a29bfac25f2bcd068665aedbb07ba7641ce86f2db93d44f4c9f326",
"source_pins_checked": 49,
"original_facilities_checked": 30,
"parameter_records_checked": 780,
"level_records_checked": 90,
"errors": [],
"negative_mutants": [
{
"name": "drop_original",
"rejected": true
},
{
"name": "duplicate_id",
"rejected": true
},
{
"name": "invent_cannon_size",
"rejected": true
},
{
"name": "infer_approval_from_capacity",
"rejected": true
},
{
"name": "invent_lv2_value",
"rejected": true
},
{
"name": "D03_mandatory_missing",
"rejected": true
},
{
"name": "invent_threshold",
"rejected": true
},
{
"name": "runtime_pass",
"rejected": true
},
{
"name": "final_catalog",
"rejected": true
},
{
"name": "playable_undefined",
"rejected": true
}
],
"runtime_runs": 0
}